Re: [Freedos-user] Classic user interfaces: MS Bob and many others [OT]

2004-06-04 Thread Jay Maus
(but hey, he's just a paperclip!) 
I'm not really sure why, but this phrase is making me laugh way too much.
--Jay Maus

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Re: [Freedos-user] Writing Utilities for FreeDOS

2004-04-24 Thread Jay Maus
Wow, I'm impressed by all the discussion this has sparked. It's good to see
an active dev community. So I think I'm nearly ready to start futzing around
with FreeDOS code, but it's still a little foreign to me: I'm used to 32-bit
Windows C++. In Visual Studio, no less. Are there any good books or online
guides out there for learning intermediate [Free]DOS 16-bit C programming?

Also, do I need a native FreeDOS environment to compile in, or can I
cross-compile with gcc? Also also, is there a good IDE that'll run in
Windows XP, or do I need to use RHIDE in something like DOSBox? I remember
using RHIDE on my old old old 486 Laptop the first time I started playing
around with DOS code, but it was unbearably slow.

Thanks, I'm really appreciative of the FreeDOS community.
--Jay



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[Freedos-user] Fw: [glaunch] There seems to be a porblem

2004-04-24 Thread Jay Maus
Alrighty, so I wrote the GameLauncher list with a problem I was having in
FreeDOS. GameLauncher is a frontend for a bunch of emulators that basically
allows you to pick a game, then it runs the emulator with said game. I.e., I
select Arkanoid for the NES, and it would run 'c:\ARCADE\ROCKNES\rocknes.exe
arkanoid.nes'

Unfortunately, it doesn't work right. So. Is what he says true? Does FreeDOS
have problems with sub processes? If so, how could GL or FreeDOS be modified
to fix this?

I'd really like to have FreeDOS running on here. Win98 would be easier, but
would use more precious resources; FreeDOS gives me real-time emulation in
ZSNES on this machine (233 MHz, 48 MB RAM), where Win98 needs sound turned
off.

I might have to find my old MS-DOS 6 disks, though. Oh, well.

--Jay


 I dunno... if runit.bat works, but it doesn't run inside GL, maybe
 FreeDOS has a problem launching sub processes.  Maybe try it under
 MS-DOS or DR-DOS and see if it works.

 -Dave

 On Monday, April 19, 2004, at 04:37  PM, Jay Maus wrote:

  Hello, Gamelaunchers
  Okay. So I've set up an old 233 MHz Pentium MMX machine as a
  classic
  gaming machine. GameLauncher seemed more versatile than ArcadeOS, so I
  decided to give it a shot. And, well. See the email subject.
  I'm running Game Launcher in the newest version of FreeDOS. I have
  it
  sitting in C:\ARCADE\GLAUNCH, and RockNES sitting in
  C:\ARCADE\ROCKNES. NES
  ROM images are in C:\ARCADE\ROCKNES\ROMS. I believe I have the config
  files
  set up correctly, but here's what happens: I select an NES game in Game
  Launcher, and it exits to the command line.
  Running _gl32 0xdead 0xbeef and selecting, say, Ice Hockey
  returns
  this runit.bat:
 
  @echo on
  cd C:\ARCADE\ROCKNES
  echo Will run: ROCKNES.EXE   C:\ARCADE\ROCKNES\ROMS\ICE_HOCK.NES
  pause
  ROCKNES.EXE   C:\ARCADE\ROCKNES\ROMS\ICE_HOCK.NES
  cd c:\arcade\glaunch
  pause
 
  Running this batch file does, indeed, load up RockNES with Ice
  Hockey
  running. Here's my rocknes.cfg:
 
  [Emulator]
  name = RockNES
  description = Nintendo
  directory = c:\arcade\rocknes
  executable = rocknes.exe
  global_options =
  map_file = nes.map
  options_before_rom = yes
  screen_shot_directory = c:\arcade\rocknes\shots
  use_rom_file = no
  rom_directory = c:\arcade\rocknes\roms
  rom_extension = nes
  use_rom_directory = yes
 
 
  So.. what's up? I really want to get this working, it looks really
  neat.
 
  Thanks!
  --Jay Maus
  [EMAIL PROTECTED]
 
 
 
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Re: [Freedos-user] ArcadeOS / there seems to be a porblem (installation)

2004-04-14 Thread Jay Maus
Okay, so I've started the install, and everything's going sorta okay,
except.. well, it's bizarre.

The first three menus work without a hitch. 1, enter, 1, enter, 1, enter.
No problem. After that, things get weird.

My machine begins beeping the same way it does when there's a key held down
or whatnot. It would appear as though, after I get past the third menu, my
computer is ghosting 9 and 4 into STDIN. It's not the keyboard; I
unplugged it, and still it ghosts in 9 and 4. On the fourth menu, it
eventually goes to the keyboard layout select menu, and something like
9949944949 is in the little text area.

Needless to say, this makes installation more or less impossible. I also
keep getting CDRcache flush: IOCTL read media change 00ff. And then more 9
and 4 ghosting.

Well, I was able to power through it, and got to the installer program deal.
Then General Protection Fault reared its ugly head and killed everything.
What do I need to do to use FreeDOS on this thing? It used to run Windows98
just fine.

I looked through the recent archives, and haven't found anything about the
99949 thing. Then again, that's kinda hard to search for.

--Jay


From: Jim Hall [EMAIL PROTECTED]
 Hi Jay.  I've started a FreeDOS for Gamers page at
 http://www.freedos.org/news/games/

 I haven't gone back to finish the page - it needs EMM386 added, and I'll
 also link to a gallery of screenshots.  I just haven't had time to
 finish it.  I'll get it finished soon, but the info there already may
 help you if you would like a sample setup.

 -jh


 Jay Maus wrote:
  I inherited an old 233MHz Pentium from a friend who bought a new Dell
system
  and was sick of looking at his old, clunky PC that had caused him many a
  problem. I've decided that the thing would be great for playing pre-1990
  arcade and console games, perhaps built into a mini desktop cabinet or
  joystick box that can be connected to a TV.
 
  At any rate, I figured FreeDOS would be a great candidate for this. I've
  used it in my old 486 Laptop, and it has been able to run Nesticle most
of
  the time without a hitch.
 
  ArcadeOS is a DOS frontend for several emulators. The ones I'll be
running
  primarily are MAME, KGen98, RockNES and ZSNES. Do all of these emulators
  work well in FreeDOS? Are there any special settings I should consider?
I
  imagine I'll get some slowdown in ZSNES and KGen98, as well as with the
  newer arcade games; the machine is a 233 MHz Pentium Pro with only 48 MB
of
  RAM.
 
  Any wisdom any of you can share about this stuff would be appreciated,
  thanks.
 
  --Jay Maus
  Lawrence, KS


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