[Freeciv-Dev] [bug #22982] Negative turns to Goal as Observer
Follow-up Comment #5, bug #22982 (project freeciv): Symptoms look like bug #22761 then. ___ Reply to this item at: http://gna.org/bugs/?22982 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22982] Negative turns to Goal as Observer
Update of bug #22982 (project freeciv): Category:None = client Status:None = Duplicate Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?22982 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22982] Negative turns to Goal as Observer
Follow-up Comment #2, bug #22982 (project freeciv): One potentially rather important detail I forgot: These autogames run with several months old freeciv revision (with number of bugfixes backported). It's quite possible that the bug has already been fixed. ___ Reply to this item at: http://gna.org/bugs/?22982 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22982] Negative turns to Goal as Observer
Follow-up Comment #3, bug #22982 (project freeciv): Was it on TRUNK? Did you reproduce it with a recent client loading an old savegame? ___ Reply to this item at: http://gna.org/bugs/?22982 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22982] Negative turns to Goal as Observer
Follow-up Comment #4, bug #22982 (project freeciv): It's from TRUNK. I can't test with recent freeciv, as relevant part of savegame format has changed in incompatible way (there's no conversion to research when loading old-trunk, only when loading from 2.5 or older) My ver.sh indicates that game is based on freeciv r25800, with quite a number of local (or backported) patches: #!/bin/sh CAZFI_FC_GNBR=10 CAZFI_FC_REV=25800 CAZFI_FC_LABEL=01 CAZFI_FC_PORT=8594 CAZFI_FC_SUB=+g${CAZFI_FC_GNBR}-${CAZFI_FC_LABEL} CAZFI_FC_PATCHES=Cpuhog CazfiInfra SuppressCmWarn BarbarianUpriseCount PeacefulTrade OceanSrcLandClaims ReworkedClaimOceanTech-2 PollutionWeight HexDlgHack CityGoldWorth barbarians-no-palace gtk-luaconsole-quit Dummypong PillageFortressIncident LoadRGB24 PingTimeoutLog ResolutionCrash load_savegame_init_researching_cost Gtk3Endianness SharedFoggedBorder CairoFog BaseRoadNULLHelp FlushNULLCanvas RGB24RightEndian fix_research_update plr_bg_color investigate savegame_A_UNSET pf_ignore_none_scopes 0002-Determine-max-number-of-ai-types-configure-time unit_virtual_create Revert4971 Revert4970 pregame_connect_update_votes tileset_map_topo_compatible net_lookup_getaddrinfo server_vision_site player_handicaps playercolor2 gtk_enable_menus_wait_for_events handle_endgame_player dai_unit_can_strike_my_unit report_final_scores handle_unit_info handle_unit_info+unit_destroy_virtual gtk3-flush-dirty-unrealized MetaRuleset metasrvflag-2 SoReuseListening-S2_5 can_unit_do_activity_targeted_at ThrTgtMissWorkaround 0003-Forget-old-worker-task-when-city-changes-owner wipe_unit_full_unit_info_leak blank_line_dont_close_stdin backtrace_print_array_size destroy_extra_base_owner AirliftableInvert AiDiplgoldcost-S2_5 UTF8InvalidTruncate RoadEvaluateFallback SerialNumRm ObserveSpaceship-S2_5 ClientExtrasOwner TileSetOwnerNotExtra AbortRecursiveBase savegame_global_advances OldTreaty-2 SettlerOldWant WorkerPopCost PotentiallyHostile AttackDist25 FirstDefenderFallback AttackDiscouragementRm WorkerReturnHome # Version label CAZFI_FC_VERL=${CAZFI_FC_SUB} ___ Reply to this item at: http://gna.org/bugs/?22982 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22982] Negative turns to Goal as Observer
URL: http://gna.org/bugs/?22982 Summary: Negative turns to Goal as Observer Project: Freeciv Submitted by: cazfi Submitted on: Sun 23 Nov 2014 07:01:02 AM EET Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: I've seen this twice now, as an Observer of AI player in late game. First time was actually after the game had ended, and I thought that calculation goes wrong only at that point. AI player I'm observing is currently researching Conscription and has 2445 / 22382 (6646 turns) (Yes, his empire has been reduced to a single city producing 3 bulbs / turn). Now he changed also goal to Conscription (I don't remember if the other case was also about goal == research) and for goal it shows 1 step - -2444 bulbs - -814 turns, i.e., the required bulb count is almost exactly -bulbs researched (in the other case it was exactly that). ___ Reply to this item at: http://gna.org/bugs/?22982 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22982] Negative turns to Goal as Observer
Follow-up Comment #1, bug #22982 (project freeciv): Later turn he changed goal to Laser, and entire research path of 16 techs was shown to cost ~26000, i.e., less than Conscription alone. ___ Reply to this item at: http://gna.org/bugs/?22982 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev