[Freeciv-Dev] [bug #25488] configure script: error in setting initial value for gtk3x modpack variable

2017-02-02 Thread Marko Lindqvist
URL:
  

 Summary: configure script: error in setting initial value for
gtk3x modpack variable
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 03 Feb 2017 08:36:46 AM EET
Category: bootstrap
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 3.0.0, 3.1.0
 Contains string changes: None

___

Details:

Fix attached



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File Attachments:


---
Date: Fri 03 Feb 2017 08:36:46 AM EET  Name: FcmpGtk3xInitial.patch  Size:
299B   By: cazfi



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[Freeciv-Dev] [patch #8107] Subsurface vision range for bases

2017-02-02 Thread Marko Lindqvist
URL:
  

 Summary: Subsurface vision range for bases
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 03 Feb 2017 07:25:00 AM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.1.0
 Contains string changes: None

___

Details:





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File Attachments:


---
Date: Fri 03 Feb 2017 07:25:00 AM EET  Name: VisionSubsSq.patch  Size: 13kB  
By: cazfi



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[Freeciv-Dev] [patch #8095] Modpack installer to cross-built windows installer

2017-02-02 Thread Marko Lindqvist
Update of patch #8095 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #8090] winbuild.sh: Ruledit as separate gui type

2017-02-02 Thread Marko Lindqvist
Update of patch #8090 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #25474] Some tileset variables could be scaled 2 times

2017-02-02 Thread mir3x
Additional Item Attachment, bug #25474 (project freeciv):

File name: t2s.patch  Size:0 KB


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[Freeciv-Dev] [bug #25474] Some tileset variables could be scaled 2 times

2017-02-02 Thread mir3x
Update of bug #25474 (project freeciv):

  Status:   Fixed => Ready For Test 
 Open/Closed:  Closed => Open   

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Follow-up Comment #4:

Some copy/paste mistake. Fix attached.

(file #29782)
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Additional Item Attachment:

File name: t2s.patch  Size:0 KB


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[Freeciv-Dev] [bug #25487] Qt client - clang warning - 'has road' - Wsometimes-uninitialized

2017-02-02 Thread mir3x
URL:
  

 Summary: Qt client - clang warning - 'has road' -
Wsometimes-uninitialized
 Project: Freeciv
Submitted by: mir3x
Submitted on: Thu 02 Feb 2017 09:00:41 PM CET
Category: client-qt
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: mir3x
Originator Email: 
 Open/Closed: Open
 Release: 2.6.0, 3.0, 3.1
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.6.0, 3.0, 3.1
 Contains string changes: No

___

Details:

Fixed clang warning:
variable 'has_road' is used uninitialized whenever 'if' condition is false



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File Attachments:


---
Date: Thu 02 Feb 2017 09:00:41 PM CET  Name: qt_maybe_un.patch  Size: 448B  
By: mir3x



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[Freeciv-Dev] [bug #25474] Some tileset variables could be scaled 2 times

2017-02-02 Thread mir3x
Update of bug #25474 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => mir3x  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #8102] Memory leak when rereading tileset

2017-02-02 Thread mir3x
Update of patch #8102 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => mir3x  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #8094] Gtk2 client - add scaling tileset

2017-02-02 Thread mir3x
Update of patch #8094 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => mir3x  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #8093] Add function to retrieve scale of current tileset

2017-02-02 Thread mir3x
Update of patch #8093 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => mir3x  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #8099] Qt client - add movement cost to terrain tooltip

2017-02-02 Thread mir3x
Update of patch #8099 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #8106] Parts from crosser environment to cross-built installers

2017-02-02 Thread Marko Lindqvist
URL:
  

 Summary: Parts from crosser environment to cross-built
installers
 Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 02 Feb 2017 09:09:45 PM EET
Category: bootstrap
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0, 3.1.0
 Contains string changes: None

___

Details:

Add necessary parts from the crosser environment to the cross-built Windows
Installer packets.

WIP patch attached. It has logic in place, but is missing lists of dlls.



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File Attachments:


---
Date: Thu 02 Feb 2017 09:09:45 PM EET  Name: AddEnvs-WIP.patch  Size: 2kB  
By: cazfi



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[Freeciv-Dev] [bug #25486] Qt client - cannot connect to server if connection to local server failed

2017-02-02 Thread mir3x
URL:
  

 Summary: Qt client - cannot connect to server if connection
to local server failed
 Project: Freeciv
Submitted by: mir3x
Submitted on: Thu 02 Feb 2017 06:40:24 PM CET
Category: client-qt
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: mir3x
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.6.0, 3.0, 3.1
 Contains string changes: No

___

Details:

Fixed user not able connect to network server after failed connection to local
server.



___

File Attachments:


---
Date: Thu 02 Feb 2017 06:40:24 PM CET  Name: qt_connect_fail.patch  Size: 1kB 
 By: mir3x



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[Freeciv-Dev] [bug #25486] Qt client - cannot connect to server if connection to local server failed

2017-02-02 Thread mir3x
Update of bug #25486 (project freeciv):

  Status:None => Ready For Test 


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[Freeciv-Dev] [patch #8105] winbuild.sh: gui type to filenames

2017-02-02 Thread Marko Lindqvist
Follow-up Comment #1, patch #8105 (project freeciv):

- Updated installer_build.sh to work with changed winbuild.sh


(file #29778)
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Additional Item Attachment:

File name: Guip-2.patch   Size:3 KB


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[Freeciv-Dev] [patch #8105] winbuild.sh: gui type to filenames

2017-02-02 Thread Marko Lindqvist
URL:
  

 Summary: winbuild.sh: gui type to filenames
 Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 02 Feb 2017 02:00:23 PM EET
Category: bootstrap
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0, 3.1.0
 Contains string changes: None

___

Details:

Add gui type specific part to the filenames created by winbuild.sh



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File Attachments:


---
Date: Thu 02 Feb 2017 02:00:23 PM EET  Name: Guip.patch  Size: 2kB   By: cazfi



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[Freeciv-Dev] [patch #8104] build_all_installers.sh

2017-02-02 Thread Marko Lindqvist
URL:
  

 Summary: build_all_installers.sh
 Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 02 Feb 2017 01:10:43 PM EET
Category: bootstrap
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0, 3.1.0
 Contains string changes: None

___

Details:

Add script that cross-builds all installers. It's just a wrapper around the
script that builds installer for a single gui at a time.



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File Attachments:


---
Date: Thu 02 Feb 2017 01:10:43 PM EET  Name: BuildAllInstallers.patch  Size:
2kB   By: cazfi



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[Freeciv-Dev] [bug #25485] DIR_SEPARATOR not respected on modpack database path

2017-02-02 Thread Marko Lindqvist
Update of bug #25485 (project freeciv):

  Status: In Progress => Ready For Test 
 Planned Release: => 2.6.0, 3.0.0, 3.1.0

___

Additional Item Attachment:

File name: ModpackDbDirSeparator.patchSize:1 KB
File name: ModpackDbDirSeparator-S3_0.patch Size:2 KB


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[Freeciv-Dev] [bug #25485] DIR_SEPARATOR not respected on modpack database path

2017-02-02 Thread Marko Lindqvist
URL:
  

 Summary: DIR_SEPARATOR not respected on modpack database path
 Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 02 Feb 2017 12:21:09 PM EET
Category: module installer
Severity: 3 - Normal
Priority: 5 - Normal
  Status: In Progress
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 
 Contains string changes: None

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Details:






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[Freeciv-Dev] [patch #8103] Subsurface vision layer

2017-02-02 Thread Marko Lindqvist
URL:
  

 Summary: Subsurface vision layer
 Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 02 Feb 2017 10:01:51 AM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.1.0
 Contains string changes: None

___

Details:

Add V_SUBSURFACE vision layer. This is just the minimum addition to get it
into list of layers - no units can be visible on that layer nor is there any
special handling for the layer implemented.

The idea is to split old Partial_Invis stuff to separate Stealth and
Subsurface cases so that their behavior can differ from each other (possible
to implement sonar that detects submarines but not stealth bombers)



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File Attachments:


---
Date: Thu 02 Feb 2017 10:01:51 AM EET  Name: Subsurface.patch  Size: 12kB  
By: cazfi



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