<URL: http://bugs.freeciv.org/Ticket/Display.html?id=22484 >
> [EMAIL PROTECTED] - Mar. Oct. 17 12:05:36 2006]: > > Hello, > > I dont know if this has been reported yet; but there is > a high chance (as usual it is not completely deterministic) > that the civclient of the 2.1.0-beta2 version crashes when > the timeout forces a new turn while the player is planing > a goto move. > > If needed, I could try to get a core dump in our next > LAN session (tomorrow). It usualy happens a couple of > times per game. > > Ingo > > I seems exactly linked with PR#15854. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev