[Freeciv-Dev] [patch #4096] Mapimg orientation

2013-08-20 Thread Marko Lindqvist
Follow-up Comment #2, patch #4096 (project freeciv):

Hmm.. closed as WontFix and not a bug.

But this is definitely a usability issue (esp. now that minimap shows map
correctly oriented). It should not be left to processing power of the viewer's
brain to rotate mapimg animation to match the game world they get used to
during the play.

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[Freeciv-Dev] [patch #4077] action enablers + move the Spy unit flag requirement for the spy actions Poison city and Sabotage unit

2013-08-20 Thread Sveinung Kvilhaugsvik
Follow-up Comment #10, patch #4077 (project freeciv):

Update to compile on top of current SVN.

(file #18719)
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File name: action_enablers_base.patch Size:28 KB


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[Freeciv-Dev] [patch #4098] Rename Xaw's actions.(c|h)

2013-08-20 Thread Sveinung Kvilhaugsvik
Follow-up Comment #2, patch #4098 (project freeciv):

 You should change also multiple-inclusion-guard on xaw_actions.h.
Thank you. Fixed.

(file #18720)
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[Freeciv-Dev] [bug #20886] Fortresses can be used to take over territory within peaceful neighbour's city radius

2013-08-20 Thread Sveinung Kvilhaugsvik
Follow-up Comment #8, bug #20886 (project freeciv):

Attached patch is 100% rule set based. It is primarily intended as a
contribution to the discussion.
 * Transfer of ownership to border owner isn't addressed. (It may be possible
to create an effect or requirement vector on the extra to trigger the
transfer. Creating that should probably wait until extras have settled down)
 * The patch will only work on trunk. It adds requirements about the
diplomatic relationship between terrain owner and the builder as build
requirements of border claiming bases.

The patch forbids building terrain claiming bases on the terrain of players
you have peace or armistice with. Others are still allowed. I don't have
strong feelings about what relations should prevent base building. My
reasoning for the requirements I added: Building on the terrain of an ally may
be needed to defend him. Cease-fire expires to war so some stealing is
expected. Armistice expires to peace so stealing isn't expected.

(file #18721)
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[Freeciv-Dev] [bug #20886] Fortresses can be used to take over territory within peaceful neighbour's city radius

2013-08-20 Thread Marko Lindqvist
Follow-up Comment #9, bug #20886 (project freeciv):

There's also the question if whatever limitations we implement should apply to
beginning of the building, finishing of the building, or both. That is: what
if diplomatic relation between players change while building is in progress?

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[Freeciv-Dev] [patch #4100] Move the war requirement for spy actions to rule set

2013-08-20 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/patch/?4100

 Summary: Move the war requirement for spy actions to rule set
 Project: Freeciv
Submitted by: sveinung
Submitted on: Tue 20 Aug 2013 09:11:54 PM GMT
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

Applies on top of patch #4079. Poison city is free of any hard coded
diplomatic requirements. Sabotage unit won't work against allied units.
Letting rule set authors permit sabotage of allied units could be done with a
lot of extra effort.



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File Attachments:


---
Date: Tue 20 Aug 2013 09:11:54 PM GMT  Name: spy_actions_diplrel.patch  Size:
12kB   By: sveinung

http://gna.org/patch/download.php?file_id=18723

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