[Freeciv-Dev] [bug #18084] Winning, Losing, and Points
Follow-up Comment #3, bug #18084 (project freeciv): Yes, with patch #3346, in case endturn is reached, the team with highest score wins the game. ___ Reply to this item at: http://gna.org/bugs/?18084 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3528] Remove unused TOLUA_AS_DEPENDENCY
Update of patch #3528 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3528 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3532] Allow usage of adv/ai data in other player's phase
URL: http://gna.org/patch/?3532 Summary: Allow usage of adv/ai data in other player's phase Project: Freeciv Submitted by: cazfi Submitted on: Sat 06 Oct 2012 05:58:29 PM EEST Category: ai Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0, 2.5.0 ___ Details: With alternating movement (phasemode != concurrent) diplomacy etc may try to access data of the other players while it's not their phase. We currently assert against any out-of-phase adv/ai data access. This patch allows access in case of alternating movement. ___ File Attachments: --- Date: Sat 06 Oct 2012 05:58:29 PM EEST Name: AltDataPhasesAssertFix.patch Size: 2kB By: cazfi http://gna.org/patch/download.php?file_id=16649 ___ Reply to this item at: http://gna.org/patch/?3532 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19030] postgresql include with hardcoded path
Update of bug #19030 (project freeciv): Category:None = bootstrap Status:None = Ready For Test Operating System:*BSD = Any Summary: gmake of trunk on OpenBSD includes postgresql with wrong path = postgresql include with hardcoded path ___ Follow-up Comment #2: Fix attached We already have also correct include path from pg_config in CPPFLAGS but source file had include relative to upper level directory with hardcoded subdirectory name. ___ Reply to this item at: http://gna.org/bugs/?19030 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19030] postgresql include with hardcoded path
Additional Item Attachment, bug #19030 (project freeciv): File name: PgPath.patch Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?19030 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19926] WORDS_BIGENDIAN MacOS X universal binaries
Follow-up Comment #2, bug #19926 (project freeciv): In that case I would prefer current autoconf provided check instead of rolling out our own run-time test. ___ Reply to this item at: http://gna.org/bugs/?19926 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20220] Assert fail when losing future tech
Update of bug #20220 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?20220 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3533] Allow AI to build ocean cities
URL: http://gna.org/patch/?3533 Summary: Allow AI to build ocean cities Project: Freeciv Submitted by: cazfi Submitted on: Sat 06 Oct 2012 09:52:43 PM EEST Category: ai Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0 ___ Details: Consider ocean tiles for city placement. This makes AI to build ocean cities when possible (alien ruleset). That's beneficial for the AI actually building the city, but note that it has no clue how to attack oceanic enemy cities. ___ File Attachments: --- Date: Sat 06 Oct 2012 09:52:43 PM EEST Name: AiSeaCities.patch Size: 755B By: cazfi http://gna.org/patch/download.php?file_id=16651 ___ Reply to this item at: http://gna.org/patch/?3533 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17816] 1: City size 4, citizen count 5 for Nassau
Follow-up Comment #8, bug #17816 (project freeciv): Again reproducible in r21878. Backtrace seems similar to what I explained in comment #5. Turn 520. (file #16652) ___ Additional Item Attachment: File name: regression.servSize:0 KB ___ Reply to this item at: http://gna.org/bugs/?17816 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17816] 1: City size 4, citizen count 5 for Nassau
Follow-up Comment #9, bug #17816 (project freeciv): r21878 of *S2_4* ___ Reply to this item at: http://gna.org/bugs/?17816 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20219] Lua linked against readline even when freeciv configured with --without-readline
Update of bug #20219 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?20219 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20224] Double click on unit on gtk3 unit selection dialog crashes client
URL: http://gna.org/bugs/?20224 Summary: Double click on unit on gtk3 unit selection dialog crashes client Project: Freeciv Submitted by: cazfi Submitted on: Sun 07 Oct 2012 02:24:41 AM EEST Category: client-gtk-3.0 Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.4.0, 2.5.0 ___ Details: This has probably been introduced by updating gtk3 rather than change in freeciv codebase, but gtk3 unit selection dialog is currently useless as it crashes as soon as I try to select unit by double clicking it. ___ Reply to this item at: http://gna.org/bugs/?20224 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3348] move unit popups in citydlg slightly
Follow-up Comment #3, patch #3348 (project freeciv): Let's make this change as is for now, and adjust it for smaller displays only if there turns out to be need to. ___ Reply to this item at: http://gna.org/patch/?3348 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14904] gtk-client city dlg production time updates to previous value
Follow-up Comment #2, bug #14904 (project freeciv): This has happened more frequently recently to me. Might be related to prior worklist adjustments, such as moving item from lower from the list up as current production. ___ Reply to this item at: http://gna.org/bugs/?14904 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20077] in handle_city_info() [packhand.c::638]: assertion 'citizens_count(pcity) == city_size_get(pcity)' failed.
Update of bug #20077 (project freeciv): Category:None = general ___ Follow-up Comment #1: Client side backtrace does not help much when it seems like problem is server sending inconsistent data. Attached patch adds sanity checking to server side before sending this data. It will hopefully produce more meaningful logs to hunt this down. Going to commit to TRUNK only. (file #16654) ___ Additional Item Attachment: File name: SizeCitConsistencySrv.patchSize:0 KB ___ Reply to this item at: http://gna.org/bugs/?20077 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20171] no specials on map after retrying mapseed
Update of bug #20171 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?20171 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3529] Take caravans enroute in the account when deciding if more are needed
Update of patch #3529 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3529 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19852] Multiplayer ruleset: can get free techs from Darwin's Voyage multiple times
Update of bug #19852 (project freeciv): Category:None = general Status:None = Ready For Test Planned Release: = 2.3.3, 2.4.0, 2.5.0 ___ Follow-up Comment #2: That scripting expects nil return value from give_technology() if player already has it. That's what our external documentation say. However function header says that it returns pointer to A_NONE. That's beginning of the techs array, not NULL. Implementation is according to that function header. I just decided that from the conflicting documentation the interpretation that it should return NULL is correct, and current implementation is a bug. Attached patch changes it to return NULL. It's rather unlikely that any script out there could depend on old behavior. (file #16655, file #16656) ___ Additional Item Attachment: File name: DarwinFix.patchSize:0 KB File name: DarwinFix-S2_3.patch Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?19852 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev