[Freeciv-Dev] (PR#39885) Picks same nation twice from civil war list from same host nation
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39885 It doesn't look the same as 17436. From split_player() player_set_nation(cplayer, pick_a_nation(civilwar_nations, TRUE, FALSE, NOT_A_BARBARIAN)); The FALSE indicates that the is_available flag is to be ignored thus allowing any nation that has no player to be chosen. Yet I don't see how a nation chosen through civil war can avoid having pnation-player set. Will look at this in more detail later. Perhaps a debug command for triggering civil war would be useful. -jason ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39885) Picks same nation twice from civil war list from same host nation
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39885 On 11/23/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: I managed to take the Poles' capital and provoke civil war twice in succession in a single game. Both times, Freeciv decided to name the seceding faction as the Silesians, so the game ended up with two identically-named but separate nations. Could it have been before this patch was applied? http://bugs.freeciv.org/Ticket/Display.html?id=17436 I don't think so -- that patch was applied in January 2007, I didn't start the game until May, and I believe I was always using the latest available beta of 2.1.0. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39885) Picks same nation twice from civil war list from same host nation
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39885 On 11/23/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39885 I managed to take the Poles' capital and provoke civil war twice in succession in a single game. Both times, Freeciv decided to name the seceding faction as the Silesians, so the game ended up with two identically-named but separate nations. It would be good if this could be avoided. In polish.ruleset, we have civilwar_nations = lithuanian, silesian, ukrainian so it's not as if the server was pushed for choice (neither the Lithuanians nor the Ukrainians had ever been in the game). This would have been with one of the 2.1.0 betas (client and server); I don't know precisely which one offhand, but I have the savegames, and can probably guess what version I was using at the time. Could it have been before this patch was applied? http://bugs.freeciv.org/Ticket/Display.html?id=17436 ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev