[Freeciv-Dev] [bug #18775] city distance in Goto/Airlift Unit

2011-10-02 Thread DynV

URL:
  http://gna.org/bugs/?18775

 Summary: city distance in Goto/Airlift Unit
 Project: Freeciv
Submitted by: dynv
Submitted on: Sun 02 Oct 2011 11:16:47 AM GMT
Category: client
Severity: 1 - Wish
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.3.0
 Discussion Lock: Any
Operating System: Any
 Planned Release: 

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Details:

I suspect this applied to all clients and OS so I flagged it so but it was
observed on GTK 2.0 and Windows.

On the Goto/Airlift Unit windows interface there are currently categories for
City, Nation  Airlift and clicking one show an arrow for order (ascending or
descending). Well I wish there was the category Distance, that I could order,
to know at a glance which are the closest cities.




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[Freeciv-Dev] [bug #18775] city distance in Goto/Airlift Unit

2011-10-02 Thread Jacob Nevins

Follow-up Comment #1, bug #18775 (project freeciv):

Why do you want to order by distance?

The answer affects the implementation. There are several distances to
consider; as the crow flies, or as the selected unit moves (and it may be
different for different units -- e.g., if you have a ship and a land unit both
selected at once).

Also, the goto/airlift dialog is designed to cope if multiple units are
selected that aren't on the same tile, so it would need to degrade gracefully
in that case (probably by not offering distances at all).

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[Freeciv-Dev] [bug #18775] city distance in Goto/Airlift Unit

2011-10-02 Thread DynV

Follow-up Comment #2, bug #18775 (project freeciv):

Up to now in similar games, I've mostly used Goto for damaged units to get
back to the closest (mine/allied) city, mostly when I'm attacking into enemy
territory ; the exception to this would be when defending (thus in mine/allied
territory) then it would be the closest city out of reach from enemy.

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[Freeciv-Dev] [bug #18775] city distance in Goto/Airlift Unit

2011-10-02 Thread Jacob Nevins

Follow-up Comment #3, bug #18775 (project freeciv):

There's a Return to Nearest City function (Shift+G); dunno if that does
exactly what you want.

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[Freeciv-Dev] [bug #18775] city distance in Goto/Airlift Unit

2011-10-02 Thread DynV

Follow-up Comment #4, bug #18775 (project freeciv):

I suppose it does. I was just suggesting that feature (distance in
Goto/Airlift Unit window) as other spawn of the game has it. It,s always nice
to see the paths to the nearest cities, not just limiting oneself to 1
(closest).

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