[Audyssey] Extant question.

2012-02-15 Thread michael barnes

Hey, I was wondering if there was a full version of Extant?
I remember when the demo came out, but it would be great to get the 
full version.


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Re: [Audyssey] Extant question.

2012-02-15 Thread dark

Hi Michael.

Nope. The tech demo is as far as things go, though last I heard from Sander 
they did have a lot of plans for the game, but were busy on another none 
access related project at the moment. he said when that was finished they 
could get around to making a more complete Extant game, hopefully this year.


I will confess though michael I do find your question a little strange in 
that sinse Extant is! made by the webmasters of audiogames.net, it would be 
quite surprising if a new version of the game came out and there weren't any 
sort of news about it.


Oh, and no, the web master of audiogames.net is certainly not me, --- I'm 
not nearly that clever at php scripting. I usually just refer to myself as 
admin which covers a multitude of sins, though thinking about it that is now 
literally true sinse I'm an administrator of the forum.


We do also have some more site admins though now as well, which is an 
extremely good thing.


Beware the grue!

Dark.


- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Wednesday, February 15, 2012 10:47 AM
Subject: [Audyssey] Extant question.



Hey, I was wondering if there was a full version of Extant?
I remember when the demo came out, but it would be great to get the full 
version.


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Re: [Audyssey] Quinton's Playroom

2012-02-15 Thread QuentinC

No, entrances/exits notifications are controlled by the server. Sorry.

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Re: [Audyssey] Python and Interactive Fiction

2012-02-15 Thread Trouble
Guess you don't look at code sites, because half of it is not 
formatted at all. Python is strict when it comes to formatting, one 
tab or space out of place and code won't run.
A lot of languages are forgiving as long as you have the syntax 
right. that is also where you have the most garbage code, because no 
one cares about how it looks except company work.
The joke in the programing world is If your the only one that can 
read it. Then you still got a job. The more that can read it then its 
a school lesson.



At 11:01 PM 2/14/2012, you wrote:

There is nothing unfortunate whatsoever about requiring indentation. If you
ever want to write code that sighted people can read and interpret, it's
going to make a heck of a lot more sense to them if they can actually read
the stuff.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, February 14, 2012 9:27 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Python and Interactive Fiction

Hi Dave,

Yes, unfortunately, Python still requires that you use proper indention
rules when writing software. That's pretty much how it gets away without
using braces, brackets, and all the other trappings of C/C++ by defining
blocks of code based on indention and proper spacing. That said, once you
learn how to properly format your code eventually it becomes second nature
to you.

I guess in that respect I'm fortunate that I learned to format code properly
a long time ago, and have been doing it in Java, C++, Visual Basic, you name
it for what seems like forever. After a while its so automatic to me that
the fact Python absolutely requires me to indent this statement one or two
tabs is nothing new.

I think when it comes to Python programming NVDA has the upperhand because
when you have it enabled NVDA will announce your tabbed indention as you
write your code. It lets you hear how many times this or that line has been
indented with the tab key so you can determine if you have indented it faar
enough or not. Then, if you have access to a braille display that is even
better because you can follow the formatting in braille. I don't have a
braille display myself, but I've heard people who prefer programming with
one for that very reason.

Of course, Python is by no means the only option available here. Its merely
the one I liked best. Perl is equally up to writing text adventures too, and
it has a C style syntax for those people looking for a more C/C++ look and
feel to the language. If indenting is an issue something like Perl might be
a better substitute. Although, I haven't used Perl in so long I'm not even
sure what game specific APIs and libraries are out there for Perl these
days. :D

Anyway, bottom line, there are quite a lot of scripting languages available
Python, Perl, Ruby, Jython, TCL, etc. I'm sure if one isn't sutible there is
probably another one that will suit. Its just that Python has pretty much
become the adopted scripting language of choice among open source
developers, and there is quite a bit of interest in creating games in Python
these days.

Since PyGame came out, which is a Python wrapper for SDL, there have been a
number of free games for Linux produced in Python and PyGame.
Python has in its own way become the Visual Basic of the open source world
in large part because it was designed from the ground up to target new
programmers with little to no experience. Plus SDL has always had a very
simple design, that's why it is called Simple Direct Media Layer, and PyGame
actually makes it even simpler.

Its for reasons like that I've been turning more and more to Python for any
kind of open source development I do. My game Star Trek: Final Conflict was
initially written in C++, then was rewritten in C# .NET, and the new version
has been written in Python. In part because I want it to run on Linux, but I
must confess the fact it is simpler than either to use and speeds up
development time its preferable to the commercial programming languages.

Cheers!


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[Audyssey] Having some trouble with Super Deekout.

2012-02-15 Thread michael barnes
Hey, when I go to play Super Deekout, the game will start but when I 
select my difficulty I get the following message.

---
super Deekout
---
Run-time error '-2147024894 (80070002)':

Automation error
The system cannot find the file specified.
---
OK
---

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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread Yohandy
you're kidding me right? I can get a used wii for 75 bucks! you actually 
think you can sell a system at full price after you've had it for half a 
year. seriously? please do some research before you start selling on this 
list.




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- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Tuesday, February 14, 2012 8:35 PM
Subject: [Audyssey] Anyone wants a Nintendo Wii?



Hello, Gamers.
I am selling my Wii, if anyone is interrested in buying it please feel 
free to contact me!

I can also do a bidding on it aswell.
The bid will start at 125 or straight buy out is 175.
The Wii comes with the console with one remote and nunchuck, power adaptor 
and audio video jacks, and it is seven months old.

It will only play games that are made for the USA systems.

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[Audyssey] free text to speach voices that work with JAWS?

2012-02-15 Thread Laurel
Hey guys,
Some of the games that I play use SAPI5 voices. I only have the SAPI5
voice that came on my computer and I'm wondering where I can find more
free SAPI5 voices. I figured you guys would know. I also use realspeak
solo direct and of course elequence speach synthasizer for JAWS.
Thanks,
Laurel and Stockard

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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread BRYAN PETERSON
Exactly. My first thought was excuse me?

On 2/15/12, Yohandy yohand...@gmail.com wrote:
 you're kidding me right? I can get a used wii for 75 bucks! you actually
 think you can sell a system at full price after you've had it for half a
 year. seriously? please do some research before you start selling on this
 list.



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 - Original Message -
 From: michael barnes c...@samobile.net
 To: gamers@audyssey.org
 Sent: Tuesday, February 14, 2012 8:35 PM
 Subject: [Audyssey] Anyone wants a Nintendo Wii?


 Hello, Gamers.
 I am selling my Wii, if anyone is interrested in buying it please feel
 free to contact me!
 I can also do a bidding on it aswell.
 The bid will start at 125 or straight buy out is 175.
 The Wii comes with the console with one remote and nunchuck, power adaptor

 and audio video jacks, and it is seven months old.
 It will only play games that are made for the USA systems.

 --
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 www.serotek.com to learn more about accessibility anywhere.


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Re: [Audyssey] free text to speach voices that work with JAWS?

2012-02-15 Thread john

Espeak, google it.

- Original Message -
From: Laurel laurel.stock...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 15 Feb 2012 10:42:09 -0600
Subject: [Audyssey] free text to speach voices that work with 
JAWS?


Hey guys,
Some of the games that I play use SAPI5 voices. I only have the 
SAPI5
voice that came on my computer and I'm wondering where I can find 
more
free SAPI5 voices. I figured you guys would know. I also use 
realspeak

solo direct and of course elequence speach synthasizer for JAWS.
Thanks,
Laurel and Stockard

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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread BRYAN PETERSON
I'd like to own a Wii at some point but no way would I pay full price
for a used one. Nor, do I imagine, would anyone else. He must have
decided to sell it after finding out the supposed game for the blind
won't run on US systems.

On 2/15/12, BRYAN PETERSON bpeterson2...@cableone.net wrote:
 Exactly. My first thought was excuse me?

 On 2/15/12, Yohandy yohand...@gmail.com wrote:
 you're kidding me right? I can get a used wii for 75 bucks! you actually
 think you can sell a system at full price after you've had it for half a
 year. seriously? please do some research before you start selling on this
 list.



 --
 Sign up to bing, and earn rewards simply by browsing the web. I got 800
 MS
 points in about 2 months simply by searching. Please use this link if
 you're
 planning to sign up:
 http://go.microsoft.com/?linkid=9778718rrid=C714DC93-BC0B-4441-AD27-F345856231A1


 - Original Message -
 From: michael barnes c...@samobile.net
 To: gamers@audyssey.org
 Sent: Tuesday, February 14, 2012 8:35 PM
 Subject: [Audyssey] Anyone wants a Nintendo Wii?


 Hello, Gamers.
 I am selling my Wii, if anyone is interrested in buying it please feel
 free to contact me!
 I can also do a bidding on it aswell.
 The bid will start at 125 or straight buy out is 175.
 The Wii comes with the console with one remote and nunchuck, power
 adaptor

 and audio video jacks, and it is seven months old.
 It will only play games that are made for the USA systems.

 --
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 www.serotek.com to learn more about accessibility anywhere.


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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread michael barnes
Well since nobody is interrrested in bidding on the Wii then I'll sell 
it on ebay.

People will pay anything on that site.
So can we close this topic?

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Re: [Audyssey] Python and Interactive Fiction

2012-02-15 Thread Cara Quinn
Agreed, however, in my work, I often want to work quickly and want to know 
exactly where I'm placing a statement or bit of code. If I need to go through 
fifteen or twenty or more spaces (every time I want to edit a line at its 
beginning) to make sure my cursor is right at the beginning of the correct 
line, it's really a pain, so fortunately XCode can be smart about indention and 
formatting so it's not something I need to worry about.

Not sure if this is straying too far off topic for the list… -Probably best for 
the Dev list?…

Now that this has come up, am curious if XCode will auto indent Python as it 
does with the C style languages. -Interesting…

Smiles,

Cara :)
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On Feb 14, 2012, at 8:01 PM, Ryan Strunk wrote:

There is nothing unfortunate whatsoever about requiring indentation. If you
ever want to write code that sighted people can read and interpret, it's
going to make a heck of a lot more sense to them if they can actually read
the stuff. 


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, February 14, 2012 9:27 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Python and Interactive Fiction

Hi Dave,

Yes, unfortunately, Python still requires that you use proper indention
rules when writing software. That's pretty much how it gets away without
using braces, brackets, and all the other trappings of C/C++ by defining
blocks of code based on indention and proper spacing. That said, once you
learn how to properly format your code eventually it becomes second nature
to you.

I guess in that respect I'm fortunate that I learned to format code properly
a long time ago, and have been doing it in Java, C++, Visual Basic, you name
it for what seems like forever. After a while its so automatic to me that
the fact Python absolutely requires me to indent this statement one or two
tabs is nothing new.

I think when it comes to Python programming NVDA has the upperhand because
when you have it enabled NVDA will announce your tabbed indention as you
write your code. It lets you hear how many times this or that line has been
indented with the tab key so you can determine if you have indented it faar
enough or not. Then, if you have access to a braille display that is even
better because you can follow the formatting in braille. I don't have a
braille display myself, but I've heard people who prefer programming with
one for that very reason.

Of course, Python is by no means the only option available here. Its merely
the one I liked best. Perl is equally up to writing text adventures too, and
it has a C style syntax for those people looking for a more C/C++ look and
feel to the language. If indenting is an issue something like Perl might be
a better substitute. Although, I haven't used Perl in so long I'm not even
sure what game specific APIs and libraries are out there for Perl these
days. :D

Anyway, bottom line, there are quite a lot of scripting languages available
Python, Perl, Ruby, Jython, TCL, etc. I'm sure if one isn't sutible there is
probably another one that will suit. Its just that Python has pretty much
become the adopted scripting language of choice among open source
developers, and there is quite a bit of interest in creating games in Python
these days.

Since PyGame came out, which is a Python wrapper for SDL, there have been a
number of free games for Linux produced in Python and PyGame.
Python has in its own way become the Visual Basic of the open source world
in large part because it was designed from the ground up to target new
programmers with little to no experience. Plus SDL has always had a very
simple design, that's why it is called Simple Direct Media Layer, and PyGame
actually makes it even simpler.

Its for reasons like that I've been turning more and more to Python for any
kind of open source development I do. My game Star Trek: Final Conflict was
initially written in C++, then was rewritten in C# .NET, and the new version
has been written in Python. In part because I want it to run on Linux, but I
must confess the fact it is simpler than either to use and speeds up
development time its preferable to the commercial programming languages.

Cheers!


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You can 

[Audyssey] Wednesday's Out of Sight events

2012-02-15 Thread Charles Rivard
Here are the events scheduled for Wednesday, February 15th:


Chess Chat
1:00 PM eastern
Hosted by Alan and Charles
Location:  USBCA #1
Yes, Blind and Visually Impaired People, Can, and Do, Play Chess!
We will tell you How You Can Learn to Play Chess Absolutely free of cost, 
including receiving a free full size highest quality Adaptive Chess Set!
The Gymnastics of the Brain or The Martial Arts of the Mind feel the 
Thrill of Victory and the Agony of Defeat or just have lots of fun, a 
fantastic hobby, wonderful inexpensive recreation, playing Blind or sighted 
people alike.
A great way to meet others, take this games of Kings to whatever level you 
like!
Each Week, We will be discussing all aspects of this great Sport, from how 
to get started, to improving your game if you play already!
Each Wednesday at 2 pm EST in the
USBCA #1  Yes, blind people can, and do play chess!
Chat Room
Hope to see you there!


From the Pulpit
7:00 PM eastern
Hosted by Lee from WV
Location: House of Our Lord
Come listen to a live service, which will include, worship, music, preaching, 
and special singing. 


Jeopardy
8:00 PM eastern
Hosted by Kathy Mertz
Location: Game Zone
Do you know the answer? If so, you need to phrase it in the form of a question, 
because:

THIS! IS! JEOPARDY!

Come join me for the granddaddy of all trivia games. We will play as if we were 
on TV, with Jeopardy, double Jeopardy, and final Jeopardy, with three daily 
doubles and brain teasers galore. I'm looking forward to adding you to a team.
The categories for tonight's game are:

Jeopardy
1. And the 21st Century Emmy Goes to...
2. I Want My S.U.V.
3. Crossword Clues G Through X

Double Jeopardy
1. Number 1 Hit Makers of the '90's
2. Fish
3. Gem


Not So Newly Wed Newly Wed Game Update:
It was a Valentine's Day game to remember last night.  Our young lovers
were tested to see how much they really knew about one another.  Debi and
Tyrone easily matched one another's answers during the first round;  yet,
Patty and Ronny's love could not be shaken because they made a come-back
to go off into the sunset together and win the game.  Congradulations and
hope you enjoy your grand prize of an all-inclusive trip to Jamaica. The
final question asked what song would get your lady in the mood and All
Night Long was definately Patty's song! We all had a lot of laughs and it
was a lot of fun!  Join all the excitement as an audience member, or
please volunteer to be a contestant for our next game on March 30th. 
Please e-mail Julie at luvhum...@gmail.com to be a contestant.  Cheers,
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Have a wonderful day!


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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread Charles Rivard

Why are you selling it, and why at full price when it is a used unit?

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- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Wednesday, February 15, 2012 12:16 PM
Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?


Well since nobody is interrrested in bidding on the Wii then I'll sell it 
on ebay.

People will pay anything on that site.
So can we close this topic?

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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread BRYAN PETERSON
Like I said, he's probably selling it because that supposed game for
the blind won't run on US systems. As to why he wanted to sell it at
full price I could offer a few suggestions but they might get me into
a bit of trouble so my own council will I keep. Smile.

On 2/15/12, Charles Rivard wee1s...@fidnet.com wrote:
 Why are you selling it, and why at full price when it is a used unit?

 ---
 Shepherds are the best beasts, but Labs are a close second.
 - Original Message -
 From: michael barnes c...@samobile.net
 To: gamers@audyssey.org
 Sent: Wednesday, February 15, 2012 12:16 PM
 Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?


 Well since nobody is interrrested in bidding on the Wii then I'll sell it
 on ebay.
 People will pay anything on that site.
 So can we close this topic?

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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread michael barnes

Hey, Charles.
Well as you might have read my message on the audio game thatwas made 
for the Wii, it is only workable for the European region and not any 
other region.

The Wii has the Wii censor remote and nunchuck.
I was just trying to make a little extra money.  I have no use for the 
thing since it is not fully accessible to blind, not to knock anyone 
that is totally blind that plays.

I was just doing a bid to see if I could earn more money.
But if no one is interrested in the Wii then I'll run it on ebay.

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[Audyssey] To Thomas.

2012-02-15 Thread michael barnes

Hey, Thomas.
I need to see if you will help me with a game issue or if you could 
give me contact info for the developer.
I was trying to play Super Deekout, the game started and when I went to 
select which diffcuilty I wanted to play the game on it gave me the 
following message.

Run-time error '-2147024894 (80070002)':

Automation error.
I was also wondering if you might have a copy of Shooting Range by 
Casey Mathews or know how I could get a copy?

Thanks for your help in advance!
If anyone else could help aswell that would be awsome too!

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Re: [Audyssey] Python and Interactive Fiction

2012-02-15 Thread Willem Venter
I know there are many editor that have smart autoindent which is handy 
for python.

On 2/15/2012 10:04 PM, Cara Quinn wrote:

Agreed, however, in my work, I often want to work quickly and want to know 
exactly where I'm placing a statement or bit of code. If I need to go through 
fifteen or twenty or more spaces (every time I want to edit a line at its 
beginning) to make sure my cursor is right at the beginning of the correct 
line, it's really a pain, so fortunately XCode can be smart about indention and 
formatting so it's not something I need to worry about.

Not sure if this is straying too far off topic for the list… -Probably best for 
the Dev list?…

Now that this has come up, am curious if XCode will auto indent Python as it 
does with the C style languages. -Interesting…

Smiles,

Cara :)
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On Feb 14, 2012, at 8:01 PM, Ryan Strunk wrote:

There is nothing unfortunate whatsoever about requiring indentation. If you
ever want to write code that sighted people can read and interpret, it's
going to make a heck of a lot more sense to them if they can actually read
the stuff.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, February 14, 2012 9:27 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Python and Interactive Fiction

Hi Dave,

Yes, unfortunately, Python still requires that you use proper indention
rules when writing software. That's pretty much how it gets away without
using braces, brackets, and all the other trappings of C/C++ by defining
blocks of code based on indention and proper spacing. That said, once you
learn how to properly format your code eventually it becomes second nature
to you.

I guess in that respect I'm fortunate that I learned to format code properly
a long time ago, and have been doing it in Java, C++, Visual Basic, you name
it for what seems like forever. After a while its so automatic to me that
the fact Python absolutely requires me to indent this statement one or two
tabs is nothing new.

I think when it comes to Python programming NVDA has the upperhand because
when you have it enabled NVDA will announce your tabbed indention as you
write your code. It lets you hear how many times this or that line has been
indented with the tab key so you can determine if you have indented it faar
enough or not. Then, if you have access to a braille display that is even
better because you can follow the formatting in braille. I don't have a
braille display myself, but I've heard people who prefer programming with
one for that very reason.

Of course, Python is by no means the only option available here. Its merely
the one I liked best. Perl is equally up to writing text adventures too, and
it has a C style syntax for those people looking for a more C/C++ look and
feel to the language. If indenting is an issue something like Perl might be
a better substitute. Although, I haven't used Perl in so long I'm not even
sure what game specific APIs and libraries are out there for Perl these
days. :D

Anyway, bottom line, there are quite a lot of scripting languages available
Python, Perl, Ruby, Jython, TCL, etc. I'm sure if one isn't sutible there is
probably another one that will suit. Its just that Python has pretty much
become the adopted scripting language of choice among open source
developers, and there is quite a bit of interest in creating games in Python
these days.

Since PyGame came out, which is a Python wrapper for SDL, there have been a
number of free games for Linux produced in Python and PyGame.
Python has in its own way become the Visual Basic of the open source world
in large part because it was designed from the ground up to target new
programmers with little to no experience. Plus SDL has always had a very
simple design, that's why it is called Simple Direct Media Layer, and PyGame
actually makes it even simpler.

Its for reasons like that I've been turning more and more to Python for any
kind of open source development I do. My game Star Trek: Final Conflict was
initially written in C++, then was rewritten in C# .NET, and the new version
has been written in Python. In part because I want it to run on Linux, but I
must confess the fact it is simpler than either to use and speeds up
development time its preferable to the commercial programming languages.

Cheers!


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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread Clement Chou
And that's my first thought as well... as to getting games to work on other 
systems, well, there is a way to do it... and technically, mentioning it os 
not illegal. Modding works if you can get someone to do it or can figure it 
out yourself. And lol at the wii not being accessible to the blind...
- Original Message - 
From: BRYAN PETERSON bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 15, 2012 9:18 AM
Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?



Exactly. My first thought was excuse me?




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[Audyssey] supersport chllenge

2012-02-15 Thread joseph weakland
hello all supersport players. I am now a registered player of supersport. if 
anyone wants to play funny bowling or beach volleyball please let me know off 
list and we can arrange a challenge. heres how to add me to skype/msn messenger
email:
josephweakl...@att.net
skype:
joeweakland1027
msn:
josephweakl...@gmail.com
yahoo messenger:
joseph_weakl...@yahoo.com
google phone number:
6304470709
aim:
joeweakland1027
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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread BRYAN PETERSON
I wouldn't count on that since there are much easier ways to get them.

On 2/15/12, Clement Chou chou.clem...@gmail.com wrote:
 And that's my first thought as well... as to getting games to work on other
 systems, well, there is a way to do it... and technically, mentioning it os
 not illegal. Modding works if you can get someone to do it or can figure it
 out yourself. And lol at the wii not being accessible to the blind...
 - Original Message -
 From: BRYAN PETERSON bpeterson2...@cableone.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, February 15, 2012 9:18 AM
 Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?


 Exactly. My first thought was excuse me?



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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread Thomas Ward
Hi Yohandy,

No kidding. The price Michael is asking for is way too much for a used
system. I purchased a Wii last Christmas for my wife for $99 on sale.
I might add brand spanking new in the box, and was able to get a
couple of games with it for the price Michael is asking for his used
system. Sorry, but that's a little over priced.

Cheers!


On 2/15/12, Yohandy yohand...@gmail.com wrote:
 you're kidding me right? I can get a used wii for 75 bucks! you actually
 think you can sell a system at full price after you've had it for half a
 year. seriously? please do some research before you start selling on this
 list.



