[Freeciv-Dev] [patch #2702] Gtk3 include path comments
Update of patch #2702 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2702 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2708] Remove default ai includes from server code
Update of patch #2708 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2708 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18209] Compatibility with savegames without startpos.exclude information
Follow-up Comment #1, bug #18209 (project freeciv): Actually code to save exclude info even to new savegames seems to be missing. ___ Reply to this item at: http://gna.org/bugs/?18209 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18209] Compatibility with savegames without startpos.exclude information
Follow-up Comment #2, bug #18209 (project freeciv): Actually code to save exclude info even to new savegames seems to be missing. Actually I'm just blind. It's there. ___ Reply to this item at: http://gna.org/bugs/?18209 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18209] Compatibility with savegames without startpos.exclude information
Update of bug #18209 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #3: Fix (file #13194) ___ Additional Item Attachment: File name: ExcludeSGCompat_18209.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?18209 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17954] Hotekys displayed twice
Update of bug #17954 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17954 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2615] Fix double hotkeys in some menu
Update of patch #2615 (project freeciv): Status:None = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2615 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2701] gtk3-client settings
Follow-up Comment #2, patch #2701 (project freeciv): - Updated against svn (file #13195) ___ Additional Item Attachment: File name: Gtk3Settings_2701-3.diff.bz2 Size:7 KB ___ Reply to this item at: http://gna.org/patch/?2701 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18217] variable 'xxx' set but not used
URL: http://gna.org/bugs/?18217 Summary: variable 'xxx' set but not used Project: Freeciv Submitted by: cazfi Submitted on: Tue 14 Jun 2011 08:27:24 PM EEST Category: general Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: cazfi Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: After gcc update (to 4.6 series) I get a lot of new warnings of the form: variable 'xxx' set but not used [-Wunused-but-set-variable] ___ Reply to this item at: http://gna.org/bugs/?18217 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2713] Include only allowed gtk3 headers
URL: http://gna.org/patch/?2713 Summary: Include only allowed gtk3 headers Project: Freeciv Submitted by: cazfi Submitted on: Tue 14 Jun 2011 08:35:13 PM EEST Category: client-gtk-3.0 Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: gtk3-programs are not allowed to directly include 'subheaders' of gtk. Attached patch replaces such include (the only one in our codebase) with legal gtk/gtk.h include. Changes also gtk2-client as I saw no reason not to, and keeping codebases of clients as similar as possible makes maintenance easier. ___ File Attachments: --- Date: Tue 14 Jun 2011 08:35:13 PM EEST Name: Gtk3AllowedIncludes.diff Size: 776B By: cazfi http://gna.org/patch/download.php?file_id=13196 ___ Reply to this item at: http://gna.org/patch/?2713 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18182] Adjective of Botswana; Batswana and Bashoto nations
Update of bug #18182 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?18182 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2705] Choctaw nation
Update of patch #2705 (project freeciv): Status:None = In Progress ___ Reply to this item at: http://gna.org/patch/?2705 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2709] Japanese clans nations
Update of patch #2709 (project freeciv): Status:None = In Progress Assigned to:None = mixcoatl ___ Follow-up Comment #1: The flags should be in svg, and shields will be generated using the svg image. However, I'm not sure if we should include clans as nations. Maybe it's a better idea to turn this into a mod? ___ Reply to this item at: http://gna.org/patch/?2709 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2710] Improving Hasinay nation
Update of patch #2710 (project freeciv): Status:None = In Progress ___ Reply to this item at: http://gna.org/patch/?2710 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18217] variable 'xxx' set but not used
Update of bug #18217 (project freeciv): Planned Release: = 2.2.6, 2.3.0, 2.4.0 ___ Follow-up Comment #1: Many of these warnings come deep from our macro magic. I rather don't rewrite those parts in stable branches. Instead I propose attached patches for S2_2 and S2_3. They just disable the warning. I have not tested this with compiler other than gcc 4.6. I'm worried that there is something wrong with FC_C_FLAGS() as it allowd typoed version of the commandline option to pass. If FC_C_FLAGS() really is buggy, these patches may break build with other compilers. It would be good if people tested this and reported results. (file #13197, file #13198) ___ Additional Item Attachment: File name: UnusedVarWarnDisable_18217-S2_3.diff Size:0 KB File name: UnusedVarWarnDisable_18217-S2_2.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?18217 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2709] Japanese clans nations
Follow-up Comment #2, patch #2709 (project freeciv): The flags should be in svg, and shields will be generated using the svg image. Ok! Maybe it's a better idea to turn this into a mod? Yes, it's a better idea. Thanks for reply. ___ Reply to this item at: http://gna.org/patch/?2709 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2709] Japanese clans nations
Follow-up Comment #3, patch #2709 (project freeciv): FYI, there's an old Japan modpack by Rob Best available from the download server. It hasn't been updated for Freeciv 2.2 though. http://download.gna.org/freeciv/contrib/modpacks/japan/ ___ Reply to this item at: http://gna.org/patch/?2709 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18217] variable 'xxx' set but not used
Follow-up Comment #2, bug #18217 (project freeciv): One noteworthy thing about these warnings is that they don't cause failure even with -Werror. I don't know why that is (gcc feature or bug) and how long that will last. ___ Reply to this item at: http://gna.org/bugs/?18217 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1936] limit the number of units with gold upkeep a city can support
Follow-up Comment #16, patch #1936 (project freeciv): I'd like to test this patch. May I install it over current trunk repository (together with update hit point calculation for killunhomed)? Would AI handle it? or I should wait to v2.4.0 ___ Reply to this item at: http://gna.org/patch/?1936 ___ Mensaje enviado vía/por Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18219] sdl-client compiler warning about possibly uninitialized widget.
URL: http://gna.org/bugs/?18219 Summary: sdl-client compiler warning about possibly uninitialized widget. Project: Freeciv Submitted by: cazfi Submitted on: Tue 14 Jun 2011 11:44:04 PM EEST Category: client-sdl Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.3.0, 2.4.0 ___ Details: gcc 4.6 warns (and with -Werror fails): Fix attached. Will commit immediately as compilation fix. ___ File Attachments: --- Date: Tue 14 Jun 2011 11:44:04 PM EEST Name: WidgetInit.diff Size: 923B By: cazfi http://gna.org/bugs/download.php?file_id=13199 ___ Reply to this item at: http://gna.org/bugs/?18219 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1968] add players_iterate_alive()
Update of patch #1968 (project freeciv): Assigned to:None = cazfi ___ Reply to this item at: http://gna.org/patch/?1968 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2497] Scenario downloading support for freeciv-modpack
Update of patch #2497 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #1: Untested patch to add support for modpack type Scenario that will be loaded to ~/.freeciv/scenarios/ Version specific subdir has already been added to FREECIV_SCENARIO_PATH, so this patch completes this ticket. (file #13200) ___ Additional Item Attachment: File name: MPTScenario_2497.diff Size:2 KB ___ Reply to this item at: http://gna.org/patch/?2497 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2529] Configure checks for gtk3-client
Update of patch #2529 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?2529 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2648] Updated controls help section based on comments in mapctrl.c
Update of patch #2648 (project freeciv): Category:None = client Planned Release: = 2.3.0, 2.4.0 ___ Reply to this item at: http://gna.org/patch/?2648 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18221] Crash while playing custom Ruleset
URL: http://gna.org/bugs/?18221 Summary: Crash while playing custom Ruleset Project: Freeciv Submitted by: tirolalira Submitted on: mar 14 jun 2011 21:51:25 GMT Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: Microsoft Windows Planned Release: ___ Details: Freeciv v2.2.5 crashes while playing my custom Ruleset, and I have been unable to find the cause. The server crashes during AI turn showing the Windows error message this program had an error and it will be closed... It uses to crash arround turn 200, so it is surely related to timeframe (new techs, units, etc). Most of the times I can continue playing if I reload the previous autosave, but then it keeps crashing randomly. I have been able to save a game that crashes everytime I press end turn. I attach a .zip file including: 1- Custom Ruleset civ2-3, to install over v2.2.5 2- Savegame: press end turn to recreate the crash 3- The log file generated the first time it crashed (I was playing with spain in AI mode). I played similar ruleset over v2.2.3 without problems, and I keep track of my changes while adapting it for 2.2.5. I would thank any help to find the bug and fix it. ___ File Attachments: --- Date: mar 14 jun 2011 21:51:25 GMT Name: Crash_civ2-3.zip Size: 652kB By: tirolalira http://gna.org/bugs/download.php?file_id=13201 ___ Reply to this item at: http://gna.org/bugs/?18221 ___ Mensaje enviado vía/por Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18221] Crash while playing custom Ruleset
Update of bug #18221 (project freeciv): Category:None = general Status:None = Confirmed Assigned to:None = cazfi ___ Follow-up Comment #1: Nicely reproducible in S2_2 head. This is assert failure caused by the fact that player somehow gets negative balance. Backtrace follows. freeciv-server: server/cityturn.c:1834: player_balance_treasury_units_and_buildings: Assertion `0' failed. (gdb) bt full #0 0x7719d3d5 in raise (sig=value optimized out) at ../nptl/sysdeps/unix/sysv/linux/raise.c:64 pid = value optimized out selftid = value optimized out #1 0x771a0650 in abort () at abort.c:92 act = {__sigaction_handler = {sa_handler = 0x578408, sa_sigaction = 0x578408}, sa_mask = {__val = { 140737340187112, 140737488346496, 1834, 140737488346736, 140737339251622, 206158430232, 140737488346752, 140737488346528, 140737339163480, 206158430256, 140737488346776, 13255024, 7392, 8390880602273947706, 2316873722724511593, 140737488348520}}, sa_flags = -148176321, sa_restorer = 0x55ad80} sigs = {__val = {32, 0 repeats 15 times}} #2 0x77196581 in __assert_fail (assertion=0x578408 0, file=value optimized out, line=1834, function=0x55c220 player_balance_treasury_units_and_buildings) at assert.c:81 buf = 0xca4170 freeciv-server: server/cityturn.c:1834: player_balance_treasury_units_and_buildings: Assertion `0' failed.n #3 0x0044985c in player_balance_treasury_units_and_buildings (pplayer=0x8f5c70) at server/cityturn.c:1834 ci = {pcity = 0x23ddc70, pimprove = 0x865900} impr_count = value optimized out unit_count = value optimized out sell_unit = value optimized out #4 update_city_activities (pplayer=0x8f5c70) at server/cityturn.c:517 i = value optimized out r = value optimized out n = 0 gold = 2 __PRETTY_FUNCTION__ = update_city_activities #5 0x0040a29d in end_phase () at server/srv_main.c:891 MY_i = 14 pplayer = 0x8f5c70 #6 srv_running () at server/srv_main.c:2081 save_counter = 1 is_new_turn = true eot_timer = 0xb464b0 need_send_pending_events = false #7 srv_main () at server/srv_main.c:2446 No locals. #8 0x0040406f in main (argc=value optimized out, argv=0x7fffe278) at server/civserver.c:359 inx = 3 showhelp = value optimized out showvers = value optimized out option = value optimized out ___ Reply to this item at: http://gna.org/bugs/?18221 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18221] Crash while playing custom Ruleset
Follow-up Comment #2, bug #18221 (project freeciv): Well, I think that there's nothing in the code that would assert that balance really gets positive before this failing assert(). But this is not simply matter of removing the assert() as negative balance breaks a lot of things then on. Code block before the assert() is like: while(balance 0 something_to_sell) { sell_something() } but nothing prevents balance from still being negative when everything is sold. One thing we may want to change in development code (probably not in stable branches) is that upkeep for units and buildings being sold because of negative balance would not be paid. Currently their upkeep is already paid by the time we sell them. In stable branches, and temporarily in trunk, I'd just make simple hack to set balance = 0 if it's still negative after we have sold everything. I also think that this bug can manifest itself only if upkeep of some unit or building is higher than its selling value - otherwise selling it would always restore balance to at least same level than it was before paying upkeep. Original reporter may want to use that information to make to his ruleset such temporary changes that it won't crash freeciv until this is fixed. However, it's possible that there is some bug in how selling value (or upkeep) is calculated causing former to be smaller than latter even if ruleset seems not to allow that. I'll trace exact cause of this reproducible crash a bit further. ___ Reply to this item at: http://gna.org/bugs/?18221 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17906] Gold upkeep icon covers unhappiness upkeep icon
Update of bug #17906 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17906 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18221] Not enough buildings/units sold to restore positive balance
Update of bug #18221 (project freeciv): Status: Confirmed = Ready For Test Planned Release: = 2.2.6, 2.3.0, 2.4.0 Summary: Crash while playing custom Ruleset = Not enough buildings/units sold to restore positive balance ___ Follow-up Comment #5: Fix attached. Don't really know any good workarounds for original reporter until fixed version of freeciv is released. (file #13202) ___ Additional Item Attachment: File name: SellNeededNumberOfUnits_18221.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?18221 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2687] Chickasaw nation
Update of patch #2687 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?2687 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18192] Client allocates unnecessarily memory for tile knowledge maps
Update of bug #18192 (project freeciv): Assigned to:None = cazfi Planned Release: = 2.4.0 ___ Reply to this item at: http://gna.org/bugs/?18192 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18170] md5 sum broken in trunk on sparc64
Update of bug #18170 (project freeciv): Status:None = In Progress Assigned to:None = jtn ___ Reply to this item at: http://gna.org/bugs/?18170 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18227] Qt-client configure check test program compilation fails
URL: http://gna.org/bugs/?18227 Summary: Qt-client configure check test program compilation fails Project: Freeciv Submitted by: cazfi Submitted on: Wed 15 Jun 2011 03:38:25 AM EEST Category: bootstrap Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: cazfi Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.4.0 ___ Details: Splitting from bug #18200. Even when QApplication-header is found from include path, FC_QT_CLIENT_COMPILETEST test program compilation fails on some systems. From config.log: conftest.cpp: In function 'int main()': conftest.cpp:69: error: no matching function for call to 'QApplication::QApplication(int, int)' /Library/Frameworks/QtGUI.framework/Versions/4/Headers/qapplication.h:375: note: candidates are: QApplication::QApplication(const QApplication) /Library/Frameworks/QtGUI.framework/Versions/4/Headers/qapplication.h:128: note: QApplication::QApplication(int, char**, QApplication::Type, int) /Library/Frameworks/QtGUI.framework/Versions/4/Headers/qapplication.h:127: note: QApplication::QApplication(int, char**, bool, int) /Library/Frameworks/QtGUI.framework/Versions/4/Headers/qapplication.h:126: note: QApplication::QApplication(int, char**, int) bug #18200 comment #7 already has one potential fix attached. ___ Reply to this item at: http://gna.org/bugs/?18227 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18228] Configure does not support Mac OS Framework-style SDL installation
URL: http://gna.org/bugs/?18228 Summary: Configure does not support Mac OS Framework-style SDL installation Project: Freeciv Submitted by: cazfi Submitted on: Wed 15 Jun 2011 03:41:21 AM EEST Category: bootstrap Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: cazfi Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: Mac OS Planned Release: 2.4.0 ___ Details: Splitting from bug #18200 Configure should detect Mac OS Framework-style SDL installations. ___ Reply to this item at: http://gna.org/bugs/?18228 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18200] Configure does not support Mac OS Framework-style Qt installation
Update of bug #18200 (project freeciv): Planned Release: = 2.4.0 Summary: Configure is unable to detect frameworks = Configure does not support Mac OS Framework-style Qt installation ___ Follow-up Comment #8: I've been splitting this one to several tickets. This ticket handles configure check for Framework Qt-installation. Attached is first related patch. Based on information I've got so far it tries to detect and setup include paths correctly. So if it works correctly, you don't need to set CXXFLAGS or CPPFLAGS from commandline. It also has similar implementation for library path setting, but as we still don't know what the correct paths are, this is more than likely not to work. - Test program compilation failure from comment #6 comment #7 is now handled in bug #18227. Please comment patch from comment #7 in that ticket - Framework SDL-installation detection is handled in bug #18228 (file #13203) ___ Additional Item Attachment: File name: QtFrameworkDetect_18200.diff Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?18200 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18228] Configure does not support Mac OS Framework-style SDL installation
Update of bug #18228 (project freeciv): Status:None = Need Info ___ Follow-up Comment #1: To get started with this I'd like someone with such a system to try to configure with --enable-client=sdl and to send error message it produces and config.log-file generated from that configure run. ___ Reply to this item at: http://gna.org/bugs/?18228 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18221] Not enough buildings/units sold to restore positive balance
Follow-up Comment #6, bug #18221 (project freeciv): Ok, thanks, no hurry. For now, gold upkeep style = 1 seems to avoid the crashes. ___ Reply to this item at: http://gna.org/bugs/?18221 ___ Mensaje enviado vía/por Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18058] trunk: data/nation data/flags/Makefile.am inconsistence
Follow-up Comment #3, bug #18058 (project freeciv): I'd rather place this check_flags.sh under scripts/. Attached version has data_dir path adjusted accordingly. If nobody objects in 48h, I'll add this to version control. (file #13204) ___ Additional Item Attachment: File name: check_flags.sh Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?18058 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev