[Freeciv-Dev] (PR#21637) 2.1.0b2 Numeric and cursor keys don't work
URL: http://bugs.freeciv.org/Ticket/Display.html?id=21637 For release 2.1.2, fixed as suggested: controlFn to create, and shiftFn to select, freeing up the 1-4 keys on the main keyboard. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#21637) 2.1.0b2 Numeric and cursor keys don't work
URL: http://bugs.freeciv.org/Ticket/Display.html?id=21637 On Wed, 2007-10-31 at 04:44 -0800, Daniel Markstedt wrote: I thought all recent laptop keyboards have a 'soft' numerical keyboard: 789, uio, jkl, that you can access with the fn (or similarly named) key? Anyway, keyboard commands certainly ought to be mappable to accommodate for everyone's preferences. Daniel, for the most part, they do, but it's still a usability issue when I can simply use a number for unit movement. I want to stay as far away from the mouse as possible, and using multi-key combinations is about as bad for basic usage functions. I agree - mappable keys make tremendous amounts of sense and would solve my issue. Kevin ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#21637) 2.1.0b2 Numeric and cursor keys don't work
URL: http://bugs.freeciv.org/Ticket/Display.html?id=21637 On 10/30/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=21637 On Mon, 2007-10-22 at 04:47 -0700, Daniel Markstedt wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=21637 It works here, if using the numerical keyboard. This is probably a documentation issue. It should be clear in the help that these are the numbers on the numerical keyboard. Hi Daniel, From my perspective, it's a usability issue largely because it doesn't work for laptop users like myself. Since we don't have a separate numeric keypad, being able to use the top row of numbers is important. It seems to me that Ctrl-Fx could be used to create a group and Shift-Fx could be used to select a group. My other reason for wanting to use the numbers has a lot to do with the direction (arrow, pageup/dn, home/end) keys not working unless I actually click on the map screen. That is annoying at least and at times, causes problems because the behavior is inconsistent. Depending on the situation, I can keep hitting the same direction key and sometimes, the unit moves, sometimes it doesn't. Thanks Daniel. Kevin I thought all recent laptop keyboards have a 'soft' numerical keyboard: 789, uio, jkl, that you can access with the fn (or similarly named) key? Anyway, keyboard commands certainly ought to be mappable to accommodate for everyone's preferences. ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#21637) 2.1.0b2 Numeric and cursor keys don't work
URL: http://bugs.freeciv.org/Ticket/Display.html?id=21637 [s1kevin - Sat Mar 17 21:57:28 2007]: [s1kevin - Sat Mar 17 21:55:05 2007]: [cproc - Thu Oct 05 14:55:04 2006]: [s1kevin - Do 05. Okt 2006, 01:36:06]: Unable to use Home, End, PgUp, and PgDn to make diagonal moves. patch exists in PR#15850. I uploaded a new installer package which has the patch applied: ftp://ftp.freeciv.org/freeciv/packages/windows/Freeciv-2.1.0-beta2- win32-gtk2-setup.exe This issue persists in 2.1.0b3 Correction - this issue persists WRT numeric movement. The help says that users may use 1, 2, 3, 4, 6, 7, 8, 9 to move a unit, however, 1, 2, 3, and 4 don't work as documented in the help. (...) It works here, if using the numerical keyboard. This is probably a documentation issue. It should be clear in the help that these are the numbers on the numerical keyboard. ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#21637) 2.1.0b2 Numeric and cursor keys don't work
URL: http://bugs.freeciv.org/Ticket/Display.html?id=21637 [cproc - Thu Oct 05 14:55:04 2006]: [s1kevin - Do 05. Okt 2006, 01:36:06]: Unable to use Home, End, PgUp, and PgDn to make diagonal moves. patch exists in PR#15850. I uploaded a new installer package which has the patch applied: ftp://ftp.freeciv.org/freeciv/packages/windows/Freeciv-2.1.0-beta2- win32-gtk2-setup.exe This issue persists in 2.1.0b3 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev