Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread dark
Yes, and the music is rather cool as well, though all of the game's events 
take place with text.


All the best,

Dark.
- Original Message - 
From: "Christina" 

To: "'Gamers Discussion list'" 
Sent: Friday, January 31, 2014 2:19 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



Cool.
Does this game have music and/or sound effects?
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Thursday, January 30, 2014 9:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Just had some news back from the developer.

he stated that he will indeed  improve the nav screen to show faction 
info,

apparently he tried this but it's not been %100 successful with vo, but he
asks people to bare with him as it's a work in progress. He also will fix
the conflict screen so it's possible to see what  wars are with whom, 
since
at the moment while you can see what conflicts are happening, you can't 
tell


who they are between.

The one thing he does ask is could  people please give 5 * reviews and
ratings to help him make the game more  visible in the ap store, which is
fair enough.

All the best,

Dark.


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Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Ken Downey
My biggest problem with it is that I can't see what planets are where. For 
example, one planet might be about the same distance from me as the next on 
the list, but in the opposite direction, which is a problem when trying to 
plan routes or get to planets too far for the waypoint marker.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .
- Original Message - 
From: "Christina" 

To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 9:19 PM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



Cool.
Does this game have music and/or sound effects?
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Thursday, January 30, 2014 9:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Just had some news back from the developer.

he stated that he will indeed  improve the nav screen to show faction 
info,

apparently he tried this but it's not been %100 successful with vo, but he
asks people to bare with him as it's a work in progress. He also will fix
the conflict screen so it's possible to see what  wars are with whom, 
since
at the moment while you can see what conflicts are happening, you can't 
tell


who they are between.

The one thing he does ask is could  people please give 5 * reviews and
ratings to help him make the game more  visible in the ap store, which is
fair enough.

All the best,

Dark.


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Re: [Audyssey] mac versus windows sales plus iOS question

2014-01-30 Thread Travis Siegel
a mac mini is $599, so purchasing a mac isn't as expensive as folks might 
think.  Admittedly, if you want to use apple tools, then yes, an apple 
developer account helps.  However, it's not strictly necessary.  If you're only 
interested in writing programs for the mac (and not ios) then you need not 
purchase an apple developer account for $99 a year.  You can still use java and 
mono for free, and of course terminal apps written in any language you like 
work perfectly and don't even require Xcode to be installed, though installing 
it gives you all sorts of extras you don't otherwise have.
Just thought I'd offer some alternate views since everyone else is stating true 
but lacking information.


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Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Christina
Cool.
Does this game have music and/or sound effects?
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Thursday, January 30, 2014 9:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Just had some news back from the developer.

he stated that he will indeed  improve the nav screen to show faction info, 
apparently he tried this but it's not been %100 successful with vo, but he 
asks people to bare with him as it's a work in progress. He also will fix 
the conflict screen so it's possible to see what  wars are with whom, since 
at the moment while you can see what conflicts are happening, you can't tell

who they are between.

The one thing he does ask is could  people please give 5 * reviews and 
ratings to help him make the game more  visible in the ap store, which is 
fair enough.

All the best,

Dark. 


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Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread dark

Just had some news back from the developer.

he stated that he will indeed  improve the nav screen to show faction info, 
apparently he tried this but it's not been %100 successful with vo, but he 
asks people to bare with him as it's a work in progress. He also will fix 
the conflict screen so it's possible to see what  wars are with whom, since 
at the moment while you can see what conflicts are happening, you can't tell 
who they are between.


The one thing he does ask is could  people please give 5 * reviews and 
ratings to help him make the game more  visible in the ap store, which is 
fair enough.


All the best,

Dark. 



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Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Shannon Dyer
I've never done a spy mission. Did you pick a particular profession that was 
skilled in stealth or something?

I'm having trouble completing contracts. I keep getting contracts to 
assassinate people, and my ship is looted by the people I'm supposed to have 
killed. Needless to say, it's been difficult to build my reputation with any of 
the factions.

Shannon
On Jan 30, 2014, at 1:51 PM, "Darren Harris"  
wrote:

> Ah right.
> 
> Well I just got killed doing a spy mission lol. not fun although because
> I've learned a we bit I think I can do a bit better second time round lol.
> for example, am now using roomers to trade. Also I found out what the report
> thing is for on each of the comodities. Click it and it brings up a list of
> places and prices for that commodity. But I think it only lists the places
> you've been to.
> 
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
> Sent: 30 January 2014 16:25
> To: Gamers Discussion list
> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
> 
> Hi Darren.
> 
> That is it, however note that the cargo you find  is  of the very expensive
> sort, weapons, electronics and artifacts. The more crew you commit the more
> you will find although you also risk having your crew killed by nasty things
> on the planets as well, so it's something of a gamble albeit a rather good
> one especially if you have a trade permit so you can sell unrestricted
> items.
> 
> Beware the grue!
> 
> Dark.
> - Original Message -
> From: "Darren Harris" 
> To: "'Gamers Discussion list'" 
> Sent: Thursday, January 30, 2014 4:18 PM
> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
> 
> 
>> Hi dark,
>> 
>> You've obviously done exploring, what's the benefit to it? apart from
>> finding the odd bit of cargo to sell?
>> 
>> -Original Message-
>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
>> Sent: 30 January 2014 11:30
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>> 
>> Hi Shane.
>> 
>> Looting ships works very much the same way that exploring, harvesting, or
>> indeed trading do.
>> 
>> When you hit the loot cargo button you will be presented with a list of
>> cargo types. flicking through them you'll find something like Water-fuel 
>> 10
>> 0, Lux food 5 0, crystals 0 6 etc.
>> 
>> Each of the names of the goods such as water-fuel or crystals is a button 
>> to
>> click on, and the two numbers after refer to what is in your ship's hold 
>> and
>> what is available to take. Just so long as you remember the first number
>> after each button as you flick through is the  quantity in your hold and 
>> the
>> second is the amount you can take you should be fine.
>> 
>> To actually do the looting, it's very similar to buying stuff. You hit the
>> button and then have a screen with the numbers in hold and available, and 
>> a
>> slider, this is where what I was saying earlier about the sliders comes 
>> into
>> play. set the slider to %100, you grab everything, set it to %0, you drop
>> everything. So if  you have 6  lux food in your ship and there is 4
>> available to take the slider will start at %60 since you currently have 
>> %60
>> of the  available amount. bang it up to %100 to grab the other four.
>> 
>> the only other thing to note is that  sometimes, when you have four or 
>> less
>> of a given good available, simply flicking up and down the slider won't do
>> it. In these situations you need to double tap on the slider and then 
>> slide
>> your finger across the screen. Go all the way right to set to %100, or all
>> the way left to set to %0.
>> 
>> Actually I've taken to using the double tap and slide method myself
>> regularly, since it is a far quicker way to instantly set a slider to one
>> end or the other and most of the time I want to take everything or sell
>> everything.
>> 
>> Btw,  the fastest way of looting is to simply have more space in your 
>> ship's
>> cargo hold than the  max available lootable cargo, then you can just hit 
>> the
>> "take max" button to grab the lot, though this only shows up when  looting
>> ships and not when exploring or  harvesting unfortunately.
>> 
>> Hth.
>> 
>> Beware the Grue!
>> 
>> Dark.
>> - Original Message -
>> From: "Shane Davidson" 
>> To: "'Gamers Discussion list'" 
>> Sent: Thursday, January 30, 2014 10:29 AM
>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>> 
>> 
>>> I'm having issues looting ships. Maybe we need a guide from a VI's
>>> perspective.
>>> Shane
>>> 
>>> -Original Message-
>>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
>>> Sent: Thursday, January 30, 2014 5:08 AM
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>>> 
>>> Well basically the way the unlocks work is by earning awards at
>>> difficulties
>>> of hard or greater, see
>>> http://www.tresebro

Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread dark
Yep the report is  useful for trading, though i actually like the need to 
visit different planets.


Have you discovered any way of telling which faction the different planets 
are other than going there?


Beware the grue!
Dark.
- Original Message - 
From: "Darren Harris" 

To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 6:51 PM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



Ah right.

Well I just got killed doing a spy mission lol. not fun although because
I've learned a we bit I think I can do a bit better second time round lol.
for example, am now using roomers to trade. Also I found out what the 
report
thing is for on each of the comodities. Click it and it brings up a list 
of

places and prices for that commodity. But I think it only lists the places
you've been to.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 30 January 2014 16:25
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Hi Darren.

That is it, however note that the cargo you find  is  of the very 
expensive
sort, weapons, electronics and artifacts. The more crew you commit the 
more
you will find although you also risk having your crew killed by nasty 
things

on the planets as well, so it's something of a gamble albeit a rather good
one especially if you have a trade permit so you can sell unrestricted
items.

Beware the grue!

Dark.
- Original Message -
From: "Darren Harris" 
To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 4:18 PM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



Hi dark,

You've obviously done exploring, what's the benefit to it? apart from
finding the odd bit of cargo to sell?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 30 January 2014 11:30
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Hi Shane.

Looting ships works very much the same way that exploring, harvesting, or
indeed trading do.

When you hit the loot cargo button you will be presented with a list of
cargo types. flicking through them you'll find something like Water-fuel
10
0, Lux food 5 0, crystals 0 6 etc.

Each of the names of the goods such as water-fuel or crystals is a button
to
click on, and the two numbers after refer to what is in your ship's hold
and
what is available to take. Just so long as you remember the first number
after each button as you flick through is the  quantity in your hold and
the
second is the amount you can take you should be fine.

To actually do the looting, it's very similar to buying stuff. You hit 
the

button and then have a screen with the numbers in hold and available, and
a
slider, this is where what I was saying earlier about the sliders comes
into
play. set the slider to %100, you grab everything, set it to %0, you drop
everything. So if  you have 6  lux food in your ship and there is 4
available to take the slider will start at %60 since you currently have
%60
of the  available amount. bang it up to %100 to grab the other four.

the only other thing to note is that  sometimes, when you have four or
less
of a given good available, simply flicking up and down the slider won't 
do

it. In these situations you need to double tap on the slider and then
slide
your finger across the screen. Go all the way right to set to %100, or 
all

the way left to set to %0.

Actually I've taken to using the double tap and slide method myself
regularly, since it is a far quicker way to instantly set a slider to one
end or the other and most of the time I want to take everything or sell
everything.

Btw,  the fastest way of looting is to simply have more space in your
ship's
cargo hold than the  max available lootable cargo, then you can just hit
the
"take max" button to grab the lot, though this only shows up when 
looting

ships and not when exploring or  harvesting unfortunately.

Hth.

Beware the Grue!

Dark.
- Original Message -
From: "Shane Davidson" 
To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 10:29 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



I'm having issues looting ships. Maybe we need a guide from a VI's
perspective.
Shane

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Thursday, January 30, 2014 5:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Well basically the way the unlocks work is by earning awards at
difficulties
of hard or greater, see
http://www.tresebrothers.com/star-traders-player-guide/ for the full
list.
I must confess since I was having so much trouble with the game I did 
buy

the unlock, which is bad and will try to earn more awardsbut while it's
helped with several things such as a better starting ship, it's not
solved
the problem I'm having with faction ranks.

Maybe I sh

Re: [Audyssey] MindCraft details.

2014-01-30 Thread Dakotah Rickard
Minecraft is ... well, frankly, I'll open up by being honest.
I don't like it. It's a very vanilla game. By that I mean that it's
pretty boring without mods or multiplayer for a lot of people. For
those who just want a build-a-world, it offers that, but the
soundtrack is ... well soporiphic to say the least, the mechanics are
more for novelty than gameplay, and the fact that it's so popular
mystifies me to no end.
The game itself is actually not terribly complicated. In its simplest
form, build a world, fight monsters, and collect resources so you can
build more and fight more.

My personal bias in this case is actually pretty strong, but the one
thing I will say is that Minecraft has a very active modding
community. They add all sorts of features to the game, crazy stuff
that nobody ever thought would get in there.
It's kind of become a giant message board, in a way, for funny gaming
references.



On 1/29/14, Maria and Joe Chapman  wrote:
> I know this topic is away old, but yep, I've heard my step sons talking
> about mine craft and it can get very complex.  the game very much depends on
> what a player does. e.g. if you do certain things you get chickens that lay
> eggs. but then you can do all kinds of things with those.
>
>
> Blessings!
> maria and Joe chapman
> Email, iMessage & fb: bubbygirl1...@gmail.com
> twitter: bubbygirl
>
>
>
> On 31 Dec 2013, at 11:36 am, Phil Vlasak  wrote:
>
>> For those interested in the Minecraft game here are details from the wiki.
>> This is not a blind accessible game as it stands.
>> Minecraft,
>> created by Markus Persson, the founder of Mojang AB.
>> Minecraft development started around May 10, 2009,
>> The game involves players placing and breaking various types of blocks in
>> a three-dimensional environment. The player takes on an avatar that can
>> break and place blocks, forming fantastic structures, creations, and
>> artwork, on multiplayer servers and singleplayer worlds across multiple
>> game modes.
>> Blocks  From Minecraft
>> This article is about the various blocks found in Minecraft.
>>
>> All blocks are the basic units of structure in Minecraft, and are
>> essential to the gameplay. Together, they build up the in-game
>> environment, and can be mined and utilized in various fashions. There are
>> one hundred and fifty three different blocks.
>>
>> The face of a block is 16×16 pixels by default, but a player can make the
>> game more detailed, with faces becoming up to 1024x1024 pixels. Each block
>> is proportionately one cubic meter.[1] Most blocks are static, although
>> water, lava, portal, and fire blocks have a shifting pattern for each
>> face.
>>
>> Naturally generated includes blocks that are created through the world
>> seed.
>>
>> Id Block type
>> 00 Air
>> 01 Stone
>> 02 Grass Block
>> 03 Dirt
>> 07 Bedrock
>> 08 Water D
>> 10 Lava D
>> 12 Sand
>> 13 Gravel
>> 14 Gold Ore
>> 15 Iron Ore
>> 16 Coal Ore
>> 17 Wood D B
>> 18 Leaves D B
>> 21 Lapis Lazuli Ore
>> 24 Sandstone
>> 31 Grass D B
>> 32 Dead Bush
>> 37 Dandelion
>> 38 Poppy
>> 39 Brown Mushroom
>> 40 Red Mushroom
>> 56 Diamond Ore
>> 73 Redstone Ore
>> 78 Snow
>> 79 Ice
>> 81 Cactus D
>> 82 Clay Block
>> 83 Sugar Cane D I
>> 86 Pumpkin D
>> 99 Huge Brown Mushroom D
>> 100 Huge Red Mushroom D
>> 103 Melon
>> 106 Vines D
>> 110 Mycelium
>> 111 Lily Pad
>> 120 End Portal block
>> 127 Cocoa
>> 129 Emerald Ore
>>
>> Naturally created" means a combination of events that caused a new block
>> to be placed by natural causes, not the player.
>>
>> Id Block type
>> 00 Air
>> 01 Stone
>> 02 Grass
>> 03 Dirt
>> 04 Cobblestone
>> 08 Water D
>> 39 Brown Mushroom
>> 40 Red Mushroom
>> 49 Obsidian
>> 51 Fire D
>> 78 Snow
>> 79 Ice
>> 81 Cactus D
>> 83 Sugar Cane D I
>> 106 Vines D
>> 110 Mycelium
>>
>> StructuresSame as "naturally generated", but these blocks are created with
>> the "generate structures" option enabled.
>>
>> Id Block type
>> 00 Air
>> 04 Cobblestone
>> 05 Wooden Plank
>> 08 Water D
>> 10 Lava D
>> 13 Gravel
>> 17 Wood D B
>> 23 Dispenser D T
>> 24 Sandstone
>> 29 Sticky Piston D
>> 30 Cobweb
>> 35 Wool (Black, Blue, Orange) D B
>> 44 Slabs D B
>> 46 TNT
>> 47 Bookshelf
>> 48 Moss Stone
>> 50 Torch D
>> 52 Monster Spawner T
>> 53 Wooden Stairs D
>> 54 Chest D T
>> 55 Redstone Wire D I
>> 58 Crafting Table
>> 59 Wheat D
>> 60 Farmland D
>> 61 Furnace D T
>> 64 Wooden Door D I
>> 65 Ladders D
>> 66 Rails D
>> 67 Stone Stairs
>> 69 Lever D
>> 70 Stone Pressure Plate D
>> 71 Iron Door D I
>> 72 Wooden Pressure Plate D
>> 77 Button D
>> 85 Fence
>> 93 Redstone Repeater D I
>> 97 Monster Egg D
>> 98 Stone Bricks D B
>> 101 Iron Bars
>> 102 Glass Pane
>> 118 Cauldron D I
>> 120 End Portal block
>> 128 Sandstone Stairs D
>> 131 Tripwire Hook D
>> 132 Tripwire D I
>> 140 Flower Pot D I
>> 141 Carrots D
>> 142 Potatoes D
>>
>> The Nether Naturally generated
>> Id Block type
>> 00 Air
>> 07 Bedrock
>> 10 Lava D
>> 13 Gravel
>> 39 Brown Mushroom
>> 40 Red Mushroom
>> 51 Fire D
>> 87 Netherrack
>

Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Shannon Dyer
Thank you so much. This makes a lot of sense.

Shannon

> On Jan 29, 2014, at 7:34 PM, "dark"  wrote:
> 
> Hi shanon.
> 
> The  reason your having issues with the doctor I suspect is due to  a miner 
> point about  how the sliders in the game work that also threw me at first, 
> but once you get it it's quite logical.
> 
> Basically the way you buy anything in the game is with the slider. %100 means 
> transer as much as possible to you, %0 means sell the lot.  So, if you've got 
> 3  Metals in your hold and there are 3 standing  at the dock, the slider will 
> begin at %%50, if you want to buy the three from the dock you put it up, if 
> you want to sell your 3 you put it down.
> 
> When there are more than five items to sell, ie, the slider has more than 
> five positions, you can just flick it, but as you've  probably found when 
> there's only say one position you can't. For example if you've got one unit 
> of health to recover from the doctor the slider can only be at %0 or %100.
> 
> In actual fact however, the slider is a long control that goes left to right 
> horizontally right across the display, so all you need to do to select it is 
> double tap and hold then swipe your finger right across the display, right if 
> you want to go up, and left if you want to go down, (just bare in mind you 
> have to swipe quite a long distance across the screen for it to work).
> 
> This probably sounds very clunky when I explain it like this, but once I got 
> the knack myself I now find I use the  double tap and slide left or right 
> method  instead of flicking even with larger sliders since it's much quicker.
> 
> Hope this makes sense.
> 
> As  regards the ships, some I believe are unlocks, and it's possible that 
> some are  either faction or profession specific but I'm not %100 certain on 
> that as i haven't messed about with the different ship types that much yet.
> 
> Beware the Grue!
> 
> Dark.
> 
> - Original Message - From: "Shannon Dyer" 
> To: "Gamers Discussion list" 
> Sent: Thursday, January 30, 2014 12:16 AM
> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
> 
> 
>> Speaking of rough edges, I'm curious about how we're supposed to trade 
>> things in the exchange halls, or heal at the doctor. I see 0 percent 
>> adjustable, but I can't change it. When it's at 0 percent, the complete 
>> transaction button doesn't appear.
>> 
>> Also, when creating a new game, it shows a list of starting ships. However, 
>> if you don't choose the V-Victus, the new game isn't created.
>> 
>> If anyone can offer tips, I'd be grateful.
>> 
>> Shannon
>>> On Jan 29, 2014, at 5:18 PM, "dark"  wrote:
>>> 
>>> I did speak to the developers earlier and they stated they'd look at access 
>>> for some of their other games, though which I'm not sure, and star traders 
>>> still has a couple of rough edges.
>>> 
>>> Beware the grue!
>>> 
>>> Dark.
>>> - Original Message - From: "william lomas" 
>>> To: "Gamers Discussion list" 
>>> Sent: Wednesday, January 29, 2014 9:40 PM
>>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>>> 
>>> 
 wish the heroes of steel game was accessible this is more my kind of game 
 i think
 
> On 29 Jan 2014, at 21:37, Christina  wrote:
> 
> Wahooo!
> Thanks.
> 
> 
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
> Sent: Wednesday, January 29, 2014 1:21 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
> 
> Certainly and absolutely not!
> 
> Like lots of Ios games it has game center achievements, but there's no
> combat of other people at all,  nothing half that boring :D.
> 
> Beware the Grue!
> 
> Dark.
> - Original Message - From: "Christina" 
> 
> To: "'Gamers Discussion list'" 
> Sent: Wednesday, January 29, 2014 6:11 PM
> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
> 
> 
>> Hi.
>> Is this PVP?
>> 
>> 
>> -Original Message-
>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Shannon
>> Dyer
>> Sent: Wednesday, January 29, 2014 10:56 AM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>> 
>> Thank you so much for letting us know about this. It sounds like just the
>> sort of thing I would love. I shall grab it now.
>> 
>> Shannon
>>> On Jan 29, 2014, at 10:35 AM, "dark"  wrote:
>>> 
>>> Just for people on this list, as of yesterday Star traders rpg from 
>>> trees
>> brothers games is now accessible  on Ios and can be found on the ap 
>> store.
>> It's got a nav helper accessed through the menue which gives you a list 
>> of
>> planets to travel to, which works well.
>>> 
>>> I'm still figuring out the game and how everything  works

Re: [Audyssey] Star Traders RPG.

2014-01-30 Thread dark

it is a game  that can be played on Ios or  android phones.

You have a  spaceship, fly around trading, battling other ships and 
exploring, if you've got a  phone that will run it I'd highly recommend 
giving it a try since it's awsome!


All the best,

Dark.
- Original Message - 
From: "Leonardo Argel" 

To: 
Sent: Thursday, January 30, 2014 8:52 PM
Subject: [Audyssey] Star Traders RPG.



What is this game? I don't understand what you are talking about. It
sounds like an awesome game though. DBZfan!

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[Audyssey] Star Traders RPG.

2014-01-30 Thread Leonardo Argel
What is this game? I don't understand what you are talking about. It
sounds like an awesome game though. DBZfan!

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Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread dark
No, there is no pc or mac version, though there is no version for windows 
smart phones either, just Ios or android.


Beware the Grue!

Dark. 



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Re: [Audyssey] star traders rpg now  accessible on Ios

2014-01-30 Thread dark

Short answer, lots more of everything in the elite version.

I'm not exactly sure of the numbers, but from reading the manual I gather 
that the elite version has  almost twice as many planets and twice as much 
space for them to be in, and about as many again different sorts of rumous, 
enemy ship types and ship upgrades to buy,  though for a more 
comprehensive list you can read the ap  description, or the one that appears 
on the game's in ap store.


Beware the Grue!

Dark.
- Original Message - 
From: "Kelly Sapergia" 

To: 
Sent: Thursday, January 30, 2014 6:38 PM
Subject: Re: [Audyssey]star traders rpg now  accessible on Ios



Hi,

What's the difference between the free and Elite versions of this game?

Thanks.

Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
The Global Voice Internet Radio
www.theglobalvoice.info

Personal Website: www.ksapergia.net
Business Website (KJS Productions): www.kjsproductions.com


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Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Keith Steinbach

so it's a smart phone game, not for the comp.

Keith
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Thursday, January 30, 2014 9:54 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios


There is also a version available for  Android with the same access 
features which is fully playable with Talkback.


Beware the grue!
dark.
- Original Message - 
From: "Keith Steinbach" 

To: "Gamers Discussion list" 
Sent: Thursday, January 30, 2014 3:30 PM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



is this game only for the IOS?

Keith
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Thursday, January 30, 2014 5:30 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



Hi Shane.

Looting ships works very much the same way that exploring, harvesting, 
or indeed trading do.


When you hit the loot cargo button you will be presented with a list of 
cargo types. flicking through them you'll find something like Water-fuel 
10 0, Lux food 5 0, crystals 0 6 etc.


Each of the names of the goods such as water-fuel or crystals is a 
button to click on, and the two numbers after refer to what is in your 
ship's hold and what is available to take. Just so long as you remember 
the first number after each button as you flick through is the  quantity 
in your hold and the second is the amount you can take you should be 
fine.


To actually do the looting, it's very similar to buying stuff. You hit 
the button and then have a screen with the numbers in hold and 
available, and a slider, this is where what I was saying earlier about 
the sliders comes into play. set the slider to %100, you grab 
everything, set it to %0, you drop everything. So if  you have 6  lux 
food in your ship and there is 4 available to take the slider will start 
at %60 since you currently have %60 of the  available amount. bang it up 
to %100 to grab the other four.


the only other thing to note is that  sometimes, when you have four or 
less of a given good available, simply flicking up and down the slider 
won't do it. In these situations you need to double tap on the slider 
and then slide your finger across the screen. Go all the way right to 
set to %100, or all the way left to set to %0.


Actually I've taken to using the double tap and slide method myself 
regularly, since it is a far quicker way to instantly set a slider to 
one end or the other and most of the time I want to take everything or 
sell everything.


Btw,  the fastest way of looting is to simply have more space in your 
ship's cargo hold than the  max available lootable cargo, then you can 
just hit the "take max" button to grab the lot, though this only shows 
up when  looting ships and not when exploring or  harvesting 
unfortunately.


Hth.

Beware the Grue!

Dark.
- Original Message - 
From: "Shane Davidson" 

To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 10:29 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



I'm having issues looting ships. Maybe we need a guide from a VI's
perspective.
Shane

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Thursday, January 30, 2014 5:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Well basically the way the unlocks work is by earning awards at 
difficulties

of hard or greater, see
http://www.tresebrothers.com/star-traders-player-guide/ for the full 
list.
I must confess since I was having so much trouble with the game I did 
buy

the unlock, which is bad and will try to earn more awardsbut while it's
helped with several things such as a better starting ship, it's not 
solved

the problem I'm having with faction ranks.

Maybe I should down grade from normal to easy :d.

Beware the grue!

Dark.
- Original Message -
From: "Darren Harris" 
To: "Gamers Discussion list" 
Sent: Thursday, January 30, 2014 9:47 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios


i wonder if some of those unlocks will apply as you progress further 
into

the game though?

Sent from my iPad


On 30 Jan 2014, at 09:44, "dark"  wrote:

Hi Shane.
Well as to the paid stuff being in ap, yes and no.

You can get the free version of star traders from the ap store and 
then
pay for the upgrade to Star traders Elite, or you can download and 
pay
for star traders Elite   straight from the ap store initially. This 
is
what I did since the game is hardly expensive and it's certainly my 
sort

of game.

You can also make an in ap  purchice to unlock the items which 
normally

only get unlocked by completing the  awards at harder difficulties.

Beware the Grue!

Dark.

- Original Message - From: "Shane Davidson" 


To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 8:53 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



It looks like the paid stuff is in

Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Darren Harris
Ah right.

Well I just got killed doing a spy mission lol. not fun although because
I've learned a we bit I think I can do a bit better second time round lol.
for example, am now using roomers to trade. Also I found out what the report
thing is for on each of the comodities. Click it and it brings up a list of
places and prices for that commodity. But I think it only lists the places
you've been to.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 30 January 2014 16:25
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Hi Darren.

That is it, however note that the cargo you find  is  of the very expensive
sort, weapons, electronics and artifacts. The more crew you commit the more
you will find although you also risk having your crew killed by nasty things
on the planets as well, so it's something of a gamble albeit a rather good
one especially if you have a trade permit so you can sell unrestricted
items.

Beware the grue!

Dark.
- Original Message -
From: "Darren Harris" 
To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 4:18 PM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios


> Hi dark,
>
> You've obviously done exploring, what's the benefit to it? apart from
> finding the odd bit of cargo to sell?
>
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
> Sent: 30 January 2014 11:30
> To: Gamers Discussion list
> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>
> Hi Shane.
>
> Looting ships works very much the same way that exploring, harvesting, or
> indeed trading do.
>
> When you hit the loot cargo button you will be presented with a list of
> cargo types. flicking through them you'll find something like Water-fuel 
> 10
> 0, Lux food 5 0, crystals 0 6 etc.
>
> Each of the names of the goods such as water-fuel or crystals is a button 
> to
> click on, and the two numbers after refer to what is in your ship's hold 
> and
> what is available to take. Just so long as you remember the first number
> after each button as you flick through is the  quantity in your hold and 
> the
> second is the amount you can take you should be fine.
>
> To actually do the looting, it's very similar to buying stuff. You hit the
> button and then have a screen with the numbers in hold and available, and 
> a
> slider, this is where what I was saying earlier about the sliders comes 
> into
> play. set the slider to %100, you grab everything, set it to %0, you drop
> everything. So if  you have 6  lux food in your ship and there is 4
> available to take the slider will start at %60 since you currently have 
> %60
> of the  available amount. bang it up to %100 to grab the other four.
>
> the only other thing to note is that  sometimes, when you have four or 
> less
> of a given good available, simply flicking up and down the slider won't do
> it. In these situations you need to double tap on the slider and then 
> slide
> your finger across the screen. Go all the way right to set to %100, or all
> the way left to set to %0.
>
> Actually I've taken to using the double tap and slide method myself
> regularly, since it is a far quicker way to instantly set a slider to one
> end or the other and most of the time I want to take everything or sell
> everything.
>
> Btw,  the fastest way of looting is to simply have more space in your 
> ship's
> cargo hold than the  max available lootable cargo, then you can just hit 
> the
> "take max" button to grab the lot, though this only shows up when  looting
> ships and not when exploring or  harvesting unfortunately.
>
> Hth.
>
> Beware the Grue!
>
> Dark.
> - Original Message -
> From: "Shane Davidson" 
> To: "'Gamers Discussion list'" 
> Sent: Thursday, January 30, 2014 10:29 AM
> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>
>
>> I'm having issues looting ships. Maybe we need a guide from a VI's
>> perspective.
>> Shane
>>
>> -Original Message-
>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
>> Sent: Thursday, January 30, 2014 5:08 AM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>>
>> Well basically the way the unlocks work is by earning awards at
>> difficulties
>> of hard or greater, see
>> http://www.tresebrothers.com/star-traders-player-guide/ for the full 
>> list.
>> I must confess since I was having so much trouble with the game I did buy
>> the unlock, which is bad and will try to earn more awardsbut while it's
>> helped with several things such as a better starting ship, it's not
>> solved
>> the problem I'm having with faction ranks.
>>
>> Maybe I should down grade from normal to easy :d.
>>
>> Beware the grue!
>>
>> Dark.
>> - Original Message -
>> From: "Darren Harris" 
>> To: "Gamers Discussion list" 
>> Sent: Thursday, January 30, 2014 9:47 AM
>> Subject: Re: [Audyssey]

Re: [Audyssey] star traders rpg now  accessible on Ios

2014-01-30 Thread Kelly Sapergia

Hi,

What's the difference between the free and Elite versions of this game?

Thanks.

Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
The Global Voice Internet Radio
www.theglobalvoice.info

Personal Website: www.ksapergia.net
Business Website (KJS Productions): www.kjsproductions.com


---
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Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Shannon Dyer
I'm not Dark, but exploring can get you quite a bit of cargo which is worth a 
lot of money. So, while you have to beware of pirates while you're carrying 
such cargo, it's worth it, IMO.

Shannon
On Jan 30, 2014, at 11:18 AM, "Darren Harris"  
wrote:

> Hi dark,
> 
> You've obviously done exploring, what's the benefit to it? apart from
> finding the odd bit of cargo to sell?
> 
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
> Sent: 30 January 2014 11:30
> To: Gamers Discussion list
> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
> 
> Hi Shane.
> 
> Looting ships works very much the same way that exploring, harvesting, or
> indeed trading do.
> 
> When you hit the loot cargo button you will be presented with a list of
> cargo types. flicking through them you'll find something like Water-fuel 10
> 0, Lux food 5 0, crystals 0 6 etc.
> 
> Each of the names of the goods such as water-fuel or crystals is a button to
> click on, and the two numbers after refer to what is in your ship's hold and
> what is available to take. Just so long as you remember the first number
> after each button as you flick through is the  quantity in your hold and the
> second is the amount you can take you should be fine.
> 
> To actually do the looting, it's very similar to buying stuff. You hit the
> button and then have a screen with the numbers in hold and available, and a
> slider, this is where what I was saying earlier about the sliders comes into
> play. set the slider to %100, you grab everything, set it to %0, you drop
> everything. So if  you have 6  lux food in your ship and there is 4
> available to take the slider will start at %60 since you currently have %60
> of the  available amount. bang it up to %100 to grab the other four.
> 
> the only other thing to note is that  sometimes, when you have four or less
> of a given good available, simply flicking up and down the slider won't do
> it. In these situations you need to double tap on the slider and then slide
> your finger across the screen. Go all the way right to set to %100, or all
> the way left to set to %0.
> 
> Actually I've taken to using the double tap and slide method myself
> regularly, since it is a far quicker way to instantly set a slider to one
> end or the other and most of the time I want to take everything or sell
> everything.
> 
> Btw,  the fastest way of looting is to simply have more space in your ship's
> cargo hold than the  max available lootable cargo, then you can just hit the
> "take max" button to grab the lot, though this only shows up when  looting
> ships and not when exploring or  harvesting unfortunately.
> 
> Hth.
> 
> Beware the Grue!
> 
> Dark.
> - Original Message -
> From: "Shane Davidson" 
> To: "'Gamers Discussion list'" 
> Sent: Thursday, January 30, 2014 10:29 AM
> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
> 
> 
>> I'm having issues looting ships. Maybe we need a guide from a VI's
>> perspective.
>> Shane
>> 
>> -Original Message-
>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
>> Sent: Thursday, January 30, 2014 5:08 AM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>> 
>> Well basically the way the unlocks work is by earning awards at 
>> difficulties
>> of hard or greater, see
>> http://www.tresebrothers.com/star-traders-player-guide/ for the full list.
>> I must confess since I was having so much trouble with the game I did buy
>> the unlock, which is bad and will try to earn more awardsbut while it's
>> helped with several things such as a better starting ship, it's not 
>> solved
>> the problem I'm having with faction ranks.
>> 
>> Maybe I should down grade from normal to easy :d.
>> 
>> Beware the grue!
>> 
>> Dark.
>> - Original Message -
>> From: "Darren Harris" 
>> To: "Gamers Discussion list" 
>> Sent: Thursday, January 30, 2014 9:47 AM
>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>> 
>> 
>>> i wonder if some of those unlocks will apply as you progress further into
>>> the game though?
>>> 
>>> Sent from my iPad
>>> 
 On 30 Jan 2014, at 09:44, "dark"  wrote:
 
 Hi Shane.
 Well as to the paid stuff being in ap, yes and no.
 
 You can get the free version of star traders from the ap store and then
 pay for the upgrade to Star traders Elite, or you can download and pay
 for star traders Elite   straight from the ap store initially. This is
 what I did since the game is hardly expensive and it's certainly my sort
 of game.
 
 You can also make an in ap  purchice to unlock the items which normally
 only get unlocked by completing the  awards at harder difficulties.
 
 Beware the Grue!
 
 Dark.
 
 - Original Message - From: "Shane Davidson" 
 To: "'Gamers Discussion list'" 
 Sent: Thursday, January 30, 2014 8:53 AM
 Subject

Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread dark

Hi Darren.

That is it, however note that the cargo you find  is  of the very expensive 
sort, weapons, electronics and artifacts. The more crew you commit the more 
you will find although you also risk having your crew killed by nasty things 
on the planets as well, so it's something of a gamble albeit a rather good 
one especially if you have a trade permit so you can sell unrestricted 
items.


Beware the grue!

Dark.
- Original Message - 
From: "Darren Harris" 

To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 4:18 PM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



Hi dark,

You've obviously done exploring, what's the benefit to it? apart from
finding the odd bit of cargo to sell?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 30 January 2014 11:30
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Hi Shane.

Looting ships works very much the same way that exploring, harvesting, or
indeed trading do.

When you hit the loot cargo button you will be presented with a list of
cargo types. flicking through them you'll find something like Water-fuel 
10

0, Lux food 5 0, crystals 0 6 etc.

Each of the names of the goods such as water-fuel or crystals is a button 
to
click on, and the two numbers after refer to what is in your ship's hold 
and

what is available to take. Just so long as you remember the first number
after each button as you flick through is the  quantity in your hold and 
the

second is the amount you can take you should be fine.

To actually do the looting, it's very similar to buying stuff. You hit the
button and then have a screen with the numbers in hold and available, and 
a
slider, this is where what I was saying earlier about the sliders comes 
into

play. set the slider to %100, you grab everything, set it to %0, you drop
everything. So if  you have 6  lux food in your ship and there is 4
available to take the slider will start at %60 since you currently have 
%60

of the  available amount. bang it up to %100 to grab the other four.

the only other thing to note is that  sometimes, when you have four or 
less

of a given good available, simply flicking up and down the slider won't do
it. In these situations you need to double tap on the slider and then 
slide

your finger across the screen. Go all the way right to set to %100, or all
the way left to set to %0.

Actually I've taken to using the double tap and slide method myself
regularly, since it is a far quicker way to instantly set a slider to one
end or the other and most of the time I want to take everything or sell
everything.

Btw,  the fastest way of looting is to simply have more space in your 
ship's
cargo hold than the  max available lootable cargo, then you can just hit 
the

"take max" button to grab the lot, though this only shows up when  looting
ships and not when exploring or  harvesting unfortunately.

Hth.

Beware the Grue!

Dark.
- Original Message -
From: "Shane Davidson" 
To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 10:29 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



I'm having issues looting ships. Maybe we need a guide from a VI's
perspective.
Shane

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Thursday, January 30, 2014 5:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Well basically the way the unlocks work is by earning awards at
difficulties
of hard or greater, see
http://www.tresebrothers.com/star-traders-player-guide/ for the full 
list.

I must confess since I was having so much trouble with the game I did buy
the unlock, which is bad and will try to earn more awardsbut while it's
helped with several things such as a better starting ship, it's not
solved
the problem I'm having with faction ranks.

Maybe I should down grade from normal to easy :d.

Beware the grue!

Dark.
- Original Message -
From: "Darren Harris" 
To: "Gamers Discussion list" 
Sent: Thursday, January 30, 2014 9:47 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



i wonder if some of those unlocks will apply as you progress further into
the game though?

Sent from my iPad


On 30 Jan 2014, at 09:44, "dark"  wrote:

Hi Shane.
Well as to the paid stuff being in ap, yes and no.

You can get the free version of star traders from the ap store and then
pay for the upgrade to Star traders Elite, or you can download and pay
for star traders Elite   straight from the ap store initially. This is
what I did since the game is hardly expensive and it's certainly my 
sort

of game.

You can also make an in ap  purchice to unlock the items which normally
only get unlocked by completing the  awards at harder difficulties.

Beware the Grue!

Dark.

- Original Message - From: "Shane Davidson" 
To: "'Gamers Discussion list'" 
Sent: Th

Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Darren Harris
Hi dark,

You've obviously done exploring, what's the benefit to it? apart from
finding the odd bit of cargo to sell?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 30 January 2014 11:30
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Hi Shane.

Looting ships works very much the same way that exploring, harvesting, or
indeed trading do.

When you hit the loot cargo button you will be presented with a list of
cargo types. flicking through them you'll find something like Water-fuel 10
0, Lux food 5 0, crystals 0 6 etc.

Each of the names of the goods such as water-fuel or crystals is a button to
click on, and the two numbers after refer to what is in your ship's hold and
what is available to take. Just so long as you remember the first number
after each button as you flick through is the  quantity in your hold and the
second is the amount you can take you should be fine.

To actually do the looting, it's very similar to buying stuff. You hit the
button and then have a screen with the numbers in hold and available, and a
slider, this is where what I was saying earlier about the sliders comes into
play. set the slider to %100, you grab everything, set it to %0, you drop
everything. So if  you have 6  lux food in your ship and there is 4
available to take the slider will start at %60 since you currently have %60
of the  available amount. bang it up to %100 to grab the other four.

the only other thing to note is that  sometimes, when you have four or less
of a given good available, simply flicking up and down the slider won't do
it. In these situations you need to double tap on the slider and then slide
your finger across the screen. Go all the way right to set to %100, or all
the way left to set to %0.

Actually I've taken to using the double tap and slide method myself
regularly, since it is a far quicker way to instantly set a slider to one
end or the other and most of the time I want to take everything or sell
everything.

Btw,  the fastest way of looting is to simply have more space in your ship's
cargo hold than the  max available lootable cargo, then you can just hit the
"take max" button to grab the lot, though this only shows up when  looting
ships and not when exploring or  harvesting unfortunately.

Hth.

Beware the Grue!

Dark.
- Original Message -
From: "Shane Davidson" 
To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 10:29 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios


> I'm having issues looting ships. Maybe we need a guide from a VI's
> perspective.
> Shane
>
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
> Sent: Thursday, January 30, 2014 5:08 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>
> Well basically the way the unlocks work is by earning awards at 
> difficulties
> of hard or greater, see
> http://www.tresebrothers.com/star-traders-player-guide/ for the full list.
> I must confess since I was having so much trouble with the game I did buy
> the unlock, which is bad and will try to earn more awardsbut while it's
> helped with several things such as a better starting ship, it's not 
> solved
> the problem I'm having with faction ranks.
>
> Maybe I should down grade from normal to easy :d.
>
> Beware the grue!
>
> Dark.
> - Original Message -
> From: "Darren Harris" 
> To: "Gamers Discussion list" 
> Sent: Thursday, January 30, 2014 9:47 AM
> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>
>
>>i wonder if some of those unlocks will apply as you progress further into
>>the game though?
>>
>> Sent from my iPad
>>
>>> On 30 Jan 2014, at 09:44, "dark"  wrote:
>>>
>>> Hi Shane.
>>> Well as to the paid stuff being in ap, yes and no.
>>>
>>> You can get the free version of star traders from the ap store and then
>>> pay for the upgrade to Star traders Elite, or you can download and pay
>>> for star traders Elite   straight from the ap store initially. This is
>>> what I did since the game is hardly expensive and it's certainly my sort
>>> of game.
>>>
>>> You can also make an in ap  purchice to unlock the items which normally
>>> only get unlocked by completing the  awards at harder difficulties.
>>>
>>> Beware the Grue!
>>>
>>> Dark.
>>>
>>> - Original Message - From: "Shane Davidson" 
>>> To: "'Gamers Discussion list'" 
>>> Sent: Thursday, January 30, 2014 8:53 AM
>>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>>>
>>>
 It looks like the paid stuff is in app.


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: Wednesday, January 29, 2014 10:35 AM
 To: Gamers@audyssey.org
 Subject: [Audyssey] star traders rpg now accessible on Ios

 Just for people on this list, as of yesterday Star traders rpg from
 trees

Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread dark
There is also a version available for  Android with the same access 
features which is fully playable with Talkback.


Beware the grue!
dark.
- Original Message - 
From: "Keith Steinbach" 

To: "Gamers Discussion list" 
Sent: Thursday, January 30, 2014 3:30 PM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



is this game only for the IOS?

Keith
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Thursday, January 30, 2014 5:30 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



Hi Shane.

Looting ships works very much the same way that exploring, harvesting, or 
indeed trading do.


When you hit the loot cargo button you will be presented with a list of 
cargo types. flicking through them you'll find something like Water-fuel 
10 0, Lux food 5 0, crystals 0 6 etc.


Each of the names of the goods such as water-fuel or crystals is a button 
to click on, and the two numbers after refer to what is in your ship's 
hold and what is available to take. Just so long as you remember the 
first number after each button as you flick through is the  quantity in 
your hold and the second is the amount you can take you should be fine.


To actually do the looting, it's very similar to buying stuff. You hit 
the button and then have a screen with the numbers in hold and available, 
and a slider, this is where what I was saying earlier about the sliders 
comes into play. set the slider to %100, you grab everything, set it to 
%0, you drop everything. So if  you have 6  lux food in your ship and 
there is 4 available to take the slider will start at %60 since you 
currently have %60 of the  available amount. bang it up to %100 to grab 
the other four.


the only other thing to note is that  sometimes, when you have four or 
less of a given good available, simply flicking up and down the slider 
won't do it. In these situations you need to double tap on the slider and 
then slide your finger across the screen. Go all the way right to set to 
%100, or all the way left to set to %0.


Actually I've taken to using the double tap and slide method myself 
regularly, since it is a far quicker way to instantly set a slider to one 
end or the other and most of the time I want to take everything or sell 
everything.


Btw,  the fastest way of looting is to simply have more space in your 
ship's cargo hold than the  max available lootable cargo, then you can 
just hit the "take max" button to grab the lot, though this only shows up 
when  looting ships and not when exploring or  harvesting unfortunately.


Hth.

Beware the Grue!

Dark.
- Original Message - 
From: "Shane Davidson" 

To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 10:29 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



I'm having issues looting ships. Maybe we need a guide from a VI's
perspective.
Shane

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Thursday, January 30, 2014 5:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Well basically the way the unlocks work is by earning awards at 
difficulties

of hard or greater, see
http://www.tresebrothers.com/star-traders-player-guide/ for the full 
list.
I must confess since I was having so much trouble with the game I did 
buy

the unlock, which is bad and will try to earn more awardsbut while it's
helped with several things such as a better starting ship, it's not 
solved

the problem I'm having with faction ranks.

Maybe I should down grade from normal to easy :d.

Beware the grue!

Dark.
- Original Message -
From: "Darren Harris" 
To: "Gamers Discussion list" 
Sent: Thursday, January 30, 2014 9:47 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios


i wonder if some of those unlocks will apply as you progress further 
into

the game though?

Sent from my iPad


On 30 Jan 2014, at 09:44, "dark"  wrote:

Hi Shane.
Well as to the paid stuff being in ap, yes and no.

You can get the free version of star traders from the ap store and 
then

pay for the upgrade to Star traders Elite, or you can download and pay
for star traders Elite   straight from the ap store initially. This is
what I did since the game is hardly expensive and it's certainly my 
sort

of game.

You can also make an in ap  purchice to unlock the items which 
normally

only get unlocked by completing the  awards at harder difficulties.

Beware the Grue!

Dark.

- Original Message - From: "Shane Davidson" 
To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 8:53 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



It looks like the paid stuff is in app.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, January 29, 2014 10:35 AM
To: Gamers@audyssey.org
Subject: [Audyssey] star traders rpg now accessible on Ios

Just for p

Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Keith Steinbach

is this game only for the IOS?

Keith
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Thursday, January 30, 2014 5:30 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



Hi Shane.

Looting ships works very much the same way that exploring, harvesting, or 
indeed trading do.


When you hit the loot cargo button you will be presented with a list of 
cargo types. flicking through them you'll find something like Water-fuel 
10 0, Lux food 5 0, crystals 0 6 etc.


Each of the names of the goods such as water-fuel or crystals is a button 
to click on, and the two numbers after refer to what is in your ship's 
hold and what is available to take. Just so long as you remember the first 
number after each button as you flick through is the  quantity in your 
hold and the second is the amount you can take you should be fine.


To actually do the looting, it's very similar to buying stuff. You hit the 
button and then have a screen with the numbers in hold and available, and 
a slider, this is where what I was saying earlier about the sliders comes 
into play. set the slider to %100, you grab everything, set it to %0, you 
drop everything. So if  you have 6  lux food in your ship and there is 4 
available to take the slider will start at %60 since you currently have 
%60 of the  available amount. bang it up to %100 to grab the other four.


the only other thing to note is that  sometimes, when you have four or 
less of a given good available, simply flicking up and down the slider 
won't do it. In these situations you need to double tap on the slider and 
then slide your finger across the screen. Go all the way right to set to 
%100, or all the way left to set to %0.


Actually I've taken to using the double tap and slide method myself 
regularly, since it is a far quicker way to instantly set a slider to one 
end or the other and most of the time I want to take everything or sell 
everything.


Btw,  the fastest way of looting is to simply have more space in your 
ship's cargo hold than the  max available lootable cargo, then you can 
just hit the "take max" button to grab the lot, though this only shows up 
when  looting ships and not when exploring or  harvesting unfortunately.


Hth.

Beware the Grue!

Dark.
- Original Message - 
From: "Shane Davidson" 

To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 10:29 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



I'm having issues looting ships. Maybe we need a guide from a VI's
perspective.
Shane

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Thursday, January 30, 2014 5:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Well basically the way the unlocks work is by earning awards at 
difficulties

of hard or greater, see
http://www.tresebrothers.com/star-traders-player-guide/ for the full 
list.

I must confess since I was having so much trouble with the game I did buy
the unlock, which is bad and will try to earn more awardsbut while it's
helped with several things such as a better starting ship, it's not 
solved

the problem I'm having with faction ranks.

Maybe I should down grade from normal to easy :d.

Beware the grue!

Dark.
- Original Message -
From: "Darren Harris" 
To: "Gamers Discussion list" 
Sent: Thursday, January 30, 2014 9:47 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



i wonder if some of those unlocks will apply as you progress further into
the game though?

Sent from my iPad


On 30 Jan 2014, at 09:44, "dark"  wrote:

Hi Shane.
Well as to the paid stuff being in ap, yes and no.

You can get the free version of star traders from the ap store and then
pay for the upgrade to Star traders Elite, or you can download and pay
for star traders Elite   straight from the ap store initially. This is
what I did since the game is hardly expensive and it's certainly my 
sort

of game.

You can also make an in ap  purchice to unlock the items which normally
only get unlocked by completing the  awards at harder difficulties.

Beware the Grue!

Dark.

- Original Message - From: "Shane Davidson" 
To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 8:53 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



It looks like the paid stuff is in app.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, January 29, 2014 10:35 AM
To: Gamers@audyssey.org
Subject: [Audyssey] star traders rpg now accessible on Ios

Just for people on this list, as of yesterday Star traders rpg from
trees
brothers games is now accessible  on Ios and can be found on the ap
store.
It's got a nav helper accessed through the menue which gives you a 
list

of
planets to travel to, which works well.

