Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-12 Thread Thomas Ward
Hi Jim,

No. With Windows XP, Vista, and Windows 7 every user gets their own
personal application data folder. This is a special directory where
programs are suppose to save their files to. On XP it would let you
get away with writing files to c:\Program Files\Kitchensinc but as of
Vista and later that isn't really recommended and causes technical
issues with Microsoft User Account Control and other newer security
software. Instead on Windows 7 the files would go in a directory like
c:\Users\Thomas\App Data\Roaming\Kitchens Inc
assuming your user name is Thomas. If it is something like Jim, for
example, and then the files would go in
c:\Users\Jim\App Data\Roaming\Kitchens Inc.

There are ways to have your programs automatically discover the user's
local App Data directory so its not very complicated. Just an extra
step or two when writing and saving files.

Unfortunately, its been about 10 years since I touched VB 6 so am not
sure of the correct functions to access the user's local App Data
directory off hand. I do know that in VB .NET  2010 its a fairly
simple and straight forward process, and it works like a charm with
User Account Control.

Cheers!


On 9/12/12, Jim Kitchen  wrote:
> Hi Thomas,
>
> May I ask, when you say save the record scores, log files etc of my games to
> the Application Data directory, does that mean to
> c:\program files\kitchensinc\data
> Or is there some folder some where named Application Data directory?
> if it is c:\program files\kitchensinc\data then it is not restricted as
> c:\program files\kitchensinc is right?
>
> BFN
>
>  Jim
>
> Data, you ARE fully functional, aren't you?
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
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Re: [Audyssey] jim's dungeon game

2012-09-12 Thread Thomas Ward
Hi Jim,

Lol! Yeah, I know what you mean. My point was less to do with romance
and more to do with setting the seen for the player so to speak.

When I get into a game of an adult nature I like to picture everything
I can in my mind. Therefore the more information I can have about the
girl, the room, the environment, etc helps make it feel more
realistic. At ;least in my ongoing fantasy anyway.

Plus one thing about being a good writer of interactive fiction is to
try and very messages here and there. To use my Wonder Woman example
instead of just saying she has long black hair I can embellish things
by saying she has long dark curly tresses which says the same thing
but in a more creative way. The ability to use different words,
construct descriptions that get across the basic image in a round
about way, etc isn't easy by any means. I think because I constantly
read a lot I've picked up the art of how other authors describe
things. They usually  get their points across in round about ways
through choosing their words carefully and using words that are less
common such as tresses rather than hair or dark instead of black.

As far as foreplay etc goes it was just a suggestion. I know there are
mainstream adult games where you have to accomplish various steps just
to get the girl undressed. The Office, for example, is such a game.

In the Office you are a boss working late, and you decide to have a
little after hours fun with your secretary. However, you can't just
walk up to her and get into some hot sex. You end up having to set the
mood such as llight some candles, poor her some wine, rub her neck,
and then she will let you remove her blouse and finger her tits. More
rubbing and kissing and then hher skirt goes bye-bye. You can do other
things to get her to remove her bra and panties and so on.

Obviously, this isn't the type of adult game you are aiming for here,
but I do want to point out that it can be extremely fun building up to
the sex. It makes the player be patient, try and figure out what the
girl wants from them, and then to try and seduce  them into having sex
with them.

Cheers!


On 9/12/12, Jim Kitchen  wrote:
> Hi Thomas,
>
> Well I would say that your descriptions are a fine bit of creative writing
> with all of the great descriptions etc.  Like I said, I am not at all good
> at that kind of writing.
>
> As far as the foreplay goes, you have to remember that this is Dungeon
> Master with a Sado Masochistic theme not a romance novel.  All of the times
> that I have been with a professional Dominatrix and other people into Sado
> Masochism there was no romance, it was all about the acts of Sado Masochism.
>  Really not much build up either.  Get naked and be tied up or do as you are
> told and enjoy the whip, nipple clamps, hot wax, electricity, physical and
> mental domination etc etc.
>
> BFN

> - Original Message -
> Hi Jim,
>
> No problem. That I can do. It may take me a few days to write up some
> examples of better game pros but it really doesn't require much
> creative writing. It just needs more  detail in terms of sight,
> sounds, smells, and so on. Of course, the more creative a person is in
> describing something the more appealing it will be.
>
> For example, since I'll need a clean description for this on list I'll
> attempt to describe the DC super hero Wonder Woman with a bit of pros
> to make it hopefully interesting for a gamer playing that type of
> game.
>
> Princess Diana is an ageless beauty with a tall lean body,  and
> incredibly stunning looks. Long black tresses frames a pretty face
> with high set cheekbones, sparkling blue eyes, and sensuous red lips.
> She is dressed in a red spandex top, blue and white spandex star
> spangled shorts, and a pair of red and white knee high boots. A Blue
> and white star spangled cape is draped casually around her body, and a
> golden magic lasso is tied around her waist and is affixed to her
> yellow utility belt. Atop her head is a golden diadem with a read ruby
> set in the middle befitting her station as an Amazon princess. Her
> wrists are bound in two silver magic bracelets that give her
> extraordinary powers and abilities beyond that of mortal men and
> women.
>
> Basically, the more details one can give the better. Of course, a
> person doesn't want to over do it either. However, the idea being we
> want to set the mood, give enough detail that the world seems real to
> the player, and since this game involves sex we want to attempt to
> install some sort of longing for the potential lovers. That may
> require some extra steps to see the woman naked. She might be dressed
> in a night gown or some other skimpy clothing that can be more erotic
> than walking in on a chick totally nude, and the first objective would
> be to get her undressed.
>
> For example, if an adult game involved Wonder Woman I'd want to start
> off with her in her costume. All of her personal attributes would b
> hidden from view and I'd have to 

Re: [Audyssey] Infocom games

2012-09-12 Thread john
You can find almost all, if not all, the infocom games just by 
googling the title. One of the websites will have a large 
collection, bumt I don't remember the url. If you want anything 
in particular, email me offlist, as I have a lot of them.


- Original Message -
From: "Keith" Anyone know where I can find the complete list of Infocom games 
for
download?  Dark posted  a website with the games with the 
included
invisiclues built into the game files, but the website would not 
load for

me.  A 404 not found error I believe.

Thanks

Keith


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Re: [Audyssey] jim's dungeon game

2012-09-12 Thread Jim Kitchen

Hi Jess,

Once you have the large leather duffel bag, all items that you get 
automatically go into it.  I just didn't see the sense in adding a whole 
additional step just to put the items into or get them out of it.

HTH

BFN

Jim

Any intelligent fool can make things bigger and more complex... It takes a 
touch of genius --- and a lot of courage to move in the opposite direction - 
Albert Einstein

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] jim's dungeon game

2012-09-12 Thread Jim Kitchen

Hi Thomas,

Well I would say that your descriptions are a fine bit of creative writing with 
all of the great descriptions etc.  Like I said, I am not at all good at that 
kind of writing.

As far as the foreplay goes, you have to remember that this is Dungeon Master 
with a Sado Masochistic theme not a romance novel.  All of the times that I 
have been with a professional Dominatrix and other people into Sado Masochism 
there was no romance, it was all about the acts of Sado Masochism.  Really not 
much build up either.  Get naked and be tied up or do as you are told and enjoy 
the whip, nipple clamps, hot wax, electricity, physical and mental domination 
etc etc.

BFN

- Original Message -
Hi Jim,

No problem. That I can do. It may take me a few days to write up some
examples of better game pros but it really doesn't require much
creative writing. It just needs more  detail in terms of sight,
sounds, smells, and so on. Of course, the more creative a person is in
describing something the more appealing it will be.

For example, since I'll need a clean description for this on list I'll
attempt to describe the DC super hero Wonder Woman with a bit of pros
to make it hopefully interesting for a gamer playing that type of
game.

Princess Diana is an ageless beauty with a tall lean body,  and
incredibly stunning looks. Long black tresses frames a pretty face
with high set cheekbones, sparkling blue eyes, and sensuous red lips.
She is dressed in a red spandex top, blue and white spandex star
spangled shorts, and a pair of red and white knee high boots. A Blue
and white star spangled cape is draped casually around her body, and a
golden magic lasso is tied around her waist and is affixed to her
yellow utility belt. Atop her head is a golden diadem with a read ruby
set in the middle befitting her station as an Amazon princess. Her
wrists are bound in two silver magic bracelets that give her
extraordinary powers and abilities beyond that of mortal men and
women.

Basically, the more details one can give the better. Of course, a
person doesn't want to over do it either. However, the idea being we
want to set the mood, give enough detail that the world seems real to
the player, and since this game involves sex we want to attempt to
install some sort of longing for the potential lovers. That may
require some extra steps to see the woman naked. She might be dressed
in a night gown or some other skimpy clothing that can be more erotic
than walking in on a chick totally nude, and the first objective would
be to get her undressed.

For example, if an adult game involved Wonder Woman I'd want to start
off with her in her costume. All of her personal attributes would b
hidden from view and I'd have to warm her up by kissingher, touching
her intimately, spanking her, whatever and one by one she'll give up
her clothing until she is naked. Then I could proceed to do more
intimate things with her. Perhaps tie her to the bed with her golden
lasso and do what I wanted with her. :D

The point being is that the act of undressing the female NPC is erotic
in of itself, and helps build excitement. The way Dungeon Master is
right now all I have to do is find a certain item and use it on the
right girl before having sex with her. There is little in the way of
foreplay or build up which I think would make the game more exciting.

HTH

Jim

Whip me, beat me, make me write bad software.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-12 Thread Jim Kitchen

Hi Willem,

Thank you very much for the information.  Really appreciate it.

BFN

- Original Message -
Hi jim.
The directory in the c:\users directory is supposed to keep setting so
if multiple users use the same program they can have different
settings.

32 bit Programs installed to the program files directory will still
run, but  windows recommends that you keep 32 bit programs in the 32
bit program folder. I guess you could just throw their recommendation
out the window, but at some point things might start breaking,
depending on what changes in newer windows versions, but putting
everything in c:\program files will work on windows 7 32 and 64 bit.


Jim

Users: Keep them dry and don't feed them after midnight.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-12 Thread Jim Kitchen

Hi Thomas,

May I ask, when you say save the record scores, log files etc of my games to 
the Application Data directory, does that mean to
c:\program files\kitchensinc\data
Or is there some folder some where named Application Data directory?
if it is c:\program files\kitchensinc\data then it is not restricted as 
c:\program files\kitchensinc is right?

BFN

Jim

Data, you ARE fully functional, aren't you?

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] A sapi question

2012-09-12 Thread Thomas Ward
Hi Ron,

No problem. Here it is. Unzip the setup file and follow the directions
found in the Readme.txt file. Here is the link to download:
http://www.usagamesinteractive.com/downloads/extras/Realspeak-64-bit-Installer.zip

Cheers!


On 9/11/12, Ron Schamerhorn  wrote:
> Hi Tom
>
>Thanks for the reply.  I'm wondering if you would be able to email me
> either the file or the link?  I went to USAGames thinking it might be
> there.  Time for some better voices!
>
> Ron
>

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Re: [Audyssey] message to Thomas ward

2012-09-12 Thread Thomas Ward
Hi Paul and everyone,

Sure. Here it is. Unzip the setup file and follow the directions found
in the Readme.txt file. Here is the link to download:
http://www.usagamesinteractive.com/downloads/extras/Realspeak-64-bit-Installer.zip

Cheers!


On 9/12/12, Paul Lemm  wrote:
> Hi,
>
> I've just upgraded to windows 7, and I think I remember a short while ago
> you posted a program you  made to allow the jaws real speak voices to run
> on
> the windows 7 64bit system. I have the real speak disk, are you able to
> forward me the program you wrote? If so it would be much appreciated, I
> think I can only put up with the standard Microsoft voice  for a short
> while
> longer now!
>
> Many thanks in advance
>
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[Audyssey] message to Thomas ward

2012-09-12 Thread Paul Lemm
Hi,

I've just upgraded to windows 7, and I think I remember a short while ago
you posted a program you  made to allow the jaws real speak voices to run on
the windows 7 64bit system. I have the real speak disk, are you able to
forward me the program you wrote? If so it would be much appreciated, I
think I can only put up with the standard Microsoft voice  for a short while
longer now!

Many thanks in advance 

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Re: [Audyssey] jim's dungeon game

2012-09-12 Thread Johnny Tai
You can't...not really...but picking up the bag will allow you to pick up a
lot more than two items at a time.


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Re: [Audyssey] jim's dungeon game

2012-09-12 Thread Jess Varnell

Hi. How do you put stuff in the duffel bag?
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Wednesday, September 12, 2012 1:40 PM
Subject: Re: [Audyssey] jim's dungeon game



Hi Jim,

No problem. That I can do. It may take me a few days to write up some
examples of better game pros but it really doesn't require much
creative writing. It just needs more  detail in terms of sight,
sounds, smells, and so on. Of course, the more creative a person is in
describing something the more appealing it will be.

For example, since I'll need a clean description for this on list I'll
attempt to describe the DC super hero Wonder Woman with a bit of pros
to make it hopefully interesting for a gamer playing that type of
game.

Princess Diana is an ageless beauty with a tall lean body,  and
incredibly stunning looks. Long black tresses frames a pretty face
with high set cheekbones, sparkling blue eyes, and sensuous red lips.
She is dressed in a red spandex top, blue and white spandex star
spangled shorts, and a pair of red and white knee high boots. A Blue
and white star spangled cape is draped casually around her body, and a
golden magic lasso is tied around her waist and is affixed to her
yellow utility belt. Atop her head is a golden diadem with a read ruby
set in the middle befitting her station as an Amazon princess. Her
wrists are bound in two silver magic bracelets that give her
extraordinary powers and abilities beyond that of mortal men and
women.

Basically, the more details one can give the better. Of course, a
person doesn't want to over do it either. However, the idea being we
want to set the mood, give enough detail that the world seems real to
the player, and since this game involves sex we want to attempt to
install some sort of longing for the potential lovers. That may
require some extra steps to see the woman naked. She might be dressed
in a night gown or some other skimpy clothing that can be more erotic
than walking in on a chick totally nude, and the first objective would
be to get her undressed.

For example, if an adult game involved Wonder Woman I'd want to start
off with her in her costume. All of her personal attributes would b
hidden from view and I'd have to warm her up by kissingher, touching
her intimately, spanking her, whatever and one by one she'll give up
her clothing until she is naked. Then I could proceed to do more
intimate things with her. Perhaps tie her to the bed with her golden
lasso and do what I wanted with her. :D

The point being is that the act of undressing the female NPC is erotic
in of itself, and helps build excitement. The way Dungeon Master is
right now all I have to do is find a certain item and use it on the
right girl before having sex with her. There is little in the way of
foreplay or build up which I think would make the game more exciting.

HTH



On 9/12/12, Jim Kitchen  wrote:

Hi Thomas,

Yep, I know that I am not very good at creative writing.  That is one 
reason

that the descriptions of the women are all random.  So if you or  anyone
would like to write up descriptions of a room and the sex act I would be
happy to create that room in the dungeon.  However with the description 
of

the sex act you will have to let me know if you want the sapi5 speech
before, during or after the sound file of the sex act.

BFN

 Jim

My favorite color is red, black and chrome.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Infocom games

2012-09-12 Thread Thomas Ward
Hi Keith,

Sure. Head over to ifarchive.org and you can find everything and
anything to do with interactive fiction including the classic Infocom
games. :D

On 9/12/12, Keith  wrote:
> Anyone know where I can find the complete list of Infocom games for
> download?  Dark posted  a website with the games with the included
> invisiclues built into the game files, but the website would not load for
> me.  A 404 not found error I believe.
>
> Thanks
>
> Keith
>
>
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Re: [Audyssey] jim's dungeon game

2012-09-12 Thread Thomas Ward
Hi Jim,

No problem. That I can do. It may take me a few days to write up some
examples of better game pros but it really doesn't require much
creative writing. It just needs more  detail in terms of sight,
sounds, smells, and so on. Of course, the more creative a person is in
describing something the more appealing it will be.

For example, since I'll need a clean description for this on list I'll
attempt to describe the DC super hero Wonder Woman with a bit of pros
to make it hopefully interesting for a gamer playing that type of
game.

Princess Diana is an ageless beauty with a tall lean body,  and
incredibly stunning looks. Long black tresses frames a pretty face
with high set cheekbones, sparkling blue eyes, and sensuous red lips.
She is dressed in a red spandex top, blue and white spandex star
spangled shorts, and a pair of red and white knee high boots. A Blue
and white star spangled cape is draped casually around her body, and a
golden magic lasso is tied around her waist and is affixed to her
yellow utility belt. Atop her head is a golden diadem with a read ruby
set in the middle befitting her station as an Amazon princess. Her
wrists are bound in two silver magic bracelets that give her
extraordinary powers and abilities beyond that of mortal men and
women.

Basically, the more details one can give the better. Of course, a
person doesn't want to over do it either. However, the idea being we
want to set the mood, give enough detail that the world seems real to
the player, and since this game involves sex we want to attempt to
install some sort of longing for the potential lovers. That may
require some extra steps to see the woman naked. She might be dressed
in a night gown or some other skimpy clothing that can be more erotic
than walking in on a chick totally nude, and the first objective would
be to get her undressed.

For example, if an adult game involved Wonder Woman I'd want to start
off with her in her costume. All of her personal attributes would b
hidden from view and I'd have to warm her up by kissingher, touching
her intimately, spanking her, whatever and one by one she'll give up
her clothing until she is naked. Then I could proceed to do more
intimate things with her. Perhaps tie her to the bed with her golden
lasso and do what I wanted with her. :D

The point being is that the act of undressing the female NPC is erotic
in of itself, and helps build excitement. The way Dungeon Master is
right now all I have to do is find a certain item and use it on the
right girl before having sex with her. There is little in the way of
foreplay or build up which I think would make the game more exciting.

HTH



On 9/12/12, Jim Kitchen  wrote:
> Hi Thomas,
>
> Yep, I know that I am not very good at creative writing.  That is one reason
> that the descriptions of the women are all random.  So if you or  anyone
> would like to write up descriptions of a room and the sex act I would be
> happy to create that room in the dungeon.  However with the description of
> the sex act you will have to let me know if you want the sapi5 speech
> before, during or after the sound file of the sex act.
>
> BFN
>
>  Jim
>
> My favorite color is red, black and chrome.
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
> ---
> Gamers mailing list __ Gamers@audyssey.org
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[Audyssey] Infocom games

2012-09-12 Thread Keith
Anyone know where I can find the complete list of Infocom games for 
download?  Dark posted  a website with the games with the included 
invisiclues built into the game files, but the website would not load for 
me.  A 404 not found error I believe.


Thanks

Keith 



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Re: [Audyssey] Stuck in the nameless game

2012-09-12 Thread Bryan Peterson

Where do you get this game?



But thou must!
-Original Message- 
From: Sarah Haake

Sent: Wednesday, September 12, 2012 7:42 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Stuck in the nameless game

Hi,

s
p
o
i
l
e
r

s
p
a
c
e

There is another room where you can use the rocks spell. You should get
plants from that, but then you are at the point where I am stuck myself.

Best regards
Sarah


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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-12 Thread Thomas Ward
Hi Jim,

I'm not sure if you installed a 32-bit app to c:\Program
files\Something if it would run or not, but I do know Windows 7
reserves c:\Program Files exclusively for 64-bit applications.
Microsoft, for reasons I'm not sure of myself, have created a
c:\Program Files (x86) directory specifically for older 32-bit
applications, and I assume Windows 7 looks in c:\Program Files (x86)
by default for 32-bit apps and they may or may not run correctly in
c:\Program Files. I'd have to try it before I could say for sure.

As for the issue of installing to c:\Users you are confusing something
I personally do with standard practice. When User Account Control is
active the end user is restricted from saving files to c:\Program
Files and c:\Program Files (x86) by default. Therefore a lot of your
games crash or give an error message because they attempt to save
scores and so on to c:\Program Files (x86)\Kitchinsinc and that is a
restricted area as long as I have User Account Control enabled. My
solution for that problam was to install the games to
c:\Users\Thomas\Kitchinsinc which is in my local home directory and is
not restricted by User Account Control. If your games saved their data
to the Application Data directory then I wouldn't have to do this
because they would be UAC compliant. Does that make sense?

Cheers!


On 9/12/12, Jim Kitchen  wrote:
> Hi Thomas,
>
> So if I put a 32 bit application in
> c:\program files\something
> it would not run?  And all 32 bit applications must be in
> c:\program files(x86)\something
> I thought that you said that Windows 7 64 bit actually want applications to
> be installed in
> c:\something\users\something
>
> BFN
>
>  Jim
>
> If quizzes are quizzical, what are tests?
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
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> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
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[Audyssey] another tip needed

2012-09-12 Thread joseph weakland
hello obtained all spells accept 1 if anyone has beaten the game and remembers 
how please write me off list with tips thanks.
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Re: [Audyssey] Stuck in the nameless game

2012-09-12 Thread Sarah Haake

Hi,

s
p
o
i
l
e
r

s
p
a
c
e

There is another room where you can use the rocks spell. You should get 
plants from that, but then you are at the point where I am stuck myself.


Best regards
Sarah


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Re: [Audyssey] Problems with Jim Kitchen's website

2012-09-12 Thread Trouble
Open up the browser, and go to tools menu, Internet options, then 
move over to the content tab menu. Now tab down to auto complete 
settings. Just un check the box you don't want and ok your way out.


At 09:16 AM 9/11/2012, you wrote:

so, how do I turn the auto fill option off?  I'm in Windows xp on IE 8

Keith
- Original Message - From: "Trouble" 
To: "Gamers Discussion list" 
Sent: Tuesday, September 11, 2012 7:59 AM
Subject: Re: [Audyssey] Problems with Jim Kitchen's website


If you would look in the address bar it is showing your still going 
to a dead link,

kitchensinc.jgriffith.com
That link has ben dead for a while now. The,
http://www.kitchensinc.net/
is the only working link.
You must have auto fill turned on, and that is one of its problems, 
not going where you want but where it wants.

At 03:21 AM 9/11/2012, you wrote:
I tried the link you have placed as the one that my wife is going 
to, here is the same error message I get:


frame
Forbidden
You don't have permission to access / on this server.
Additionally, a 404 Not Found error was encountered while trying 
to use an ErrorDocument

to handle the request.
Apache Server at kitchensinc.jgriffith.com Port 80

- Original Message - From: "Trouble" 
To: "Gamers Discussion list" 
Sent: Monday, September 10, 2012 9:05 PM
Subject: Re: [Audyssey] Problems with Jim Kitchen's website


Well there is the problem your going to a old link and your other 
computer is probably going to this one,

http://www.kitchensinc.net/

At 06:00 PM 9/10/2012, you wrote:
My apologies to the list for not thinking about posting the 
error message. I'm obviously not the sharpest tack in the box.


Here is the page that results when I attempt to go to Jim 
Kitchen's website:


frame

Forbidden

You don't have permission to access / on this server.

Additionally, a 404 Not Found error was encountered while trying 
to use an ErrorDocument


to handle the request.

