[Freeciv-Dev] [bug #16575] Stale/absent player list in client in pregame
Update of bug #16575 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?16575 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16575] Stale/absent player list in client in pregame
Follow-up Comment #2, bug #16575 (project freeciv): Patch works for me, thanks. ___ Reply to this item at: http://gna.org/bugs/?16575 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16575] Stale/absent player list in client in pregame
Update of bug #16575 (project freeciv): Category:None = client Status:None = Confirmed Assigned to:None = pepeto Planned Release: = 2.3.0 ___ Follow-up Comment #1: I can confirm that bug. However, I think the I added this bug for bug #16503. ___ Reply to this item at: http://gna.org/bugs/?16575 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16575] Stale/absent player list in client in pregame
Update of bug #16575 (project freeciv): Status: Confirmed = Ready For Test ___ Additional Item Attachment: File name: trunk_update_conn_list_dialog.diff Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?16575 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16575] Stale/absent player list in client in pregame
URL: http://gna.org/bugs/?16575 Summary: Stale/absent player list in client in pregame Project: Freeciv Submitted by: jtn Submitted on: Sunday 08/29/10 at 01:53 Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: trunk r17879 Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: With trunk r17879, if you start up a server and connect a freshly started client to it, I find that the player list is blank. If I connect a second client, the first client's player list updates. Also, if I disconnect the one client, change the player list (say, pick a different nation in the other client), and reconnect, the reconnected client displays a player list, but it's out of date. Seems to have come in around r17855, bug #16501. Doesn't show up if the client starts its own server. S2_2 is fine. ___ Reply to this item at: http://gna.org/bugs/?16575 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev