[Freeciv-Dev] [bug #15357] Help for terrain doesn't describe effect of specials (Xaw)
Update of bug #15357 (project freeciv): Status:None = In Progress ___ Additional Item Attachment: File name: trunk_help_for_terrain_specials_xaw.diff Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?15357 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15357] Help for terrain doesn't describe effect of specials (Xaw)
Update of bug #15357 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?15357 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17128] S2_2 crashed on turn done
Update of bug #17128 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17128 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16436] 1: At control.c, line 2500: attempting to iterate a NULL list
Update of bug #16436 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?16436 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17050] Segfault in player_diplstate_get()
Update of bug #17050 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17050 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17130] Memory leak when using genhash_remove()
Update of bug #17130 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17130 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17120] Some errors in multiplayer ruleset
Update of bug #17120 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17120 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [task #7232] Tracking release 2.3.0-beta1
Update of task #7232 (project freeciv): Depends on: = bugs #17032 ___ Reply to this item at: http://gna.org/task/?7232 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17121] Server settings lost when copying settings from 2.2.x to 2.3.x
Update of bug #17121 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17121 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17137] No useful strings to translate in utility/ioz.c
Update of bug #17137 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #1: Actually, fz_error() is used only in untranslated strings, so there is probably no reason to tranlate those strings. Patch attached. (file #11394) ___ Additional Item Attachment: File name: trunk_fz_error_not_translated.diff Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?17137 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17032] Impossible to save or load a scenario map
Update of bug #17032 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?17032 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15897] crash of xaw client
Update of bug #15897 (project freeciv): Status:None = In Progress Assigned to:None = infyquest ___ Follow-up Comment #2: fix attached will be commited (file #11396) ___ Additional Item Attachment: File name: trunk_fix_optiondlg_xaw_crash.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?15897 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15897] crash of xaw client
Update of bug #15897 (project freeciv): Status: Fixed = In Progress Open/Closed: Closed = Open ___ Follow-up Comment #4: This needs to be committed to S2_3 too. ___ Reply to this item at: http://gna.org/bugs/?15897 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15897] crash of xaw client
Update of bug #15897 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Follow-up Comment #6: i didnt check properly, fixed in S2_3. Closing.. ___ Reply to this item at: http://gna.org/bugs/?15897 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15805] fix city map (variable city radii, xaw client)
Follow-up Comment #1, bug #15805 (project freeciv): please provide a consolidated patch, so i can work on xaw client ___ Reply to this item at: http://gna.org/bugs/?15805 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17032] Impossible to save or load a scenario map
Update of bug #17032 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #1: Fix attached. (file #11397) ___ Additional Item Attachment: File name: trunk_S2_3_savegame2_scenario_mapgen.diff Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?17032 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17158] in dbv_init() [bitvector.c::54]: assertion 'pdbv-vec == ((void *)0)' failed.
URL: http://gna.org/bugs/?17158 Summary: in dbv_init() [bitvector.c::54]: assertion 'pdbv-vec == ((void *)0)' failed. Project: Freeciv Submitted by: pepeto Submitted on: samedi 27.11.2010 à 13:25 Category: general Severity: 2 - Minor Priority: 3 - Low Status: None Assigned to: None Originator Email: Open/Closed: Open Release: trunk, S2_3 Discussion Lock: Any Operating System: None Planned Release: ___ Details: Starting a game where nations meet other nations before start produces many of those. Attached a scenario (you need to load with the patch for bug #17032) for testing. ___ File Attachments: --- Date: samedi 27.11.2010 à 13:25 Name: scenario_test.sav.bz2 Size: 7 ko By: pepeto http://gna.org/bugs/download.php?file_id=11398 ___ Reply to this item at: http://gna.org/bugs/?17158 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15805] fix city map (variable city radii, xaw client)
Follow-up Comment #2, bug #15805 (project freeciv): the variable city radii patches are applied to freeciv. Please test the gtk client of 2.3 (or trunk) using the experimental ruleset. That's missing is a nice possiblility to display the bigger city radius for the xaw (and sdl client). ___ Reply to this item at: http://gna.org/bugs/?15805 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17160] Message from civclient
URL: http://gna.org/bugs/?17160 Summary: Message from civclient Project: Freeciv Submitted by: None Submitted on: Saturday 11/27/10 at 19:41 CET Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: zekk...@gmail.com Open/Closed: Open Release: Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: I saw this message in console after closing civclient. 1: In file /home/zekkerj/.civclientrc, there is no entry in the registry for worklist5.wl_is_unit11 (or the entries are out of order. This means a less efficient non-tabular format will be used. To avoid this make sure all rows of a table are filled out with an entry for every column. This is surely a bug so if you're reading this message, report it at https://gna.org/projects/freeciv/ Freeciv versão 2.1.10 gui-gtk-2.0 Instaled from Ubuntu repositories. Packages installed: - freeciv-client-gtk (2.1.10-1) - freeciv-data (2.1.10-1) - freeciv-server (2.1.10-1) Linux Kubuntu 10.04. Does this is really a bug, or just a bad configuration? May I fix it by hand? ___ Reply to this item at: http://gna.org/bugs/?17160 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17160] Message from civclient
Update of bug #17160 (project freeciv): Release: = 2.1.10 ___ Follow-up Comment #1: Known bug in Freeciv 2.1 branch. Should have been fixed as of version 2.2.0 through patch #1291 - I suggest upgrading to the latest version if possible. ___ Reply to this item at: http://gna.org/bugs/?17160 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17161] Article missing
URL: http://gna.org/bugs/?17161 Summary: Article missing Project: Freeciv Submitted by: jcreus Submitted on: Saturday 11/27/10 at 19:33 Category: None Severity: 3 - Normal Priority: 3 - Low Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.2, 2.3, trunk Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: I think that the new enhanced strings for diplomatic actions lack an article, as in Eliminated ba/b French Spy while infiltrating... or Your Diplomat eliminated ba/b Polish Diplomat while ... There's a problem in English if the nation starts with a vowel, but the missing article is altogether worse. ___ File Attachments: --- Date: Saturday 11/27/10 at 19:33 Name: dipl.diff Size: 3kB By: jcreus Suggested patch http://gna.org/bugs/download.php?file_id=11399 ___ Reply to this item at: http://gna.org/bugs/?17161 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17162] Torn off menus don't work
URL: http://gna.org/bugs/?17162 Summary: Torn off menus don't work Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 04:50 Category: client-gtk-2.0 Severity: 3 - Normal Priority: 7 - High Status: None Assigned to: None Originator Email: Open/Closed: Open Release: S2_2, S2_3 Discussion Lock: Any Operating System: None Planned Release: ___ Details: In the GTK2 client, there's the possibility to tear off the main window's menus such as Game, Edit, etc. It can be accomplished by clicking the dotted line between the menu label and the first menu item. The problem is, after tearing them off none of the menu items have any effect. Try tearing off the Game menu, for example, and then click Quit. No effect! GTK library version is 2.20.1. ___ Reply to this item at: http://gna.org/bugs/?17162 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15320] fix gui-xaw for libpng14
Update of bug #15320 (project freeciv): Status:None = Fixed Assigned to:None = infyquest ___ Reply to this item at: http://gna.org/bugs/?15320 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15320] fix gui-xaw for libpng14
Update of bug #15320 (project freeciv): Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?15320 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15805] fix city map (variable city radii, xaw client)
Follow-up Comment #3, bug #15805 (project freeciv): i will test xaw client with experimental ruleset, how do i do that :P ___ Reply to this item at: http://gna.org/bugs/?15805 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15805] fix city map (variable city radii, xaw client)
Follow-up Comment #4, bug #15805 (project freeciv): In pregame, to 'read experimental' at the server prompt. ___ Reply to this item at: http://gna.org/bugs/?15805 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16528] Put tabs back in a fixed place after they've been 'torn off'
Follow-up Comment #9, bug #16528 (project freeciv): It would be nice if the tab was actually restored when hitting 'Close' in the torn-off panel as well. ___ Reply to this item at: http://gna.org/bugs/?16528 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14788] My Freeciv crashes often after only a bit of playing
Update of bug #14788 (project freeciv): Category: freeciv.org = None ___ Reply to this item at: http://gna.org/bugs/?14788 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2224] Help system entry for nation legends
Update of patch #2224 (project freeciv): Category:None = client Status:Done = Ready For Test Assigned to:None = dmarks Open/Closed: Closed = Open ___ Follow-up Comment #9: This patch fixes glitch with skipping to wrong menu item in GTK2 client. (file #11400) ___ Additional Item Attachment: File name: trunk-s2_3-nations_legend_help_label.diff Size:0 KB ___ Reply to this item at: http://gna.org/patch/?2224 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17163] String corrections
URL: http://gna.org/bugs/?17163 Summary: String corrections Project: Freeciv Submitted by: jcreus Submitted on: Saturday 11/27/10 at 21:26 Category: None Severity: 3 - Normal Priority: 3 - Low Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: The allied victory string had a grammar mistake, and I have rephrased it. I think it's clearer now. There was another problem in stdinhand.c ___ File Attachments: --- Date: Saturday 11/27/10 at 21:26 Name: sett.diff Size: 1kB By: jcreus Patch with corrections http://gna.org/bugs/download.php?file_id=11401 ___ Reply to this item at: http://gna.org/bugs/?17163 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [task #7262] Translatable string changes for 2.3.0-beta2
URL: http://gna.org/task/?7262 Summary: Translatable string changes for 2.3.0-beta2 Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 08:15 Should Start On: Wednesday 12/15/2010 at 00:00 Should be Finished on: Friday 01/14/2011 at 00:00 Category: None Priority: 5 - Normal Status: None Privacy: Public Percent Complete: 0% Assigned to: None Open/Closed: Open Discussion Lock: Any Effort: 0.00 Planned Release: 2.3.0-beta2 ___ Details: Translatable strings to be changed before 2.3.0-beta2. ___ Reply to this item at: http://gna.org/task/?7262 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17163] String corrections
Update of bug #17163 (project freeciv): Depends on: = task #7262 ___ Reply to this item at: http://gna.org/bugs/?17163 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17161] Article missing
Update of bug #17161 (project freeciv): Depends on: = task #7262 ___ Reply to this item at: http://gna.org/bugs/?17161 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17161] Article missing
Update of bug #17161 (project freeciv): Planned Release: = 2.3.0-beta2 ___ Reply to this item at: http://gna.org/bugs/?17161 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17160] Message from civclient
Update of bug #17160 (project freeciv): Category:None = client Status:None = Wont Fix Assigned to:None = pepeto Open/Closed:Open = Closed ___ Follow-up Comment #2: It is a safe bug on an old branch. No need to fix. ___ Reply to this item at: http://gna.org/bugs/?17160 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17165] Plural nation names in help system
URL: http://gna.org/bugs/?17165 Summary: Plural nation names in help system Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 08:19 Category: client Severity: 1 - Wish Priority: 1 - Later Status: None Assigned to: None Originator Email: Open/Closed: Open Release: S2_3 Discussion Lock: Any Operating System: None Planned Release: ___ Details: It'd make more sense semantically if the nations listed in the new 'About Nations' help system section would be the plural forms instead of singular/adjective. ___ Reply to this item at: http://gna.org/bugs/?17165 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17162] Torn off menus don't work
Follow-up Comment #1, bug #17162 (project freeciv): I have observed this too some months ago, but I don't think it is a Freeciv bug, because it also happens on warclient which hasn't been modified recently. ___ Reply to this item at: http://gna.org/bugs/?17162 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17165] Plural nation names in help system
Follow-up Comment #1, bug #17165 (project freeciv): This change takes care of showing the plural names in the list, but it breaks the fetching of the actual legend texts in the cases where the plural form is different from singular. (file #11402) ___ Additional Item Attachment: File name: trunk-s2_3-plural_nations_help_system.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?17165 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17163] String corrections
Update of bug #17163 (project freeciv): Planned Release: = 2.3.0 ___ Follow-up Comment #1: If this is option is turned on and all the players remaining in the game are allied. It doesn't consider the /surrender case. ___ Reply to this item at: http://gna.org/bugs/?17163 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17166] City productions map display off by default
URL: http://gna.org/bugs/?17166 Summary: City productions map display off by default Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 08:29 Category: client Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: S2_2, S2_3 Discussion Lock: Any Operating System: None Planned Release: ___ Details: The default settings seems to be Draw the citybar on but Draw the city productions off - with the result that the bottom left of the citybar is blank. I think city productions should be displayed by default. ___ Reply to this item at: http://gna.org/bugs/?17166 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17162] Torn off menus don't work
Update of bug #17162 (project freeciv): Operating System:None = GNU/Linux ___ Follow-up Comment #2: This is working fine in the binary Windows package of 2.2.3, which seems to be using version 2.10.0 of the same library. So I guess you might be correct in assuming that this is a GTK bug... ___ Reply to this item at: http://gna.org/bugs/?17162 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13701] game_remove_unit(), homecity invalid
Update of bug #13701 (project freeciv): Open/Closed:Open = Closed ___ Follow-up Comment #1: Not reproduced. ___ Reply to this item at: http://gna.org/bugs/?13701 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17006] build rail/farmland with a single command, connect farmland
Follow-up Comment #4, bug #17006 (project freeciv): See also bug #14087. ___ Reply to this item at: http://gna.org/bugs/?17006 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14087] Wish: be able to set engineers to irrigate more than 1 square of farmland
