[Audyssey] need battlezone source code

2013-08-30 Thread Kaveinthran Pulanthran
hi there,

in the latest version of battlezone which is 13.4, there is no source
code included. Is ti being locked up or if not, can I get it?

thanks

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Re: [Audyssey] Warning! virus on audiogames.net website

2013-08-30 Thread Thomas Ward
Hi Josh,

Grin. That's one advantage of not using Winblows. We can go anywhere
on the net and Winblows viruses aren't a threat. Hehehe!

On 8/29/13, Josh joshknnd1...@gmail.com wrote:
 i can visit it because i'm using vinux.

 sent from my vinux4 linux laptop

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Re: [Audyssey] A Question About the Best user Interface

2013-08-30 Thread Thomas Ward
Hi Dark,

Exactly my thoughts. Plus I've encountered some GUI applications that
don't behave well with screen readers, but are still usable provided
you know how to examine the screen, point and click on things, and get
an overview of the layout without depending on links, buttons, and
whatever else to give you structural layout by tabbing around or using
arrow keys. Good screen review skills is essential and like you I
think playing text only games has taught me to review the screen more
rather than depending on graphical elements like tabs, buttons, menus,
whatever else to figure out what is being presented on screen. :D

Cheers!


On 8/29/13, dark d...@xgam.org wrote:
 Hi Tom.

 Fair enough on nvda, I suspect something was the case, since I know people
 have been playing around with smugglers 5 and nvda and having far better
 results than earlier games (after all back in 2008 when s3 was released nvda

 wasn't an option at all).

 I would say though console window applications have more of a bennifit for
 screen reader use than just themselves, even if you don't count various if
 interpreters (which of course work on multiple platforms).

 Since console windows have none of the links, coded headings or other
 shenanigans that lots of screen readers use when navigating webpages, they
 force people to interact with the text and just the text, and learning those

 commands can be valuable in many other applications where simply working by

 the predefined hotspots won't cut be enough,  since there are obviously

 some screne readers (which again I shal not name), which work on presenting

 information to the user in a set format, rather than letting the user work
 his/her way around it.

 To give one example, in core exiles the inventory is rather complex to
 navigate with very many buttons and links since each inventory item has a
 variety of things you can do with it, eg, recycle, equip, sell etc. Some of

 this involves buttons for each item, some (such as view), are links, but the

 main information on quantity, type etc is just plane text, there doesn't
 even seem to be a major web heading. Thus, navigating by table and paragraph

 is by far the best way I've found myself to explore that particular list
 quickly and gain a full understanding of what is where.

 Beware the Grue!

 Dark.

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Re: [Audyssey] A Question About the Best user Interface

2013-08-30 Thread Thomas Ward
Hi Charles,

Yes, that's it in a nutshell. Those skills should already be present,
and if not it is really up to the end user to train himself/herself to
get good with their screen reader. It really should not be the
developer's place to write his/her entire program's interface to suit
an end user who simply lacks skills with their screen reader. It is
easier to train people to use their screen reader with a certain type
of interface than to rewrite everything to make up for their lack of
knowledge.

Speaking of college or Olympic wrestling that's definitely a different
ball of wax. A lot of amateur wrestling uses Greco-Roman style
wrestling which is more about grapples, holds, and pins than is
typical in professional wrestling. Professional wrestling is really a
catch all sport by borrowing from many different fighting styles
introducing kicks, chops, punches, throws, as well as more traditional
holds and pins. In high school/amateur wrestling we generally don't
see guys picking up their opponent and giving them a front powerslam
to the mat, but that sort of thing is typical in professional
wrestling.

Cheers!



On 8/29/13, Charles Rivard wee1s...@fidnet.com wrote:
 I see your logic, and agree with it.  If you have written it as a text game,

 then we should learn the skills that are already available to us in the form

 of screen review keys that come with our screen readers.  We have the
 appropriate keys to do the job, we have the documentation to learn to use
 those keystrokes if we care to, and if we don't care to, then this would not

 be the game for us.  But learning those skills can be valuable in other
 areas, so why not have fun learning them?

 The game is not one that I am interested in, as the only form of wrestling I

 would be interested in is something like high school, college, or Olympic
 wrestling, but that is a personal choice.

 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!

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Re: [Audyssey] Warning! virus on audiogames.net website

2013-08-30 Thread Josh

yes and I like it lots!
but i do use windows xp in a virtual machine and it works great for 
audio games.


sent from my vinux4 linux laptop

On 08/30/2013 06:31 AM, Thomas Ward wrote:

Hi Josh,

Grin. That's one advantage of not using Winblows. We can go anywhere
on the net and Winblows viruses aren't a threat. Hehehe!

On 8/29/13, Josh joshknnd1...@gmail.com wrote:

i can visit it because i'm using vinux.

sent from my vinux4 linux laptop

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Re: [Audyssey] Warning! virus on audiogames.net website

2013-08-30 Thread lenron brown
I wish something like that was around now

On 8/30/13, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Charles,

 Something like that. The truth is I got all those nutty names from a
 program for Windows 98 that was essentially a joke desktop theme. They
 called it Microshaft Winblows,and when you installed the Winblows
 desktop theme pack it changed all the icons to funny names like
 Internet Exploder for Internet Explorer, Outlook Distress for Outlook
 Express, changed the Windows splashscreen to Winblows 98, and funny
 things like that. It also came with some gag games like a dart board
 with Bill Gates face on it, and a couple of other games like that. It
 was hilarious, and I guess over the years a lot of that stuff just
 stuck with me.

 Cheers!


 On 8/30/13, Charles Rivard wee1s...@fidnet.com wrote:
 Winblows?  Is that anything like Internet Exploder?  I like those nutty
 variations.

 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!

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Re: [Audyssey] Warning! virus on audiogames.net website

2013-08-30 Thread Thomas Ward
Hi Charles,

Something like that. The truth is I got all those nutty names from a
program for Windows 98 that was essentially a joke desktop theme. They
called it Microshaft Winblows,and when you installed the Winblows
desktop theme pack it changed all the icons to funny names like
Internet Exploder for Internet Explorer, Outlook Distress for Outlook
Express, changed the Windows splashscreen to Winblows 98, and funny
things like that. It also came with some gag games like a dart board
with Bill Gates face on it, and a couple of other games like that. It
was hilarious, and I guess over the years a lot of that stuff just
stuck with me.

Cheers!


On 8/30/13, Charles Rivard wee1s...@fidnet.com wrote:
 Winblows?  Is that anything like Internet Exploder?  I like those nutty
 variations.

 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!

---
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Re: [Audyssey] Warning! virus on audiogames.net website

2013-08-30 Thread Bryan Peterson

Nice. It'd be interesting to see a modern version.



Bueller? Bueller? Bueller?
-Original Message- 
From: Thomas Ward

Sent: Friday, August 30, 2013 3:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Warning! virus on audiogames.net website

Hi Charles,

Something like that. The truth is I got all those nutty names from a
program for Windows 98 that was essentially a joke desktop theme. They
called it Microshaft Winblows,and when you installed the Winblows
desktop theme pack it changed all the icons to funny names like
Internet Exploder for Internet Explorer, Outlook Distress for Outlook
Express, changed the Windows splashscreen to Winblows 98, and funny
things like that. It also came with some gag games like a dart board
with Bill Gates face on it, and a couple of other games like that. It
was hilarious, and I guess over the years a lot of that stuff just
stuck with me.

Cheers!


On 8/30/13, Charles Rivard wee1s...@fidnet.com wrote:

Winblows?  Is that anything like Internet Exploder?  I like those nutty
variations.

--
If guns kill people, writing implements cause grammatical and spelling
errors!


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Re: [Audyssey] Warning! virus on audiogames.net website

2013-08-30 Thread Charles Rivard
Winblows?  Is that anything like Internet Exploder?  I like those nutty 
variations.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 30, 2013 5:31 AM
Subject: Re: [Audyssey] Warning! virus on audiogames.net website



Hi Josh,

Grin. That's one advantage of not using Winblows. We can go anywhere
on the net and Winblows viruses aren't a threat. Hehehe!

On 8/29/13, Josh joshknnd1...@gmail.com wrote:

i can visit it because i'm using vinux.

sent from my vinux4 linux laptop


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list,
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[Audyssey] Q9 Action Game

2013-08-30 Thread lindsay_cowell
Hi All. Have just started playing q9. I am struggling though, I get as far as 
the death world but the bears kill q9. I have the same problem in the cave 
world and the mountain world. Any tips on how to get past the death world?

Lindsay Cowell 


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Re: [Audyssey] Q9 Action Game

2013-08-30 Thread Ian McNamara
The way to get past the bares is ether use your force shield or the other way 
is don't use the club use the other weapon as you can kill them from further 
away.
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[Audyssey] mud search for midori?

2013-08-30 Thread K
Hi, wasn't there a game called midori or  something like that .  A lot of 
players left the game due to the unrestricted PK in it.  (The game is a mud)


what exactly was the name of that game?

Thanks

Keith 



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Re: [Audyssey] Q9 Action Game

2013-08-30 Thread Desiree Oudinot
Yeah, but you don't want to use the slingshot too often, because if
you run out of stones you're screwed. You have to balance it out with
the shields and the slingshot. It's not always an easy thing to do.

On 8/30/13, Ian McNamara ianmcnamar...@gmail.com wrote:
 The way to get past the bares is ether use your force shield or the other
 way is don't use the club use the other weapon as you can kill them from
 further away.
 ---
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Re: [Audyssey] Q9 Action Game

2013-08-30 Thread Hunter Jozwiak
It's all about ranged fighting and the shields, that's how I did 
it.


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[Audyssey] reminder - Re: Q9 Action Game

2013-08-30 Thread Charles Rivard
Before giving away a method of how to get past a problem area, be sure to 
let readers know that you are about to do so.  If I didn't want to know the 
solution, I would not accidentally have my fun spoiled.  Most people put 
something like this, with one letter per line so that screen reader users 
won't get a spoiler they don't want:


s
p
o
i
l
e
r
s
p
a
c
e!

--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Hunter Jozwiak potbelliedj...@aol.com
To: lindsay_cow...@btinternet.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Friday, August 30, 2013 10:42 PM
Subject: Re: [Audyssey] Q9 Action Game



It's all about ranged fighting and the shields, that's how I did it.

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