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Re: [Audyssey] Quinton's Playroom

2012-02-15 Thread MamaPeach
Okay, that's what I thought. Another question, is there a way of making a 
room private and then imputting in a password? Everytime I set up a game for 
a particular person to join the game with me, other people join the game 
while I am waiting for the person I have arranged to play with to enter into 
the table. I don't want to be rude to these other people but I had already 
made arrangements to play with someone else. It would be nice if a password 
could be used that only the people you want to play can join the game.


-Original Message- 
From: QuentinC

Sent: Wednesday, February 15, 2012 7:01 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Quinton's Playroom

No, entrances/exits notifications are controlled by the server. Sorry.

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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread MamaPeach
I would love this for my 14 year old daughter who has wanted one forever, 
but with finances the way they are, I will have to look for something 
cheaper for a used system.


-Original Message- 
From: michael barnes

Sent: Tuesday, February 14, 2012 8:35 PM
To: gamers@audyssey.org
Subject: [Audyssey] Anyone wants a Nintendo Wii?

Hello, Gamers.
I am selling my Wii, if anyone is interrested in buying it please feel
free to contact me!
I can also do a bidding on it aswell.
The bid will start at 125 or straight buy out is 175.
The Wii comes with the console with one remote and nunchuck, power
adaptor and audio video jacks, and it is seven months old.
It will only play games that are made for the USA systems.

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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread Clement Chou
Get what... get them modded? Well, it's cheaper than getting a wii from a 
different region. Plus for European wiis your TV would have an issue since 
they don't use the same amount of power and all that. It's easier just to 
install a softmod or modchip.
- Original Message - 
From: BRYAN PETERSON bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 15, 2012 3:47 PM
Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?



I wouldn't count on that since there are much easier ways to get them.

On 2/15/12, Clement Chou chou.clem...@gmail.com wrote:
And that's my first thought as well... as to getting games to work on 
other
systems, well, there is a way to do it... and technically, mentioning it 
os
not illegal. Modding works if you can get someone to do it or can figure 
it

out yourself. And lol at the wii not being accessible to the blind...
- Original Message -
From: BRYAN PETERSON bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 15, 2012 9:18 AM
Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?



Exactly. My first thought was excuse me?




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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread Clement Chou

Nowadays, you could get a new one for cheaper... lol.
- Original Message - 
From: MamaPeach mamape...@charter.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 15, 2012 4:33 PM
Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?


I would love this for my 14 year old daughter who has wanted one forever, 
but with finances the way they are, I will have to look for something 
cheaper for a used system.


-Original Message- 
From: michael barnes

Sent: Tuesday, February 14, 2012 8:35 PM
To: gamers@audyssey.org
Subject: [Audyssey] Anyone wants a Nintendo Wii?

Hello, Gamers.
I am selling my Wii, if anyone is interrested in buying it please feel
free to contact me!
I can also do a bidding on it aswell.
The bid will start at 125 or straight buy out is 175.
The Wii comes with the console with one remote and nunchuck, power
adaptor and audio video jacks, and it is seven months old.
It will only play games that are made for the USA systems.

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Re: [Audyssey] Python and Interactive Fiction

2012-02-15 Thread Thomas Ward
Hi Dark,

Yeah, its quite doable. A lot of screen readers have the option to
announce the formatting of a document and speak the number of tabs
proceeding a line of text. Its just that it is usually disable by
default, and has to be turned on in the screen reader to use it. Once
you turn it on writing Python code and properly formatting it is not a
big deal.

Cheers!


On 2/14/12, dark d...@xgam.org wrote:
 Hi tom.

 hal will read number of tabs at the start of lines too, though i will
 confess it's a feature I've never bothered to use, and the way I have the
 verbosity of Hal setup to read what I've written tabs are not read by
 default unless I specifically use the read line key, though this could be
 easily changed.

 Jason alan once said something about writing entombed Ii in python, and
 including editer functions so that people could add stuff to the game, but
 was concerned about screen readers and reading tabs for this reason, but a
 couple of experiments showed it was quite possible even if you had to monkey
 with settings a little.

 Beware the grue!

 Dark.

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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread michael barnes
Well, if anyone wants to buy it I will be willing to sell it for 125 
that includes the Wii and shipping and handling.

I will even do over night shipping.

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Re: [Audyssey] Python and Interactive Fiction

2012-02-15 Thread Thomas Ward
Hi Cara,

Well, I don't know about XCode, since I don't use it, but there are
plenty of free editors around that have automatic indention features.
You might want to check the Mac apps and see if there is a Python
editor around that does automatic indention.

On 2/15/12, Cara Quinn caraqu...@caraquinn.com wrote:
 Agreed, however, in my work, I often want to work quickly and want to know
 exactly where I'm placing a statement or bit of code. If I need to go
 through fifteen or twenty or more spaces (every time I want to edit a line
 at its beginning) to make sure my cursor is right at the beginning of the
 correct line, it's really a pain, so fortunately XCode can be smart about
 indention and formatting so it's not something I need to worry about.

 Not sure if this is straying too far off topic for the list… -Probably best
 for the Dev list?…

 Now that this has come up, am curious if XCode will auto indent Python as it
 does with the C style languages. -Interesting…

 Smiles,

 Cara :)
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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread Clement Chou
Friendly word of advice. If you want to sell the wii on this list, your best 
price is probably going to be $100.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Wednesday, February 15, 2012 4:39 PM
Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?


Well, if anyone wants to buy it I will be willing to sell it for 125 that 
includes the Wii and shipping and handling.

I will even do over night shipping.

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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread Charles Rivard
That's far! too! expensive! for a 7-month-old system.  If, and only if, I 
could play the games with no sighted assistance of any kind, I might 
consider giving $50 tops for it.


---
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- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Wednesday, February 15, 2012 6:39 PM
Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?


Well, if anyone wants to buy it I will be willing to sell it for 125 that 
includes the Wii and shipping and handling.

I will even do over night shipping.

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Re: [Audyssey] New sound pack for Trek 2000.

2012-02-15 Thread Richard Sherman
HI,

this link worked just fine. Thanks.

Rich
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
Sent: Tuesday, February 14, 2012 6:43 PM


Hi Rich,

Hthat's strange. Maybe I typed the download url wrong. Here it
is again. Try this and let me know if it works.

http://www.usagamesinteractive.com/downloads/gma-games/Trek-Soundpack.zip


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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread michael barnes

Well I guess you are right.
I will sell it for a hundred dollars no more no less.
The only reason I am selling it for this price is because I do have to 
pay for shipping and handling.

If anyone is interrrested feel free to email me or call!
Email c...@samobile.net
Telephone 706-979-0275
I look forward doing business.

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Re: [Audyssey] Python and Interactive Fiction

2012-02-15 Thread Thomas Ward
Hi Ryan,

Yeah, I know. I was taught to format my source code along with my
fellow programming students back in my college days, but the point of
all that formatting is so someone sighted can read it. Which is why I
said it was unfortunate. It comes down to an issue of intent and who
the code is written for in the first place.

Yes, were I writing something professional for a business, company, or
a group of sighted programmers like myself I would certainly format
everything so people can read it. However, if I'm punching out a quick
and dirty script for myself, something I never intend to redistribute,
then what's the sense in formatting it when I can not see it?

Either way it doesn't really bother me much. I've been formatting code
in various languages for a long time so the fact I have to properly
format my code in Python isn't a big deal.I certainly don't have a
problem doing it. Its just the issue it is not optional in Python
where other languages aren't this anal about formatting. So let's not
make a big deal out of an offhand comment.

Cheers!


On 2/14/12, Ryan Strunk ryan.str...@gmail.com wrote:
 There is nothing unfortunate whatsoever about requiring indentation. If you
 ever want to write code that sighted people can read and interpret, it's
 going to make a heck of a lot more sense to them if they can actually read
 the stuff.


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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread Thomas Ward
Hi Michael,

That does sound more reasonable. However, as I said I've already got one myself.

Cheers!

On 2/15/12, michael barnes c...@samobile.net wrote:
 Well I guess you are right.
 I will sell it for a hundred dollars no more no less.
 The only reason I am selling it for this price is because I do have to
 pay for shipping and handling.
 If anyone is interrrested feel free to email me or call!
 Email c...@samobile.net
 Telephone 706-979-0275
 I look forward doing business.

 --
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 www.serotek.com to learn more about accessibility anywhere.


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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread Thomas Ward
Hi Charles,

Grin. That's a bit too low. Usually on Ebay they go for about $75 or
so for a used system.


On 2/15/12, Charles Rivard wee1s...@fidnet.com wrote:
 That's far! too! expensive! for a 7-month-old system.  If, and only if, I
 could play the games with no sighted assistance of any kind, I might
 consider giving $50 tops for it.

 ---
 Shepherds are the best beasts, but Labs are a close second.

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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread Yohandy
not just that, but he also insulted every seller on the planet by calling 
ebay people morons for buying anything. he didn't really say it that way, 
but that's what I inferred. you're so wrong though. people buy what they 
want, and at the cheapest price possible. there's a huge difference from 
that to everything.



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- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 15, 2012 4:01 PM
Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?



Why are you selling it, and why at full price when it is a used unit?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Wednesday, February 15, 2012 12:16 PM
Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?


Well since nobody is interrrested in bidding on the Wii then I'll sell it 
on ebay.

People will pay anything on that site.
So can we close this topic?

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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread BRYAN PETERSON
No kidding. I doubt even on Ebay people would pay that much,
especially if no games are included with it.

On 2/15/12, Yohandy yohand...@gmail.com wrote:
 not just that, but he also insulted every seller on the planet by calling
 ebay people morons for buying anything. he didn't really say it that way,
 but that's what I inferred. you're so wrong though. people buy what they
 want, and at the cheapest price possible. there's a huge difference from
 that to everything.


 --
 Sign up to bing, and earn rewards simply by browsing the web. I got 800 MS
 points in about 2 months simply by searching. Please use this link if you're
 planning to sign up:
 http://go.microsoft.com/?linkid=9778718rrid=C714DC93-BC0B-4441-AD27-F345856231A1


 - Original Message -
 From: Charles Rivard wee1s...@fidnet.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, February 15, 2012 4:01 PM
 Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?


 Why are you selling it, and why at full price when it is a used unit?

 ---
 Shepherds are the best beasts, but Labs are a close second.
 - Original Message -
 From: michael barnes c...@samobile.net
 To: gamers@audyssey.org
 Sent: Wednesday, February 15, 2012 12:16 PM
 Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?


 Well since nobody is interrrested in bidding on the Wii then I'll sell it

 on ebay.
 People will pay anything on that site.
 So can we close this topic?

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Re: [Audyssey] Anyone wants a Nintendo Wii?

2012-02-15 Thread Clement Chou
Good thing you aren't looking into buying a ps3 then. The wii is considered 
the least advanced of the three systems around right now... I saw a used 60 
gb ps3 last week at EB for $179. Wasn't too surprising to me... gaming is 
expensive. lol And as to insulting ebay buyers, I will have to agree with 
that.
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 15, 2012 4:56 PM
Subject: Re: [Audyssey] Anyone wants a Nintendo Wii?


That's far! too! expensive! for a 7-month-old system.  If, and only if, I 
could play the games with no sighted assistance of any kind, I might 
consider giving $50 tops for it.



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[Audyssey] kitchensinc hangman games question

2012-02-15 Thread Laurel
Hey guys,
I know you can create your own vocab list for kitchensinc's hangman
game, but how? I mean, I obviously know how to create a file and write
the words and all, but how do I make it part of the game. Where do I
save it etc?
Thanks,
Laurel

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Re: [Audyssey] free text to speach voices that work with JAWS?

2012-02-15 Thread Laurel
I downloaded it. I don't exactly understand it very well though. I
don't know how to open up the voice files to add languages, motify
voices etc. Do you know how?

On 2/15/12, john jpcarnemo...@comcast.net wrote:
 Espeak, google it.

  - Original Message -
 From: Laurel laurel.stock...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Date sent: Wed, 15 Feb 2012 10:42:09 -0600
 Subject: [Audyssey] free text to speach voices that work with
 JAWS?

 Hey guys,
 Some of the games that I play use SAPI5 voices. I only have the
 SAPI5
 voice that came on my computer and I'm wondering where I can find
 more
 free SAPI5 voices. I figured you guys would know. I also use
 realspeak
 solo direct and of course elequence speach synthasizer for JAWS.
 Thanks,
 Laurel and Stockard

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[Audyssey] interesting articles on fighting games.

2012-02-15 Thread Yohandy
Check this out guys. I'm sure Clement will love it hahahaha. 2 articles. 
first part:

http://www.gamespot.com/features/failures-in-training-6348208/
part 2:
http://www.gamespot.com/features/failures-in-training-round-2-6350487/
Let the discussion begin!

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Re: [Audyssey] free text to speach voices that work with JAWS?

2012-02-15 Thread Thomas Ward
Hi Laurel,

Well, sad to say there really aren't that many free TTS voices out
there. There are the Microsoft voices Sam, Mary, Mike, and now Anna,
and then there is ESpeak. ESpeak is very robotic sounding, similar to
Eloquence in that regard, but there are some higher quality voices for
ESpeak you can install from the MBrola project. You can find the
ESpeak downloads and information at
http://espeak.sourceforge.net
and you can google for the MBrola voices.

Cheers!


On 2/15/12, Laurel laurel.stock...@gmail.com wrote:
 Hey guys,
 Some of the games that I play use SAPI5 voices. I only have the SAPI5
 voice that came on my computer and I'm wondering where I can find more
 free SAPI5 voices. I figured you guys would know. I also use realspeak
 solo direct and of course elequence speach synthasizer for JAWS.
 Thanks,
 Laurel and Stockard

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Re: [Audyssey] New sound pack for Trek 2000.

2012-02-15 Thread Thomas Ward
Hi Rich,

Glad to hear it. It was probably just a typo on my part when I sent
out the original link.

On 2/15/12, Richard Sherman squir...@gmail.com wrote:
 HI,

 this link worked just fine. Thanks.

 Rich

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Re: [Audyssey] Having some trouble with Super Deekout.

2012-02-15 Thread Thomas Ward
Hi  Michael,

Does it say what file it can't find? If it is a missing dll or ocx
file someone can probably send it to you and have you manually
register it but we need to know the file name.

On 2/15/12, michael barnes c...@samobile.net wrote:
 Hey, when I go to play Super Deekout, the game will start but when I
 select my difficulty I get the following message.
 ---
 super Deekout
 ---
 Run-time error '-2147024894 (80070002)':

 Automation error
 The system cannot find the file specified.
 ---
 OK
 ---

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Re: [Audyssey] To Thomas.

2012-02-15 Thread Thomas Ward
Hi Michael,

I'm not sure what is causing the problem with Super Deekout. You can
contact Daniel Zingaro  at
daniel.zing...@gmail.com
but I don't know if he offers support for his games as they are
technically abandonware these days.

On 2/15/12, michael barnes c...@samobile.net wrote:
 Hey, Thomas.
 I need to see if you will help me with a game issue or if you could
 give me contact info for the developer.
 I was trying to play Super Deekout, the game started and when I went to
 select which diffcuilty I wanted to play the game on it gave me the
 following message.
 Run-time error '-2147024894 (80070002)':

 Automation error.
 I was also wondering if you might have a copy of Shooting Range by
 Casey Mathews or know how I could get a copy?
 Thanks for your help in advance!
 If anyone else could help aswell that would be awsome too!

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Re: [Audyssey] free text to speach voices that work with JAWS?

2012-02-15 Thread Laurel
Would you mind send spacing it to me? That would be way helpful.

On 2/15/12, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Laurel,

 Not sure, but it sounds like you didn't download the full ESpeak setup
 for Windows. There should be a setup file on
 http://espeak.sourceforge.net
 that installs everything you need including voices, language packs,
 and voice profiles. It should show up in your Windows control panel
 under the Sapi voices. If you have troubles finding the right download
 I can Dropbox or Sendspace it to you.

 On 2/15/12, Laurel laurel.stock...@gmail.com wrote:
 I got the espeach program, but I don't really know how to make iit
 work. I keep seeing things about finding the files in certain
 directories, for example find the list of available voices in the
 espeak-edit/voices file but I don't know what I'm doing. Could anybody
 give me some espeak pointers?

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Re: [Audyssey] [brandon's list] interesting articles on fighting games.

2012-02-15 Thread Clement Chou
Discussion is mostly two people. And I'm going to give my opinion, and I 
don't mean to sound elitist... but it may come off that way. First off, let 
me say that I think this comment after the second article is what sums up my 
opinion pretty much entirely.
One person said, In my day, we didn't have training modes. We put a quarter 
in at the arcade, got whooped by someone younger than us... and liked it.
I don't really hold anythingthat mainstream gaming publishing sites says 
about fighting games, simply for the fact that most people spend barely 
enough time with the genre. I've watched gamespot videos of people who 
review fighting games and litterally have no idea what they're doing... I 
was watching a soul calibur v vid before it came out and the people were 
talking about how the meter was way too complicated, and then they turn 
around and say sf's meter is nice and simple. It's funny because they're the 
exact same thing. And these are the same people who spent three minutes 
going on about how one kick could ring you out. Well, duh... you have to 
strategize. Unfortunately, most gaming publishers learn enough about the 
game review them, and most of them probably never touch them again. I'm not 
saying all of them are like that, but all the videos I've sceen show it.
Now to be fair, some of the ideas in the articles are interesting. I think 
training modes improvements aren't a bad idea, but quite honestly? The way 
they're doing it is asking the game to hold your hand all the way through. 
And the beauty of a fighting game is that you have to work to get good. You 
have to figure things out for yourself, experiment, talk to other people. 
The trials are there to get you started, but the real learning comes from 
fighting. It's the same thing in reality... you can learn the moves to any 
martial art or fighting style, but if you have no experience fighting 
whether on the street or competetively, then it won't apply regardless of 
how much you know. Sure we could use some basic tactics advice in fighting 
games, but not to the extent they're asking. At least, I don't think so... 
but that's just my opinion. Again, I don't mean to sound elitist, so sorry 
if I do. I just think that this is a sugar-coated way of saying, Fighting 
games aren't easy enough to learn... and we don't want to research online 
and get trumped in the learning process. Can devs put modes in to teach us 
everything so we don't have to lose when we go online? The best way to 
learn is by defeat. You lose, you learn what you did wrong and don't do it 
again. Virtua fighter 4 did have that sweet of training modes and 
instructions, yes, but honestly? Few games do that, because the devs can 
spend more time on the gameplay. Not to say virtua fighter 4 is not a deep 
or tough game, it is. It's just that not all fighting game developers feel 
the need to explain every single little detail when it's eventually going to 
wind up online anyway. 



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Re: [Audyssey] Python and Interactive Fiction

2012-02-15 Thread Jacob Kruger
In edSharp - for example, there's a keystroke for it to tell you which 
indent level you're at, and if you turn on indent notification, it will tell 
you as you move line to line if indentation levels change.


Also, alt + home takes you to first actual textual character on a line.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: Willem Venter dwill...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 15, 2012 11:38 PM
Subject: Re: [Audyssey] Python and Interactive Fiction


I know there are many editor that have smart autoindent which is handy
for python.
On 2/15/2012 10:04 PM, Cara Quinn wrote:
Agreed, however, in my work, I often want to work quickly and want to know 
exactly where I'm placing a statement or bit of code. If I need to go 
through fifteen or twenty or more spaces (every time I want to edit a line 
at its beginning) to make sure my cursor is right at the beginning of the 
correct line, it's really a pain, so fortunately XCode can be smart about 
indention and formatting so it's not something I need to worry about.


Not sure if this is straying too far off topic for the list… -Probably 
best for the Dev list?…


Now that this has come up, am curious if XCode will auto indent Python as 
it does with the C style languages. -Interesting…


Smiles,

Cara :)
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On Feb 14, 2012, at 8:01 PM, Ryan Strunk wrote:

There is nothing unfortunate whatsoever about requiring indentation. If 
you

ever want to write code that sighted people can read and interpret, it's
going to make a heck of a lot more sense to them if they can actually read
the stuff.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, February 14, 2012 9:27 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Python and Interactive Fiction

Hi Dave,

Yes, unfortunately, Python still requires that you use proper indention
rules when writing software. That's pretty much how it gets away without
using braces, brackets, and all the other trappings of C/C++ by defining
blocks of code based on indention and proper spacing. That said, once you
learn how to properly format your code eventually it becomes second nature
to you.

I guess in that respect I'm fortunate that I learned to format code 
properly
a long time ago, and have been doing it in Java, C++, Visual Basic, you 
name

it for what seems like forever. After a while its so automatic to me that
the fact Python absolutely requires me to indent this statement one or two
tabs is nothing new.

I think when it comes to Python programming NVDA has the upperhand because
when you have it enabled NVDA will announce your tabbed indention as you
write your code. It lets you hear how many times this or that line has 
been
indented with the tab key so you can determine if you have indented it 
faar

enough or not. Then, if you have access to a braille display that is even
better because you can follow the formatting in braille. I don't have a
braille display myself, but I've heard people who prefer programming with
one for that very reason.

Of course, Python is by no means the only option available here. Its 
merely
the one I liked best. Perl is equally up to writing text adventures too, 
and

it has a C style syntax for those people looking for a more C/C++ look and
feel to the language. If indenting is an issue something like Perl might 
be

a better substitute. Although, I haven't used Perl in so long I'm not even
sure what game specific APIs and libraries are out there for Perl these
days. :D

Anyway, bottom line, there are quite a lot of scripting languages 
available
Python, Perl, Ruby, Jython, TCL, etc. I'm sure if one isn't sutible there 
is

probably another one that will suit. Its just that Python has pretty much
become the adopted scripting language of choice among open source
developers, and there is quite a bit of interest in creating games in 
Python

these days.

Since PyGame came out, which is a Python wrapper for SDL, there have been 
a

number of free games for Linux produced in Python and PyGame.
Python has in its own way become the Visual Basic of the open source world
in large part because it was designed from the ground up to target new
programmers with little to no experience. Plus SDL has always had a very
simple design, that's why it is called Simple Direct Media Layer, and 
PyGame

actually makes it even simpler.

Its for reasons like that I've been turning more and more to Python for 
any
kind of open source development I do. My game Star Trek: Final Conflict 
was
initially written in C++, then was rewritten in C# .NET, and the new 
version
has been written in Python. In part because I want it to run on Linux, but 
I

must confess the 

Re: [Audyssey] Having some trouble with Super Deekout.

2012-02-15 Thread michael barnes

Hey, Thomas.
I am not sure what files are missing.  I know it's got to do with the 
difficulty,, when I go to select one of the levels after I select one 
that is when I get that message.

If someone would send me the different files that would be great!

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