Update of bug #14087 (project freeciv): Category:None = client Priority: 3 - Low = 1 - Later Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #1: See also bug #17006. ___ Reply to this item at: http://gna.org/bugs/?14087 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14277] Wish: after end of game, allow inspection
Update of bug #14277 (project freeciv): Status:None = Works For Me Open/Closed:Open = Closed ___ Follow-up Comment #2: This is implemented from the global observer nowadays in all branches. ___ Reply to this item at: http://gna.org/bugs/?14277 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17167] SDL client help system entry point
URL: http://gna.org/bugs/?17167 Summary: SDL client help system entry point Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 09:05 Category: client-sdl Severity: 4 - Important Priority: 1 - Later Status: None Assigned to: None Originator Email: Open/Closed: Open Release: S2_2, S2_3 Discussion Lock: Any Operating System: None Planned Release: ___ Details: The SDL client has a really cool help system, probably the best-looking one in any Freeciv client. Unfortunately, it's really hard to access since there's no obvious GUI button or other entry point. The current workaround is to middle-click a tech or unit to get into the system, and then browse from there. IMO a simple improvement would be to have a 'Help' button added to the main Options menu. ___ Reply to this item at: http://gna.org/bugs/?17167 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14514] wish: display defense value after modifiers
Follow-up Comment #1, bug #14514 (project freeciv): Isn't this already the case? Or what do you call a modifier? ___ Reply to this item at: http://gna.org/bugs/?14514 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14514] wish: display defense value after modifiers
Update of bug #14514 (project freeciv): Category:None = client Priority: 5 - Normal = 1 - Later Status:None = Need Info ___ Reply to this item at: http://gna.org/bugs/?14514 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14521] Wish : Separate Resources
Update of bug #14521 (project freeciv): Category:None = rulesets Status:None = Wont Fix Open/Closed:Open = Closed ___ Follow-up Comment #1: Rulesets can handle resource requirements, so this should be possible to simulate this on Freeciv editing the rulesets. Standard rules don't need this. ___ Reply to this item at: http://gna.org/bugs/?14521 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17168] Naming of SDL client help system
URL: http://gna.org/bugs/?17168 Summary: Naming of SDL client help system Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 09:11 Category: client-sdl Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: S2_2, S2_3 Discussion Lock: Any Operating System: None Planned Release: ___ Details: In the SDL client, the help system is occasionally referred to as the Civilopedia. IINM, this term was coined by the creators of the commercial Civ games and as such we should probably avoid using it. ___ Reply to this item at: http://gna.org/bugs/?17168 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14598] Wish: Global ralley points
Update of bug #14598 (project freeciv): Priority: 5 - Normal = 1 - Later ___ Reply to this item at: http://gna.org/bugs/?14598 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14621] Cities not refreshed when crossing Empire_Size_Step
Update of bug #14621 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?14621 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14711] win32 client connectdialog does not open
Update of bug #14711 (project freeciv): Status:None = Wont Fix Open/Closed:Open = Closed ___ Follow-up Comment #1: This client is no more maintained. ___ Reply to this item at: http://gna.org/bugs/?14711 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17163] String corrections
Follow-up Comment #2, bug #17163 (project freeciv): OK, then, what about if this option is turned on and all the players still able to win the game ... ___ Reply to this item at: http://gna.org/bugs/?17163 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17169] Long entries truncated in SDL help system
URL: http://gna.org/bugs/?17169 Summary: Long entries truncated in SDL help system Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 09:20 Category: client-sdl Severity: 2 - Minor Priority: 3 - Low Status: None Assigned to: None Originator Email: Open/Closed: Open Release: S2_2, S2_3 Discussion Lock: Any Operating System: None Planned Release: ___ Details: Long help entries such as the help text for Settlers are truncated in the SDL client help system. ___ Reply to this item at: http://gna.org/bugs/?17169 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15033] Main menu fails to specify text colour, rendering text unreadable if one uses a grey-on-black desktop scheme
Update of bug #15033 (project freeciv): Status:None = Wont Fix Open/Closed:Open = Closed ___ Follow-up Comment #2: This is controlled by GTK, not a Freeciv bug. ___ Reply to this item at: http://gna.org/bugs/?15033 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15059] 2.2 Beta comments
Update of bug #15059 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #2: This item has been split into bug #15089, bug #15090 and bug #15091. ___ Reply to this item at: http://gna.org/bugs/?15059 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15284] Newly Installed Freeciv-2.1.9b1 Will Not Run
Update of bug #15284 (project freeciv): Category: freeciv.org = client ___ Reply to this item at: http://gna.org/bugs/?15284 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17163] String corrections
Update of bug #17163 (project freeciv): Category:None = rulesets Planned Release: 2.3.0 = 2.3.0-beta2 ___ Follow-up Comment #3: Seems plausible. (Note that lines are supposed to be 77 characters long maximum). ___ Reply to this item at: http://gna.org/bugs/?17163 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15410] Freeciv does not compile with --enable-debug=yes and GCC 4.2.4
Follow-up Comment #15, bug #15410 (project freeciv): Is this problem persistent? ___ Reply to this item at: http://gna.org/bugs/?15410 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15462] [Xaw] No way to airlift unit to/from allied cities
Update of bug #15462 (project freeciv): Assigned to:None = infyquest ___ Reply to this item at: http://gna.org/bugs/?15462 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15463] [Xaw] Potential bug in goto dialog
Update of bug #15463 (project freeciv): Assigned to:None = infyquest ___ Reply to this item at: http://gna.org/bugs/?15463 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17101] assertion '((void *)0) != ((pcenter)-owner)' failed.
Follow-up Comment #2, bug #17101 (project freeciv): See also bug #15490. ___ Reply to this item at: http://gna.org/bugs/?17101 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15490] Sanity check NULL != tile_owner(pcenter) failing
Update of bug #15490 (project freeciv): Status: Confirmed = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #2: See also bug #17101. ___ Reply to this item at: http://gna.org/bugs/?15490 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17170] Only the maximum resolution can be chosen in UI
Follow-up Comment #1, bug #17170 (project freeciv): Note: Manually editing the gui_sdl_screen.width and gui_sdl_screen.height values in the resource file works fine. ___ Reply to this item at: http://gna.org/bugs/?17170 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15491] civ1 sanity failure punit-transported_by != -1
Update of bug #15491 (project freeciv): Severity: 3 - Normal = 4 - Important Priority: 1 - Later = 7 - High Assigned to:None = pepeto Planned Release: = 2.2.4 ___ Follow-up Comment #4: This is same as bug #16800. However, we didn't fix it for that branch. It would be nice if it could be fixed for 2.2.4. ___ Reply to this item at: http://gna.org/bugs/?15491 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [task #7261] Tracking release 2.2.4
Update of task #7261 (project freeciv): Depends on: = bugs #15491 ___ Reply to this item at: http://gna.org/task/?7261 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17170] Only the maximum resolution can be chosen in UI
Follow-up Comment #2, bug #17170 (project freeciv): Are you running on full screen mode? ___ Reply to this item at: http://gna.org/bugs/?17170 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17170] Only the maximum resolution can be chosen in UI
Follow-up Comment #3, bug #17170 (project freeciv): No, fullscreen mode is off. ___ Reply to this item at: http://gna.org/bugs/?17170 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15539] Quitidle server never quits after single-player player dies
Update of bug #15539 (project freeciv): Status:None = Works For Me Assigned to:None = pepeto Open/Closed:Open = Closed ___ Follow-up Comment #4: Couldn't reproduce. ___ Reply to this item at: http://gna.org/bugs/?15539 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15618] some events from the message window are shown in the chat window after loading from cache
Update of bug #15618 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?15618 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15619] wrong messages when multiple advances are gained by one event
Update of bug #15619 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?15619 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16710] Units can steal base ownership when loading the game
Update of bug #16710 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16710 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15684] ownership of tiles not stable via save / load cycle
Update of bug #15684 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?15684 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15733] FreeCiv uses wrong folder to store data
Update of bug #15733 (project freeciv): Status:None = Need Info ___ Follow-up Comment #1: Does it occur also on new versions/packages of Freeciv? ___ Reply to this item at: http://gna.org/bugs/?15733 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17172] Fullscreen vs. Full screen
URL: http://gna.org/bugs/?17172 Summary: Fullscreen vs. Full screen Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/28/2010 at 09:53 Category: client Severity: 2 - Minor Priority: 3 - Low Status: None Assigned to: None Originator Email: Open/Closed: Open Release: S2_2, S2_3 Discussion Lock: Any Operating System: None Planned Release: ___ Details: The terms Fullscreen and Full screen are used interchangeably throughout Freeciv. I think we should settle on the former which is the established form in computer GUIs in my experience. ___ Reply to this item at: http://gna.org/bugs/?17172 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14775] The server appears to have gotten into an infinite loop in the allocation of starting positions.
