[Freeciv-Dev] [patch #3081] Fix possible null dereference
Update of patch #3081 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3081 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2643] Experimental ruleset: why can Frigate carry units of Big Land class, but not Galleon?
Update of patch #2643 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2643 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17905] Undocumented free happiness upkeep under republic
Update of bug #17905 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17905 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19952] City_Image decided client side
URL: http://gna.org/bugs/?19952 Summary: City_Image decided client side Project: Freeciv Submitted by: cazfi Submitted on: Tue 17 Jul 2012 01:06:40 PM EEST Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: Client checks value of the City_Image effect itself, with its limited knowledge. This works perfectly (even in respect to FoW) when requirement for city image is city size, but not in general case. Even without FoW another player may see completely different city. Value to be used should be determined server side and sent to client. But once value is calculated server side, it should also be added to playermap so city image under fog does not change when city size (or some other requirement) changes. Of course player may actually know of some requirement changes (wonders) even if city itself is fogged, but I don't think we need to worry about this. Passing value over network requires protocoll change, so fixing this in stable branches requires use of optional capability. ___ Reply to this item at: http://gna.org/bugs/?19952 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3383] autosettler choose safe tile to work on
Follow-up Comment #14, patch #3383 (project freeciv): You raise a number of good points. What is an EC callback ? ___ Reply to this item at: http://gna.org/patch/?3383 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3428] Kara Koyunlu nation
URL: http://gna.org/patch/?3428 Summary: Kara Koyunlu nation Project: Freeciv Submitted by: artaxes Submitted on: Tue 17 Jul 2012 05:33:41 PM CEST Category: rulesets Priority: 1 - Later Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: The Kara Koyunlu or Black Sheep Turkomans. Flag: http://en.wikipedia.org/wiki/File:KarakoyunluFlag.png ___ File Attachments: --- Date: Tue 17 Jul 2012 05:33:41 PM CEST Name: karakoyunlu.ruleset Size: 2kB By: artaxes http://gna.org/patch/download.php?file_id=16125 ___ Reply to this item at: http://gna.org/patch/?3428 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3429] Lua interface reference documentation shipped with Freeciv
URL: http://gna.org/patch/?3429 Summary: Lua interface reference documentation shipped with Freeciv Project: Freeciv Submitted by: jtn Submitted on: Tue 17 Jul 2012 09:54:16 PM BST Category: None Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Currently, the primary documentation for our Lua scripting interface lives on wikia http://freeciv.wikia.com/wiki/Events_Reference_Manual, miles away from the code. In general I'm uncomfortable with relying on external links for important documentation rather than including it in the tarballs. In this case, there's the more specific reasons that the documentation of what script hooks are supposed to actually do is out of the way of C developers, so it's easy to unintentionally change the behaviour, and it's easy to forget to update the wiki when making changes; and it's a pain to keep them in sync even if you do remember. What I'd ideally like is some sort of Doxygen or Luadoc or similar style documentation, where the descriptions live near the interface definitions (ideally in *.pkg), and an up-to-date reference can be easily generated with cross-references and what have you. I haven't found a standard way of doing this for Lua interfaces to non-Lua code (as opposed to pure Lua) such as tolua. I'll dump here a couple of vaguely relevant links that have been sitting in my browser tabs for the past few months: one http://lua-users.org/lists/lua-l/2011-03/msg00537.html, two http://lua-users.org/lists/lua-l/2011-03/msg00586.html. Whatever tool/scripts are used to generate the cross-reference from the source code will probably become a prerequisite of make dist, so that every tarball ends up with an accurate Lua reference. (If this is too onerous, we could of course check in generated documentation to svn, but I'd rather not.) ___ Reply to this item at: http://gna.org/patch/?3429 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3302] Freeciv.net configure option
Update of patch #3302 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3302 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3410] Distinct gfx tag for civ2civ3 ruleset geoengineers
Update of patch #3410 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3410 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3411] Build liblua, libtolua, and libluasql libraries with libtool
Update of patch #3411 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3411 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19933] civ2civ3 ruleset missing irrigation
Update of bug #19933 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?19933 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev