[Freeciv-Dev] [bug #16568] Bombarding doesn't count as an action for 'unitwaittime'

2010-08-30 Thread Jacob Nevins

Update of bug #16568 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16568] Bombarding doesn't count as an action for 'unitwaittime'

2010-08-28 Thread Jacob Nevins

URL:
  http://gna.org/bugs/?16568

 Summary: Bombarding doesn't count as an action for
'unitwaittime'
 Project: Freeciv
Submitted by: jtn
Submitted on: Saturday 08/28/10 at 19:44
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Release: trunk r17877
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

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Details:

The 'unitwaittime' server option, added in patch #1500, solves the double
move problem by enforcing a minimum time between actions in one turn and the
next. However, bombarding doesn't currently count as such an action, so you
can bombard once at the end of one turn and immediately again in the next.
(I'm guessing bombarding wasn't implemented when the patch was originally
written.)



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File Attachments:


---
Date: Saturday 08/28/10 at 19:44  Name: trunk-bombard-unitwaittime.diff 
Size: 541B   By: jtn
trunk r17877: count bombarding as an action for unitwaittime purposes
http://gna.org/bugs/download.php?file_id=10052

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