Re: [Audyssey] accessible electronic games or gadgets?
that's right. - Original Message - From: will [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 07, 2006 9:40 AM Subject: Re: [Audyssey] accessible electronic games or gadgets? hi do you mean the nemesis puzzle thing, where you have to match colours and sounds put things in sequence etcetra? i don't know if it is still available it was called nemesis something? regards, will - Original Message - From: Jen Karns [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, July 07, 2006 2:21 PM Subject: Re: [Audyssey] accessible electronic games or gadgets? hi Do you mean that you don't now remember the name of it, or you never new the name of it. It sounds like something right up my alley, and I'd love to get my hands on it. Would you have the name of it in that article? And if so, where can I read this article? Thanks Jen K --- Ken the Crazy [EMAIL PROTECTED] wrote: I wrote an article for Audyssey a few years back. It detailed all kinds of games, including that puzzle. I don't remember what it was called, but it had all kinds of math and logic puzzles. I'd write a new article on handheld electronic games but I'm not well-informed on the new ones. I just haven't kept up with them like I'd like to. - Original Message - From: ari [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 04, 2006 3:44 AM Subject: Re: [Audyssey] accessible electronic games or gadgets? Hi Ken, What's it called, and what kind of puzzles are they? Ari ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] electronic games
small trampolines suck. You can get big ones pretty cheap nowadays. - Original Message - From: ari [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, July 07, 2006 4:02 AM Subject: Re: [Audyssey] electronic games My problem with the trampolines, is that I have a small one for excersise, but the springs break so often, and then my dad has to get new ones to fix it. Ari ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Monty patch status and news.
Sounds awesome, Tom. Just a note though, I think Angela should be able to fall off the ladders. If anyone is not paying attention and steps off a ladder, they'll fall, and she should too, health points being deducted the higher up she is and, therefore, the farther she falls. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 07, 2006 2:32 PM Subject: [Audyssey] Monty patch status and news. Hi, listers. I know many of you are interested where we are with the Monty patch. I'm glad to say it is almost ready for release. I am expecting it to hit the web site in the next 24 to 48 hours or so. I'll be given a more specific time when I know for certain when I plan to post. Since you all want to know what is going on I am pasting in the release notes from today which will explain all the major changes and updates done to the game so far. Montezuma's Revenge Release Notes July 7, 2006 The following patch release contains a number of changes and bug fixes since version Alpha 1. Please, read this document to find out important changes since Alpha 1. In the previous release the spacebar or numpad 0 key was held down followed by an arrow key to jump. In this patch to jump simply press spacebar or numpad 0 and Angela will jump in the direction she is facing. See manual for more information on jumping. In the previous release sometimes Angela would unexpectedly die when jumping. This error has been corrected, and all tests to this point indicate this error is completely gone. In the prier release it was possible to jump through the ceiling to other levels in the temple. This bug has been corrected, and it is no longer possible to jump through the ceiling. In the previous release there was an error where Angela could climb up ropes and then climb through the ceiling. This bug has now been corrected, and climbing ropes now acts normally stopping Angela at the top of a rope. At the beginning of temple 1 the monster detection key, m, would announce a snake which was not there. This error has been removed, and monster detection now appears to be working properly. In the prier release there was a bug where the object scan key, o, would not find scrolls, torches, and ropes. This bug has been corrected, and is working now. Sometimes when walking through the temple Angela would freeze and would not move. An error was discovered in the level1.map file which has now been corrected. Traveling through the temple without freezing should work at this point. In the first release of Alpha 1 Angela would fall off of ladders when she went to far left or right. This has now been changed. It is now no longer possible for Angela to fall off a ladder. In the previous release when Angela ran int to walls and ceilings Angela would scream. This behavior has been changed to simply have Angela let out a simple gasp. New in this release you can now view a map of temple 1. To view the map press v, and escape will exit. Use the arrow keys, numpad navigation keys, or other movement keys to navigate the map. For more information on viewing the map see the official manual. In the first release of Alpha 1 there was an error in the way sounds were rendered. This has been corrected, and sounds should sound more balanced and natural. In addition the internal volume for the effects has been braught up so they can be heard easier. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] accessible electronic games or gadgets?
Hi, Ken. No the speak and math wasn't what I was talking about, but for a long time I had one of those as well. I loved my speak and math growing up. I use to play number stumper all the time, and had allot of fun playing it, but eventually I got to good at playing it. Grin. Anyway, the handheld game I was talking up had three modes on it. You could pick colors, math, and I forget the other mode. Ken the Crazy wrote: speak 'n math? Did it have other games too like number stumper?- Original Message - ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] electronic games
Hi, Ken. Getting big ones in the USA isn't a problem but I don't know about South Africa where Ari is from. I've seen pretty nice trampolines at Big Lots for around $99 sometimes. Haven't seen them there for a while though. Ken the Crazy wrote: small trampolines suck. You can get big ones pretty cheap nowadays. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] electronic games
Lol! Who did your brother think he was, Super Man? I mean you have to be nuts to jump off the roof on to a trampoline. Ken the Crazy wrote: I did break my leg but that is because my brother jumped off of the roof of the house and sent me flying and I landed wrong, but that was just his stupidity and had nothing to do with what I was doing. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Monty patch status and news.
Hi, Ken. I'll keep that under advisement for a future patch. At the moment that would be to much work to add in to the patch which is just a few hours from release now. Ken the Crazy wrote: Sounds awesome, Tom. Just a note though, I think Angela should be able to fall off the ladders. If anyone is not paying attention and steps off a ladder, they'll fall, and she should too, health points being deducted the higher up she is and, therefore, the farther she falls. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] electronic games
Hi, Maria. Well, a pogo stick is a long stick, kind of like a broom handle, with two places on each side of the bottom to place your feet. At the very bottom is a part usually made out of rubber. The idea is to hold on to the upper handle, stand on the two places for your feet and hop or bounce around on it. I can say from experience you need good balance or you will go flying off or bounce right on to your face or flat on your bottom. They are rather fun, but like most toys for children once deamed unsafe for kids just got to step in and take them away. Maria visiting her folks wrote: ok I just hav to ask what on earth s a pogo stick? Maria They that wait on the Lord shall renew their strength. Isaiah 40:31skype and paltalk bubbygirl1972 yahoo maria_rosa7 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] electronic games
OK this is going to sound retarded, but I had this toy called a hippity-hop or something. It was like a big rubber ball with a handle. You sat on it, grabbing onto the handle and hop. Then the ball bounces and you feel the effect and bounce along yourmerry way. I know, sounds totally unfun but as a child I loved it. Always was too easily amused. LOOLOLOOLOLOLOLOLOLOL Anyway, this pogostick thing mademe think of it. OHH yeah, funny story about pogo sticks. had a friend in a talent show who bounced on a pogo stick while squeaking a melody on his earlobe. I kid you not, he could do this. Was pretty incredable and I would've given it an A+++ But unfortunately my music teacher didn't think squeaking melodies on your earlobe counted as talent, even though it was done on the percarious perch of a pogostick. *smiles* Chris - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 08, 2006 6:14 AM Subject: Re: [Audyssey] electronic games Hi, Maria. Well, a pogo stick is a long stick, kind of like a broom handle, with two places on each side of the bottom to place your feet. At the very bottom is a part usually made out of rubber. The idea is to hold on to the upper handle, stand on the two places for your feet and hop or bounce around on it. I can say from experience you need good balance or you will go flying off or bounce right on to your face or flat on your bottom. They are rather fun, but like most toys for children once deamed unsafe for kids just got to step in and take them away. Maria visiting her folks wrote: ok I just hav to ask what on earth s a pogo stick? Maria They that wait on the Lord shall renew their strength. Isaiah 40:31skype and paltalk bubbygirl1972 yahoo maria_rosa7 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Code Factory's mobile phone games
HI. HAVENT TRIED THEM YET BUT PLAN TO WHEN I DEMO MOBILESPEAK. DEPENDS ON HOW MUCH THEY ARE THOUGH AND IF THEY WIL WORK WITH TALKS OR NOT. IF THEY DONT AND I DECIDE I HATE MOBILESPEAK I'LL BE STUCK WITH GAMES I CAN'T PLAY. LOL MARIA They that wait on the Lord shall renew their strength. Isaiah 40:31skype and paltalk bubbygirl1972 yahoo maria_rosa7 - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Friday, July 07, 2006 2:27 AM Subject: [Audyssey] Code Factory's mobile phone games Hello all, I'm sorry if this was asked before, but when I looked back over the discussion on Mobile phone games, I couldn't find this discussed. Firstly, as owners of Mobilespeak will know, Mobilespeak does come with a game of Minesweeper. My real question is that Code Factory have got other games for mobile phones, which you can buy in a pack. They also have I think a colour detecting thing used with the phone, and a light detecting program. The problem is that the dealer here doesn't sell these extra softwares, and when I go and download the games to try, it won't let me, I need a code to actually unlock and register them. Has anyone tried the games, and what are they like? I also wonder if their are any games playable by wap, sort of online games? I agree that it would be cool to have so more entertainment for the mobile phones. Actually, talking about Code Factory, all their products are actually extremely hard to get. I did get KM2000 from Independent Living Aids, but their's nowhere where you can buy their games online. Another thing is that, I actually contacted Once to ask them the prices of the games, and the shipping to SA was about 3 times as much as the game! We still wonder whether they sort of made a mistake, but I have asked Sensory Solutions to see how much they can get the games for, still waiting for the answer. Ari Ari ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Montezuma's Revenge patch released.
Greetings gamers. All of us at USA Games Entertainment would like to announce the immediate availability of Montezuma's Revenge Patch 1. This patch release fixes a number of problems with jumping, audio processing, and falling off ladders. In addition several new features have been added such as the new view map viewer mode as well as monster and object detection scans now speak the distance to object or monster. Using the new map view features is quite easy. If you are in an unknown area pressing the v key will load a map of the temple, and let you use the navigation keys to explore the temple without moving your character. The map viewer will announce such items as gold, gems, ladders, edges, lava pits, and more. To exit the map viewer and return to normal play press escape. In addition to the map viewer feature Montezuma's revenge Patch 1 includes better object and monster scans. Now, when the m key is pressed for monsters or o is pressed for objects the item is named and the relative distance is then spoken. This will aid players in locating objects and warn players when a monster is to close. In the prier release scrolls, torches, and ropes were not detected by the object scan. In patch 1 they are now detected with the object scan and as with all objects the distance is given. Finally, jumping has for the most part been fixed. Previously the space key was pressed followed by the arrow key. This resulted in unexpected deaths of the game character. Now, the has been changed to only press the space key which will jump the character in the direction she is facing at the time. For more information or to download the patch visit our download page at http://www.usagames.us and click on the download link. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Decent into madness?
kill yourself. Its the only way to safely exit. You can also end the task from task manager or forcefully power off the system. At 07:13 a.m. 8/07/2006, you wrote: Hi all! I have just downloaded the decent of madness game from sounds like fun and it is awsem! I have a comment about it. The voices sound like they are whispering, except the scientests recordings, and I do have a question. How do you exit back to the main menu from a game of decent into madness? Thanks, Sky. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Montezuma's Revenge patch released.
Hey, this is a great game and I will buy it when it is realeased. Tim Kilgore ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] electronic games
Hi Ken, Unfortunately, a big trampoline won't work at all in the flat where I'm staying, had to get a small one. You can jump quite high, when I put it down to jump I have to be careful I'm not directly under lights! Chris, I also had one of those balls, they were very fun! I'll never forget I got it for Christmas one year. Since I've also not been able to find a pogo stick, my question is, can all people use them, what I mean is, adults can of course not use some things because of weight. The thing that got me onto pogo sticks, is that I really love jumping high distances, and I saw this thing on the internet about the pogo stick world championships, where men were bouncing around on these things, so I reckoned that, even though I'm an adult, I will also do something crazy like that. By the way, their was also a thing about the World Championship for mobile phone throwing in Finland (this guy won by throwing his phone over 200 M, I think the phones were sponsored by Nokia), and their was another thing about, in some town in America, the had a competition of pumpkin throwing competition, but not people throwing them, people invented catapults, cannons, and all weird machinery to 'chuck their pumpkin the furtherist!' Ari ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Montezuma's Revenge patch released.
Hi, Phil. The view map mode says nothing when you are in an empty area. So if you pointed the arrow say down and it said sand, and then you went up it would say the word nothing until it came to an item or the ceiling. At which point it would say the word ceiling. If you continued going up you might find a layer of dirt or sand on that ceiling, and more nothings, another ceiling, etc Where this feature is really nice if you are standing on a ladder per say you could find out which way the ladder is running. As for the words I did a pretty good job of trimming those words. Not sure why it is behaving that way, but I don't want to trim the silences to close to the word so this would take some experimentation. Phil Vlasak wrote: Hi Tom, I liked the patch and it works fine on my system. I am not sure why in view mode on some levels it says nothing while on other levels it says sand. I do have a comment about the distance to objects addition. Generally I try to keep 0.05 seconds between words and it sounds like you left a little more silence either before or after your words. Sometimes I will leave 0.025 at the beginning and 0.025 at the end of a word. And in my games, I try to keep 0.1 to 0.2 seconds between sentences. Of course the amount of silence to have is subjective and it does help to understand what is being said if there is more silence. There can be times when you want more silence between words especially if they are critical to be understood. Like in a code sequence or password to get to another level. Of course in an alpha these things need not be perfect. good job! Phil - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 08, 2006 9:54 AM Subject: Re: [Audyssey] Montezuma's Revenge patch released. Hi, Tim. Thanks. How well is the patch doing on your system? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Montezuma's Revenge patch released.
Patch works great, but I've noticed two things. First, it doesn't appear the sound issue with monsters is completely fixed. Monsters are still striking when they should still be a few feet away. Second, I've noticed that you can hear through walls. Or at least, I think that's what the problem is. After the first warp for instance, you can hear a gem on your left. If you go that direction, however, you'll run into a wall. This isn't the only example, but it's the most obvious and easy to find. Hope that helps. Sincerely, Brandon - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 08, 2006 11:55 AM Subject: Re: [Audyssey] Montezuma's Revenge patch released. Hi. Glad to hear that. I spent almost two weeks on and off on that patch, and I am glad to know so far it is working fairly well now. tim kilgore wrote: The patch is doing great. However, I have to get used to t the jumping. It's a little different then jumping in superlyam. tim Kilgore ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Montezuma's Revenge patch released.
Hi I too have noticed the sounds when you aren't able to get them due to a wall in the way. Also I discovered by some experimenting that the U key pauses? Seems to be working great and loads of fun! Ron - Original Message - From: Brandon Cole [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 08, 2006 12:08 PM Subject: Re: [Audyssey] Montezuma's Revenge patch released. Patch works great, but I've noticed two things. First, it doesn't appear the sound issue with monsters is completely fixed. Monsters are still striking when they should still be a few feet away. Second, I've noticed that you can hear through walls. Or at least, I think that's what the problem is. After the first warp for instance, you can hear a gem on your left. If you go that direction, however, you'll run into a wall. This isn't the only example, but it's the most obvious and easy to find. Hope that helps. Sincerely, Brandon - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 08, 2006 11:55 AM Subject: Re: [Audyssey] Montezuma's Revenge patch released. Hi. Glad to hear that. I spent almost two weeks on and off on that patch, and I am glad to know so far it is working fairly well now. tim kilgore wrote: The patch is doing great. However, I have to get used to t the jumping. It's a little different then jumping in superlyam. tim Kilgore ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Montezuma's Revenge patch released.
