[Freeciv-Dev] [bug #15432] Failed assertion, abort trap triggered when changing into Edit Mode then Global Observer when user in Goto mode

2010-02-21 Thread pepeto

Update of bug #15432 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #15432] Failed assertion, abort trap triggered when changing into Edit Mode then Global Observer when user in Goto mode

2010-02-20 Thread anonymous

URL:
  http://gna.org/bugs/?15432

 Summary: Failed assertion, abort trap triggered when
changing into Edit Mode then Global Observer when user in Goto mode
 Project: Freeciv
Submitted by: None
Submitted on: Saturday 02/20/2010 at 10:58 CET
Category: client-gtk-2.0
Severity: 2 - Minor
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: wongo...@gmail.com
 Open/Closed: Open
 Release: freeciv-2.2.0-beta3
 Discussion Lock: Any
Operating System: Mac OS
 Planned Release: 

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Details:

Open a new game. Use defaults. Start. From any move, use the goto function
('g' key). A line appears to the active cursor, but do not set move. Select
Edit | Editing mode. Now select the 'Global observer' from the point of view
dropdown. The game crashes.

Assertion failed: (goto_is_active()), function is_valid_goto_draw_line, file
goto.c, line 923.
Abort trap

I can't imagine anybody ever getting this error but me, but there it is.
Thanks for the great game!



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File Attachments:


---
Date: Saturday 02/20/2010 at 10:58 CET  Name: freeciv_crash_report.txt  Size:
25kB   By: None

http://gna.org/bugs/download.php?file_id=8169

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[Freeciv-Dev] [bug #15432] Failed assertion, abort trap triggered when changing into Edit Mode then Global Observer when user in Goto mode

2010-02-20 Thread pepeto

Update of bug #15432 (project freeciv):

Category:  client-gtk-2.0 = client 
  Status:None = Ready For Test 
 Assigned to:None = pepeto 
 Planned Release: = 2.1.12, 2.2.1  

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Follow-up Comment #1:

It occurs basically when switching to global observer.  I added the exit goto
state when switching from a player to another target.  Additionally, I added
it also when toggling the edit mode, because the line is still drawn but you
cannot move it ; very ugly.


(file #8170, file #8171)
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Additional Item Attachment:

File name: trunk_S2_2_exit_client_state.diff Size:1 KB
File name: S2_1_exit_goto_state.diff  Size:0 KB


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