Re: [Audyssey] Pirate Memory Game and Q9.

2013-02-04 Thread Eleni
Hi Ryan. Thanks very much for the demo set up. Unfortunately however, it
seems that after installing, there is no place to enter my key in order to
play the full version, while in other games, when installing the demo we are
able to enter all necessary things to register. I don't remember if there
was a patch for the full version of the game, since the only time I
installed it was in 2007. The other issue, is that while the demo of the
game installs and runs perfectly on my Windows 7 64 laptop, it's not in
stereo. But this may be a soundcard issue. Since the klango site is no
longer active, I don't think there is much we can do. It's a pity though,
because it's one of the best games with much challenge and fantastic sounds,
my opinion of course. 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ryan Conroy
Sent: Tuesday, February 05, 2013 4:54 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] Pirate Memory Game and Q9.

OK, here's the demo:

https://dl.dropbox.com/u/3272592/Pirate_Memory_Game_DEMO.exe

I hope this is what you were looking for.

Ryan

-- Original Message --
From: Thomas Ward 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Pirate Memory Game and Q9.
Date: Mon, 4 Feb 2013 21:47:58 -0500

Hi Ryan,

Go ahead and share the demo you have. As far as I am concerned there is no
restrictions of sharing demo copies of games as demos were intended for
public use.

On 2/4/13, Ryan Conroy  wrote:
> Hi,
>
> I have the setup file for the Pirate Memory game. It's only the demo 
> though, I never had a registered copy.. I wish I bought the game, but 
> found out about it when it was too late, or no longer being sold.
> If I get permission from the people who mod the list, I'd be happy to 
> post it. I just don't want to get in trouble.
>
> Ryan

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Re: [Audyssey] Pirate Memory Game and Q9.

2013-02-04 Thread Ryan Conroy
OK, here's the demo:

https://dl.dropbox.com/u/3272592/Pirate_Memory_Game_DEMO.exe

I hope this is what you were looking for.

Ryan

-- Original Message --
From: Thomas Ward 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Pirate Memory Game and Q9.
Date: Mon, 4 Feb 2013 21:47:58 -0500

Hi Ryan,

Go ahead and share the demo you have. As far as I am concerned there
is no restrictions of sharing demo copies of games as demos were
intended for public use.

On 2/4/13, Ryan Conroy  wrote:
> Hi,
>
> I have the setup file for the Pirate Memory game. It's only the demo though,
> I never had a registered copy.. I wish I bought the game, but found out
> about it when it was too late, or no longer being sold.
> If I get permission from the people who mod the list, I'd be happy to post
> it. I just don't want to get in trouble.
>
> Ryan

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Re: [Audyssey] Pirate Memory Game and Q9.

2013-02-04 Thread Thomas Ward
Hi Ryan,

Go ahead and share the demo you have. As far as I am concerned there
is no restrictions of sharing demo copies of games as demos were
intended for public use.

On 2/4/13, Ryan Conroy  wrote:
> Hi,
>
> I have the setup file for the Pirate Memory game. It's only the demo though,
> I never had a registered copy.. I wish I bought the game, but found out
> about it when it was too late, or no longer being sold.
> If I get permission from the people who mod the list, I'd be happy to post
> it. I just don't want to get in trouble.
>
> Ryan

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Re: [Audyssey] Pirate Memory Game and Q9.

2013-02-04 Thread Ryan Conroy
Hi,

I have the setup file for the Pirate Memory game. It's only the demo though, I 
never had a registered copy.. I wish I bought the game, but found out about it 
when it was too late, or no longer being sold.
If I get permission from the people who mod the list, I'd be happy to post it. 
I just don't want to get in trouble.

Ryan

-- Original Message --
From: "Eleni" 
To: "'Gamers Discussion list'" 
Subject: Re: [Audyssey] Pirate Memory Game and Q9.
Date: Tue, 5 Feb 2013 02:22:11 +0200

Hi Dark. Thanks for your answer. Actually, I bought the game in 2007 and I
have my key, but it's useless without the set up file to install. I have
many set up files that I backed up especially for games I bought, as well as
many of my product keys and licenses but I don't know how I left this one
behind. Well, thanks very much anyway.
Eleni

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Tuesday, February 05, 2013 2:01 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pirate Memory Game and Q9.

Hi eleni.

remember the links on audiogames.net are links to files hosted by
developers. Pirate memory game hasn't been on sale or download for about 7
years now and attempts to ask the Klango team about it's status have not
gone anywhere, indeed I think the license type should probably be changed to
unknown.

Sorry I can't be more help, but if a developer basically abandons their
games there's not a lot we can do.

Beware the Grue!


Dark.
- Original Message -
From: "Eleni" 
To: 
Sent: Monday, February 04, 2013 6:27 PM
Subject: [Audyssey] Pirate Memory Game and Q9.


> Hello. I'm looking for a link to download the Pirate Memory Game from
> Klango. I had it on my xp laptop but unfortunately I didn't keep the set 
> up
> file so I could download the game on my new Windows 7 laptop. I looked on
> audiogames but also that link is broken. If possible, please someone give 
> me
> the set up, or give me a working link.
>
>
>
> Also, I tried to contact the blastbay site, as well as Philip directly in
> order to resend me my registration info on Q9, but I had no answer. If
> someone knows anything about that site, please I'd like to know what's 
> going
> on.
>
>
>
> Thanks very much in advance,
>
> Eleni.
>
> ---
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> gamers-unsubscr...@audyssey.org.
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> 


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Re: [Audyssey] Pirate Memory Game and Q9.

2013-02-04 Thread Eleni
Hi Dark. Thanks for your answer. Actually, I bought the game in 2007 and I
have my key, but it's useless without the set up file to install. I have
many set up files that I backed up especially for games I bought, as well as
many of my product keys and licenses but I don't know how I left this one
behind. Well, thanks very much anyway.
Eleni

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Tuesday, February 05, 2013 2:01 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pirate Memory Game and Q9.

Hi eleni.

remember the links on audiogames.net are links to files hosted by
developers. Pirate memory game hasn't been on sale or download for about 7
years now and attempts to ask the Klango team about it's status have not
gone anywhere, indeed I think the license type should probably be changed to
unknown.

Sorry I can't be more help, but if a developer basically abandons their
games there's not a lot we can do.

Beware the Grue!


Dark.
- Original Message -
From: "Eleni" 
To: 
Sent: Monday, February 04, 2013 6:27 PM
Subject: [Audyssey] Pirate Memory Game and Q9.


> Hello. I'm looking for a link to download the Pirate Memory Game from
> Klango. I had it on my xp laptop but unfortunately I didn't keep the set 
> up
> file so I could download the game on my new Windows 7 laptop. I looked on
> audiogames but also that link is broken. If possible, please someone give 
> me
> the set up, or give me a working link.
>
>
>
> Also, I tried to contact the blastbay site, as well as Philip directly in
> order to resend me my registration info on Q9, but I had no answer. If
> someone knows anything about that site, please I'd like to know what's 
> going
> on.
>
>
>
> Thanks very much in advance,
>
> Eleni.
>
> ---
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> If you want to leave the list, send E-mail to 
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
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> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to gamers-ow...@audyssey.org.
> 


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Re: [Audyssey] Pirate Memory Game and Q9.

2013-02-04 Thread dark

Hi eleni.

remember the links on audiogames.net are links to files hosted by 
developers. Pirate memory game hasn't been on sale or download for about 7 
years now and attempts to ask the Klango team about it's status have not 
gone anywhere, indeed I think the license type should probably be changed to 
unknown.


Sorry I can't be more help, but if a developer basically abandons their 
games there's not a lot we can do.


Beware the Grue!


Dark.
- Original Message - 
From: "Eleni" 

To: 
Sent: Monday, February 04, 2013 6:27 PM
Subject: [Audyssey] Pirate Memory Game and Q9.



Hello. I'm looking for a link to download the Pirate Memory Game from
Klango. I had it on my xp laptop but unfortunately I didn't keep the set 
up

file so I could download the game on my new Windows 7 laptop. I looked on
audiogames but also that link is broken. If possible, please someone give 
me

the set up, or give me a working link.



Also, I tried to contact the blastbay site, as well as Philip directly in
order to resend me my registration info on Q9, but I had no answer. If
someone knows anything about that site, please I'd like to know what's 
going

on.



Thanks very much in advance,

Eleni.

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[Audyssey] help with mush-z maps

2013-02-04 Thread James Bartlett
Hello all
I found a link for maps on the mush-z site but when I click on it. it just says 
404 site not found. can someone help me with mush-z maps or maping for aa?
t y
james
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Re: [Audyssey] Pirate Memory Game and Q9.

2013-02-04 Thread Eleni
Hi Philip! I'm really glad you are well and running. :) I found out I sent
the message on the 29th of September to that specific address you wrote now
I don't say many more things, only that I wanted my registration
information. I found today also my paypal receipt from the 1st of December
2009. I'll send to you all the necessary stuff at your address now, I hope
you'll get it and you can help.



-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip
Bennefall
Sent: Monday, February 04, 2013 8:41 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pirate Memory Game and Q9.

Hello Eleni,

For whatever reason, the message you mention has never come through to me. 
Could you please resend it? Did you email it to phi...@blastbay.com? I am
more than happy to send you your registration information back.

Kind regards,

Philip Bennefall
- Original Message -
From: "Eleni" 
To: 
Sent: Monday, February 04, 2013 7:27 PM
Subject: [Audyssey] Pirate Memory Game and Q9.


Hello. I'm looking for a link to download the Pirate Memory Game from
Klango. I had it on my xp laptop but unfortunately I didn't keep the set up
file so I could download the game on my new Windows 7 laptop. I looked on
audiogames but also that link is broken. If possible, please someone give me
the set up, or give me a working link.



Also, I tried to contact the blastbay site, as well as Philip directly in
order to resend me my registration info on Q9, but I had no answer. If
someone knows anything about that site, please I'd like to know what's going
on.



Thanks very much in advance,

Eleni.

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Re: [Audyssey] help with tritonus library

2013-02-04 Thread Dennis Towne
Felipevr,

I use .ogg files in the sighted dclient, and in order to get cross
platform compatibility I just grabbed the fixed point ogg tremor
decoder and compiled it directly into the executable.  That way you
don't have to drag around some stupid decoder library, and you're
guaranteed that the code will always just be there and will always
just work.  The builds work on mac/linux/windows so far without any
trouble, and the compiled decoder only adds about 10kb to the total
executable size.

The only thing you'll have to be aware of is that the last block of
the decode comes out with a screwy length and occasionally the last
couple of samples have noise glitches, so you'll probably want to do a
volume taper to zero in the last four millisecond chunk on playout.

You can find the page on the tremor decoder at http://wiki.xiph.org/Tremor.

Good luck!

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Mon, Feb 4, 2013 at 9:51 AM, Felipevr  wrote:
> Unfortunatly,if I use lame, I'll lost the portability, if I'm not
> mistaken,lame just works in windows, isn't it?
> -Mensagem original-
> De: shaun everiss 
> Para: Gamers Discussion list 
> Data: Segunda, 04 de Fevereiro de 2013 13:42
> Assunto: Re: [Audyssey] help with tritonus library
>
> winlame is a decoder and encoder of files.
> I use it to convert oggs to wave mp3 oggs or wma.
> it uses the lame  library.
> However its probably not what you want.
>
> At 11:32 AM 2/4/2013, you wrote:
>>I'm trying to decode ogg files to add them in my audiogame project,
>>instead of wav sound files.
>>
>>winalme?
>>this is another ibrary? where can I get it?
>>
>>thank you!
>>
>>
>>
>>-Mensagem original-
>>De: shaun everiss 
>>Para: Gamers Discussion list 
>>Data: Segunda, 04 de Fevereiro de 2013 11:09
>>Assunto: Re: [Audyssey] help with tritonus library
>>
>>Are you trying to decode the ogg files so your game can play them or
>>do you want to just play wav files.
>>use winalme and you can make your ogg files to whatever format you
>>want wav, mp3, etc.
>>if the other well I don't know.
>>
>>At 10:22 AM 2/4/2013, you wrote:
>> >Hello all,
>> >
>> >I'm trying to use tritonus library to decode ogg files to use in my
>> >audiogame projects, but I had find some problems:
>> >
>> >I search the tritonus javadoc but it isn't so clear.
>> >
>> >Can someone give me an example of how can I decode? I had the two
>> >necessary files, but I can't find the properly methods and how to use.
>> >
>> >Thank you very much!
>> >Felipe
>> >
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>>
>>
>>
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Re: [Audyssey] Pirate Memory Game and Q9.

2013-02-04 Thread Philip Bennefall

Hello Eleni,

For whatever reason, the message you mention has never come through to me. 
Could you please resend it? Did you email it to phi...@blastbay.com? I am 
more than happy to send you your registration information back.


Kind regards,

Philip Bennefall
- Original Message - 
From: "Eleni" 

To: 
Sent: Monday, February 04, 2013 7:27 PM
Subject: [Audyssey] Pirate Memory Game and Q9.