Follow-up Comment #2, bug #14775 (project freeciv): See also bug #15901. ___ Reply to this item at: http://gna.org/bugs/?14775 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15901] Infinite loop allocating players
Update of bug #15901 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #2: Duplicate of bug #14775. ___ Reply to this item at: http://gna.org/bugs/?15901 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16046] The server couldn't allocate starting positions
Update of bug #16046 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #4: Duplicate of bug #14775. ___ Reply to this item at: http://gna.org/bugs/?16046 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14775] The server appears to have gotten into an infinite loop in the allocation of starting positions.
Follow-up Comment #3, bug #14775 (project freeciv): See also bug #16198. ___ Reply to this item at: http://gna.org/bugs/?14775 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16198] infinite loop in the allocation of starting positions
Update of bug #16198 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #2: Duplicate of bug #14775. ___ Reply to this item at: http://gna.org/bugs/?16198 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16265] Losing connection to server often with large maps
Update of bug #16265 (project freeciv): Status: Need Info = Works For Me Assigned to:None = pepeto Open/Closed:Open = Closed ___ Follow-up Comment #5: It should be fixed now. ___ Reply to this item at: http://gna.org/bugs/?16265 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16404] civ start script doesn't work when there is a folder named freeciv
Update of bug #16404 (project freeciv): Assigned to: cazfi = pepeto ___ Reply to this item at: http://gna.org/bugs/?16404 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16419] Server will not start and cannot start new game
Update of bug #16419 (project freeciv): Status:None = Works For Me Assigned to:None = pepeto Open/Closed:Open = Closed ___ Follow-up Comment #5: This was an installation error. ___ Reply to this item at: http://gna.org/bugs/?16419 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16557] Treaty level
Update of bug #16557 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16557 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16738] City map view
Update of bug #16738 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16738 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14775] The server appears to have gotten into an infinite loop in the allocation of starting positions.
Follow-up Comment #4, bug #14775 (project freeciv): See also bug #16745. ___ Reply to this item at: http://gna.org/bugs/?14775 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16745] Island-based generator inifinite loop
Update of bug #16745 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #3: Duplicate of bug #14775. ___ Reply to this item at: http://gna.org/bugs/?16745 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16770] 1920x1200 too big (when not full-screen)
Update of bug #16770 (project freeciv): Severity: 2 - Minor = 3 - Normal Assigned to:None = pepeto ___ Follow-up Comment #3: See also bug #17170. ___ Reply to this item at: http://gna.org/bugs/?16770 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17170] Only the maximum resolution can be chosen in UI
Update of bug #17170 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #4: Duplicate of bug #16770. ___ Reply to this item at: http://gna.org/bugs/?17170 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16777] Having multiple units on a field resizes the large map view
Update of bug #16777 (project freeciv): Status:None = Works For Me Assigned to:None = pepeto Open/Closed:Open = Closed ___ Follow-up Comment #5: It has been fixed again for 2.2.3. ___ Reply to this item at: http://gna.org/bugs/?16777 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16901] Minimap gets corrupt with large maps
Update of bug #16901 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16901 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16957] multiplayer network games: when not online during turn, lose messages
Update of bug #16957 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16957 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17172] Fullscreen vs. Full screen
Update of bug #17172 (project freeciv): Status:None = Ready For Test ___ Additional Item Attachment: File name: trunk-s2_3-fullscreen_terminology.diff Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?17172 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1632] Implement color option type
Update of patch #1632 (project freeciv): Assigned to:None = infyquest ___ Reply to this item at: http://gna.org/patch/?1632 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1636] Implement 'enum' option type
Update of patch #1636 (project freeciv): Assigned to:None = infyquest ___ Reply to this item at: http://gna.org/patch/?1636 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1958] Implement bitwise option type in xaw client
Update of patch #1958 (project freeciv): Assigned to:None = infyquest ___ Reply to this item at: http://gna.org/patch/?1958 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1957] Implement bitwise option type in sdl client
Update of patch #1957 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?1957 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1631] Implement color option type
Update of patch #1631 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?1631 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17168] Naming of SDL client help system
Update of bug #17168 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #1: It was used only in one place. Fix attached. (file #11407) ___ Additional Item Attachment: File name: trunk-s2_3-sdl_help_system_label.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?17168 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev