Re: [Audyssey] student computer setup

2012-12-11 Thread shaun everiss

Hi tom.
Yeah I missed the lti games out, oops.
The other homer games are part of the kitchensinc stuff and would probably fit.
The only reason I havn't mentioned the early pb games is that I have 
had some issues with the java system.
Although I know they can be set up reasonably easily,  I don't trust 
the java systems as they sometimes need fine tuning and my plan is to 
stay with straight library based games.
I have all libs from dotnet 1.1 to 4.0 slim dx directx visual c 
2005-2010 and a few others.
My plan is to bump all those, and maybe tads, hugo and inform with 
sapi active maybe the infocom archive, and some of my old games from 
my old games directory that are in inform and tads, and let em wrip 
though some of those are not suitable either so I will have to go 
through and fiddle a bit with my stuff.

Anyway if things work with established libraries thats fine.
I have also left games that need experienced cracking and hacking of 
settings and manual library installations as I am more than likely 
going to have a  limited setup time once this all goes golden.

I have no idea of the time frame, but I assume asap.
THe core software will be active.
My main tasks will be to load office, load any extras, do a full 
drive scan and frag check.
upgrade everything to full, then do a performance test on the system, 
a stress burnin and crash test all with pcpitstop and a driver upgrade run.

Games are at the end of my list.
And based on those I want stuff I can load and configure with little 
or no actual work on my part as I have no idea what the runtime for this is.
I have been on the recieving end of projects where its taken far to 
long to run things.

So worst case senario I am looking at a runtime of basically 5 days ago.
Which means I need to be able to load and configure straight if at all.
This means no fiddling if I can help it.
Its a pitty that the guy has no net as I have enjoyed the quentin c 
playroom and would definately like to use that.

but oh well.
I have no idea what will eventually get on.
And to tell you the truth, what I just put out is a broad software list chunk.
On a couple other lists I have put out a vote list for other software.
THats the first stage.
Ofcause the next stage is the brief.
Its possible that the guy will be destracted with games and this part 
of the project will end.
Or it may mean that even mild violence is disruptive meaning I will 
have to choose what I load and it may not be everything.

So its why I have stayed with the smaller stuff.
stfc may be ok as well as old trek2k to, and maybe world of war and 
bocura2 but who knows.

I am probably going to load bgt, and some stuff like roadsplat.
However whatever I load needs to be reasonably safe.
I am not sure what leeway I have and if I get it right fine.
if not I will get shot with a rocket and my life won't be worth living.
The game idea is just an addon, I will know what exactly I will get.
I plan to put out what is round, but as you probably know sighted vs 
blind especially in schools in general and what they can and are 
allowed to do can be as open as a front door or as closed down as a 
386 running windows 95.
I won't go into things right here but I had an experience where a 
probabal   misconfiguration got me access to a system that I 
shouldn't have got access to.
I was then blamed for hacking and fired and then given a lame excuse 
why I was fired.
i doubt the origional issue was solved either as  I had someone on 
the inside and he aparently told me it got even worse.
sertain sightlings are set in their ways of managing the poor blind 
and knowing what is best for the poor disabled, retarded and helpless.
This is a load of cow dung but just like cow dung it smells and 
sticks to things, and you can't move it easily.

So once I give the brief I fully expect to run the minimal things.
Ofcause at heart I am a hacker, and will try to break the rules where I can.
However that may mean dumming down majorly.
Right now I am just getting a feel on what is good or not.
sertainly shooting monsters or even other junk is probably out but we will see.

At 02:02 a.m. 11/12/2012 -0500, you wrote:

Hi Shaun,

Well, I guess that all depends on what you mean by no violence. When
it comes to games there is some mild forms of  violence such as
blowing up spaceships in a game like Dark Destroyer, and there are
some more extreme forms of violence such as mowing down a horde of
zombies with a machine gun. In any case here are a few ideas you
missed that would make great kid games.

Homer on a Harley
Awesome Homer
Dark Destroyer
Showdown
Kringle Crash
Giftenum
Bobby's Revenge
Light Locator
Light Cars
Treasure Mania
The Horse Racing Game


Cheers!

On 12/11/12, shaun everiss sm.ever...@gmail.com wrote:
 Hi all.
 please add anything to this list that you think I should have.
 I have been asked by a friend in education to set up a system for a
 blind student.
 The system is an old laptop, which said friend is replacing in a 

Re: [Audyssey] I am able to run Bokurano daiboukenn now andIhavespeach!!! now what?

2012-12-11 Thread Paul Lemm
Much appreciated, if I get stuck  I'll definitely ask but enjoying the game
so far 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou
Sent: 07 December 2012 20:46
To: Gamers Discussion list
Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now
andIhavespeach!!! now what?

No problem. If you need more help, feel free to ask. The topic on
audiogames.net is so crowded it's nuts... just post questions here and I'll
do my best to answer them and translate.
- Original Message -
From: Paul Lemm paul.l...@sky.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, December 07, 2012 12:17 PM
Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now
andIhavespeach!!! now what?


 Hi clement,

 Thanks for all the help.  Sorry, I very stupidly had thought it was 
 the full game  file and was trying to open it by itself (seems obvious 
 now I look at both the size of the file and the  fact it was even 
 called play lol)I've now copied the file into the game folder to 
 overwrite my play file and the game is now working perfectly with 
 speech and in English to  and I'm just giving the tutorials a go.  
 Once again thanks for all the help.

 Paul
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement 
 Chou
 Sent: 07 December 2012 00:42
 To: Gamers Discussion list
 Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and
 Ihavespeach!!! now what?

 The link I sent was only the executable... but if you downloaded the game
 from the audiogames.net forum it might not be the latest version. When you
 pressed e, did the logo skip and go to the menu? Or did nothing happen? If
 nothing happened, then you have to update the game. Start the game, press
 down twice, and press enter. It'll tell you there's an update, then press
 enter again. It should download and you'll hear a pitch that rises in 
 pitch.

 After that english should work.
 - Original Message -
 From: Paul Lemm paul.l...@sky.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Thursday, December 06, 2012 4:03 PM
 Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and
 Ihavespeach!!! now what?


 Hi clement,

 I got the speech going , but its all still in japenese. I have pressed
 E when the game starts but it doesn't change anything .

 I downloaded it from the audio games  site below:

 http://forum.audiogames.net/viewtopic.php?id=6813

 Now this might be a stupid question but its Bokurano daiboukenn 2 I'm
 downloading is that correct, or  should it be just Bokurano daiboukenn?
 Also
 I'm running windows 7 should that be ok?

 I did try the link you sent but I got an error message  about no Dl
 when I try to open it  though, any other suggestions?

 paul

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement
 Chou
 Sent: 06 December 2012 15:48
 To: Gamers Discussion list
 Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and I
 havespeach!!! now what?

 Everything is in Japanese. But now that you have speech... it should
 be in english since you downloaded the latest version. Once you press
 e for English during the logo, you should be able to get through the
 tutorial.
 - Original Message -
 From: Mich mi...@eastlink.ca
 To: gamers @audyssey.org gamers@audyssey.org
 Sent: Thursday, December 06, 2012 7:00 AM
 Subject: [Audyssey] i am able to run Bokurano daiboukenn now and I
 havespeach!!! now what?


 Hi all. I did manage to in able speech on the game Bokurano
 daiboukenn but what do I do now? I am not shure what the object of
 this game is or what I really have to do. I have the readme but it
 seems to be in japinease or another languige not english. many thanks 
 for
 any help.
 from Mich.
 ---
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 list, send E-mail to gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] I am able to run Bokurano daiboukenn now andIhavespeach!!! now what?

2012-12-11 Thread william lomas
how far does the english goa fter tutorial?

On 11 Dec 2012, at 10:24, Paul Lemm paul.l...@sky.com wrote:

 Much appreciated, if I get stuck  I'll definitely ask but enjoying the game
 so far 
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou
 Sent: 07 December 2012 20:46
 To: Gamers Discussion list
 Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now
 andIhavespeach!!! now what?
 
 No problem. If you need more help, feel free to ask. The topic on
 audiogames.net is so crowded it's nuts... just post questions here and I'll
 do my best to answer them and translate.
 - Original Message -
 From: Paul Lemm paul.l...@sky.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Friday, December 07, 2012 12:17 PM
 Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now
 andIhavespeach!!! now what?
 
 
 Hi clement,
 
 Thanks for all the help.  Sorry, I very stupidly had thought it was 
 the full game  file and was trying to open it by itself (seems obvious 
 now I look at both the size of the file and the  fact it was even 
 called play lol)I've now copied the file into the game folder to 
 overwrite my play file and the game is now working perfectly with 
 speech and in English to  and I'm just giving the tutorials a go.  
 Once again thanks for all the help.
 
 Paul
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement 
 Chou
 Sent: 07 December 2012 00:42
 To: Gamers Discussion list
 Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and
 Ihavespeach!!! now what?
 
 The link I sent was only the executable... but if you downloaded the game
 from the audiogames.net forum it might not be the latest version. When you
 pressed e, did the logo skip and go to the menu? Or did nothing happen? If
 nothing happened, then you have to update the game. Start the game, press
 down twice, and press enter. It'll tell you there's an update, then press
 enter again. It should download and you'll hear a pitch that rises in 
 pitch.
 
 After that english should work.
 - Original Message -
 From: Paul Lemm paul.l...@sky.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Thursday, December 06, 2012 4:03 PM
 Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and
 Ihavespeach!!! now what?
 
 
 Hi clement,
 
 I got the speech going , but its all still in japenese. I have pressed
 E when the game starts but it doesn't change anything .
 
 I downloaded it from the audio games  site below:
 
 http://forum.audiogames.net/viewtopic.php?id=6813
 
 Now this might be a stupid question but its Bokurano daiboukenn 2 I'm
 downloading is that correct, or  should it be just Bokurano daiboukenn?
 Also
 I'm running windows 7 should that be ok?
 
 I did try the link you sent but I got an error message  about no Dl
 when I try to open it  though, any other suggestions?
 
 paul
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement
 Chou
 Sent: 06 December 2012 15:48
 To: Gamers Discussion list
 Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and I
 havespeach!!! now what?
 
 Everything is in Japanese. But now that you have speech... it should
 be in english since you downloaded the latest version. Once you press
 e for English during the logo, you should be able to get through the
 tutorial.
 - Original Message -
 From: Mich mi...@eastlink.ca
 To: gamers @audyssey.org gamers@audyssey.org
 Sent: Thursday, December 06, 2012 7:00 AM
 Subject: [Audyssey] i am able to run Bokurano daiboukenn now and I
 havespeach!!! now what?
 
 
 Hi all. I did manage to in able speech on the game Bokurano
 daiboukenn but what do I do now? I am not shure what the object of
 this game is or what I really have to do. I have the readme but it
 seems to be in japinease or another languige not english. many thanks 
 for
 any help.
 from Mich.
 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the
 list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list, please send E-mail to gamers-ow...@audyssey.org.
 
 
 ---
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 You can make changes or update your subscription via the web, at
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 If you have any questions or concerns regarding the management of the
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 ---
 

Re: [Audyssey] student computer setup

2012-12-11 Thread Phil Vlasak

Hi Shaun,
From GMA, David's card games, and his rocket lander that are in beta. I'd 
like to call it Lunar Lander but it also allows you to land on Mars, Earth 
and other places.

Star Trek 2000, is now free In which you command four Federation Star ships.
On my site, PCS games,For a Harry Potter fan, the demo of Sarah and the 
Castle of W and W allows you to play on the ground floor and basement for 
free.

My Super Dog Egg Hunt is free  even though it says demo.
And finally many people like to play my Pacman Talks on the one free level 
as the layout of the game is the same, with the ghosts getting faster on the 
paid levels.

Phil
http://www.pcsgames.net



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[Audyssey] trouble loggin onto Alter Aeon

2012-12-11 Thread Keith

Anyone else having trouble loggin into the Later Aeon servers?

Keith

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Re: [Audyssey] Sennheiser headphones, was Shades of doom audio review.

2012-12-11 Thread Trouble

That means your a can man when it comes to headphones.

At 12:24 AM 12/11/2012, you wrote:

Hi Dark,

Not me. I can't stand the earbuds. They hurt my ears, and I prefer
when I can get them the big padded ear phones like for a stereo
system. Barring that a standard set of headphones, but I can't stand
earbuds at all.

