[Freeciv-Dev] (PR#22484) Freeciv 2.1.0-beta2 client crash: goto/timeout

2007-09-05 Thread Pepeto _

URL: http://bugs.freeciv.org/Ticket/Display.html?id=22484 

 [EMAIL PROTECTED] - Mar. Oct. 17 12:05:36 2006]:
 
 Hello,
 
 I dont know if this has been reported yet; but there is
 a high chance (as usual it is not completely deterministic)
 that the civclient of the 2.1.0-beta2 version crashes when
 the timeout forces a new turn while the player is planing
 a goto move.
 
 If needed, I could try to get a core dump in our next
 LAN session (tomorrow). It usualy happens a couple of
 times per game.
 
 Ingo
 
 
I seems exactly linked with PR#15854.

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[Freeciv-Dev] (PR#22484) Freeciv 2.1.0-beta2 client crash: goto/timeout

2006-10-17 Thread Karl-Ingo Friese

URL: http://bugs.freeciv.org/Ticket/Display.html?id=22484 

Hello,

I dont know if this has been reported yet; but there is
a high chance (as usual it is not completely deterministic)
that the civclient of the 2.1.0-beta2 version crashes when
the timeout forces a new turn while the player is planing
a goto move.

If needed, I could try to get a core dump in our next
LAN session (tomorrow). It usualy happens a couple of
times per game.

Ingo

-- 

Dipl.-Math. Karl-Ingo Friese
Wissenschaftlicher Mitarbeiter
FG Graphische Datenverarbeitung
Institut für Mensch-Maschine-Kommunikation
Universität Hannover, Welfengarten 1, D-30167 Hannover
http://www.gdv.uni-hannover.de

Tel.: +49 (0)511-762 2913Fax.: +49 (0)511-762 2911
email: [EMAIL PROTECTED]

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