[Freeciv-Dev] (PR#21601) bugs in 2.1.0 beta

2007-10-16 Thread Pepeto _

URL: http://bugs.freeciv.org/Ticket/Display.html?id=21601 

 [EMAIL PROTECTED] - Mer. Oct. 04 08:35:47 2006]:
 
 Hello,
   I've been trying the new civ and found what I think are bugs,
 although could be something else I can't figure out.
 
   - planes and missiles can't attack land units or cities.

Fixed now. See PR#15097.

   - The production bar in the city dialog box looks empty instead of
 showing the progress of the unit being produced.

Fixed now.

   - Don't have a dialog box for the established trade routes.

This is a feature as I heard.

   - it doesn't always tell you when you lose a unit after an attack.

Did you check you message options?

   I hope it helps.
   Otherwise, the game is great, it already was, but the graphics
 improvement makes it friendlier and some of the new features make it
 harder to win (better).
   Thanks for developing it.
   Cheers,
 Jose

Thank you for this report. There is no new bugs in this, then I turn it
to resolved.


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] (PR#21601) bugs in 2.1.0 beta

2007-08-14 Thread Daniel Markstedt

URL: http://bugs.freeciv.org/Ticket/Display.html?id=21601 

 [EMAIL PROTECTED] - Wed Oct 04 08:35:47 2006]:
 
 Hello,
   I've been trying the new civ and found what I think are bugs,
 although could be something else I can't figure out.
 
   - planes and missiles can't attack land units or cities.

Does it work in 2.1.0-beta4? If not: what system, Freeciv client, and
ruleset are you running?

   - The production bar in the city dialog box looks empty instead of
 showing the progress of the unit being produced.

See above.

   - Don't have a dialog box for the established trade routes.

It has been reimagined as a popupbox, which is causing a lot of grief.
Click and hold down the left mouse button on the 'Trade' value in the
city dialog.

   - it doesn't always tell you when you lose a unit after an attack.
 

Does this happen when a unit dies of a specific cause, or just randomly?

   I hope it helps.
   Otherwise, the game is great, it already was, but the graphics
 improvement makes it friendlier and some of the new features make it
 harder to win (better).
   Thanks for developing it.
   Cheers,
 Jose
 

Thanks for the report.

 ~Daniel

___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev