Re: [Freeciv-Dev] First beta of Freeciv 2.2.0
On Tue, Dec 15, 2009 at 11:25 AM, Marko Lindqvist wrote: > 2009/12/14 Daniel Markstedt : >> >> Great, thank you! When you do set targets, please use the new free >> text Planned Release field. As discussed elsewhere, we're moving away >> from the dropdown... > > What should I set for those bugs affecting both S2_1 and S2_2? Just > "2.1.11" or "2.1.11, 2.2.0"? > > > - ML > I think you can use the latter. It seems query forms return hits on both values. Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] First beta of Freeciv 2.2.0
2009/12/14 Daniel Markstedt : > > Great, thank you! When you do set targets, please use the new free > text Planned Release field. As discussed elsewhere, we're moving away > from the dropdown... What should I set for those bugs affecting both S2_1 and S2_2? Just "2.1.11" or "2.1.11, 2.2.0"? - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] First beta of Freeciv 2.2.0
Le lundi 14 décembre 2009 à 13:51 +0200, Marko Lindqvist a écrit : > Our second child will born any day now, so I'll be very busy with rl > for some time. Congratulations! ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] First beta of Freeciv 2.2.0
Le lundi 14 décembre 2009 à 13:28 +0100, Daniel Markstedt a écrit : > On Mon, Dec 14, 2009 at 12:51 PM, Marko Lindqvist wrote: > > 2009/12/14 Daniel Markstedt : > >> The criteria to release 2.2.0 Release Candidate is that all targeted > >> bugs and patches have been resolved (or retargeted.) We have at the > >> time of writing 8 bugs and 1 patch targeted for 2.2.0. > > > > I think nobody has actively set target releases for incoming bug > > reports. Often target is set only when someone starts to work on > > actual fix. So we probably have more than 8 bugs reported that should > > be fixed before 2.2.0. I'll try to go through bug reports this week > > and set targets. > > > > Great, thank you! When you do set targets, please use the new free > text Planned Release field. As discussed elsewhere, we're moving away > from the dropdown... I am very busy in real life those times, doing the work of about 3 people, so I probably will probably unactive for some time... ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] First beta of Freeciv 2.2.0
On Mon, Dec 14, 2009 at 12:51 PM, Marko Lindqvist wrote: > 2009/12/14 Daniel Markstedt : >> The criteria to release 2.2.0 Release Candidate is that all targeted >> bugs and patches have been resolved (or retargeted.) We have at the >> time of writing 8 bugs and 1 patch targeted for 2.2.0. > > I think nobody has actively set target releases for incoming bug > reports. Often target is set only when someone starts to work on > actual fix. So we probably have more than 8 bugs reported that should > be fixed before 2.2.0. I'll try to go through bug reports this week > and set targets. > Great, thank you! When you do set targets, please use the new free text Planned Release field. As discussed elsewhere, we're moving away from the dropdown... >> I plan to make the next release on Dec 27. > > ...assuming there is enough activity in S2_2 before that to justify new beta. > Indeed. :) > > Our second child will born any day now, so I'll be very busy with rl > for some time. > > > - ML > Wow, big congratulations and best wishes to your family! Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] First beta of Freeciv 2.2.0
2009/12/14 Daniel Markstedt : > The criteria to release 2.2.0 Release Candidate is that all targeted > bugs and patches have been resolved (or retargeted.) We have at the > time of writing 8 bugs and 1 patch targeted for 2.2.0. I think nobody has actively set target releases for incoming bug reports. Often target is set only when someone starts to work on actual fix. So we probably have more than 8 bugs reported that should be fixed before 2.2.0. I'll try to go through bug reports this week and set targets. > I plan to make the next release on Dec 27. ...assuming there is enough activity in S2_2 before that to justify new beta. Our second child will born any day now, so I'll be very busy with rl for some time. - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] First beta of Freeciv 2.2.0
The criteria to release 2.2.0 Release Candidate is that all targeted bugs and patches have been resolved (or retargeted.) We have at the time of writing 8 bugs and 1 patch targeted for 2.2.0. I plan to make the next release on Dec 27. Daniel On Mon, Dec 14, 2009 at 12:32 AM, Daniel Markstedt wrote: > Hi all, > > The Freeciv dev team has been busy at work implementing new features > since the release of 2.1.0 a little over two years ago. Now we have > decided that it's time to release a new major version: Freeciv 2.2.0. > The first beta of this major release is now available. > > The top new feature is a full-featured built-in editor, that you can > use to make custom maps and scenarios, or simply to give you an edge > in single-player games (read: cheat. ;) ) > > There are also a number of improvements to the rules, including a new > terrain: deep ocean, as well as many other changes under the hood to > make life easier for scenario makers. > > A full changelog will be published at a later date. > > Grab the source package from either of the following locations: > > https://sourceforge.net/projects/freeciv/files/ > http://download.gna.org/freeciv/beta/ > > On behalf of the Freeciv maintainers, > > Daniel Markstedt > ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] First beta of Freeciv 2.2.0
Hi all, The Freeciv dev team has been busy at work implementing new features since the release of 2.1.0 a little over two years ago. Now we have decided that it's time to release a new major version: Freeciv 2.2.0. The first beta of this major release is now available. The top new feature is a full-featured built-in editor, that you can use to make custom maps and scenarios, or simply to give you an edge in single-player games (read: cheat. ;) ) There are also a number of improvements to the rules, including a new terrain: deep ocean, as well as many other changes under the hood to make life easier for scenario makers. A full changelog will be published at a later date. Grab the source package from either of the following locations: https://sourceforge.net/projects/freeciv/files/ http://download.gna.org/freeciv/beta/ On behalf of the Freeciv maintainers, Daniel Markstedt ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev