[Freeciv-Dev] [bug #14627] e_tech_* sound event triggered on changing tech
Update of bug #14627 (project freeciv): Category: client-gtk-2.0 = general Status:None = Invalid Open/Closed:Open = Closed Planned Release:None = 2.1.10 ___ Follow-up Comment #1: This is for 2.1.*, right? Actually, we cannot add new events for this version as it would break the network compatibility between the clients and the server. This bug is already fixed in the 2.2 and trunk branch (e_tech_goal), so you will have to wait until 2.2 is released before seeing this oddity left. Sorry... ___ Reply to this item at: http://gna.org/bugs/?14627 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14614] auto-worker should respect borders
Update of bug #14614 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?14614 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14608] Requirement cleanup
Update of bug #14608 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?14608 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14606] Caravan ask for popup when they are transported by another unit
Update of bug #14606 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?14606 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14603] Error autosaving on trunk revision 16210 over Ubuntu 9.04
Follow-up Comment #11, bug #14603 (project freeciv): The attached patch splits the FREECIV_PATH in many others: * FREECIV_DATA_PATH (default .:data:~/.freeciv/2.3:$datadir/freeciv) * FREECIV_SAVE_PATH (default .:~/.freeciv/saves) * FREECIV_SCENARIO_PATH (default .:data/scenario:~/.freeciv/scenarios:$datadir/freeciv/scenario) If one of the environment variable is not set, it will use FREECIV_PATH instead (default .:data:~/.freeciv:~/.freeciv/2.3:$datadir/freeciv). Getting the save path or the scenario path from FREECIV_PATH will extend all dirs with saves, scenario and scenarios suffixes. Renamed the interface of datafile* to fileinfo*. Every of this function takes as first argument get_data_dirs(), get_save_dirs() or get_scenario_dirs(). Also add constant flag to returned values which shouldn't be modified or freed. (file #7163) ___ Additional Item Attachment: File name: trunk_data_save_scenario_path.diff.bz2 Size:12 KB ___ Reply to this item at: http://gna.org/bugs/?14603 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13500] savenames with UTF-8 characters do not work
Update of bug #13500 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #2: Fix attached: * Use tokens in /set command. Consider '=' as a delimiter in this function. In the past, the allowconnect setting could contain this character (see rt PR#535). nowadays, no setting use this character. * Deleted is_ok_opt_name_char(), is_ok_opt_value_char(), is_ok_opt_name_value_sep_char(). * Simplify how /explain gets its argument. (file #7165) ___ Additional Item Attachment: File name: trunk_S2_2_set_explain_command.diff Size:7 KB ___ Reply to this item at: http://gna.org/bugs/?13500 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13500] savenames with UTF-8 characters do not work
Additional Item Attachment, bug #13500 (project freeciv): File name: S2_1_set_explain_command.diff Size:7 KB ___ Reply to this item at: http://gna.org/bugs/?13500 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14621] Cities not refreshed when crossing Empire_Size_Step
Follow-up Comment #3, bug #14621 (project freeciv): Only every 10/11/12/14 cities added. This also needs to happen when a city is lost. Were you planning to post a patch? ___ Reply to this item at: http://gna.org/bugs/?14621 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] [bug #14621] Cities not refreshed when crossing Empire_Size_Step
pepeto no-reply.invalid-addr...@gna.org writes: Follow-up Comment #3, bug #14621 (project freeciv): Only every 10/11/12/14 cities added. This also needs to happen when a city is lost. Were you planning to post a patch? Not me. MfG Goswin ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1352] save event cache in savegame
URL: http://gna.org/patch/?1352 Summary: save event cache in savegame Project: Freeciv Submitted by: syntron Submitted on: Freitag 30.10.2009 um 00:13 Category: general Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.2.0 ___ Details: basic work to save the event cache in the savegames. The handling (save/load) of the bitvector event-target is missing as I'm not familiar enough with it ... I tested the patch - the events are saved and loaded but not visible due to the missing bitvector part. As the event cache patch is applied for 2.2, this is also a possible candidate for this version; no changes to network et. al. ___ File Attachments: --- Date: Freitag 30.10.2009 um 00:13 Name: event_cache20091030-0001-save-event-cache-in-savegame.diff Size: 12kB By: syntron http://gna.org/patch/download.php?file_id=7168 ___ Reply to this item at: http://gna.org/patch/?1352 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1281] add server setting for the number of turns offline events are saved
Follow-up Comment #4, patch #1281 (project freeciv): update of the settings for the event cache: * ec_turns: the number of turns events are saved in the event cache * ec_size: the size of the event cache * ec_chat: (dis)allow chat messages in the event cache As the event cache only needs the server, these option are saved within game.server.*. Therefore this patch does not changes the network capabilities. (file #7169) ___ Additional Item Attachment: File name: event_cache20091030-0002-add-server-setting-for-the-event-cache.diff Size:8 KB ___ Reply to this item at: http://gna.org/patch/?1281 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev