Re: [Audyssey] lite cars stats
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Why didn't you collect any items? Is the item car perhaps to tricky to follow? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ivan Fegundez Sent: 30 May 2006 01:12 AM To: gamers discussion list Subject: [Audyssey] lite cars stats Hi guys, Just downloaded the lite car game, here are my stats. There not as good as I like. ***Statistics for game played on 5/29/2006 at 4:58:42 PM final level: 10 final score: 1580 ; this earns position 2 in local top ten lifes left: 0 game mode: arcade car used in game: Lego car cars avoided: 74 you lost the game as a result of a crash you collected a total of 0 lazer rounds for your canon, and made use of 0of them you didn't manege to targget any car with your lazer canon you collected a total of 0 brakes, and made use of 0 of them Thanks Ivan owner-moderator for e-ray games mailing list. IF YOU HAVE not joined my e-ray group, go to: www.yahoogroups.com To join viea email, pleas send a blank email at: [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Game stories for Audyssey mag.
ok, I will start to write on it. When is the last possible day someone could turn something in and still get it published in the mag? I have come up with another idea I think I am going to write out the story line to one of my games and put it in there if that is ok with you. BEAN ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New company
I figured it out, but now how do you shoot the computer? Is it all random? I mean, I know how to load the gun and fire it, but how do you adjust your aim? - Original Message - From: meeping necdet [EMAIL PROTECTED] To: 'Ken the Crazy' [EMAIL PROTECTED]; 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, May 29, 2006 4:36 AM Subject: Re: [Audyssey] New company Please explain a little more what you're talking about? Is it acefire? If michael has put the latest version up then you should be able to skip it with enter. Regards, Damien. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New company
it's all based on chance random number generator - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 30, 2006 2:10 AM Subject: Re: [Audyssey] New company I figured it out, but now how do you shoot the computer? Is it all random? I mean, I know how to load the gun and fire it, but how do you adjust your aim? - Original Message - From: meeping necdet [EMAIL PROTECTED] To: 'Ken the Crazy' [EMAIL PROTECTED]; 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, May 29, 2006 4:36 AM Subject: Re: [Audyssey] New company Please explain a little more what you're talking about? Is it acefire? If michael has put the latest version up then you should be able to skip it with enter. Regards, Damien. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Advanced games
Hi. If you want a accessible game for sighted, you should try a game called Silent Hill 4 (The room.) It's a adventure / action game, where you walk in Henrys nightmares. It's a very scary game, and it's supports 5.1 surround sound. It's very user friendly for blind people, because you can play it without the mouse. Last time I played the game, I couldn't remember how to use my weapon. But if I could remember it, I have finally knocked this nasty monster down to the floor! If you want to know more about the game or how to play it, we could start a new subject called Silent Hill or something. I plan to contact the company Konami there have made the game, and ask them to make the game more accessible. It's really a cool game! For the first time you play it, you must play it together with a sighted person to understand what's going on. Best regards Søren. E-mail MSN: [EMAIL PROTECTED] Webside: http://www.frip.dk/slj - Original Message - From: Dave [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 30, 2006 4:16 AM Subject: [Audyssey] Advanced games Hello, I thought i'd branch this thread off the original one, as it's more along the lines of advanced games vs. any particular game. First and foremost i want to say, before i get in to any comments, that i applaud every blind game developer past and present wether i've bought your game or not. I think it is commendable that your doing or have done blind game development, i'll have more to say about this in a minute. I don't want to go in to to much personal history on myself, i've never been good at it, but i've been blind since birth, i'm of the legally blind category. I can see light perception only out of the right eye, and as of now, shadows, light, and contrasting colors from the other. There was a time when my vision was better, and during that time before it started going south and i had to have sergery, i was able to play sighted games. I started out with the old atari 2600, progressed to the 7800 and my last sighted system was the original Nintendo. Since then games have become to graphically intensive for me to follow. But what i liked about those early systems were i found it chalenging. My personal favorites were star masters, missile command, chop lifter, pitfall, and poll position in the old atari 26/7800, and mario 1 only, some kung fu judo game that i can't remember it's title, solaris, for the nintendo, and probably more in all three game systems that i can't think of their names. Some games i never won, i just played and played them for hours, some of them were two player games like poll position or i could race, the two player games i especially liked i played baseball, on nintendo with my dad, rarely won, but i had a great time doing it, we both did. I miss those days. Now i see my brother playing online games, diablo2, star craft, games i don't have a clue how they work, but i would love to get in to that. I guess what i'm saying after all the historic look back, is that while as i said above i am greatful and think it's great the developers have given us as blind consumers games to play, i am one who feels that advanced games, on the par with those of the sighted, multiplayer, online game play, games with stories, chalenges, or puzzles, or games that you can spend a rainy saturday afternoon with say your dad or brother or something, and just have fun, those are what i'd like to see. Just my two cents. Dave. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.394 / Virus Database: 268.7.4/351 - Release Date: 29-05-2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Advanced games
In a post a few months back, I expressed the opinion that the current development paradigm in which one-person companies, or at most very small shops are the only ones doing this work cannot produce the kinds of titles you are looking for. Until game development can actually support a developer and his/her family as a full-time profession, there is an upper limit on the complexity of games that can be created. Chris Bartlett ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Advanced games was the degree concept in trek 2000 andstc
Hi David. Perhaps, but then the game would become to easy. For example you would automatically target shield or main power, and knock them out the ship would be over as your mext shot would take it out. I know that ideas seam pretty good at the time they are made, but as I have found way to often once actually introduced in to a game like STFC it is hard to balance the game out again. david wrote: Oh, speaking of advanced games, in stfc, it would be good to be able to target certain ship's systems such as the warp core, impulse drive, weaponry, and so forth. I think it might add some reality to the game. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 29, 2006 12:47 AM Subject: [Audyssey] Advanced games was the degree concept in trek 2000 andstc Hi, Ryan. I tend to agree with you. I have nothing against the devs making simple arcade games etc for the blind, but as a market the blind game market needs to expand in to more complex games. More use of 3D environments, virtual 3D audio, and more complex enemy AI. For me personally many of the games available are not advanced enough to hold my interest for long. The space invader clones are all good, but I get tired of them rather quickly. I have an interest in games that are more advanced. Lonewolf and Tank Commander have more skill involved in them. That is why USA Games will be also making simulations and experiment with other forms of games more along the lines of sighted games. Ryan Strunk wrote: Thomas, I'll be frank with you: I think blind gamers are far too used to being catered to; I'm not saying you're doing this, but I pose it as food for thought. You and I both have had the experience of playing mainstream games for the sighted, and I am certain you enjoyed them as much as I did. The problem I find with many of the games that have been produced for the blind community is that they are lacking in complexity, however. To keep this short, I would suggest that if you're thinking of putting together a 3D game, do it. If some people don't understand, they'll learn, and for those of us who are longing for something of this sort, you'll have several satisfied customers. Ryan ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Advanced games was the degree concept in trek 2000andstc
Hi. Stuff like that can be done, but at extra expense to the developer as well as the end users would need high speed to keep from breakup. david wrote: I'd love to see games where you can talk to players online. You could probably integrate skype somehow to make that possible. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Game stories for Audyssey mag.
Hi, Ron. Any chanse you can extend until Friday this week? I'm working on a game review, but now that the real weak has started again I won't have allot of time to work on the review. If not I'll just have to submit it next issue. Ron Schamerhorn wrote: Hey It should be out by the latest as of May 31. It's quaretly. Ron Editor of Audysey magazine - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 27, 2006 5:34 PM Subject: Re: [Audyssey] Game stories for Audyssey mag. Hi. Ron sends out the mag to the list each time an issue is released. I'm not sure but this time it might be posted on the web for immediate download this issue, but the new delivery details haven't been discussed that much yet. Either way it should show up here as well. Smile. [EMAIL PROTECTED] wrote: How do I get Mag? Devona [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Trek 2000 .. Tholians
Hi, David. You can attack and destroy all the enemy bases. The only problem with Tholian bases they are harder than heck to kill because they can only be killed by phasers, and sometimes a mine. One of my favorite tactics is to attack a Tholian base. Get the Tholians running like mad to come in andsave the base, drop a mine, and run. Usually you can kill the base and 1 or more Tholian ships that way. One time I got lucky enough to blow up the entire Tholian fleet and a base. david wrote: I didn't think you could attack the bases. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New company
its random At 07:10 PM 5/30/2006, you wrote: I figured it out, but now how do you shoot the computer? Is it all random? I mean, I know how to load the gun and fire it, but how do you adjust your aim? - Original Message - From: meeping necdet [EMAIL PROTECTED] To: 'Ken the Crazy' [EMAIL PROTECTED]; 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, May 29, 2006 4:36 AM Subject: Re: [Audyssey] New company Please explain a little more what you're talking about? Is it acefire? If michael has put the latest version up then you should be able to skip it with enter. Regards, Damien. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.394 / Virus Database: 268.7.4/351 - Release Date: 5/29/2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Advanced games
Hi. That is basically true. There is certainly an amount of advanced games that can be made out of the work at home shops, but at some point the developer has to collect his or her SSI check or get a real job to put food on the table. The game company is just a side hobby. Christopher Bartlett wrote: In a post a few months back, I expressed the opinion that the current development paradigm in which one-person companies, or at most very small shops are the only ones doing this work cannot produce the kinds of titles you are looking for. Until game development can actually support a developer and his/her family as a full-time profession, there is an upper limit on the complexity of games that can be created. Chris Bartlett ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Advanced games
And in the end, I know you're right. One-person teams just aren't going to be able to pull off the complexity. The only thing I can think of is to come at it from the other side, and encourage game developers who program for the sighted user to include pieces of accessibility that a blind person can use. I think this will be least intrusive for card games, and grow gradually more complex as you move to board games and then on to adventure games and so forth. And I don't think it will be easy to persuade developers to do this. - Original Message - From: Christopher Bartlett [EMAIL PROTECTED] To: Dave [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, May 29, 2006 11:05 PM Subject: Re: [Audyssey] Advanced games In a post a few months back, I expressed the opinion that the current development paradigm in which one-person companies, or at most very small shops are the only ones doing this work cannot produce the kinds of titles you are looking for. Until game development can actually support a developer and his/her family as a full-time profession, there is an upper limit on the complexity of games that can be created. Chris Bartlett ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] New site
I'm very pleased to announce that x-sight interactive now have a new website. The pages aren't fully developed yet, but more information will be posted as it comes available. This site will have all our games on, as well as software, audio and other development resources for anyone else wishing to make games and software we can all enjoy. Regards, Damien sadler, X-sight interactive manager ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] freedom
Flint million doesn't usually answer people unless they bring up what he thinks is a valid point. Yes, the disney question set is a pain, but I don't use that one anyway so I don't really mind. I'm more interested in the music one and the computer one I wrote. Regards,] Damien. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] conspiricy theory, the future of the blind gaming industry
Hi, Shaun. I don't honestly think we have seen the end of blind games. Your opinion, which I am sure is shared by others, is the pecimistic view long term. The aspect you seam to miss however is as long is there are blind programmers who know how to write computer programs, have a desire to write games, accessible games will continue. The agdev-newbies comunity is a forem where I am attempting to pass on my skills, knolege, so that a new generation of blind programmers can be made. What's more at some point if blind programmers were to use the GPL mottle and make engines open source then anyone with a nack for programming can maintain and update games. This doesn't work for games under the commercial license, but were a game to be made open source it would have a long life time ahead of it. I've actually conceptually thought about some ideas for making open source games. Especially, ones that were multiplatform for Mac, Linux, and PC. Once I get my Linux reinstalled and all upgraded to current I might actually look at that possability. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] conspiricy theory, the future of the blind gaming industry
What games do you have available at the moment then? Where can I get them? What programming language do you use? You got me all excited, even though I'm already x-sighted, or not as the case may be lol Regards, Damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] sounds
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf www.pcsgames.net or www.gmagames.com there is a demo available of only the first level. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 29 May 2006 12:00 AM To: gamers@audyssey.org Subject: Re: [Audyssey] sounds How could one get pac man talk's? And is it free and for use with XP and jfw? Devona [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New site
Constructive criticism: It would be best if you have a site we can visit before saying that you have a site. Also, when announcing that you have a new site, it would be very helpful to include the URL in the announcement so that it can be visited. Thanks. - Original Message - From: meeping necdet [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, May 30, 2006 4:36 AM Subject: [Audyssey] New site I'm very pleased to announce that x-sight interactive now have a new website. The pages aren't fully developed yet, but more information will be posted as it comes available. This site will have all our games on, as well as software, audio and other development resources for anyone else wishing to make games and software we can all enjoy. Regards, Damien sadler, X-sight interactive manager ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New site
Ok, maybe it would've been best to say that a new site is under construction. Damien. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Charles Rivard Sent: 30 May 2006 13:11 To: Gamers Discussion list Subject: Re: [Audyssey] New site Constructive criticism: It would be best if you have a site we can visit before saying that you have a site. Also, when announcing that you have a new site, it would be very helpful to include the URL in the announcement so that it can be visited. Thanks. - Original Message - From: meeping necdet [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, May 30, 2006 4:36 AM Subject: [Audyssey] New site I'm very pleased to announce that x-sight interactive now have a new website. The pages aren't fully developed yet, but more information will be posted as it comes available. This site will have all our games on, as well as software, audio and other development resources for anyone else wishing to make games and software we can all enjoy. Regards, Damien sadler, X-sight interactive manager ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Golf difficulty factor
Hi Brenda, I was wrong. It appears that it is actually the lower the difficulty factor number the harder the hole is. Because as I added up the numbers for the first three original courses the totals got progressively lower. BTW they do not average out to be the rating number. I will work on that and see if I can't figure something out. BFN Jim The sooner you fall behind, the more time you'll have to catch up. [EMAIL PROTECTED] http://www.kitchensinc.net 1-440-286-6920 Chardon Ohio ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Golf difficulty factor
Hmm, don't know what to say then. You would think the difficulty level for the holes would determine the rating of the course. Do you want to send me the information for the courses that generated the rating on its own. I'll put it into excel and see if it can come up with something. I'll let the program do the calculations and see if I can come up with what it used for a rating. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] rail racer download?
I am discussing options with my web site host, so hopefully I will have more bandwidth for the download. The beta should be out in the next two weeks. Pay pal and credit cards will be accepted. Later, Che - Original Message - From: will [EMAIL PROTECTED] To: gamers discussion list Gamers@audyssey.org Sent: Tuesday, May 30, 2006 4:30 AM Subject: [Audyssey] rail racer download? hi chea As the download of rail racer is immenant, will there be mirror servers up for download when the game is released with in the next week or two? also, will pay pal be accepted? regards, will ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] lite locater help
Hi all, I can't seems to find the bomb. What can I do? Thanks Ivan owner-moderator for e-ray games mailing list. IF YOU HAVE not joined my e-ray group, go to: www.yahoogroups.com To join viea email, pleas send a blank email at: [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] lite locater help
not much. you have to practice a lot. I read my radio activity automatically so I know if I'm at 100 percent. - Original Message - From: Ivan Fegundez [EMAIL PROTECTED] To: gamers discussion list Gamers@audyssey.org Sent: Tuesday, May 30, 2006 11:00 AM Subject: [Audyssey] lite locater help Hi all, I can't seems to find the bomb. What can I do? Thanks Ivan owner-moderator for e-ray games mailing list. IF YOU HAVE not joined my e-ray group, go to: www.yahoogroups.com To join viea email, pleas send a blank email at: [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] lite locater help
Practice. Ivan said the following on Tue, May 30, 2006 at 12:00:19PM -0600: Hi all, I can't seems to find the bomb. What can I do? -- Keep cool, but don't freeze. -- Hellman's Mayonnaise Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New company
I'd love to check out this game as well. - Original Message - From: meeping necdet [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, May 27, 2006 9:58 AM Subject: Re: [Audyssey] New company Ok jamie. If you have skype I can send it that way, otherwise I don't know how else to get it to you file is 8.7mb. Regards, Damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] conspiricy theory, the future of the blind gaming industry
true. Opensource will continue without question. It just scares me that when we eventually get the sighted interested they could go either of 2 ways. Either and this is in my opinion extremely rare, but I may be totally wrong, here not going to happen is actually work along side us. Its just that the paying type game industry may be over. Sertainly opensource and freeware will live on. The only other way is that the blind and sighted could form big companies some how. We then could go into bigger and bigger companies including sighted, and maybe we could hold our own. I guess all I am saying is don't rush stuff to much. It also brings out the question how many games do we have actually? If we exclude the opensource market, agrip and agdev, kitchensinc since thats free and in fact every freeware game around. We have several names. usagames, gma, pcs, and maybe bavisoft. bavisoft has 2 games. gmagames have 3 games. pcs have a few games mostly dos but going to windows then there is l-works, who have around 4 games and only really 2 actually count as purchacible items. We also have pb-games and thats another single game. I don't know how much all this adds up to but its not much. We also have bsc games. Now if we cut out all the oldstyle and arcade games that the sighted wouldn't want anyway this includes all the stuff draconis makes since its essentually arcade, we have trek2k, sod, gtc, lw and stfc. I don't know wether to count the bavisoft games as they have 0 replay value really. even if I counted those in we actually have very few actual action/strat games that sighted would actually want. there is terraformas by pin interactive but even then as I said thats still small. I'm not saying stop the music, i don't want to stay behind the river for the rest of time, just be vary carefull in approaching it. At 11:46 PM 5/30/2006, you wrote: Hi, Shaun. I don't honestly think we have seen the end of blind games. Your opinion, which I am sure is shared by others, is the pecimistic view long term. The aspect you seam to miss however is as long is there are blind programmers who know how to write computer programs, have a desire to write games, accessible games will continue. The agdev-newbies comunity is a forem where I am attempting to pass on my skills, knolege, so that a new generation of blind programmers can be made. What's more at some point if blind programmers were to use the GPL mottle and make engines open source then anyone with a nack for programming can maintain and update games. This doesn't work for games under the commercial license, but were a game to be made open source it would have a long life time ahead of it. I've actually conceptually thought about some ideas for making open source games. Especially, ones that were multiplatform for Mac, Linux, and PC. Once I get my Linux reinstalled and all upgraded to current I might actually look at that possability. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.394 / Virus Database: 268.7.4/351 - Release Date: 5/29/2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New site
whats the address? At 11:36 PM 5/30/2006, you wrote: I'm very pleased to announce that x-sight interactive now have a new website. The pages aren't fully developed yet, but more information will be posted as it comes available. This site will have all our games on, as well as software, audio and other development resources for anyone else wishing to make games and software we can all enjoy. Regards, Damien sadler, X-sight interactive manager ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.394 / Virus Database: 268.7.4/351 - Release Date: 5/29/2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Trek 2000 .. Tholians
How do you find the bases? H. I never thought you could do that. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 30, 2006 4:54 AM Subject: Re: [Audyssey] Trek 2000 .. Tholians Hi, David. You can attack and destroy all the enemy bases. The only problem with Tholian bases they are harder than heck to kill because they can only be killed by phasers, and sometimes a mine. One of my favorite tactics is to attack a Tholian base. Get the Tholians running like mad to come in andsave the base, drop a mine, and run. Usually you can kill the base and 1 or more Tholian ships that way. One time I got lucky enough to blow up the entire Tholian fleet and a base. david wrote: I didn't think you could attack the bases. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] question about a type of game.
Hi guys, are there any games that you have to pilet a plane and kill the bad guys? Just wondering, since I am intristed in thos types of games. Thanks Ivan owner-moderator for e-ray games mailing list. IF YOU HAVE not joined my e-ray group, go to: www.yahoogroups.com To join viea email, pleas send a blank email at: [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.