Apache Server at kitchensinc.jgriffith.com Port 80

- Original Message - From: "Thomas Ward" 


To: "Gamers Discussion list" 
Sent: Monday, September 10, 2012 12:20 PM
Subject: Re: [Audyssey] Problems with Jim Kitchen's website



Hi Jim,

I didn't think it would be. Antivirus programs generally do not stop a
person from accessing a website. Although, it would help if Keith
would post the actual error he gets rather than assuming everyone
knows what he is talking about. The error code is important for
debugging the problem.

Cheers!


On 9/10/12, Jim Kitchen  wrote:

Hi Keith,

I was wondering if you and your wife might be running the same 
anti virus

program.  Guess that is not the answer then.  Sorry, I have no idea.

BFN

 Jim

As confused as a termite in a yo-yo

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-12 Thread Willem Venter
Hi jim.
The directory in the c:\users directory is supposed to keep setting so
if multiple users use the same program they can have different
settings.

32 bit Programs installed to the program files directory will still
run, but  windows recommends that you keep 32 bit programs in the 32
bit program folder. I guess you could just throw their recommendation
out the window, but at some point things might start breaking,
depending on what changes in newer windows versions, but putting
everything in c:\program files will work on windows 7 32 and 64 bit.

On 9/12/12, Jim Kitchen  wrote:
> Hi Thomas,
>
> So if I put a 32 bit application in
> c:\program files\something
> it would not run?  And all 32 bit applications must be in
> c:\program files(x86)\something
> I thought that you said that Windows 7 64 bit actually want applications to
> be installed in
> c:\something\users\something
>
> BFN
>
>  Jim
>
> If quizzes are quizzical, what are tests?
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-12 Thread Jim Kitchen

Hi Thomas,

So if I put a 32 bit application in
c:\program files\something
it would not run?  And all 32 bit applications must be in
c:\program files(x86)\something
I thought that you said that Windows 7 64 bit actually want applications to be 
installed in
c:\something\users\something

BFN

Jim

If quizzes are quizzical, what are tests?

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] trouble with second level of awesome homer

2012-09-12 Thread Jim Kitchen

Hi Stephen,

As I said, I am amazed that you were able to complete level 1 of Awesome Homer. 
 But if the mp3 file that I sent to you helped with level 2, let me know and I 
can send you an mp3 of any of the levels.

I do believe that other than level 5 all levels in Awesome Homer require stereo 
listening.

Good luck and have fun.

BFN

Jim

The quick brown fox jumped over the lazy dog.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] jim's dungeon game

2012-09-12 Thread Jim Kitchen

Hi Thomas,

Yep, I know that I am not very good at creative writing.  That is one reason 
that the descriptions of the women are all random.  So if you or  anyone would 
like to write up descriptions of a room and the sex act I would be happy to 
create that room in the dungeon.  However with the description of the sex act 
you will have to let me know if you want the sapi5 speech before, during or 
after the sound file of the sex act.

BFN

Jim

My favorite color is red, black and chrome.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] dungon master

2012-09-12 Thread Jim Kitchen

Hi Shaun,

So far there is no use for the frilly pink nighty.  There will be later.

s
p
o
i
l
e
r

s
p
a
c
e

The whipped cream goes with the lady in the dining room.

HTH

BFN

Jim

The roundest  knight at King Arthur's round table was Sir Cumference. He 
acquired his  size from too much pi.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] dungeon master

2012-09-12 Thread Jim Kitchen

Hi Shaun,

As I said, there is no use for the nighty yet.  But you could put it on if you 
like.

s
p
o
i
l
e
r

s
p
a
c
e

You can not have sex with the lady in the bedroom because there is something in 
the way.  Use your hands to get it out of the way.

When you walk into the unfinished attic room she giggles.  That is because she 
likes to be tickled.

A peacock feather is a very good item to use to tickle a person with.

HTH

BFN

Jim

If I only had one more teragigadactylbyte...

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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