Hi Tom, Good explanation of why I get the view saying nothing. Except is there really nothing? What about air? Dust? Cobwebs? Or she could say, Nitrogen, Oxygen, Carbon Dioxide and a few trace elements every time the view is in the air. Smiles, Phil - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 08, 2006 12:02 PM Subject: Re: [Audyssey] Montezuma's Revenge patch released. Hi, Phil. The view map mode says nothing when you are in an empty area. So if you pointed the arrow say down and it said sand, and then you went up it would say the word nothing until it came to an item or the ceiling. At which point it would say the word ceiling. If you continued going up you might find a layer of dirt or sand on that ceiling, and more nothings, another ceiling, etc Where this feature is really nice if you are standing on a ladder per say you could find out which way the ladder is running. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Montezuma's Revenge patch released.
Hi, Ron. Yeah, the u key has been there since the first release. Also the f1 for keyboard help which I think you missed while you were away last month. My problem is documenting all these features and commands while they happen. Ron Schamerhorn wrote: Hi I too have noticed the sounds when you aren't able to get them due to a wall in the way. Also I discovered by some experimenting that the U key pauses? Seems to be working great and loads of fun! Ron ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Montezuma's Revenge patch released.
Oh, boy. Well, last I checked maps didn't have air and other gasses labeled on them. Although, webs and stuff would be a cool addition for rooms with the spiders. Perhaps I will draw some in so you can see the giant spider webs. Phil Vlasak wrote: Hi Tom, Good explanation of why I get the view saying nothing. Except is there really nothing? What about air? Dust? Cobwebs? Or she could say, Nitrogen, Oxygen, Carbon Dioxide and a few trace elements every time the view is in the air. Smiles, Phil ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Montezuma's Revenge patch released.
Hi Tom Certainly no worries about that. I can imagine the amount of little things like a pause key that might happen. BTW I'm sure the alpha will keep me occupied for awhile yet to come. *grin* - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 08, 2006 12:50 PM Subject: Re: [Audyssey] Montezuma's Revenge patch released. Hi, Ron. Yeah, the u key has been there since the first release. Also the f1 for keyboard help which I think you missed while you were away last month. My problem is documenting all these features and commands while they happen. Ron Schamerhorn wrote: Hi I too have noticed the sounds when you aren't able to get them due to a wall in the way. Also I discovered by some experimenting that the U key pauses? Seems to be working great and loads of fun! Ron ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] New Audio Game - Haunted Factory
We invite you to acquaint with our new game. In the Haunted Factory you play the role of a hard-working worker in some factory. Your job is to put packets on an assembly line and group them according to specific rules. This work is pretty easy at the beginning, but you have to show good spatial memory, logics and quite a lot of reflex. In the full version you get: - Many available game modes, which are discovered while gaining experience in the game. - The possibility to compete with family members or friends. Every mode has its own independent score list. - The possibility to compete with players from all over the world in all modes thanks to the lists of high scores on our website. - Two nicknames which you can use while signing in your scores on our website. - A whole bunch of funny stories told by a ghost, which will surely make your game even more pleasant. - Possibility to play your own music during the game (folder Music) In the DEMO version of the Haunted Factory there are only the first two modes available. The player can use the lists of the high scores and send them on the website with the best scores. www.hf.mithril-games.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Montezuma's Revenge patch released.
Hmm. Alright then. It's not too much of a bother, it's just something to get used to. And I guess hearing the sparkle sparkle of gems through walls isn't so bad. I mean, the most that'll happen is that I'll try to smash down the wall and completely fail. Haha - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 08, 2006 12:47 PM Subject: Re: [Audyssey] Montezuma's Revenge patch released. Hi, Brandon. As for monsters that is as good as it gets besides totally altering the sound volume factor I have written for the game. That's as good as I can get it in my technical know-how and not use Virtual 3D buffers. DirectSound using true 3D wouldn't be able to handle more than 100 sounds at once, and that is overkill for a 2D game. As for the sounds behind walls not much I can do about that one either without some very complex function to switch sounds on and off when you enter certain rooms. The way it works now sounds are switched on when you get to a certain distance to it, and off when you are out of that distance. It doesn't matter of course if you are on the other side of the wall. Then, again in real life often times if you put your ear to a wall you can hear radios, tv sets, etc in certain rooms so this might be a realistic aspect depending on how thick the walls are. Brandon Cole wrote: Patch works great, but I've noticed two things. First, it doesn't appear the sound issue with monsters is completely fixed. Monsters are still striking when they should still be a few feet away. Second, I've noticed that you can hear through walls. Or at least, I think that's what the problem is. After the first warp for instance, you can hear a gem on your left. If you go that direction, however, you'll run into a wall. This isn't the only example, but it's the most obvious and easy to find. Hope that helps. Sincerely, Brandon ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] In the chat
As the subject line says. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] My thoughts on the MOnty Patch
Hi Thomas and all, Well, just downloaded the Monty Patch. I must say I'm very impressed. Two weeks to fix all those bugs? Maybe it's just me but it seems pretty fast. I like the new jumping feature (though it did take some getting used to when you're trying to grab that gem to your left while you're climbing a rope). The view mode was pretty cool as well. I did still notice one or two spots where I'd die unexpectedly while jumping, but I'm beginning to wonder about that. Of the two times this has happened to me since downloading and installing the patch, neither of them occurred when there wasn't a monster of one kind or another in the immediate area. The first time it happened while I was grabbing the scroll piece and there was the rolling skull right there. It stands to reason that while jumping, Angela hit the skull and it must have been able to hit her in just the right way that it proved fatal. The second time happened while I was jumping over the lava pits and the spider was right there. Is it possible that monsters can knock you off edges if they hit you just right? I know this can happen in games like Castlevania, and it happened quite frequently in Zelda II: Adventure of Link. Sometimes an Octorock or Moblin could hit you while you were jumping over a lava pit and the attack would knock you backwards into the lava. I'm wondering if we're seeing some of the same thing in Monty. Like I said, this has only happened so far when there's been a monster right there, like right by the scroll or the torch (although I haven't died while grabbing the torch since I installed the patch). All in all it seems much more solid and I have noticed a marked improvement in my ability to time my jumps over the snakes and spiders, both thanks to the new monster detection and the better audio processing. Makes me look forward to the rest of the game. And now that I have my new Laptop with WinXP (although the new JAWS I'm installing on it isn't here yet), I can download Monty on my own machine and see how well it works. Apparently it has an 80-gig hard drive so hopefully there shouldn't be too many problems with the performance. It ain't pretty when the pretty leaves you with no place to go. _ FREE pop-up blocking with the new MSN Toolbar get it now! http://toolbar.msn.click-url.com/go/onm00200415ave/direct/01/ ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Contacting Draconis Entertainment
Hi, Can anyone give me an idea on how I might contact someone from Draconis Entertainment to discuss registration keys purchased on July 3, but not yet received? I've tried to use the address: [EMAIL PROTECTED] and [EMAIL PROTECTED] but my messages keep coming back to me as not being delivered. Write to me off list, please. Thank you. ~Ann ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Contacting Draconis Entertainment
Try them now, it looks like the e-mail is working again. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ann Sent: Saturday, July 08, 2006 10:06 PM To: Gamers@audyssey.org Subject: [Audyssey] Contacting Draconis Entertainment Hi, Can anyone give me an idea on how I might contact someone from Draconis Entertainment to discuss registration keys purchased on July 3, but not yet received? I've tried to use the address: [EMAIL PROTECTED] and [EMAIL PROTECTED] but my messages keep coming back to me as not being delivered. Write to me off list, please. Thank you. ~Ann ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.