Re: [Audyssey] Another Question About Alter Aeon

2012-02-13 Thread Kelly Sapergia

Hi,

Thanks for the messages, but I got it sorted out now. I had to type "remove 
wand" as I was holding it, so now I can cast spells like normal. Before, I 
was getting messages saying "you need a free hand to do that".


Thanks again.

Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
The Global Voice Internet Radio
www.theglobalvoice.info

Personal Website: www.ksapergia.net
Business Website: www.kjsproductions.com


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Re: [Audyssey] Test

2012-02-13 Thread Ron Schamerhorn
Well just sign into a room and give it a shot, glad to help sometime if 
you'd like.
- Original Message - 
From: "Nicole Valicia Thompson-Andrews" 
To: "Gamers Discussion list" 
Sent: Monday, February 13, 2012 8:10 PM
Subject: [Audyssey] Test


Hoq do you test the microphone?
Nicole Andrews

Pen name Mellissa Green
Budding novelist
Tweet me



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Re: [Audyssey] Another Question About Alter Aeon

2012-02-13 Thread Harmony Neil
If the item is cursed, you will need to use remove curse, which is a level 9 
cleric spell. If you need any help, feel free to send Silvershadow a tell. I'm 
on mostly anyway to run clan fire.

On 14/02/2012, at 12:13 AM, john  wrote:

> Could be a bunch of things. Firstly, said wand could be cursed, in which case 
> you'll see a mesage such as "you can't bring yourself to remove *". Anything 
> other than that would be a little odd, just make sure your typing the right 
> name for your wand. I'm planning to log on after sending this, send xorg a 
> tell when he shows up and I'll see if there's anything I can do from within 
> the game.
> 
> - Original Message -
> From: "Kelly Sapergia"  To:  Date sent: Mon, 13 Feb 2012 12:11:23 -0600
> Subject: [Audyssey] Another Question About Alter Aeon
> 
> Hi,
> 
> While on one of my quests in Alter Aeon, I got killed. When I was restored,
> I seemed to have just about everything. Now, when I try to cast a spell, I'm
> told I need a free hand to do that. Before I died, I was holding a staff and
> a Wand of Identifying. When I examine myself, I see that the wand is being
> held, but the game won't let me remove/drop it. Does anyone know how to get
> rid of an invisible item, assuming that's what it is now?
> 
> Thanks.
> 
> Yours Sincerely,
> Kelly John Sapergia
> Show Host and Production Director
> The Global Voice Internet Radio
> www.theglobalvoice.info
> 
> Personal Website: www.ksapergia.net
> Business Website: www.kjsproductions.com
> 
> 
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[Audyssey] Test

2012-02-13 Thread Nicole Valicia Thompson-Andrews
Hoq do you test the microphone?
Nicole Andrews

Pen name Mellissa Green
Budding novelist
Tweet me



@greenNovelist
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[Audyssey] Duck Hunter Bobby's Revenge.

2012-02-13 Thread michael barnes
Hey, I was wondering if anyone might have a copy of Bobby's Revenge, 
and Duck Hunter?

If someone could dropbox or sendspace it to me that would be great!

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Re: [Audyssey] Another Question About Alter Aeon

2012-02-13 Thread john
Could be a bunch of things. Firstly, said wand could be cursed, 
in which case you'll see a mesage such as "you can't bring 
yourself to remove *". Anything other than that would be a little 
odd, just make sure your typing the right name for your wand. I'm 
planning to log on after sending this, send xorg a tell when he 
shows up and I'll see if there's anything I can do from within 
the game.


- Original Message -
From: "Kelly Sapergia" While on one of my quests in Alter Aeon, I got killed. When I was 
restored,
I seemed to have just about everything. Now, when I try to cast a 
spell, I'm
told I need a free hand to do that. Before I died, I was holding 
a staff and
a Wand of Identifying. When I examine myself, I see that the wand 
is being
held, but the game won't let me remove/drop it. Does anyone know 
how to get

rid of an invisible item, assuming that's what it is now?

Thanks.

Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
The Global Voice Internet Radio
www.theglobalvoice.info

Personal Website: www.ksapergia.net
Business Website: www.kjsproductions.com


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[Audyssey] Another Question About Alter Aeon

2012-02-13 Thread Kelly Sapergia

Hi,

While on one of my quests in Alter Aeon, I got killed. When I was restored, 
I seemed to have just about everything. Now, when I try to cast a spell, I'm 
told I need a free hand to do that. Before I died, I was holding a staff and 
a Wand of Identifying. When I examine myself, I see that the wand is being 
held, but the game won't let me remove/drop it. Does anyone know how to get 
rid of an invisible item, assuming that's what it is now?


Thanks.

Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
The Global Voice Internet Radio
www.theglobalvoice.info

Personal Website: www.ksapergia.net
Business Website: www.kjsproductions.com


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[Audyssey] egg hunt observations

2012-02-13 Thread joseph weakland
hello i played the old game called egg hunt. when I tried to post score i 
checked the site when game said scorfe posted and no score actually shows 
strrange
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[Audyssey] getting 360 in a few days. add me for some fun!

2012-02-13 Thread Yohandy
My tag is killerbeast56. pretty much same as PSN, but without the 
underscores. Gotta keep the consistancy lol. start getting that MK practice 
on, cause I'm coming for yoou. mwahahahaha!





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Re: [Audyssey] What is the difference between the two Whoop assgames.

2012-02-13 Thread Michael Taboada

Hi,
When you install them both at the same time, they tend to want to overwrite 
the one you installed first, which is probably why you hear the same game, 
because all the files have been overwritten by the one you installed last. 
You may have to tell the installation program to install to a different 
location for the second one.

Hth,
-Michael.


-Original Message- 
From: dark

Sent: Monday, February 13, 2012 1:51 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] What is the difference between the two Whoop 
assgames.


Gameplay wise, both are the same, however the christmas one you should be
fighting against santa stanley instead of Mr. woopass, and should therefore
here a different set of taunts and speaches from the game, indeed I rather
thought christmas woopass had a good few more taunts and more interesting
dialogue than the original.

Beware the grue!

Dark.
- Original Message - 
From: "michael barnes" 

To: 
Sent: Monday, February 13, 2012 5:00 AM
Subject: [Audyssey] What is the difference between the two Whoop ass games.


Hello, I was playing with both Whoop Ass games from Draconis, and it seems 
that they are the same game just have two different titles.
I was thinking that the christmas one was suppose to have a christmas 
theme and the ESP one was just the normal game.  So what is the difference 
between the two games?


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Re: [Audyssey] supershot request

2012-02-13 Thread Charles Rivard
You have asked this before, and my response is still the same.  According to 
the license, the game is not to be distributed.  I'm not sure if Liam is 
still supporting the game, but I will agree to the license, and hope others 
do, too.  I have sent you replies both on and off list regarding this game, 
and suggested that you contact the seller of the game directly.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! are! finished!
- Original Message - 
From: "joseph weakland" 

To: "audyssey games list" 
Sent: Monday, February 13, 2012 12:14 AM
Subject: [Audyssey] supershot request


hello does anyone have the game supershot and the patch and the score 
clearer utility thanks if how can i get the stuff

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Re: [Audyssey] Chillingham question (contains spoilers)

2012-02-13 Thread dark

Hi.

I actually found the grave puzzle very easy, and I think have only once 
failed to get it first round.  It's just the same as mastermind really. Ding 
means one right in right place, low ping means one right but in wrong place, 
and blerp type sound means wrong.


The only really hard thing about the puzzle, is realizing that it is! 
mastermind your playing, and what the sounds mean, but this was actually one 
case where being told the information wasn't absolutely necessary.



Beware the grue!

Dark. 



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Re: [Audyssey] Chillingham question (contains spoilers)

2012-02-13 Thread Hayden Presley
HI Brian,
I disagree with that assessment. I can do it nine out of every ten with no
real guessing.

Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of BRYAN PETERSON
Sent: Monday, February 13, 2012 12:32 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Chillingham question (contains spoilers)

I hated that puzzle. There's practically no way to judge what you got
right and what you didn't. So even the correct dings aren't very
helpful. It also doesn't help that the sequence seems to change with
each failure.

On 2/12/12, michael barnes  wrote:
> Hey, if you have heard it ding at least four times then you can go into
> the tomb.
> If you are stuck then here is a little cheat, press the F5 key.
>
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[Audyssey] BGT: Morse Key. My first script.

2012-02-13 Thread Il primo cittadino

Hi all...
I'm proud to share my first piece of script done by using BGT.

I'm not lookingfor congratulation or so, just suggestion in how to improve it 
reducing the number of lines.
The script is without comments but it's so simple and linear that I 'M sure it 
doesn't need at all.

here it is.

***
void main()
{
show_game_window("Morse Key 1.0 By Gabriel battaglia");
sound suono; tts_voice voce;
suono.load("1sec_beep.ogg");
int vol=-10; int pan=0; int pic=100;
suono.volume=vol; suono.pan=pan; suono.pitch=pic;
voce.speak_wait("Hello, and welcome to the Morse Key by Gabriel Battaglia. Please use the harrow keys and page up and down to 
adjust your keyer, then press escape when finished.");

suono.play_looped();
while(key_pressed(KEY_ESCAPE)==false)
 {
 if (key_down(KEY_LEFT)&&pan>-100==true)
  {pan--;}
 if (key_down(KEY_RIGHT)&&pan<100==true)
  {pan++;}
 if (key_down(KEY_DOWN)&&pic>20==true)
  {pic--;}
 if (key_down(KEY_UP)&&pic<450==true)
  {pic++;}
 if (key_down(KEY_NEXT)&&vol>-30==true)
  {vol--;}
 if (key_down(KEY_PRIOR)&&vol<1==true)
  {vol++;}
 suono.pan=pan; suono.pitch=pic; suono.volume=vol;
 wait(5);
 }
 suono.stop();
 voce.speak_wait("nice! Now you can type your morse code by pressing the left shift, 
and escape when you've done. Enjoy!");
 while(key_pressed(KEY_ESCAPE)==false)
  {
  if (key_down(KEY_LSHIFT)==true)
   {suono.play_looped();}
  else
   {suono.stop();}
  }
  suono.stop();
  voce.speak_wait("Thank you very much, I hope you had fun. Have a nice day!");
  exit();
}
*** 



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Re: [Audyssey] Voices For Swamp

2012-02-13 Thread Lori Duncan


Ok Kai, will do that and send it off.  Thanks from Lori.

--
From: "Kai" 
Sent: Monday, February 13, 2012 1:38 AM
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] Voices For Swamp


Greetings Lori.



Record where ever you like, just use the best microphone you've got. Don't 
worry about editing it. I actually don't want people to edit it. I'd like 
the editing left up to me.




Someone recorded multiple recordings and then joined them all together so 
it'd make one file to fit my criteria. That actually made my work a 
hundred times harder, since I then had to compensate for the different 
clips with different methods of removing background noise (which is why I 
want people to record into one long unedited file).



Basically, hit record, record the entirety of your session, save it, send 
it. Let me worry about cutting out all the detritus. If you're worried 
about picking up jaws, just read what you have to, then start speaking 
once jaws stops talking. I'll edit out any excess material.




Kai



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Re: [Audyssey] Voices For Swamp

2012-02-13 Thread Ben
Unfortunately I can't record a voice at the moment as my throat is in a bit
of a state. After it recovers, that'll be a different story :d

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of blindndanger...@aim.com
Sent: 13 February 2012 03:39
To: Gamers Discussion list
Subject: Re: [Audyssey] Voices For Swamp

Wouldn't that be rather simple to figure out? Just  Plug a Cheap pair of
headphones into your laptop/desktop and have JAWS read and you record with
the Olympus..
Mike.

Sent from my iPhone

On Feb 12, 2012, at 5:13 PM, "Lori Duncan" 
wrote:

> Hello Kai, I have no idea how to edit my work using goldwave or Audacity,
so am just going to record it as one file using my Olimpus DM recorder which
has a good mike.  The problem I'm having is how do I look at my script and
do the recording without Jaws being picked up on the recording.
> 
> --
> From: "Kai" 
> Sent: Sunday, February 12, 2012 8:58 PM
> To: "Gamers Discussion list" 
> Subject: Re: [Audyssey] Voices For Swamp
> 
>> Greetings folks.
>> 
>> Five days since my last post, and I currently have 17 male voices and 
>> 5 female voices. While this indeed is a good number, I know we can do 
>> much better than that! (We especially need more female voices!)
>> 
>> In my last post, I asserted that it would take about an hour to record,
but made this point without proving the point (if only to myself). I
therefore have recorded my own voice.
>> 
>> I started the process by writing a linear script of phrases corresponding
to the 20 different categories required for Swamp. I then had to calibrate
my new Blue icicle XLR to USB adapter, making sure the gain wasn't too high,
and performing various test to check my levels.
>> 
>> My script contained at least three phrases for each category, but for
most of them I had four. I recorded three iterations of each phrase, then
did the pain grunts.
>> 
>> Net time: 45 minutes. The actual recording time was only 15 minutes. This
is me going to extreme. as I've said, you'll probably have a much smoother
experience than I.
>> 
>> There's nothing holding you back from being a part of one of the best
audio games available to date, folks. all it takes is at most an hour of
your time, a recording setup (even a headset with a suitable microphone
would do), and some creativity.
>> 
>> Jeremy's put in a lot of time and effort into coding this game, for which
people are constantly still placing requests and even demands upon him.
isn't it only fair that, if we expect him to give, we should be willing to
give in return? aprone's dedicated tons of hours into development and
debugging, 15 minutes to an hour isn't really too much to ask when compared
with that.
>> 
>> So come on, folks. Lets get recording. Lets give you the players lots of
choices on what kind of character voice you'd like. Lets give back to a
project that's given us hours and hours of enjoyment.
 http://forum.audiogames.net/viewtopic.php?id=7205
>> 
>> Kai
>> 
>> 
>> - Original Message - From: "Kai" 
>> To: "Gamers Discussion list" 
>> Sent: Tuesday, February 07, 2012 7:49 AM
>> Subject: [Audyssey] Voices For Swamp
>> 
>> 
>>> Greetings List.
>>> 
>>> I'd just like to take a bit of time to remind you all that Swamp is
still looking for vocal talent contributions. It's been a week since
Aprone's post, and I've so far only got 11 viable voice selections from nine
vocalists. That seems disappointingly few to me, and I'd like to urge those
of you who enjoy Swamp and have been wanting to be a part of it to take this
opportunity and contribute your voice to the project.
>>> 
>>> It doesn't take much time (an hour at most), and you get the chance to
be a part of one of the most popular games in the Audio Games community.
>>> 
>>> I'd also like to urge any female list members to contribute their voice,
as we currently only have one viable female selection (two, if I can get one
of the volunteers to resubmit her entry). Time and again I've heard requests
for female voices in Swamp, and I am only able to deliver what you guys give
me to work with.
>>> 
>>> I tried to add Aprone's original email to this one, but it seems that
the size limit on the list won't let me make such a post. Below, therefore,
is a link to the a discussion forum on Audiogames which contains Aprone's
original email, as well as some comments and clarifications. Feel free to
ask questions either here or there.
>>> http://forum.audiogames.net/viewtopic.php?id=7205
>>> 
>>> Again, I'd like to urge each and every one of you who enjoys Swamp to
take at most an hour out of your time and give something back to one of the
most popular audio Games to date. Thank you in advanced to those who have or
are going to submit an entry, and I look forward to having you be a part of
the Swamp epidemic.
>>> 
>>> Kai
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
>>> list, s