I'm still figuring out the game and how everything  works, but I like
what
I've seen

Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Richard Claridge
Hi all.
I have found a workaround, not ideal, but manageable to help in working out 
distances for locations on the navlist.
Unfortunately it does involve a bit of faffing, as you have to select one of 
the locations and then at the top of your screen where it has the date it will 
have the distance to that location.
Hope this is helpful and I have explained it okay.
Richard

Sent from my iPhone

> On 30 Jan 2014, at 11:30, "dark"  wrote:
> 
> Hi Shane.
> 
> Looting ships works very much the same way that exploring, harvesting, or 
> indeed trading do.
> 
> When you hit the loot cargo button you will be presented with a list of cargo 
> types. flicking through them you'll find something like Water-fuel 10 0, Lux 
> food 5 0, crystals 0 6 etc.
> 
> Each of the names of the goods such as water-fuel or crystals is a button to 
> click on, and the two numbers after refer to what is in your ship's hold and 
> what is available to take. Just so long as you remember the first number 
> after each button as you flick through is the  quantity in your hold and the 
> second is the amount you can take you should be fine.
> 
> To actually do the looting, it's very similar to buying stuff. You hit the 
> button and then have a screen with the numbers in hold and available, and a 
> slider, this is where what I was saying earlier about the sliders comes into 
> play. set the slider to %100, you grab everything, set it to %0, you drop 
> everything. So if  you have 6  lux food in your ship and there is 4 available 
> to take the slider will start at %60 since you currently have %60 of the  
> available amount. bang it up to %100 to grab the other four.
> 
> the only other thing to note is that  sometimes, when you have four or less 
> of a given good available, simply flicking up and down the slider won't do 
> it. In these situations you need to double tap on the slider and then slide 
> your finger across the screen. Go all the way right to set to %100, or all 
> the way left to set to %0.
> 
> Actually I've taken to using the double tap and slide method myself 
> regularly, since it is a far quicker way to instantly set a slider to one end 
> or the other and most of the time I want to take everything or sell 
> everything.
> 
> Btw,  the fastest way of looting is to simply have more space in your ship's 
> cargo hold than the  max available lootable cargo, then you can just hit the 
> "take max" button to grab the lot, though this only shows up when  looting 
> ships and not when exploring or  harvesting unfortunately.
> 
> Hth.
> 
> Beware the Grue!
> 
> Dark.
> - Original Message - From: "Shane Davidson" 
> To: "'Gamers Discussion list'" 
> Sent: Thursday, January 30, 2014 10:29 AM
> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
> 
> 
>> I'm having issues looting ships. Maybe we need a guide from a VI's
>> perspective.
>> Shane
>> 
>> -Original Message-
>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
>> Sent: Thursday, January 30, 2014 5:08 AM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>> 
>> Well basically the way the unlocks work is by earning awards at difficulties
>> of hard or greater, see
>> http://www.tresebrothers.com/star-traders-player-guide/ for the full list.
>> I must confess since I was having so much trouble with the game I did buy
>> the unlock, which is bad and will try to earn more awardsbut while it's
>> helped with several things such as a better starting ship, it's not solved
>> the problem I'm having with faction ranks.
>> 
>> Maybe I should down grade from normal to easy :d.
>> 
>> Beware the grue!
>> 
>> Dark.
>> - Original Message -
>> From: "Darren Harris" 
>> To: "Gamers Discussion list" 
>> Sent: Thursday, January 30, 2014 9:47 AM
>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>> 
>> 
>>> i wonder if some of those unlocks will apply as you progress further into
>>> the game though?
>>> 
>>> Sent from my iPad
>>> 
 On 30 Jan 2014, at 09:44, "dark"  wrote:
 
 Hi Shane.
 Well as to the paid stuff being in ap, yes and no.
 
 You can get the free version of star traders from the ap store and then
 pay for the upgrade to Star traders Elite, or you can download and pay
 for star traders Elite   straight from the ap store initially. This is
 what I did since the game is hardly expensive and it's certainly my sort
 of game.
 
 You can also make an in ap  purchice to unlock the items which normally
 only get unlocked by completing the  awards at harder difficulties.
 
 Beware the Grue!
 
 Dark.
 
 - Original Message - From: "Shane Davidson" 
 To: "'Gamers Discussion list'" 
 Sent: Thursday, January 30, 2014 8:53 AM
 Subject: Re: [Audyssey] star traders rpg now accessible on Ios
 
 
> It looks like the paid stuff is in app.
> 
> 
> -Original M

Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread dark

Hi Shane.

Looting ships works very much the same way that exploring, harvesting, or 
indeed trading do.


When you hit the loot cargo button you will be presented with a list of 
cargo types. flicking through them you'll find something like Water-fuel 10 
0, Lux food 5 0, crystals 0 6 etc.


Each of the names of the goods such as water-fuel or crystals is a button to 
click on, and the two numbers after refer to what is in your ship's hold and 
what is available to take. Just so long as you remember the first number 
after each button as you flick through is the  quantity in your hold and the 
second is the amount you can take you should be fine.


To actually do the looting, it's very similar to buying stuff. You hit the 
button and then have a screen with the numbers in hold and available, and a 
slider, this is where what I was saying earlier about the sliders comes into 
play. set the slider to %100, you grab everything, set it to %0, you drop 
everything. So if  you have 6  lux food in your ship and there is 4 
available to take the slider will start at %60 since you currently have %60 
of the  available amount. bang it up to %100 to grab the other four.


the only other thing to note is that  sometimes, when you have four or less 
of a given good available, simply flicking up and down the slider won't do 
it. In these situations you need to double tap on the slider and then slide 
your finger across the screen. Go all the way right to set to %100, or all 
the way left to set to %0.


Actually I've taken to using the double tap and slide method myself 
regularly, since it is a far quicker way to instantly set a slider to one 
end or the other and most of the time I want to take everything or sell 
everything.


Btw,  the fastest way of looting is to simply have more space in your ship's 
cargo hold than the  max available lootable cargo, then you can just hit the 
"take max" button to grab the lot, though this only shows up when  looting 
ships and not when exploring or  harvesting unfortunately.


Hth.

Beware the Grue!

Dark.
- Original Message - 
From: "Shane Davidson" 

To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 10:29 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



I'm having issues looting ships. Maybe we need a guide from a VI's
perspective.
Shane

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Thursday, January 30, 2014 5:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Well basically the way the unlocks work is by earning awards at 
difficulties

of hard or greater, see
http://www.tresebrothers.com/star-traders-player-guide/ for the full list.
I must confess since I was having so much trouble with the game I did buy
the unlock, which is bad and will try to earn more awardsbut while it's
helped with several things such as a better starting ship, it's not 
solved

the problem I'm having with faction ranks.

Maybe I should down grade from normal to easy :d.

Beware the grue!

Dark.
- Original Message -
From: "Darren Harris" 
To: "Gamers Discussion list" 
Sent: Thursday, January 30, 2014 9:47 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



i wonder if some of those unlocks will apply as you progress further into
the game though?

Sent from my iPad


On 30 Jan 2014, at 09:44, "dark"  wrote:

Hi Shane.
Well as to the paid stuff being in ap, yes and no.

You can get the free version of star traders from the ap store and then
pay for the upgrade to Star traders Elite, or you can download and pay
for star traders Elite   straight from the ap store initially. This is
what I did since the game is hardly expensive and it's certainly my sort
of game.

You can also make an in ap  purchice to unlock the items which normally
only get unlocked by completing the  awards at harder difficulties.

Beware the Grue!

Dark.

- Original Message - From: "Shane Davidson" 
To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 8:53 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



It looks like the paid stuff is in app.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, January 29, 2014 10:35 AM
To: Gamers@audyssey.org
Subject: [Audyssey] star traders rpg now accessible on Ios

Just for people on this list, as of yesterday Star traders rpg from
trees
brothers games is now accessible  on Ios and can be found on the ap
store.
It's got a nav helper accessed through the menue which gives you a list
of
planets to travel to, which works well.

I'm still figuring out the game and how everything  works, but I like
what
I've seen thus far, certainly worth  the three dolars for the elite
version,
although there is a free version as well (I bought the elite straight
off


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Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Shane Davidson
I'm having issues looting ships. Maybe we need a guide from a VI's
perspective.
Shane

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Thursday, January 30, 2014 5:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] star traders rpg now accessible on Ios

Well basically the way the unlocks work is by earning awards at difficulties
of hard or greater, see
http://www.tresebrothers.com/star-traders-player-guide/ for the full list. 
I must confess since I was having so much trouble with the game I did buy
the unlock, which is bad and will try to earn more awardsbut while it's
helped with several things such as a better starting ship, it's not  solved
the problem I'm having with faction ranks.

Maybe I should down grade from normal to easy :d.

Beware the grue!

Dark.
- Original Message -
From: "Darren Harris" 
To: "Gamers Discussion list" 
Sent: Thursday, January 30, 2014 9:47 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios


>i wonder if some of those unlocks will apply as you progress further into 
>the game though?
>
> Sent from my iPad
>
>> On 30 Jan 2014, at 09:44, "dark"  wrote:
>>
>> Hi Shane.
>> Well as to the paid stuff being in ap, yes and no.
>>
>> You can get the free version of star traders from the ap store and then 
>> pay for the upgrade to Star traders Elite, or you can download and pay 
>> for star traders Elite   straight from the ap store initially. This is 
>> what I did since the game is hardly expensive and it's certainly my sort 
>> of game.
>>
>> You can also make an in ap  purchice to unlock the items which normally 
>> only get unlocked by completing the  awards at harder difficulties.
>>
>> Beware the Grue!
>>
>> Dark.
>>
>> - Original Message - From: "Shane Davidson" 
>> To: "'Gamers Discussion list'" 
>> Sent: Thursday, January 30, 2014 8:53 AM
>> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
>>
>>
>>> It looks like the paid stuff is in app.
>>>
>>>
>>> -Original Message-
>>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
>>> Sent: Wednesday, January 29, 2014 10:35 AM
>>> To: Gamers@audyssey.org
>>> Subject: [Audyssey] star traders rpg now accessible on Ios
>>>
>>> Just for people on this list, as of yesterday Star traders rpg from 
>>> trees
>>> brothers games is now accessible  on Ios and can be found on the ap 
>>> store.
>>> It's got a nav helper accessed through the menue which gives you a list 
>>> of
>>> planets to travel to, which works well.
>>>
>>> I'm still figuring out the game and how everything  works, but I like 
>>> what
>>> I've seen thus far, certainly worth  the three dolars for the elite 
>>> version,
>>> although there is a free version as well (I bought the elite straight 
>>> off
>
> ---
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Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread dark
Well basically the way the unlocks work is by earning awards at difficulties 
of hard or greater, see 
http://www.tresebrothers.com/star-traders-player-guide/ for the full list. 
I must confess since I was having so much trouble with the game I did buy 
the unlock, which is bad and will try to earn more awardsbut while it's 
helped with several things such as a better starting ship, it's not  solved 
the problem I'm having with faction ranks.


Maybe I should down grade from normal to easy :d.

Beware the grue!

Dark.
- Original Message - 
From: "Darren Harris" 

To: "Gamers Discussion list" 
Sent: Thursday, January 30, 2014 9:47 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios


i wonder if some of those unlocks will apply as you progress further into 
the game though?


Sent from my iPad


On 30 Jan 2014, at 09:44, "dark"  wrote:

Hi Shane.
Well as to the paid stuff being in ap, yes and no.

You can get the free version of star traders from the ap store and then 
pay for the upgrade to Star traders Elite, or you can download and pay 
for star traders Elite   straight from the ap store initially. This is 
what I did since the game is hardly expensive and it's certainly my sort 
of game.


You can also make an in ap  purchice to unlock the items which normally 
only get unlocked by completing the  awards at harder difficulties.


Beware the Grue!

Dark.

- Original Message - From: "Shane Davidson" 
To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 8:53 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



It looks like the paid stuff is in app.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, January 29, 2014 10:35 AM
To: Gamers@audyssey.org
Subject: [Audyssey] star traders rpg now accessible on Ios

Just for people on this list, as of yesterday Star traders rpg from 
trees
brothers games is now accessible  on Ios and can be found on the ap 
store.
It's got a nav helper accessed through the menue which gives you a list 
of

planets to travel to, which works well.

I'm still figuring out the game and how everything  works, but I like 
what
I've seen thus far, certainly worth  the three dolars for the elite 
version,
although there is a free version as well (I bought the elite straight 
off


---
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Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Darren Harris
i wonder if some of those unlocks will apply as you progress further into the 
game though?

Sent from my iPad

> On 30 Jan 2014, at 09:44, "dark"  wrote:
> 
> Hi Shane.
> Well as to the paid stuff being in ap, yes and no.
> 
> You can get the free version of star traders from the ap store and then pay 
> for the upgrade to Star traders Elite, or you can download and pay for star 
> traders Elite   straight from the ap store initially. This is what I did 
> since the game is hardly expensive and it's certainly my sort of game.
> 
> You can also make an in ap  purchice to unlock the items which normally only 
> get unlocked by completing the  awards at harder difficulties.
> 
> Beware the Grue!
> 
> Dark.
> 
> - Original Message - From: "Shane Davidson" 
> To: "'Gamers Discussion list'" 
> Sent: Thursday, January 30, 2014 8:53 AM
> Subject: Re: [Audyssey] star traders rpg now accessible on Ios
> 
> 
>> It looks like the paid stuff is in app.
>> 
>> 
>> -Original Message-
>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
>> Sent: Wednesday, January 29, 2014 10:35 AM
>> To: Gamers@audyssey.org
>> Subject: [Audyssey] star traders rpg now accessible on Ios
>> 
>> Just for people on this list, as of yesterday Star traders rpg from trees
>> brothers games is now accessible  on Ios and can be found on the ap store.
>> It's got a nav helper accessed through the menue which gives you a list of
>> planets to travel to, which works well.
>> 
>> I'm still figuring out the game and how everything  works, but I like what
>> I've seen thus far, certainly worth  the three dolars for the elite version,
>> although there is a free version as well (I bought the elite straight off

---
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Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread dark

Hi Shane.
Well as to the paid stuff being in ap, yes and no.

You can get the free version of star traders from the ap store and then pay 
for the upgrade to Star traders Elite, or you can download and pay for star 
traders Elite   straight from the ap store initially. This is what I did 
since the game is hardly expensive and it's certainly my sort of game.


You can also make an in ap  purchice to unlock the items which normally only 
get unlocked by completing the  awards at harder difficulties.


Beware the Grue!

Dark.

- Original Message - 
From: "Shane Davidson" 

To: "'Gamers Discussion list'" 
Sent: Thursday, January 30, 2014 8:53 AM
Subject: Re: [Audyssey] star traders rpg now accessible on Ios



It looks like the paid stuff is in app.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, January 29, 2014 10:35 AM
To: Gamers@audyssey.org
Subject: [Audyssey] star traders rpg now accessible on Ios

Just for people on this list, as of yesterday Star traders rpg from trees
brothers games is now accessible  on Ios and can be found on the ap store.
It's got a nav helper accessed through the menue which gives you a list of
planets to travel to, which works well.

I'm still figuring out the game and how everything  works, but I like what
I've seen thus far, certainly worth  the three dolars for the elite 
version,

although there is a free version as well (I bought the elite straight off
since this is just my sort of game).

The game is sort of similar to smugglers or core exiles in that you fly
around with a spaceship, there are a number of factions who have wars, you
have a crew and engage in space combat. The difference is  that the 
universe

is rather like the  dune books by Frank herbert, galactic houses and
politics along with  sindicates,  there are lots of different things to 
do,
exploring planets,  lots of ship combat, boarding and  capturing ships and 
a

lot more, indeed I'm only just starting on the game myself.

one thing that I do like the look of is that rather  than you just 
grinding

away at the same resource trading, you actually need to research where
things are needed for yourself, which makes the game quite unique, as does
the fact that while there ar elots of ships and upgrades to buy and awards
to earn, the game is pretty open  ended.

It looks highly interesting and I'd advise any rpg fans to give it a try.

Beware the grue!

Dark.
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list,

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Re: [Audyssey] star traders rpg now accessible on Ios

2014-01-30 Thread Shane Davidson
It looks like the paid stuff is in app.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, January 29, 2014 10:35 AM
To: Gamers@audyssey.org
Subject: [Audyssey] star traders rpg now accessible on Ios

Just for people on this list, as of yesterday Star traders rpg from trees
brothers games is now accessible  on Ios and can be found on the ap store.
It's got a nav helper accessed through the menue which gives you a list of
planets to travel to, which works well. 

I'm still figuring out the game and how everything  works, but I like what
I've seen thus far, certainly worth  the three dolars for the elite version,
although there is a free version as well (I bought the elite straight off
since this is just my sort of game). 

The game is sort of similar to smugglers or core exiles in that you fly
around with a spaceship, there are a number of factions who have wars, you
have a crew and engage in space combat. The difference is  that the universe
is rather like the  dune books by Frank herbert, galactic houses and
politics along with  sindicates,  there are lots of different things to do,
exploring planets,  lots of ship combat, boarding and  capturing ships and a
lot more, indeed I'm only just starting on the game myself. 

one thing that I do like the look of is that rather  than you just grinding
away at the same resource trading, you actually need to research where
things are needed for yourself, which makes the game quite unique, as does
the fact that while there ar elots of ships and upgrades to buy and awards
to earn, the game is pretty open  ended. 

It looks highly interesting and I'd advise any rpg fans to give it a try. 

Beware the grue!

Dark.
---
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All messages are archived and can be searched and read at
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