Re: [Freeciv-Dev] (PR#39927) consistent UI - Map - use something for shortcut

2007-12-14 Thread William Allen Simpson

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39927 

William Allen Simpson wrote:
 I propose controlz to zoom to the map.  ...
 
Then I remember, that suspends the process in Unix, so no go.

control and shift+tab are already defined for GTK.

Finding good keyboard shortcuts is hard!

Since F4 is no longer used, what about shifting the others over, and
using F1 for the Main Map?




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Re: [Freeciv-Dev] (PR#39927) consistent UI - Map - use something for shortcut

2007-12-14 Thread Jason Dorje Short

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39927 

William Allen Simpson wrote:

 Since F4 is no longer used, what about shifting the others over, and
 using F1 for the Main Map?

I like.

What was F4 used for previously?

-jason



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Re: [Freeciv-Dev] (PR#39927) consistent UI - Map - use something for shortcut

2007-12-14 Thread William Allen Simpson

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39927 

Jason Dorje Short wrote:
 What was F4 used for previously?
 
Assuming this was once like civ1/2, the Fn keys were:

F1 City Status (similar to Freeciv)
F2 Military Advisor/DEFENSE MINISTER (similar to Freeciv, plus statistics)
F3 Intelligence Advisor/FOREIGN MINISTER (other nations)
F4 Attitude Advisor (per city happiness)
F5 Trade Advisor (per city income/costs, plus commodity supply and demand)
F6 Science Advisor (similar to Freeciv)
...
F10 World Map (unused in civ2)

Since Freeciv seems to have combined most of F1, F4, and F5, perhaps just
move Cities to F4, and Map to F1.  That would probably be least confusing
to existing users.



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