Re: [Freeciv-Dev] 2.1.0-rc1 version set

2007-10-15 Thread Daniel Markstedt
On 10/13/07, Daniel Markstedt [EMAIL PROTECTED] wrote:
 On 10/12/07, Daniel Markstedt [EMAIL PROTECTED] wrote:
  On 10/12/07, William Allen Simpson [EMAIL PROTECTED] wrote:
   I'm not sure how to tag the release (do I have to checkout 1 level above
   the branches?) -- Daniel can do that -- but version.in has been set.
  
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  I follow Jason's steps at http://freeciv.wikia.com/wiki/Release
 
  Let's wait 24h before tagging, to let some final fixes go in. Between
  now and final, docs need some attention too. Especially translated
  docs.
 
   ~Daniel
 

 gna.org's svn is unresponsive and I have a headache, so I won't be
 doing the release tonight. Will be trying again in 12hrs or so!

  ~Daniel


It has been done! RC1 tagged and tarball uploaded to beta/.

Successfully complies and runs on my Ubuntu work computer, though I
couldn't play around with it much, needless to say. ;)

I will announce the release on mailing lists and wiki when I get back
home in 8 hours or so.

 Daniel

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Re: [Freeciv-Dev] 2.1.0-rc1 version set

2007-10-13 Thread Pepeto _

I contacted Frédéric Rodrigo. We will finish translation as soon as possible.

 Date: Sat, 13 Oct 2007 09:53:06 +0900
 From: [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Subject: Re: [Freeciv-Dev] 2.1.0-rc1 version set
 CC: freeciv-dev@gna.org
 
 On 10/13/07, William Allen Simpson [EMAIL PROTECTED] wrote:
  Pepeto _
 
  You seem to have interpreted these 2 criteria as /or/, but the
  usual English interpretation of *and* applies: both criteria must be
  met to delay the release.
 
  Bugs in 2.0 are *especially* not applicable.  They are known and
  didn't affect the current/previous release cycle.  If they are have
  not been fixed in 3 years, they are not critical bugs!
 
  I have reviewed your list, and none of them are reproducible crashes
  that prevent the game from being played.
 
  Please concentrate your efforts over the next few days on the
  vigorous effort to ensure the quick release of 2.1.
 
  In particular, there are 50 missing translations in fr.po?  And 95
  fuzzy translations?
 
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 There's also the translated docs in fr/ -- I haven't seen Rodrigo
 around for ages, so you might be the only French speaker around ATM,
 pepeto.
 
 As for your bugs, let's aim to have those fixed by 2.1.1!
 
  ~Daniel

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Re: [Freeciv-Dev] 2.1.0-rc1 version set

2007-10-13 Thread Marko Lindqvist
On 12/10/2007, William Allen Simpson  wrote:
 Assuming we're following the usual commercial release criterion,
 problems that would stop the cycle now would be:

   1) reproducible crashing bugs,

 As our main deliverable is source code: or compilation failures


   2) that aren't already in previous 2.0.x releases.


 - ML

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Re: [Freeciv-Dev] 2.1.0-rc1 version set

2007-10-13 Thread Daniel Markstedt
On 10/12/07, Daniel Markstedt [EMAIL PROTECTED] wrote:
 On 10/12/07, William Allen Simpson [EMAIL PROTECTED] wrote:
  I'm not sure how to tag the release (do I have to checkout 1 level above
  the branches?) -- Daniel can do that -- but version.in has been set.
 
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 I follow Jason's steps at http://freeciv.wikia.com/wiki/Release

 Let's wait 24h before tagging, to let some final fixes go in. Between
 now and final, docs need some attention too. Especially translated
 docs.

  ~Daniel


gna.org's svn is unresponsive and I have a headache, so I won't be
doing the release tonight. Will be trying again in 12hrs or so!

 ~Daniel

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Re: [Freeciv-Dev] 2.1.0-rc1 version set

2007-10-12 Thread Daniel Markstedt
On 10/12/07, William Allen Simpson [EMAIL PROTECTED] wrote:
 Daniel Markstedt wrote:
  Let's wait 24h before tagging, to let some final fixes go in. Between
  now and final, docs need some attention too. Especially translated
  docs.
 
 Ok, cool.  How long after the tag is the final release?  7 days?

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Looking at the news archive: between 2.0.0-RC1 and 2.0.0-RC2: 13 days.
Then to 2.0.0-final another 3.

Anyway, a week sounds reasonable if nothing unexpected happens.

 ~Daniel

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Re: [Freeciv-Dev] 2.1.0-rc1 version set

2007-10-12 Thread William Allen Simpson
Daniel Markstedt wrote:
 Let's wait 24h before tagging, to let some final fixes go in. Between
 now and final, docs need some attention too. Especially translated
 docs.
 
Ok, cool.  How long after the tag is the final release?  7 days?

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Re: [Freeciv-Dev] 2.1.0-rc1 version set

2007-10-12 Thread Daniel Markstedt
On 10/12/07, William Allen Simpson [EMAIL PROTECTED] wrote:
 I'm not sure how to tag the release (do I have to checkout 1 level above
 the branches?) -- Daniel can do that -- but version.in has been set.

 ___
 Freeciv-dev mailing list
 Freeciv-dev@gna.org
 https://mail.gna.org/listinfo/freeciv-dev


I follow Jason's steps at http://freeciv.wikia.com/wiki/Release

Let's wait 24h before tagging, to let some final fixes go in. Between
now and final, docs need some attention too. Especially translated
docs.

 ~Daniel

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Re: [Freeciv-Dev] 2.1.0-rc1 version set

2007-10-12 Thread Daniel Markstedt
On 10/12/07, William Allen Simpson [EMAIL PROTECTED] wrote:
 Assuming we're following the usual commercial release criterion,
 problems that would stop the cycle now would be:

   1) reproducible crashing bugs,

   2) that aren't already in previous 2.0.x releases.

 Anything else waits until the next release (2.1.x or 2.2.0).

 I'm presuming that we still want translations?

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Sounds like reasonable guidelines.

Updates to po's are always welcome, regardless of branch or state.
Unless they break compilation of course, so we'd better check after
each commit.

 ~Daniel

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Re: [Freeciv-Dev] 2.1.0-rc1 version set

2007-10-12 Thread William Allen Simpson
Assuming we're following the usual commercial release criterion,
problems that would stop the cycle now would be:

  1) reproducible crashing bugs,

  2) that aren't already in previous 2.0.x releases.

Anything else waits until the next release (2.1.x or 2.2.0).

I'm presuming that we still want translations?

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Re: [Freeciv-Dev] 2.1.0-rc1 version set

2007-10-12 Thread Pepeto _

William Allen Simpson wrote:
 1) reproducible crashing bugs,

PR#39602, 39615.

 2) that aren't already in previous 2.0.x releases.

PR#20772, 39697, 39613, 39744.

And other incomplete features...
Is it enough to have at least a week before release?

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Re: [Freeciv-Dev] 2.1.0-rc1 version set

2007-10-12 Thread William Allen Simpson
Pepeto _

You seem to have interpreted these 2 criteria as /or/, but the
usual English interpretation of *and* applies: both criteria must be
met to delay the release.

Bugs in 2.0 are *especially* not applicable.  They are known and
didn't affect the current/previous release cycle.  If they are have
not been fixed in 3 years, they are not critical bugs!

I have reviewed your list, and none of them are reproducible crashes
that prevent the game from being played.

Please concentrate your efforts over the next few days on the
vigorous effort to ensure the quick release of 2.1.

In particular, there are 50 missing translations in fr.po?  And 95
fuzzy translations?

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Re: [Freeciv-Dev] 2.1.0-rc1 version set

2007-10-12 Thread Daniel Markstedt
On 10/13/07, William Allen Simpson [EMAIL PROTECTED] wrote:
 Pepeto _

 You seem to have interpreted these 2 criteria as /or/, but the
 usual English interpretation of *and* applies: both criteria must be
 met to delay the release.

 Bugs in 2.0 are *especially* not applicable.  They are known and
 didn't affect the current/previous release cycle.  If they are have
 not been fixed in 3 years, they are not critical bugs!

 I have reviewed your list, and none of them are reproducible crashes
 that prevent the game from being played.

 Please concentrate your efforts over the next few days on the
 vigorous effort to ensure the quick release of 2.1.

 In particular, there are 50 missing translations in fr.po?  And 95
 fuzzy translations?

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 Freeciv-dev mailing list
 Freeciv-dev@gna.org
 https://mail.gna.org/listinfo/freeciv-dev


There's also the translated docs in fr/ -- I haven't seen Rodrigo
around for ages, so you might be the only French speaker around ATM,
pepeto.

As for your bugs, let's aim to have those fixed by 2.1.1!

 ~Daniel

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