On 12/10/12, dark d...@xgam.org wrote:
 Hi Phil.

 I don't' recall the model number of mine off hand, but I know they are some

 of their better range sinse skimping on audio equipment is rarely a good
 idea.

 I'm not sure on their less quality stuff, but I'd highly recommend them if
 you want to spend a lot of cash for quality, though for their cheaper range

 I prefer their actual ear buds to ear phones because then you end up with
 far more direct sound down your lughole.

 Beware the grue!

 Dark.

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Re: [Audyssey] Sennheiser headphones, was Shades of doom audio review.

2012-12-11 Thread dark
Fair enough on the ear buds point tom, though I do find the senheisa ones 
very comfortable owing to the good quality rubbers they have. Also, because 
they're very much down your ear hole, the sound quality is improved over 
simmple ear peace types I find, which for a £30 set of headphones that I 
cart around with me is a great improvement.


The only headphones I find literally uncomfortable are those solid ear 
peaces that just sit in your ears with no protection, some makes can feel 
quite unpleasant and I've a couple of times got electric shocks when they're 
wearing out, why I prefer either propper ear phones or the inner ear earbuds 
with comfortable rubbers on them.


the 200 quid uba ones I have (which i will check the model details of), are 
indeed massive, padded and very comfortable to wear, but the sound quality 
is what  recommends them, in headphone terms I've not heard better.


Beware the grue!

Dark. 



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Re: [Audyssey] trouble loggin onto Alter Aeon

2012-12-11 Thread john
What problem exactly are you having? You can usually tel a lot 
from the error code.


- Original Message -
From: Keith ks.steinbac...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 11 Dec 2012 01:24:59 -0600
Subject: [Audyssey] trouble loggin onto Alter Aeon

Anyone else having trouble loggin into the Later Aeon servers?

Keith

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Re: [Audyssey] I am able to run Bokurano daiboukenn nowandIhavespeach!!! now what?

2012-12-11 Thread Clement Chou
The English stops after the tutorial, but the menus and shops etc are 
translated for the most part. I don't know exactly... I've never checked.
- Original Message - 
From: william lomas will.d.lo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 11, 2012 2:52 AM
Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn 
nowandIhavespeach!!! now what?




how far does the english goa fter tutorial?

On 11 Dec 2012, at 10:24, Paul Lemm paul.l...@sky.com wrote:

Much appreciated, if I get stuck  I'll definitely ask but enjoying the 
game

so far

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement 
Chou

Sent: 07 December 2012 20:46
To: Gamers Discussion list
Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now
andIhavespeach!!! now what?

No problem. If you need more help, feel free to ask. The topic on
audiogames.net is so crowded it's nuts... just post questions here and 
I'll

do my best to answer them and translate.
- Original Message -
From: Paul Lemm paul.l...@sky.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, December 07, 2012 12:17 PM
Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now
andIhavespeach!!! now what?



Hi clement,

Thanks for all the help.  Sorry, I very stupidly had thought it was
the full game  file and was trying to open it by itself (seems obvious
now I look at both the size of the file and the  fact it was even
called play lol)I've now copied the file into the game folder to
overwrite my play file and the game is now working perfectly with
speech and in English to  and I'm just giving the tutorials a go.
Once again thanks for all the help.

Paul
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement
Chou
Sent: 07 December 2012 00:42
To: Gamers Discussion list
Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and
Ihavespeach!!! now what?

The link I sent was only the executable... but if you downloaded the 
game
from the audiogames.net forum it might not be the latest version. When 
you
pressed e, did the logo skip and go to the menu? Or did nothing happen? 
If
nothing happened, then you have to update the game. Start the game, 
press
down twice, and press enter. It'll tell you there's an update, then 
press

enter again. It should download and you'll hear a pitch that rises in
pitch.

After that english should work.
- Original Message -
From: Paul Lemm paul.l...@sky.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, December 06, 2012 4:03 PM
Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and
Ihavespeach!!! now what?



Hi clement,

I got the speech going , but its all still in japenese. I have pressed
E when the game starts but it doesn't change anything .

I downloaded it from the audio games  site below:

http://forum.audiogames.net/viewtopic.php?id=6813

Now this might be a stupid question but its Bokurano daiboukenn 2 I'm
downloading is that correct, or  should it be just Bokurano daiboukenn?
Also
I'm running windows 7 should that be ok?

I did try the link you sent but I got an error message  about no Dl
when I try to open it  though, any other suggestions?

paul

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement
Chou
Sent: 06 December 2012 15:48
To: Gamers Discussion list
Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and I
havespeach!!! now what?

Everything is in Japanese. But now that you have speech... it should
be in english since you downloaded the latest version. Once you press
e for English during the logo, you should be able to get through the

tutorial.

- Original Message -
From: Mich mi...@eastlink.ca
To: gamers @audyssey.org gamers@audyssey.org
Sent: Thursday, December 06, 2012 7:00 AM
Subject: [Audyssey] i am able to run Bokurano daiboukenn now and I
havespeach!!! now what?



Hi all. I did manage to in able speech on the game Bokurano
daiboukenn but what do I do now? I am not shure what the object of
this game is or what I really have to do. I have the readme but it
seems to be in japinease or another languige not english. many thanks
for

any help.

from Mich.
---
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list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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[Audyssey] rocket lander, was: Re: student computer setup

2012-12-11 Thread Pitermach

Hi there,
Is that game available now? I know GMA cards is thanks to someone on the 
GMA talk list, but seeing I'm not and I'm really interested in this (you 
can thank the window-eyes lunar lander game for that, this just sounds 
like an awesome step forward), could anyone post a link here?


On 2012-12-11 12:53, Phil Vlasak wrote:

Hi Shaun,
From GMA, David's card games, and his rocket lander that are in beta. 
I'd 
like to call it Lunar Lander but it also allows you to land on Mars, 
Earth and other places.
Star Trek 2000, is now free In which you command four Federation Star 
ships.
On my site, PCS games,For a Harry Potter fan, the demo of Sarah and 
the Castle of W and W allows you to play on the ground floor and 
basement for free.

My Super Dog Egg Hunt is free  even though it says demo.
And finally many people like to play my Pacman Talks on the one free 
level as the layout of the game is the same, with the ghosts getting 
faster on the paid levels.

Phil



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Re: [Audyssey] trouble loggin onto Alter Aeon

2012-12-11 Thread Dennis Towne
There haven't been any server issues.  The lag graphs look ok, and the
game has been up for 24 hours now.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Tue, Dec 11, 2012 at 8:30 AM, john jpcarnemo...@comcast.net wrote:
 What problem exactly are you having? You can usually tel a lot from the
 error code.


 - Original Message -
 From: Keith ks.steinbac...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Date sent: Tue, 11 Dec 2012 01:24:59 -0600
 Subject: [Audyssey] trouble loggin onto Alter Aeon

 Anyone else having trouble loggin into the Later Aeon servers?

 Keith

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Re: [Audyssey] rocket lander, was: Re: student computer setup

2012-12-11 Thread Phil Vlasak

Hi,
Below is David's message with the link to the beta lander game.
One suggestion is to occasionally hit v for your velocity.
Landing on the moon takes a velocity of less than 5.
Hi all,

I wrote this a while ago, but I cleaned it upm did some documentation,  and
then packaged it.  The game is called GMA Lander. The space key is the only
key required to play GMA Lander.  Your lander is accelerating towards an
asteroid, moon, or planet and you must use your thrusters to slow down your
ship to a speed where it can safely land. As long as you keep the space bar
pressed, the thrusters will continue to fire, but be thrifty since you only
have a limited amount of fuel. If your landing velocity is greater than the
ship's crash speed, your lander will crash and you will have lost the game.
That is pretty well all you need to know to play the game, but you may want
to read the documentation for more details.


Warning.  Although tested, this is a beta and so there may be a few typos
and bugs you may come across.

Although you can play the game with only one key, some experience with the
game is needed to play well, so don't be discouraged if you can't make a
successful landing on the first few tries.


Download link:
http://www.GMAGames.com/gmalander10001.exe


Regards,
David Greenwood,
davidgreenw...@gmagames.com
http://www.GMAGames.com



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[Audyssey] Alter Aeon December

2012-12-11 Thread Dennis Towne
Everyone,

Don't forget that the advent calendar is still running at Alter Aeon,
and will continue handing out gifts until the end of the month!  We've
also been hard at work adding leaderboards and getting ready for the
year-end expansion, so you might want to check the changelogs in-game
as well.

Happy holidays!

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

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Re: [Audyssey] Alter Aeon December

2012-12-11 Thread john
The gifts are awesome. You've had me up at 3:30 every morning so 
far. Great, great idea.


- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 11 Dec 2012 09:57:41 -0800
Subject: [Audyssey] Alter Aeon December

Everyone,

Don't forget that the advent calendar is still running at Alter 
Aeon,
and will continue handing out gifts until the end of the month!  
We've
also been hard at work adding leaderboards and getting ready for 
the
year-end expansion, so you might want to check the changelogs 
in-game

as well.

Happy holidays!

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

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[Audyssey] Getin run time 6 overflow when trying to launch the GMA lander.

2012-12-11 Thread Ron Kolesar

Hi to all.
When I click on the GMA Lander tod exe file I'm getting runtime error 6 
overflow.

This looks like a Interesting game.
How do I fix this error so that I may stress test out the game.
Many Thanks.

Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week. 



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Re: [Audyssey] Getin run time 6 overflow when trying to launch the GMAlander.

2012-12-11 Thread Phil Vlasak

Hi Ron,
Go to your all programs item, then right arrow and hit g to GMA lander.
Inside there is a link to,
Play GMA Lander with Microsoft SAPI.
Try that.

- Original Message - 
From: Ron Kolesar kolesar16...@roadrunner.com

To: Audyssey gamers@audyssey.org
Sent: Tuesday, December 11, 2012 1:48 PM
Subject: [Audyssey] Getin run time 6 overflow when trying to launch the 
GMAlander.




Hi to all.
When I click on the GMA Lander tod exe file I'm getting runtime error 6 
overflow.

This looks like a Interesting game.
How do I fix this error so that I may stress test out the game.
Many Thanks.

Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.

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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1427 / Virus Database: 2634/5451 - Release Date: 12/11/12




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Re: [Audyssey] Getin run time 6 overflow when trying to launch theGMAlander.

2012-12-11 Thread Ron Kolesar

Thanks fil, that did the trick.
I've tried three times and crashed all three times.
If this is the easly leve? I'd hate to see the harder levels. GRIN.
That's what you end up with trying to test out the program without 
headphones. GRIN.


Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.
-Original Message- 
From: Phil Vlasak

Sent: Tuesday, December 11, 2012 1:52 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Getin run time 6 overflow when trying to launch 
theGMAlander.


Hi Ron,
Go to your all programs item, then right arrow and hit g to GMA lander.
Inside there is a link to,
Play GMA Lander with Microsoft SAPI.
Try that.

- Original Message - 
From: Ron Kolesar kolesar16...@roadrunner.com

To: Audyssey gamers@audyssey.org
Sent: Tuesday, December 11, 2012 1:48 PM
Subject: [Audyssey] Getin run time 6 overflow when trying to launch the
GMAlander.



Hi to all.
When I click on the GMA Lander tod exe file I'm getting runtime error 6 
overflow.

This looks like a Interesting game.
How do I fix this error so that I may stress test out the game.
Many Thanks.

Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.

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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1427 / Virus Database: 2634/5451 - Release Date: 12/11/12




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Re: [Audyssey] Getin run time 6 overflow when trying to launchtheGMAlander.

2012-12-11 Thread Phil Vlasak

Hi Ron,
Yeah, it took me about 20 times to land on the moon.
I needed to use the v key several times to make sure my velocity was under 
5.

It would be a lot easier if you had more than 9 seconds of fuel.
I think Apollo 11 had 25 seconds of fuel left when it landed.

- Original Message - 
From: Ron Kolesar kolesar16...@roadrunner.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 11, 2012 2:08 PM
Subject: Re: [Audyssey] Getin run time 6 overflow when trying to 
launchtheGMAlander.




Thanks fil, that did the trick.
I've tried three times and crashed all three times.
If this is the easly leve? I'd hate to see the harder levels. GRIN.
That's what you end up with trying to test out the program without 
headphones. GRIN.


Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.



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Re: [Audyssey] Getin run time 6 overflow when trying tolaunchtheGMAlander.

2012-12-11 Thread Ron Kolesar

I would have to double check the books that I have read.
But if I remember correctly?
It was only six seconds of fuel.
So top that. GRIN.



Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.
-Original Message- 
From: Phil Vlasak

Sent: Tuesday, December 11, 2012 2:18 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Getin run time 6 overflow when trying 
tolaunchtheGMAlander.


Hi Ron,
Yeah, it took me about 20 times to land on the moon.
I needed to use the v key several times to make sure my velocity was under
5.
It would be a lot easier if you had more than 9 seconds of fuel.
I think Apollo 11 had 25 seconds of fuel left when it landed.

- Original Message - 
From: Ron Kolesar kolesar16...@roadrunner.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 11, 2012 2:08 PM
Subject: Re: [Audyssey] Getin run time 6 overflow when trying to
launchtheGMAlander.



Thanks fil, that did the trick.
I've tried three times and crashed all three times.
If this is the easly leve? I'd hate to see the harder levels. GRIN.
That's what you end up with trying to test out the program without 
headphones. GRIN.


Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.



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[Audyssey] GMA Lunar lander

2012-12-11 Thread Phil Vlasak

Hi Ron,
In the GMA lander the amount of fuel is the variable.
Easy landing on the moon gives you 9 seconds,
Moderate 7 seconds,
and hard, 5 seconds.
I usually wait until 200 to start firing and then try to keep the velocity 
around 10 or less.

Here is the Apollo eleven landing transcript.
altitude, feet per second
700 feet, 21
600 feet, down at 19
540 feet, down at 15
400 feet, down at 9
350 feet, down at 4
330, down a three and a half
300 feet,  down 3 and a half.
270  feet, down 1 and a half.
250 feet, down at 2 and a half,
220 feet,  down at 3 and a half,
200 feet, 4 and a half down,
160 feet, 6 and a half down,
120 feet, 5 and a half down,
100 feet, 3 and a half down,
75 feet. And it's looking good. Down a half,
60 feet, down 2 and a half.
40 feet, down 2 and a half. Picking up some dust.
30 feet, 2 and a half down.
20 feet, down a half.
5 feet, probe Contact Light
lunar contact,
Engine Stop.



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Re: [Audyssey] Alter Aeon December

2012-12-11 Thread Dennis Towne
Awesome.  We've got a bunch more stuff to go in before the end of the
year, then we have to gear up for the 18th anniversary in January, so
it's going to be a busy few weeks.

Take care,

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Tue, Dec 11, 2012 at 10:04 AM, john jpcarnemo...@comcast.net wrote:
 The gifts are awesome. You've had me up at 3:30 every morning so far. Great,
 great idea.


 - Original Message -
 From: Dennis Towne s...@xirr.com
 To: Gamers Discussion list gamers@audyssey.org
 Date sent: Tue, 11 Dec 2012 09:57:41 -0800
 Subject: [Audyssey] Alter Aeon December

 Everyone,

 Don't forget that the advent calendar is still running at Alter Aeon,
 and will continue handing out gifts until the end of the month!  We've
 also been hard at work adding leaderboards and getting ready for the
 year-end expansion, so you might want to check the changelogs in-game
 as well.

 Happy holidays!

 Dennis Towne

 Alter Aeon MUD
 http://www.alteraeon.com

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Re: [Audyssey] I am able to run Bokurano daiboukenn now andIhavespeach!!! now what?

2012-12-11 Thread Paul Lemm
Hi,

Yep it seems to just be the tuturials as after that I lose  the English
speech and just press enter to skip through until the level starts 


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas
Sent: 11 December 2012 10:53
To: Gamers Discussion list
Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now
andIhavespeach!!! now what?

how far does the english goa fter tutorial?

On 11 Dec 2012, at 10:24, Paul Lemm paul.l...@sky.com wrote:

 Much appreciated, if I get stuck  I'll definitely ask but enjoying the 
 game so far
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement 
 Chou
 Sent: 07 December 2012 20:46
 To: Gamers Discussion list
 Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now 
 andIhavespeach!!! now what?
 
 No problem. If you need more help, feel free to ask. The topic on 
 audiogames.net is so crowded it's nuts... just post questions here and 
 I'll do my best to answer them and translate.
 - Original Message -
 From: Paul Lemm paul.l...@sky.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Friday, December 07, 2012 12:17 PM
 Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now 
 andIhavespeach!!! now what?
 
 
 Hi clement,
 
 Thanks for all the help.  Sorry, I very stupidly had thought it was 
 the full game  file and was trying to open it by itself (seems 
 obvious now I look at both the size of the file and the  fact it was 
 even called play lol)I've now copied the file into the game folder to 
 overwrite my play file and the game is now working perfectly with 
 speech and in English to  and I'm just giving the tutorials a go.
 Once again thanks for all the help.
 
 Paul
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of 
 Clement Chou
 Sent: 07 December 2012 00:42
 To: Gamers Discussion list
 Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and 
 Ihavespeach!!! now what?
 
 The link I sent was only the executable... but if you downloaded the 
 game from the audiogames.net forum it might not be the latest 
 version. When you pressed e, did the logo skip and go to the menu? Or 
 did nothing happen? If nothing happened, then you have to update the 
 game. Start the game, press down twice, and press enter. It'll tell 
 you there's an update, then press enter again. It should download and 
 you'll hear a pitch that rises in pitch.
 
 After that english should work.
 - Original Message -
 From: Paul Lemm paul.l...@sky.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Thursday, December 06, 2012 4:03 PM
 Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and 
 Ihavespeach!!! now what?
 
 
 Hi clement,
 
 I got the speech going , but its all still in japenese. I have 
 pressed E when the game starts but it doesn't change anything .
 
 I downloaded it from the audio games  site below:
 
 http://forum.audiogames.net/viewtopic.php?id=6813
 
 Now this might be a stupid question but its Bokurano daiboukenn 2 
 I'm downloading is that correct, or  should it be just Bokurano
daiboukenn?
 Also
 I'm running windows 7 should that be ok?
 
 I did try the link you sent but I got an error message  about no Dl 
 when I try to open it  though, any other suggestions?
 
 paul
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of 
 Clement Chou
 Sent: 06 December 2012 15:48
 To: Gamers Discussion list
 Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and 
 I havespeach!!! now what?
 
 Everything is in Japanese. But now that you have speech... it should 
 be in english since you downloaded the latest version. Once you 
 press e for English during the logo, you should be able to get 
 through the
 tutorial.
 - Original Message -
 From: Mich mi...@eastlink.ca
 To: gamers @audyssey.org gamers@audyssey.org
 Sent: Thursday, December 06, 2012 7:00 AM
 Subject: [Audyssey] i am able to run Bokurano daiboukenn now and I 
 havespeach!!! now what?
 
 
 Hi all. I did manage to in able speech on the game Bokurano 
 daiboukenn but what do I do now? I am not shure what the object of 
 this game is or what I really have to do. I have the readme but it 
 seems to be in japinease or another languige not english. many 
 thanks for
 any help.
 from Mich.
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Re: [Audyssey] I am able to run Bokurano daiboukenn nowandIhavespeach!!! now what?

2012-12-11 Thread Clement Chou

You can press A. That will skip the dialog much faster.
- Original Message - 
From: Paul Lemm paul.l...@sky.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, December 11, 2012 2:49 PM
Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn 
nowandIhavespeach!!! now what?




Hi,

Yep it seems to just be the tuturials as after that I lose  the English
speech and just press enter to skip through until the level starts


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of william 
lomas

Sent: 11 December 2012 10:53
To: Gamers Discussion list
Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now
andIhavespeach!!! now what?

how far does the english goa fter tutorial?

On 11 Dec 2012, at 10:24, Paul Lemm paul.l...@sky.com wrote:


Much appreciated, if I get stuck  I'll definitely ask but enjoying the
game so far

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement
Chou
Sent: 07 December 2012 20:46
To: Gamers Discussion list
Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now
andIhavespeach!!! now what?

No problem. If you need more help, feel free to ask. The topic on
audiogames.net is so crowded it's nuts... just post questions here and
I'll do my best to answer them and translate.
- Original Message -
From: Paul Lemm paul.l...@sky.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, December 07, 2012 12:17 PM
Subject: Re: [Audyssey] I am able to run Bokurano daiboukenn now
andIhavespeach!!! now what?



Hi clement,

Thanks for all the help.  Sorry, I very stupidly had thought it was
the full game  file and was trying to open it by itself (seems
obvious now I look at both the size of the file and the  fact it was
even called play lol)I've now copied the file into the game folder to
overwrite my play file and the game is now working perfectly with
speech and in English to  and I'm just giving the tutorials a go.
Once again thanks for all the help.

Paul
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of
Clement Chou
Sent: 07 December 2012 00:42
To: Gamers Discussion list
Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and
Ihavespeach!!! now what?

The link I sent was only the executable... but if you downloaded the
game from the audiogames.net forum it might not be the latest
version. When you pressed e, did the logo skip and go to the menu? Or
did nothing happen? If nothing happened, then you have to update the
game. Start the game, press down twice, and press enter. It'll tell
you there's an update, then press enter again. It should download and
you'll hear a pitch that rises in pitch.

After that english should work.
- Original Message -
From: Paul Lemm paul.l...@sky.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, December 06, 2012 4:03 PM
Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and
Ihavespeach!!! now what?



Hi clement,

I got the speech going , but its all still in japenese. I have
pressed E when the game starts but it doesn't change anything .

I downloaded it from the audio games  site below:

http://forum.audiogames.net/viewtopic.php?id=6813

Now this might be a stupid question but its Bokurano daiboukenn 2
I'm downloading is that correct, or  should it be just Bokurano

daiboukenn?

Also
I'm running windows 7 should that be ok?

I did try the link you sent but I got an error message  about no Dl
when I try to open it  though, any other suggestions?

paul

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of
Clement Chou
Sent: 06 December 2012 15:48
To: Gamers Discussion list
Subject: Re: [Audyssey] i am able to run Bokurano daiboukenn now and
I havespeach!!! now what?

Everything is in Japanese. But now that you have speech... it should
be in english since you downloaded the latest version. Once you
press e for English during the logo, you should be able to get
through the

tutorial.

- Original Message -
From: Mich mi...@eastlink.ca
To: gamers @audyssey.org gamers@audyssey.org
Sent: Thursday, December 06, 2012 7:00 AM
Subject: [Audyssey] i am able to run Bokurano daiboukenn now and I
havespeach!!! now what?



Hi all. I did manage to in able speech on the game Bokurano
daiboukenn but what do I do now? I am not shure what the object of
this game is or what I really have to do. I have the readme but it
seems to be in japinease or another languige not english. many
thanks for

any help.

from Mich.
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Re: [Audyssey] GMA Lunar lander

2012-12-11 Thread Ron Kolesar

Now wheredid you pick that up at? GRIN.
Only a true fellow space nut would find that.
Now I wonder how much my huge mureal of Neal A Armstrong and Buss will be 
now.

I don't have enough wall space so I can't have it framed.
I have the Challenger from January 28th,1986.
Would love to find the columbia crew poster from January 16 2003 to February 
1st, 2003.

Thanks for the story.



Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.
-Original Message- 
From: Phil Vlasak

Sent: Tuesday, December 11, 2012 2:31 PM
To: Gamers Discussion list
Subject: [Audyssey] GMA Lunar lander

Hi Ron,
In the GMA lander the amount of fuel is the variable.
Easy landing on the moon gives you 9 seconds,
Moderate 7 seconds,
and hard, 5 seconds.
I usually wait until 200 to start firing and then try to keep the velocity
around 10 or less.
Here is the Apollo eleven landing transcript.
altitude, feet per second
700 feet, 21
600 feet, down at 19
540 feet, down at 15
400 feet, down at 9
350 feet, down at 4
330, down a three and a half
300 feet,  down 3 and a half.
270  feet, down 1 and a half.
250 feet, down at 2 and a half,
220 feet,  down at 3 and a half,
200 feet, 4 and a half down,
160 feet, 6 and a half down,
120 feet, 5 and a half down,
100 feet, 3 and a half down,
75 feet. And it's looking good. Down a half,
60 feet, down 2 and a half.
40 feet, down 2 and a half. Picking up some dust.
30 feet, 2 and a half down.
20 feet, down a half.
5 feet, probe Contact Light
lunar contact,
Engine Stop.



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[Audyssey] new game controllers

2012-12-11 Thread Steve Cullen
Hi Everyone,
I am very glad to be back on list again. Can anyone advise me where and what
kind a great game controller to get. I just bought some games for my PC that
will need them. Thank you all very much. 
Regards,
Steve Cullen


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Re: [Audyssey] GMA Lunar lander

2012-12-11 Thread Phil Vlasak

Hi Ron,
I didn't save the web site but I googled,
Apollo 11 transcript.
I edited out the commentary leaving only Buzz reading of altitude and 
velocity up to the end where I added a few important observations.

Phil

- Original Message - 
From: Ron Kolesar kolesar16...@roadrunner.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 11, 2012 7:29 PM
Subject: Re: [Audyssey] GMA Lunar lander



Now wheredid you pick that up at? GRIN.
Only a true fellow space nut would find that.
Now I wonder how much my huge mureal of Neal A Armstrong and Buss will be 
now.

I don't have enough wall space so I can't have it framed.
I have the Challenger from January 28th,1986.
Would love to find the columbia crew poster from January 16 2003 to 
February 1st, 2003.

Thanks for the story.



Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.
-Original Message- 
From: Phil Vlasak

Sent: Tuesday, December 11, 2012 2:31 PM
To: Gamers Discussion list
Subject: [Audyssey] GMA Lunar lander

Hi Ron,
In the GMA lander the amount of fuel is the variable.
Easy landing on the moon gives you 9 seconds,
Moderate 7 seconds,
and hard, 5 seconds.
I usually wait until 200 to start firing and then try to keep the velocity
around 10 or less.
Here is the Apollo eleven landing transcript.
altitude, feet per second
700 feet, 21
600 feet, down at 19
540 feet, down at 15
400 feet, down at 9
350 feet, down at 4
330, down a three and a half
300 feet,  down 3 and a half.
270  feet, down 1 and a half.
250 feet, down at 2 and a half,
220 feet,  down at 3 and a half,
200 feet, 4 and a half down,
160 feet, 6 and a half down,
120 feet, 5 and a half down,
100 feet, 3 and a half down,
75 feet. And it's looking good. Down a half,
60 feet, down 2 and a half.
40 feet, down 2 and a half. Picking up some dust.
30 feet, 2 and a half down.
20 feet, down a half.
5 feet, probe Contact Light
lunar contact,
Engine Stop.



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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1427 / Virus Database: 2634/5452 - Release Date: 12/11/12




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[Audyssey] donations, credits and alter aeon

2012-12-11 Thread Keith
When it comes to purcahing credits in alter aeon, how much do they cost, and 
how many actual credits do you get for lets say each dollar you pay?  I'd 
like to actually pump up my number of practices so that is what I'm actually 
interested in in particular.


Also, how do  I go about actually purchasing credits?

Thanks

Keith 



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Re: [Audyssey] student computer setup

2012-12-11 Thread shaun everiss

Thanks phill.
right now I am probably going to avoid demos, well to be honest the 
guy won't have the cash to buy.

And then there is the fact that a lot of demos will expire.
So I am restricting to free games which are complete.
Its doubtfull the guy will have any eccess cash, so I want to avoid 
all comercially done games for that reason.
Saying that, there is teraformers, but that will depend on the 
soundcard, I have noticed that in some rooms on the ocean level tf 
does not work well with high def cards, not supprising as it was 
meant for  analog units.


At 06:53 a.m. 11/12/2012 -0500, you wrote:

Hi Shaun,
From GMA, David's card games, and his rocket lander that are in 
beta. I'd like to call it Lunar Lander but it also allows you to 
land on Mars, Earth and other places.

Star Trek 2000, is now free In which you command four Federation Star ships.
On my site, PCS games,For a Harry Potter fan, the demo of Sarah and 
the Castle of W and W allows you to play on the ground floor and 
basement for free.

My Super Dog Egg Hunt is free  even though it says demo.
And finally many people like to play my Pacman Talks on the one free 
level as the layout of the game is the same, with the ghosts getting 
faster on the paid levels.

Phil
http://www.pcsgames.net



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Re: [Audyssey] donations, credits and alter aeon

2012-12-11 Thread Shadow Dragon
I believe this information is listed on the website. 1 dollar is worth 100 
credits, so one practice is worth 2 dollars and 50 cents. You purchase 
credits by sending a paypal donation to s...@xirr.com, which is shown in 
help credits I think.


--
From: Keith ks.steinbac...@gmail.com
Sent: Tuesday, December 11, 2012 07:17 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] donations, credits and alter aeon

When it comes to purcahing credits in alter aeon, how much do they cost, 
and how many actual credits do you get for lets say each dollar you pay? 
I'd like to actually pump up my number of practices so that is what I'm 
actually interested in in particular.


Also, how do  I go about actually purchasing credits?

Thanks

Keith

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Re: [Audyssey] donations, credits and alter aeon

2012-12-11 Thread Dennis Towne
Keith,

The rate is 100 credits per dollar.  The official web site page has
more details and links:

http://www.alteraeon.com/credits.html

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Tue, Dec 11, 2012 at 6:17 PM, Keith ks.steinbac...@gmail.com wrote:
 When it comes to purcahing credits in alter aeon, how much do they cost, and
 how many actual credits do you get for lets say each dollar you pay?  I'd
 like to actually pump up my number of practices so that is what I'm actually
 interested in in particular.

 Also, how do  I go about actually purchasing credits?

 Thanks

 Keith

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Re: [Audyssey] student computer setup

2012-12-11 Thread shaun everiss

I meant javascript.
however even lately on xp I had had sisues setting them up and to be 
hones I have played these a lot.


At 10:29 p.m. 11/12/2012 -0500, you wrote:

Hi Shaun,

Well, about the PB Games fair enough. I've had my own share of
problems with those games especially on Windows 7 with Internet
Explorer 9 and on Windows 8 with Internet Explorer 10.

That said, I want to point out the PB Games were not written in Java.
They were written in Javascript. Despite the similarity in names Java
and Javascript are two completely different programming languages and
you should be aware there is a big difference between them.

Cheers!


On 12/11/12, shaun everiss sm.ever...@gmail.com wrote:
 Hi tom.
 Yeah I missed the lti games out, oops.
 The other homer games are part of the kitchensinc stuff and would probably
 fit.
 The only reason I havn't mentioned the early pb games is that I have
 had some issues with the java system.
 Although I know they can be set up reasonably easily,  I don't trust
 the java systems as they sometimes need fine tuning and my plan is to
 stay with straight library based games.
 I have all libs from dotnet 1.1 to 4.0 slim dx directx visual c
 2005-2010 and a few others.
 My plan is to bump all those, and maybe tads, hugo and inform with
 sapi active maybe the infocom archive, and some of my old games from
 my old games directory that are in inform and tads, and let em wrip
 though some of those are not suitable either so I will have to go
 through and fiddle a bit with my stuff.
 Anyway if things work with established libraries thats fine.
 I have also left games that need experienced cracking and hacking of
 settings and manual library installations as I am more than likely
 going to have a  limited setup time once this all goes golden.
 I have no idea of the time frame, but I assume asap.
 THe core software will be active.
 My main tasks will be to load office, load any extras, do a full
 drive scan and frag check.
 upgrade everything to full, then do a performance test on the system,
 a stress burnin and crash test all with pcpitstop and a driver upgrade run.
 Games are at the end of my list.
 And based on those I want stuff I can load and configure with little
 or no actual work on my part as I have no idea what the runtime for this
 is.
 I have been on the recieving end of projects where its taken far to
 long to run things.
 So worst case senario I am looking at a runtime of basically 5 days ago.
 Which means I need to be able to load and configure straight if at all.
 This means no fiddling if I can help it.
 Its a pitty that the guy has no net as I have enjoyed the quentin c
 playroom and would definately like to use that.
 but oh well.
 I have no idea what will eventually get on.
 And to tell you the truth, what I just put out is a broad software list
 chunk.
 On a couple other lists I have put out a vote list for other software.
 THats the first stage.
 Ofcause the next stage is the brief.
 Its possible that the guy will be destracted with games and this part
 of the project will end.
 Or it may mean that even mild violence is disruptive meaning I will
 have to choose what I load and it may not be everything.
 So its why I have stayed with the smaller stuff.
 stfc may be ok as well as old trek2k to, and maybe world of war and
 bocura2 but who knows.
 I am probably going to load bgt, and some stuff like roadsplat.
 However whatever I load needs to be reasonably safe.
 I am not sure what leeway I have and if I get it right fine.
 if not I will get shot with a rocket and my life won't be worth living.
 The game idea is just an addon, I will know what exactly I will get.
 I plan to put out what is round, but as you probably know sighted vs
 blind especially in schools in general and what they can and are
 allowed to do can be as open as a front door or as closed down as a
 386 running windows 95.
 I won't go into things right here but I had an experience where a
 probabal   misconfiguration got me access to a system that I
 shouldn't have got access to.
 I was then blamed for hacking and fired and then given a lame excuse
 why I was fired.
 i doubt the origional issue was solved either as  I had someone on
 the inside and he aparently told me it got even worse.
 sertain sightlings are set in their ways of managing the poor blind
 and knowing what is best for the poor disabled, retarded and helpless.
 This is a load of cow dung but just like cow dung it smells and
 sticks to things, and you can't move it easily.
 So once I give the brief I fully expect to run the minimal things.
 Ofcause at heart I am a hacker, and will try to break the rules where I
 can.
 However that may mean dumming down majorly.
 Right now I am just getting a feel on what is good or not.
 sertainly shooting monsters or even other junk is probably out but we will
 see.


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Re: [Audyssey] GMA Lunar lander

2012-12-11 Thread Dallas O'Brien
hi guys, seem to be having a problem with this game. the screen reader
output does not appear to be working for me. i'm using nvda. not sure
if this is a problem with it and nvda alone, or all screen readers.
but throught i'd put this out there to see if anybody has some ideas.
dallas


On 12/12/2012, Phil Vlasak p...@pcsgames.net wrote:
 Hi Ron,
 I didn't save the web site but I googled,
 Apollo 11 transcript.
 I edited out the commentary leaving only Buzz reading of altitude and
 velocity up to the end where I added a few important observations.
 Phil

 - Original Message -
 From: Ron Kolesar kolesar16...@roadrunner.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, December 11, 2012 7:29 PM
 Subject: Re: [Audyssey] GMA Lunar lander


 Now wheredid you pick that up at? GRIN.
 Only a true fellow space nut would find that.
 Now I wonder how much my huge mureal of Neal A Armstrong and Buss will be

 now.
 I don't have enough wall space so I can't have it framed.
 I have the Challenger from January 28th,1986.
 Would love to find the columbia crew poster from January 16 2003 to
 February 1st, 2003.
 Thanks for the story.



 Ron and current Leader Dog boz who states
 that a service dog beats a cane paws down any day of the week.
 -Original Message-
 From: Phil Vlasak
 Sent: Tuesday, December 11, 2012 2:31 PM
 To: Gamers Discussion list
 Subject: [Audyssey] GMA Lunar lander

 Hi Ron,
 In the GMA lander the amount of fuel is the variable.
 Easy landing on the moon gives you 9 seconds,
 Moderate 7 seconds,
 and hard, 5 seconds.
 I usually wait until 200 to start firing and then try to keep the
 velocity
 around 10 or less.
 Here is the Apollo eleven landing transcript.
 altitude, feet per second
 700 feet, 21
 600 feet, down at 19
 540 feet, down at 15
 400 feet, down at 9
 350 feet, down at 4
 330, down a three and a half
 300 feet,  down 3 and a half.
 270  feet, down 1 and a half.
 250 feet, down at 2 and a half,
 220 feet,  down at 3 and a half,
 200 feet, 4 and a half down,
 160 feet, 6 and a half down,
 120 feet, 5 and a half down,
 100 feet, 3 and a half down,
 75 feet. And it's looking good. Down a half,
 60 feet, down 2 and a half.
 40 feet, down 2 and a half. Picking up some dust.
 30 feet, 2 and a half down.
 20 feet, down a half.
 5 feet, probe Contact Light
 lunar contact,
 Engine Stop.



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 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
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 No virus found in this message.
 Checked by AVG - www.avg.com
 Version: 10.0.1427 / Virus Database: 2634/5452 - Release Date: 12/11/12



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 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
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 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


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Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.