Hello. I'm looking for a link to download the Pirate Memory Game from
Klango. I had it on my xp laptop but unfortunately I didn't keep the set up
file so I could download the game on my new Windows 7 laptop. I looked on
audiogames but also that link is broken. If possible, please someone give me
the set up, or give me a working link.



Also, I tried to contact the blastbay site, as well as Philip directly in
order to resend me my registration info on Q9, but I had no answer. If
someone knows anything about that site, please I'd like to know what's going
on.



Thanks very much in advance,

Eleni.

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[Audyssey] Pirate Memory Game and Q9.

2013-02-04 Thread Eleni
Hello. I'm looking for a link to download the Pirate Memory Game from
Klango. I had it on my xp laptop but unfortunately I didn't keep the set up
file so I could download the game on my new Windows 7 laptop. I looked on
audiogames but also that link is broken. If possible, please someone give me
the set up, or give me a working link.

 

Also, I tried to contact the blastbay site, as well as Philip directly in
order to resend me my registration info on Q9, but I had no answer. If
someone knows anything about that site, please I'd like to know what's going
on.

 

Thanks very much in advance,

Eleni.

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Re: [Audyssey] help with tritonus library

2013-02-04 Thread Felipevr
Hi, Thomas,

Do you know another portable - and free - library that do the same?

By the other hand, if you can take a look on it, I'll be thankfull!
The documentation can be found here
http://tritonus.sourceforge.net/apidoc/

-Mensagem original-
De: Thomas Ward 
Para: Gamers Discussion list 
Data: Segunda, 4 de Fevereiro de 2013 09:02
Assunto: Re: [Audyssey] help with tritonus library

Hi Felipe,

While I am no stranger to Java I don't really know anything about
Tritonus. I suppose I could grab the docs and try and figure it out
for you, but  I'm sorry to say I don't have any examples off the top
of my head I can share at this time.

On 2/3/13, Felipevr  wrote:
> Hello all,
>
> I'm trying to use tritonus library to decode ogg files to use in my
> audiogame projects, but I had find some problems:
>
> I search the tritonus javadoc but it isn't so clear.
>
> Can someone give me an example of how can I decode? I had the two
> necessary files, but I can't find the properly methods and how to use.
>
> Thank you very much!
> Felipe
>
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Re: [Audyssey] You Don't Know Jack for iOS

2013-02-04 Thread Amanda Cape
Are there any other games like this that are more accessible with voice over?

On 2/4/13, Orin  wrote:
> Hello,
> The version that Brandon reviewed was the one from last year without
> Facebook integration. Here's the lowdown on this version.
> After the Facebook login, hold your phone in landscape by putting the home
> button on the right, as VoiceOver says with hints turned on. Now, press the
> bottom right corner to press the play or start, I don't know what it is.
> Then press the top right to start the episode. Episodes played this way seem
> to go from newest to oldest. Also, here are the answer layouts.
> Answer one is on the top left, but not at the very top, it's about halfway
> down.
> Answer two is the same way, except it's on the right.
> Answers three and four are on the top left and bottom right respectively.
> The Diss or Dat questions: The first answer category is at the top left but
> again not the very top, and the second one is on the bottom right.
> The other questions that we have issues with aren't accessible, the
> jibborish questions, which I don't think uses the iOS keyboard. Also the
> Jack attack, which has always been inaccessible though Jellyvision are now
> aware of this.
> These apps use something called scale form, something that I know little
> about, but I asked about their next game, Lie Swatter, and they said that
> while it doesn't have a host, it uses scaleform and doesn't work with
> VoiceOver and they'll try their best. I guess they are also trying to make
> this workaround for YDKJ as well.
> I hope this helps everyone who tried to play before.
> Orin
> orin8...@gmail.com
> Twitter: http://www.twitter.com/orinks
> Skype: orin1112
>
>
>
> On Feb 3, 2013, at 11:07 PM, Kelly Sapergia  wrote:
>
>> Hi,
>>
>> While looking around Brandon Cole's game samples page, I came across a
>> file featuring the iOS version of You Don't Know Jack. According to the
>> site, it's doable once you figure out where to tap on the screen, so I
>> thought I'd get it for my iPod and give it a try. (From what I've heard,
>> it's now available for free with various episodes being released every
>> week, though there are token packs you can purchase from within the app.
>> What they're for, I don't know.) I was able to play a game, but got a lot
>> of the questions wrong because I don't know where you're supposed to tap
>> for certain answers. Has anyone else tried this version?
>>
>> Thanks.
>>
>> Yours Sincerely,
>> Kelly John Sapergia
>> Show Host and Production Director
>> The Global Voice Internet Radio
>> www.theglobalvoice.info
>>
>> Personal Website: www.ksapergia.net
>> Business Website (KJS Productions): www.kjsproductions.com
>>
>>
>> ---
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>> gamers-unsubscr...@audyssey.org.
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>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>
>
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Re: [Audyssey] Mush z client question

2013-02-04 Thread Orin
Speaking of Mush-Z, there's a link to a map repository that's broken. What 
happened to that, and what areas does it have? Would be great if it had the 
Islands.

Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Feb 1, 2013, at 5:09 AM, Oriol Gómez  wrote:

> Hi,
> You guys need to get the new updater from mush-z.com which was
> released on december 24th.
> Go to www.mush-z.com to read more about it.
> 
> Regarding soulsteal, latest version of mush fix the soulsteal problem
> by attempting to time when to soulsteal.
> 
> Hth.
> 
> On 2/1/13, dark  wrote:
>> Ah, I didn't realize this.
>> 
>> I always found myself that I succeeded at soul steel far more when I
>> manually typed "C soul s" after seeing the mob's status as near death than
>> when i just relied upon mush to do it automatically. This is also why I have
>> 
>> sapi in mush set to read pretty quickly, so that I can hear the mob's status
>> 
>> asap.
>> 
>> Beware the Grue!
>> 
>> Dark.
>> 
>> 
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> 
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Re: [Audyssey] You Don't Know Jack for iOS

2013-02-04 Thread Orin
Hello,
The version that Brandon reviewed was the one from last year without Facebook 
integration. Here's the lowdown on this version.
After the Facebook login, hold your phone in landscape by putting the home 
button on the right, as VoiceOver says with hints turned on. Now, press the 
bottom right corner to press the play or start, I don't know what it is. Then 
press the top right to start the episode. Episodes played this way seem to go 
from newest to oldest. Also, here are the answer layouts.
Answer one is on the top left, but not at the very top, it's about halfway down.
Answer two is the same way, except it's on the right.
Answers three and four are on the top left and bottom right respectively.
The Diss or Dat questions: The first answer category is at the top left but 
again not the very top, and the second one is on the bottom right.
The other questions that we have issues with aren't accessible, the jibborish 
questions, which I don't think uses the iOS keyboard. Also the Jack attack, 
which has always been inaccessible though Jellyvision are now aware of this.
These apps use something called scale form, something that I know little about, 
but I asked about their next game, Lie Swatter, and they said that while it 
doesn't have a host, it uses scaleform and doesn't work with VoiceOver and 
they'll try their best. I guess they are also trying to make this workaround 
for YDKJ as well.
I hope this helps everyone who tried to play before.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Feb 3, 2013, at 11:07 PM, Kelly Sapergia  wrote:

> Hi,
> 
> While looking around Brandon Cole's game samples page, I came across a file 
> featuring the iOS version of You Don't Know Jack. According to the site, it's 
> doable once you figure out where to tap on the screen, so I thought I'd get 
> it for my iPod and give it a try. (From what I've heard, it's now available 
> for free with various episodes being released every week, though there are 
> token packs you can purchase from within the app. What they're for, I don't 
> know.) I was able to play a game, but got a lot of the questions wrong 
> because I don't know where you're supposed to tap for certain answers. Has 
> anyone else tried this version?
> 
> Thanks.
> 
> Yours Sincerely,
> Kelly John Sapergia
> Show Host and Production Director
> The Global Voice Internet Radio
> www.theglobalvoice.info
> 
> Personal Website: www.ksapergia.net
> Business Website (KJS Productions): www.kjsproductions.com
> 
> 
> ---
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> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
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> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] You Don't Know Jack for iOS

2013-02-04 Thread ryan chou
I had the exact same problem

On 2/4/13, Elena Brescacin  wrote:
> i downloaded this game, you don't know jack, from app store after
> reading kelly's mail but I did not find anything out. After the
> Facebook login window, a music starts, without any feedback by
> voiceover.
> don't know where to tap, where to go!
>
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Re: [Audyssey] You Don't Know Jack for iOS

2013-02-04 Thread Elena Brescacin
i downloaded this game, you don't know jack, from app store after
reading kelly's mail but I did not find anything out. After the
Facebook login window, a music starts, without any feedback by
voiceover.
don't know where to tap, where to go!

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