URL:
http://gna.org/bugs/?16349
Summary: Unrealistic and boring nuclear combat
Project: Freeciv
Submitted by: kazeevn
Submitted on: Понедельник 02.08.2010 at 14:08
Category: general
Severity: 1 - Wish
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 17608
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
Default nuclear combat is significantly different from real:
- no city improvements are destroyed
- no terraforming occur (even forests are not burnt).
That makes a nuclear war far less terrific, then it should be.
So here, in the patch, small and big nukes are introduced.
- small nuke. The same cruise missile with warhead. Destroys
target in one hit, produces a square of fallout, harms
population a bit.
- big nuke. 3x3 terraforming to warmer_dryer, city
improvements destruction, severe population loses.
Code for default Nuclear unit is left almost intact, new units must be
introduced through rulesets.
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File Attachments:
---
Date: Понедельник 02.08.2010 at 14:08 Name: nuke_patch.svn.diff
Size: 17kB By: kazeevn
http://gna.org/bugs/download.php?file_id=9665
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