[Freeciv-Dev] [patch #5736] Dynamically get supported file formats
Follow-up Comment #6, patch #5736 (project freeciv): S2_5 version that touches gtk2-client only. gtk3-client uses cairo's png loading API so it supports png only. something in Gtk thinks it knows about .svg The problem is probably the opposite - why does it not know about .svg while loading the file? Does your /usr/lib/x86_64-linux-gnu/gdk-pixbuf-2.0/2.10.0/loaders.cache have an entry for svg? (file #24114) ___ Additional Item Attachment: File name: GtkGfxFileExtensions-S2_5.patch Size:1 KB ___ Reply to this item at: http://gna.org/patch/?5736 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5947] Qualify ruledit statistics strings
URL: http://gna.org/patch/?5947 Summary: Qualify ruledit statistics strings Project: Freeciv Submitted by: cazfi Submitted on: Wed 25 Mar 2015 09:21:17 AM EET Category: freeciv-ruledit Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0, 3.0.0 ___ Details: Add support for having qualified strings in ruledit translation domain, and use that to qualify stats strings. ___ File Attachments: --- Date: Wed 25 Mar 2015 09:21:17 AM EET Name: QualifiedREStats.patch Size: 4kB By: cazfi http://gna.org/patch/download.php?file_id=24115 ___ Reply to this item at: http://gna.org/patch/?5947 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] 2.6 Status
On 7 December 2014 at 12:04, Marko Lindqvist cazf...@gmail.com wrote: It's less than a month to S2_6 branching 02-Jan-15. My S2_6 status page is http://freeciv.wikia.com/wiki/User:Cazfi/2.6_Status Next step with S2_6 is making a alpha0 Windows Installer build, to give also windows users (for whom compiling it themselves is not so easy) some taste of S2_6 and provide a platform to test any art contributions and such. I plan to make this in a couple of days (next weekend?), depending what more I still see as beneficial to get committed before the build. Please let me know soon if some items should be added to 2.6 status. Otherwise I start planning the future of the branch based on current list. There's also task #7814 about S2_6 datafile format freeze, that should get all the blockers listed as dependencies so we don't freeze to find out that some things that should have been changed never were. - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5736] Dynamically get supported file formats
Follow-up Comment #7, patch #5736 (project freeciv): Does your /usr/lib/x86_64-linux-gnu/gdk-pixbuf-2.0/2.10.0/loaders.cache have an entry for svg? It does: /usr/lib/x86_64-linux-gnu/gdk-pixbuf-2.0/2.10.0/loaders/libpixbufloader-svg.so svg 6 gdk-pixbuf Scalable Vector Graphics LGPL image/svg+xml image/svg image/svg-xml image/vnd.adobe.svg+xml text/xml- svg image/svg+xml-compressed svg svgz svg.gz svg * 100 !DOCTYPE svg * 100 The referenced .so file exists. But do we want the client to pick up on .svg files that are lying around, given that we don't install them? That'd give different behaviour when running out of a build tree (and only for small tilesets). ___ Reply to this item at: http://gna.org/patch/?5736 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23413] After some runtime, drawing of windows and menues gets broken
Follow-up Comment #1, bug #23413 (project freeciv): the pictures Christian (file #24118, file #24119) ___ Additional Item Attachment: File name: bug23413-1.png Size:475 KB File name: bug23413-2.png Size:506 KB ___ Reply to this item at: http://gna.org/bugs/?23413 ___ Nachricht gesendet von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5786] pixel_border_x / pixel_border_y
Update of patch #5786 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?5786 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23413] After some runtime, drawing of windows and menues gets broken
Follow-up Comment #2, bug #23413 (project freeciv): more (file #24120, file #24121) ___ Additional Item Attachment: File name: bug23413-3.png Size:471 KB File name: bug23413-4.png Size:479 KB ___ Reply to this item at: http://gna.org/bugs/?23413 ___ Nachricht gesendet von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5948] .spec grid format documentation
