[Freeciv-Dev] [bug #13810] [patch] use unions to save the game settings

2009-07-22 Thread Matthias Pfafferodt

Follow-up Comment #13, bug #13810 (project freeciv):

a new version can be found in gna 13867

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[Freeciv-Dev] [bug #13805] [patch] change call by id (int) to call by reference (struct settings_s)

2009-07-22 Thread Matthias Pfafferodt

Follow-up Comment #6, bug #13805 (project freeciv):

a new version can be found in gna 13867

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[Freeciv-Dev] [bug #13867] [patch 01/07] get game settings via wrapper functions

2009-07-22 Thread Matthias Pfafferodt

Follow-up Comment #6, bug #13867 (project freeciv):

 [Still... it's unfortunate that Gna doesn't attach
 patches to the mailed copy of the ticket like was
 the case with bugs filed using RT.]

Yes, this would help. I don't know if it is possible?

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Re: [Freeciv-Dev] Freeciv-Forever license

2009-07-22 Thread Andreas Røsdal
On Tue, 21 Jul 2009, Tommi Bj?rkbacka wrote:
 Hello

 I'm going to implement another Freeciv web client. It seems that
 Freeciv-Forever contains some code that I could use almost directly
 but there is problem.. I can't find license for Freeciv-Forever.

 The question:
 Can I use your Freeciv-Forever code if I found it useful?

Sure, you can use the code if you want, it is distributed with the same
license as the rest of Freeiv, the GPL license.

I would be vey interested in hearing about how you plan to implement such
a web client. I have found it to be quite a lot of work, possibly to much
for one person only. By the way, I wrote to the Freeciv mailing list
earlier, outligning some of the problems with the latest web client.
I stared on a rewrite, which I think would solve many of the performance
issues. Anyway, please let me know how things go.

  - Andreas

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[Freeciv-Dev] [bug #14004] Client should show plague risk as 0 when illness disabled

2009-07-22 Thread Marko Lindqvist

URL:
  http://gna.org/bugs/?14004

 Summary: Client should show plague risk as 0 when illness
disabled
 Project: Freeciv
Submitted by: cazfi
Submitted on: Thursday 07/23/2009 at 00:55
Category: client
Severity: 3 - Normal
Priority: 1 - Later
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Release: 
Operating System: None

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Details:

Currently client can show high plague risk percentage for cities even if
plague is completely disabled from ruleset in use. This is misleading.

Maybe it should show plague risk as - when plague is disabled.




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[Freeciv-Dev] [bug #14004] Client should show plague risk as 0 when illness disabled

2009-07-22 Thread Matthias Pfafferodt

Follow-up Comment #1, bug #14004 (project freeciv):

I will look into this ...

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[Freeciv-Dev] [bug #13860] [Patch] Scripting: create_base

2009-07-22 Thread Marko Lindqvist

Update of bug #13860 (project freeciv):

  Status:None = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #13819] Assertion failure in get_invention()

2009-07-22 Thread Marko Lindqvist

Follow-up Comment #4, bug #13819 (project freeciv):

Fix

(file #6243)
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Additional Item Attachment:

File name: TechScriptReentrant_13819.diff Size:2 KB


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[Freeciv-Dev] [bug #13819] Assertion failure in get_invention()

2009-07-22 Thread Marko Lindqvist

Follow-up Comment #5, bug #13819 (project freeciv):

TRUNK version (previous was for S2_1)

(file #6244)
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File name: TechScriptReentrant_13819-TRUNK.diff Size:2 KB


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