URL: http://gna.org/patch/?5948 Summary: .spec grid format documentation Project: Freeciv Submitted by: cazfi Submitted on: Wed 25 Mar 2015 06:48:13 PM EET Category: docs Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.5, 2.5.1, 2.6.0, 3.0.0 ___ Details: Explain fields of .spec grids ___ File Attachments: --- Date: Wed 25 Mar 2015 06:48:14 PM EET Name: GridFormatDoc-S2_5.patch Size: 1kB By: cazfi http://gna.org/patch/download.php?file_id=24117 --- Date: Wed 25 Mar 2015 06:48:13 PM EET Name: GridFormatDoc.patch Size: 1kB By: cazfi http://gna.org/patch/download.php?file_id=24116 ___ Reply to this item at: http://gna.org/patch/?5948 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5918] Sanity check boolean effects
Update of patch #5918 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?5918 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19087] Create language statistics file
Update of bug #19087 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Planned Release: 2.5.1, 2.6.0, 3.0.0 = 2.6.0, 3.0.0 Summary: Slicker language selection in Windows installer = Create language statistics file ___ Follow-up Comment #11: Further problems noticed as bug #23395. Given that the benefit of this patch are rather small, and it seems to be very risky (even when known problems get fixed), better to leave it out from stable S2_5. ___ Reply to this item at: http://gna.org/bugs/?19087 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5945] All extras can be roads or bases
Update of patch #5945 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?5945 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5949] Distinct default port for json protocol
URL: http://gna.org/patch/?5949 Summary: Distinct default port for json protocol Project: Freeciv Submitted by: cazfi Submitted on: Wed 25 Mar 2015 09:46:34 PM EET Category: freeciv-web Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 3.0.0 ___ Details: Start server on port 6556 by default when using json protocol. There's no point in using incompatible protocols in the same port. It only causes problems. ___ File Attachments: --- Date: Wed 25 Mar 2015 09:46:34 PM EET Name: JsonPort.patch Size: 2kB By: cazfi http://gna.org/patch/download.php?file_id=24123 ___ Reply to this item at: http://gna.org/patch/?5949 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5937] Arrays support to json-protocol
Follow-up Comment #6, patch #5937 (project freeciv): Here is a patch reverting this change. (file #24122) ___ Additional Item Attachment: File name: JsonArrays_revert.patchSize:8 KB ___ Reply to this item at: http://gna.org/patch/?5937 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [task #7814] S2_6 datafile format freeze
Update of task #7814 (project freeciv): Depends on: = patch #5887 ___ Reply to this item at: http://gna.org/task/?7814 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23412] [Default] governors not working as intendend
Follow-up Comment #2, bug #23412 (project freeciv): Looking Pongueyca I think it works as intendet - the question is that should the preset be renamed from Max food to something else. The preset has factor 25 for food, but does not require surplus (it allows surplus of -20). The result it gets is -1 food. When you change setings so that minimum surplus is 0 - you force it to give you one more food than the preset - you see the problem. To get just that 1 food more, it loses a lot of other stuff, among them the fact that reduced luxury causes it to go from Happy to merely Content. ___ Reply to this item at: http://gna.org/bugs/?23412 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5950] Separate the reachable calculations for research_reqs and root req
URL: http://gna.org/patch/?5950 Summary: Separate the reachable calculations for research_reqs and root req Project: Freeciv Submitted by: sveinung Submitted on: Wed 25 Mar 2015 09:47:51 PM UTC Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 3.0.0 ___ Details: Separating them makes the code easier to read. Move the calculations for research_reqs from research_get_reachable() to the new function research_get_reachable_rreqs() that now is called from research_get_reachable() ___ File Attachments: --- Date: Wed 25 Mar 2015 09:47:51 PM UTC Name: 0001-Separate-the-reachable-calculations-for-research_req.patch Size: 5kB By: sveinung http://gna.org/patch/download.php?file_id=24124 ___ Reply to this item at: http://gna.org/patch/?5950 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23418] Half of the Fortress gfx not shown in Amplio2
URL: http://gna.org/bugs/?23418 Summary: Half of the Fortress gfx not shown in Amplio2 Project: Freeciv Submitted by: bardo Submitted on: jue 26 mar 2015 00:00:19 UTC Category: art Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: Reported by Arbogast in the forums (pm). I have confirmed it with Freeciv-2.5.0-win32-gtk2-setup.exe, played with default rules and default tileset (amplio2). When I build a fortress, the frontal part (with the tower) is not drawn, only visible the back walls. ___ Reply to this item at: http://gna.org/bugs/?23418 ___ Mensaje enviado vía/por Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23417] SDL clients lack spaceship display
URL: http://gna.org/bugs/?23417 Summary: SDL clients lack spaceship display Project: Freeciv Submitted by: jtn Submitted on: Wed 25 Mar 2015 23:50:23 UTC Category: client-sdl Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: Any Planned Release: ___ Details: Discussion on the wiki http://www.freeciv.org/wiki/Forum:Where_do_I_choose_what_kind_of_spaceship_module%3F highlights that the SDL clients don't display the spaceship graphics at all, just the textual statistics. This is a fairly major omission if you want to play the space race, as you're left guessing whether you've connected everything up. Shouldn't be too hard to add a canvas and call put_spaceship()? ___ Reply to this item at: http://gna.org/bugs/?23417 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23416] Segfault on autosave when the player picked his nation
URL: http://gna.org/bugs/?23416 Summary: Segfault on autosave when the player picked his nation Project: Freeciv Submitted by: sveinung Submitted on: Wed 25 Mar 2015 10:35:18 PM UTC Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: TRUNK, 2.6 Discussion Lock: Any Operating System: None Planned Release: ___ Details: Steps to reproduce: 1) Pick a nation in the pre game dialog. 2) Press start. 3) Turn done. ___ Reply to this item at: http://gna.org/bugs/?23416 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5951] An already known tech is reachable even if its research_reqs are false.
URL: http://gna.org/patch/?5951 Summary: An already known tech is reachable even if its research_reqs are false. Project: Freeciv Submitted by: sveinung Submitted on: Wed 25 Mar 2015 10:40:22 PM UTC Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 3.0.0 ___ Details: ___ File Attachments: --- Date: Wed 25 Mar 2015 10:40:22 PM UTC Name: 0002-An-already-known-tech-is-reachable-even-if-its-resea.patch Size: 1kB By: sveinung http://gna.org/patch/download.php?file_id=24125 ___ Reply to this item at: http://gna.org/patch/?5951 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5721] DejaGNU test harness for common client code
Follow-up Comment #2, patch #5721 (project freeciv): I'll probably get around to porting to 2.5 in the next few weeks. This patch started on 2.2 and it was fairly easy to update to 2.3 and then 2.4, but I can't opine on how hard it will be to update to 2.5+. My current plan is rather to dig up some old bugs with savefile attachments, to expand the testsuite a little, to train it to be able to find the kind of bugs that actually happen. ___ Reply to this item at: http://gna.org/patch/?5721 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23419] Unit info popup obscures goto route
URL: http://gna.org/bugs/?23419 Summary: Unit info popup obscures goto route Project: Freeciv Submitted by: berndj Submitted on: Thu 26 Mar 2015 04:16:51 AM UTC Category: client-gtk-2.0 Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: S2_4@27536 Discussion Lock: Any Operating System: None Planned Release: ___ Details: The middle-click unit info popup appears next to the unit, but prefers to appear toward the middle of the map. This would often be right over the goto route, the display of which is probably the better use of canvas real estate. Alternative ways to display the info might be: * With a translucent background, so the goto route is visible through the popup. * In a fixed place in the window layout - maybe on the game info panel, or as an extension of the focus status box. * With less duplicated information, so the popup is smaller and obscures less. ___ Reply to this item at: http://gna.org/bugs/?23419 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev