[Audyssey] Sound library (something that game developers would dig)
Hi. I'm sorry if I shouldn't post this here, but I thought since sound libraries are something audio games would not exist without I might post this. So, I've recently released my own sound library which I've recorded, produced and mastered intirely myself. It contains over 1800 audio files including high quality sound effects in wave pcm uncompressed mode, 16 bit 44.1 khz. It contains both mono and stereo sounds, instrument samples (accordian, beatbox...) and even production music recorded composed and produced by me intirely. It contains 21 categories, and each of them can be previewed by downloading the separate mp3 file for each category before buying so you can hear what the sound library contains and to hear the quality of the sounds and whatever you want. It's original price is 50 US dollars, but I have the discount on that first three people to buy it will pay %25 off the original price, so first three to buy will pay 37.05 US dollars. To read more and to download the preview of the sound library, go here http://www.nsstudiosweb.com/soundlib.htm Thanks. Kind regards Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/nsstudios.co private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] light the bgt fire - a course for those who want to learn bgt
(if want to reply, reply to my e-mail not to the mailing list, because I'm not checking an mailing list often) Hello, I'm going to run a bgt course on the internet which will be called light the bgt fire. This is going to be streamed on the skype, teamtalk, zello and probably on someone's server if anyone wants to help about that. All lessons are going to be uploaded and recorded, so everyone can download if missed a lesson[s], or if just don't wanna be in real-time lesson. A course is going to be a month long and durring that time students should be thrown to the basics and ready to learn their own. why am i going to run that competition? Because i've heard from many people that they tried to read the help file and learn from there but they can't get anything. As i can recall, manual was very good in my way because i had a programming basis... We will do everything from the language tutorial and maby something another, however I'll not be only based on bgt language tutorial. What I mean when I said that you'll be able to program your own that means that you'll be ready to program simple things and that you'll be able to just expand your bgt knowledge. We will before the start of the course set the time at which we will meet on mentioned skype, team talk, zello and so on. Every day, we will first at all revise what we have done last day and then continue. We will also practice much; I'll first tell you and describe a thing, and then I'll force you to practice and write a code your self several times, until I see that you got that. A corse is going to be free; but since it will take much of my time i'll not start untill i reached a certen donations number. A course is most likely to not run if i didn't have any donations, or just too small one. I'm planning to run that for a month; or a bit earlier; so hurry up if you wanna support my course. how to donate to donate, please contact me using any of ways below: e-mail: ns.studi...@gmail.com skype: nikola.stojsic twitter: https://twitter.com/nsstudios_co facebook: http://www.facebook.com/nsstudios.co mobile phone: +381665105695 (just if you must) Kind regards Nikola Stojsic (NS studios) [ e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/nsstudios.co private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com mobile phone: +381665105695 ] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] playmania link
Hello, I've just uploaded a version of playmania which I gave to blastbay studios and which you were able to download until winner is announced. Very soon, I'll release new version which will include bugfixes in the games, in the startup program and also in new version help files will be a lot better, and html one will be accessible to NVDA users as well. Who wants to try the first playmania game collection version, Go to http://www.nsstudiosweb.com/games.htm and have a fun! Kind regards Nikola Stojsic (NS studios) [ e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com ] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The winner of the BGT competition, is...
Hello there, I'm so happy that I can't say anything unless thanks to everyone voted for me! Kind regards Nikola Stojsic (NS studios) [ e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com ] -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Monday, 14 May, 2012 09:49 AM To: Gamers Discussion list Subject: [Audyssey] The winner of the BGT competition, is... Hi all! Finally, we have a confirmed winner of the BGT competition! Some recent unexpected freelance work delayed this announcement, since I wanted to do the thing properly and make sure I had counted everything exactly right. Now, however, the result is final. It was a very even competition. Obsessive Compulsive was generally ranked very highly for innovation, The Spaceship received very favorable scores on sound quality, and so did Playmania. The result is as follows: Third place: The spaceship. Second place: Obsessive Compulsive. First place: Playmania. Thus, we award the prise of BGT Pro Unlimited to Nikola Stojsic. Congratulations! We will now be taking down the games from our server, but of course we encourage the participants to host the files themselves so that these games are not lost. I feel that this competition worked out splendedly, and so I have plans to run another one either later this year or in the beginning of 2013. Thanks very much to the participants, and of course to all of those who took the time to vote! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Congradulations to the winners!
I'll very soon upload and host my playmania collection on this webpage (I'll warn when I managed to do it) http://www.nsstudiosweb.com/games.htm Kind regards Nikola Stojsic (NS studios) [ e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com ] -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Monday, 14 May, 2012 10:25 AM To: gamers@audyssey.org Subject: [Audyssey] Congradulations to the winners! Hey, I would like to say congradulations to those winners of the BGT contest! I would like to get a copy of the three games for myself to be able to play them. If someone could please send me the games that would be awsome! Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The winner of the BGT competition, is...
Yeah, I completely agree; that was my problem... I had too much things for the school to do, tests, homeworks and so on that I didn't have a time to show my real programming knowledge, like I showed in new beta of aliens attack... Honestly, like aprone said, I had also feeling that 2 months are a whole century and I wasn't working on the contest thing all the time. But once I've started to write a code and do everything connected to making a contest thing I was taking every millisecond to do it, even in the school during classes, during breaks and so on. I honestly wanted and desired that I'll create action game, but I didn't have, and, honestly, I'm not sad, playmania is just good as a new idea. I alrighty planned which new serious games to add (not for the kids *smiles*) and to make it famous and serious game collection; first I attended to make, and a thing with which I won a bgt contest... Kind regards Nikola Stojsic (NS studios) [ e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com ] -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, 14 May, 2012 12:38 PM To: Philip Bennefall; Gamers Discussion list Subject: Re: [Audyssey] The winner of the BGT competition, is... Hi Philip. That's why I said 4-6, rather than 6 straight out. i do think however that the initial time was too short. While you, and other developers like Aprone obviously work fairly quickly, that is not true of everyone, especially first time entrants into the competition who may have to try a number of versions of their game, or people with larger commitments in other areas such as family or work. For instance, last year I submitted an entry myself to the windhammer gamebook competition. However this year as I'm finishing my phd thesis I have not begun writing one. Sinse however the competition runs from April to the end of september, there is a possibility that if (as I hope), I finish my thesis in august, I might be able to run off a gamebook for the competition in september once it is done, something I couldn't do if the submission period was shorter. I do believe some of the bugs we saw in the competition games, like the sound and confusion issues in spaceship and the centering issue in the glass pouring game in playmania would've been resolved if the developers had had a little more time to work, and after all if a developer is a speed freak they can always finish the game early, this is why I personally would rather too much time than too little, that's why I'd myself plump for 4-6 months, as indeed the graphical indi game developement competitions have. It is however your decision. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] aliens attack beta2
Hello people, I'm proud to release new beta release of my side scroller and my first game Aliens attack. Many things were changed: . Completely boosed the speed of things are being downloaded in real-time from the server . Added new weapons laser, cannon, rocket, grenade, nuclear bomb and arrow . improved all weapons and all things . Added jumping and running . Added health . added a 5 seconds timer for the nuclear bomb (during this time you need to go away at least 6 or 7 steps, because if not you'll die) . when applying nuclear bomb, it will affect you as well, if you're near it (5 feet right or 5 feet left) you'll die . updated the story . From now on, you can press any key to skip things are shippable . Boosed the speed of playing weapons and other things . When weapons are playing, you're from now on able to do other things . made a table significantly longer . Added waterfalls . from now on, each weapon fires differently, e.g. with gun you can kill the alien when you're 10 feet away from it, with punch just when you're very near, with grenade about 15, 20 steps, and with nuclear bomb you're destroying everything, without any matters where what is . made the whole game more realistic . added that aliens have randomly activated shields, so you can't do any harm to them download it from the link: http://www.nsstudiosweb.com/download/aliens_attack2012.0beta2.exe Do not hesitate to post suggestions, eather sweet or not, you're the only one who can make my programs and games better! Nikola Stojsic (NS studios). Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Another swamp question
Hello there, Maby I'd not reply, but create new topic, but what's done is done :) I have a problem, I can't even launch swamp because it gives me an error, can someone provide me a link where to download it? I've downloaded the swamp from the audiogames.net website, but this version won't let me even launch it... Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Thursday, 12 April, 2012 10:53 PM To: Gamers Discussion list Subject: Re: [Audyssey] Another swamp question Steve, once you leave the game your mission is gone. Yay for making it out! :D Hi Everyone, I have another swamp question this question is about missions. When your on a mission and you save your game and exit out of the game. When you come back to the game is that mission still active? Thanks to all who have answered my questions thus far. P.s. I finally got out of the safe zone yay for me. Regards, Steve Cullen --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] playmania official audio demo
Hello fokes, this is an official Playmania audio demo, made by me. Things you should know before listening: - i have a little speech problem, hopefully you'll understand me - i'm not drunky, crazy, or such, i just have my little speech problem. when you know everything above, here's the link to download http://www.nsstudiosweb.com/audio/playmania_demo.mp3 Enjoy, and of course, give feetback! Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Playing the Spaceship Game
Actually, I just now gave my vote for the spaceship game, since I think it's the best one in another 2 games. Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, 06 April, 2012 11:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] Playing the Spaceship Game nope, the speech was in English, since I did it at school I'd recognize spanish, though probably can't remember enough to play a game in it :D. The voices in the game, menues etc were fine, I just meant what sound like voices chattering when you start the game itself, rather than the fighting practice mode. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 06, 2012 8:32 AM Subject: Re: [Audyssey] Playing the Spaceship Game Hi Dark, Hmmm...Did the speech come up in English or Spanish. The game is multilingual and if it is in Spanish that might be [part of the problem here. :D That said, the default speech does sound a bit strange. He tried adding some special effects to the Sapi voice he used, I want to say Ivona Jenifer, and its a bit hard to hear the speech with all the funky echo and choris effects he used. On 4/6/2012 3:11 AM, dark wrote: I'm glad it's not just me. I'm afraid I had no luck with it, all I could do was basically move around in 2D (the page up and down or home and end keys didn't work at all from what I could gather). the sounds are confusing and I found the voices at the start of the game near inaudiable. I'm afraid I have already rated the game myself, and while I tried to recognize the good points about the game, the sounds and music are obviously of high quality, after a solid hour of trying and not being able to get anywhere or make any headway I pretty much gave up with the thing. I wonder if the developer actually had any playtesters for the game at all, or just put it together on his own and expected others to understand things as well as him, who designed the game. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] playmania, bgt competition collection
Hello everyone, I just want to know whether anyone have took a look at my bgt competition playmania collection, and if yes what you all think about it. Listening to the public! *smiles* Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] playmania, bgt competition collection
Hello, Thank for your replys. Just to avoid everything related to panning: there's nothing I can do to sound being panned better or worse, in my opinion it works more than desired, and when you're at the same position as the glass is, it will be nicely played on the center. If you don't believe, I can produce audio recording for everyone not believing in my words. About the games, I agree with everyone said that the games are stupid, they are, but they aren't more stupid than 2 other games from Claudio and aprone, since i played both games. This games aren't supposed and made for my young child, since I'm not going to have my children in sooner time. Just take a note that I had in realtime my school and tests, exams, and so on. I gave all my time on playmania, and believe that it herts when you can say something like that that games are made for the children. Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kevin Andrews Sent: Thursday, 05 April, 2012 03:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] playmania, bgt competition collection Hi Christopher and others, I have to agree with the said comments here. I also had difficulty pouring into the glass. I think that sound was in stereo so it was extremely difficult to determine where exactly it was in relation to where you are. Also I have to agree with the dice game. It quickly became a very monotonous task of just rolling the dice and being moved a random position and random events possibly happening. It has potential for younger audiences though so perhaps try to target these specific groups of people. On 4/5/2012 8:33 AM, Christopher Bartlett wrote: I've commented on the bgt topic on audiogames.net. Here is a longer set of comments as I was commenting on all three submissions at the time. I like that you packaged everything in a nice installer. I think I would remove the help text from the installer though, as at least for me running NVDA, the text was a jumble due to formatting and I ended up having to read it all over anyway to understand it properly. In the pouring game, I found it difficult to center the glass sound for some reason. My accuracy in Swamp hovers around 75% so I don't think it's me. The snowball fight portion of the game is the most interesting, but we need some more behaviors from the bully, as, once you get the rhythm, it is possible to hit him with two snowballs every time he approaches without him being able to touch you. The animals game needs something more than simply rolling dice and moving through randomly determined obstacles. There are no decisions to be made in this game, which for me makes its replay value nil. Is this game pack intended for young children? It has that feel and frankly they would be the only ones interested in any of these games for any length of time. That's ok, if that's your goal. Christopher Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Kevin J. Andrews Email: kevin.andrew...@gmail.com A man who never made a mistake never tried anything new.-Albert Einstein --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] playmania, bgt competition collection
Thanks, I don't think I'm a beginner, since I know a lot of things, but I haven't got the full time to create something powerful enough, because of my school. This is just my first attempt to be in a contest and see what would happen, and I got really good feedbacks from one part of the world, from another one just got a bit worse suggestions, but everything multiplied, divided, subtracted and added is that 60, 70% of people who were and are giving suggestions or feedbacks, are congratulating and etc. It doesn't mean I'm just angry on the people saying not so light and white comments, and suggestions, it just means that, as I alrighty said, my things aren't so powerful and only one thing I can say why I haven't made something more powerful, something really bombastic is that I had to worry about school, tests, exams and so on. At the end, thank you for all these comments, I'll probably fix bugs you mentioned and one those I found my self if this collection will win, otherwise i'll just understand my work as a garbage and the rite place for the garbage is the Recycle Bin, and that's all. Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Milos Przic Sent: Thursday, 05 April, 2012 08:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] playmania, bgt competition collection Hey all, But let's support Nikola. As I know, this is his first experience in creating games. The things of the kind are normal when one is beginner in certain aspects. If I did it a few years ago, when I had his age, I would have done the same mistake. If we demotivate him, he will stop working on possible new games. if we encourage him now, we will probably get a new developer that, believe me, has the potential to bring us some inovations. Nikola, keep up your work! Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: Kevin Andrews kevin.andrew...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 05, 2012 3:14 PM Subject: Re: [Audyssey] playmania, bgt competition collection Hi Christopher and others, I have to agree with the said comments here. I also had difficulty pouring into the glass. I think that sound was in stereo so it was extremely difficult to determine where exactly it was in relation to where you are. Also I have to agree with the dice game. It quickly became a very monotonous task of just rolling the dice and being moved a random position and random events possibly happening. It has potential for younger audiences though so perhaps try to target these specific groups of people. On 4/5/2012 8:33 AM, Christopher Bartlett wrote: I've commented on the bgt topic on audiogames.net. Here is a longer set of comments as I was commenting on all three submissions at the time. I like that you packaged everything in a nice installer. I think I would remove the help text from the installer though, as at least for me running NVDA, the text was a jumble due to formatting and I ended up having to read it all over anyway to understand it properly. In the pouring game, I found it difficult to center the glass sound for some reason. My accuracy in Swamp hovers around 75% so I don't think it's me. The snowball fight portion of the game is the most interesting, but we need some more behaviors from the bully, as, once you get the rhythm, it is possible to hit him with two snowballs every time he approaches without him being able to touch you. The animals game needs something more than simply rolling dice and moving through randomly determined obstacles. There are no decisions to be made in this game, which for me makes its replay value nil. Is this game pack intended for young children? It has that feel and frankly they would be the only ones interested in any of these games for any length of time. That's ok, if that's your goal. Christopher Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Kevin J. Andrews Email: kevin.andrew...@gmail.com A man who never made a mistake never tried anything new.-Albert Einstein --- Gamers mailing list __ Gamers
Re: [Audyssey] playmania, bgt competition collection
Thanks! What a brilliant cool reply... This one I neede. I'm not, again saying, a beginner, and I don't want to people look me in this way... Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Che Sent: Thursday, 05 April, 2012 09:40 PM To: Gamers Discussion list Subject: Re: [Audyssey] playmania, bgt competition collection Hi Nikola, Keep something in mind here man as you read what others say about your project. Lots of folks on the lists and forums talk about making a game, or doing this or that to improve a game, or having this or that idea to someday make a killer game. but talk is cheap, and coding is hard, and you've done the work, went through all the learning and frustration of coding, and you have something to show the world, something few of your critics can say. My first games were so basic and terrible, I never bothered sending them to anyone, just used them as learning experiences and moved on, but I'm sure I would have heard even worse criticism of them had i released them to a wide audience. so congratulations to you man, and hats off to Philip for providing a great opportunity for folks to showcase their stuff, Ijust wish more folks had been able to push through to a final project. I think most of the criticism is well intended, and meant to be constructive, but I know it can be hard to take when someone just poo poos your work when they have little idea of how hard it is to produce a finished project. I hope what Philip is doing here becomes an annual event, what BGT can provide is just amazing, and we need more bright minds with creative ideas and the motivation to get their visions turned into reality in the audio game community. Good luck man, I look forward to seeing what you release in the future, Che On 4/5/2012 12:35 PM, Nikola Stojsic (NS studios) wrote: Hello, Thank for your replys. Just to avoid everything related to panning: there's nothing I can do to sound being panned better or worse, in my opinion it works more than desired, and when you're at the same position as the glass is, it will be nicely played on the center. If you don't believe, I can produce audio recording for everyone not believing in my words. About the games, I agree with everyone said that the games are stupid, they are, but they aren't more stupid than 2 other games from Claudio and aprone, since i played both games. This games aren't supposed and made for my young child, since I'm not going to have my children in sooner time. Just take a note that I had in realtime my school and tests, exams, and so on. I gave all my time on playmania, and believe that it herts when you can say something like that that games are made for the children. Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kevin Andrews Sent: Thursday, 05 April, 2012 03:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] playmania, bgt competition collection Hi Christopher and others, I have to agree with the said comments here. I also had difficulty pouring into the glass. I think that sound was in stereo so it was extremely difficult to determine where exactly it was in relation to where you are. Also I have to agree with the dice game. It quickly became a very monotonous task of just rolling the dice and being moved a random position and random events possibly happening. It has potential for younger audiences though so perhaps try to target these specific groups of people. On 4/5/2012 8:33 AM, Christopher Bartlett wrote: I've commented on the bgt topic on audiogames.net. Here is a longer set of comments as I was commenting on all three submissions at the time. I like that you packaged everything in a nice installer. I think I would remove the help text from the installer though, as at least for me running NVDA, the text was a jumble due to formatting and I ended up having to read it all over anyway to understand it properly. In the pouring game, I found it difficult to center the glass sound for some reason. My accuracy in Swamp hovers around 75% so I don't think it's me. The snowball fight portion of the game is the most interesting, but we need some more behaviors from
Re: [Audyssey] playmania, bgt competition collection
No no, no prob, I just now understud that you don't have anything against me Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Christopher Bartlett Sent: Thursday, 05 April, 2012 11:40 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] playmania, bgt competition collection Hey Nikola, as one of those who have offered constructive criticism, I do not mean to insult you or your creation. When I say that these games would work well if aimed at children, I'm actually trying to provide you with a suggestion for what to do with the filled-out project. As Dark said in his critique over on audiogames.net, you have done well with your use of sounds. Also, whether you win or not should not decide whether you continue working on the games or not. And if we can't provide honest feedback, how are we going to help you improve, which is what getting feedback is all about. I think you'd agree Aprone aka Jeremy is a current rock star in the developer set right now, having possibly the hottest game out ever, and certainly the current title with the most buzz. Those of us who have been fans have certainly submitted a lot of feedback, and not all of it complimentary. We've called out what we feel are poor choices. But he has developed a rapport with much of his fan base, and one reason is his ability to accept criticism and either work to change something or explain why he chose what he did and why he isn't going to change it. I'm an Aprone fan-boy and I don't even like all his choices, but I trust him to produce something of high quality with repeated feedback and change cycles. So please accept what we say without taking it for more than it is. I did not call your games stupid, and my question about your audience was meant to help you market future games of this kind if that's the direction you want to go. Your games are not my cup of tea, but that's my opinion and does not mean I don't appreciate the effort that went into creating them. Hell's bells, I didn't get my submission in, and while I will release that game, it's going to be quite different than my original design. So cheer up, if I didn't care, I wouldn't comment. Christopher Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] latest playroom
It's amaising! I have downloaded it before I saw your message, but why playroom 1.6 haven't at least announced that new version is available, just asking do you want to update and saying that's an optional update? It's important to everyone knows because 1.7 in my situation is much more stabil, and it doesn't crash like 1.6 when you have skype window opened while playroom is running. Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of QuentinC Sent: Monday, 02 April, 2012 10:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] latest playroom Hello, As usual: http://qcsalon.net/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] latest playroom
It did, I just asked my friends, and they even said that it was happening with 1.6 it just wanted to freeze. Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic company's twitter: https://twitter.com/nsstudios_co company's facebook: http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn private twitter: https://twitter.com/nikola_stojsic web site: http://www.nsstudiosweb.com -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of QuentinC Sent: Tuesday, 03 April, 2012 11:33 AM To: Gamers Discussion list Subject: Re: [Audyssey] latest playroom Hello, Playroom 1.7 is facultative at the moment, but it will become mandatory in a couple of weeks. But playroom 1.6 never crashed with skype. Anyway, glad to hear that the new version fixes your problem. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] my audio game - aliens attack
Hello all. I'm proud to present you my new audio game called aliens attack. That's aliens attack 2012.0 beta. http://www.nsstudios.tk/games.htm readme: Aliens attack T2012.0 beta . about the game The game aliens attack is the science fiction game. In this game, the goal is to shoote as many aliens you can. Currently, 5 levels are available, but in the future, more levels will be added and same game will be improved. The game is free of charge, it gives you a lot of fun. . more features . information you have information spoken for the first time you turn on the game, and when info has been updated. It contains my warnings and helpful notes to the users. . ads ads will be spoken first time you play the game or when it's updated. It contains useful advertisements from people who payed me for an ad, or my own ads. . submiting your own ad your ad can be free of charge or costs a small amount, e.g. 10 euros. Ad doesn't have any limits, and every user will see that not just once, because they will have a copy of all ads in the ads.txt text file in their game folder. For more info, and how you're able to pay me, drop me the line at ns.studi...@gmail.com . skipping intros, ads, information, and story if you wanna skip the intro, story, ads or information, you may want just to press one of the following keys: . enter . space . escape . control . menu use up and down arrows or left and right arrows to move between options, and enter or space to activate it. . start the game - starts the game, by playing ads (if new or if first run), playing the story and then starting the game, when you hear level 1 then time to act! . scoreboard settings - unavailable in the beta version, because it's not yet finished. When you click on it, it will not do anything. . test speakers - plays gun sound on the left speaker, in the middle and on the right speaker (if you hear differently, then you need to adjust your speakers or hedphones correctly to play this game). . help - opens this file up . exit - what it could be unless quitting the game as an alternative you may press escape or alt f4 to quit the game . keys in the game . right arrow - walk to the right . left arrow - walk to the left . space - fire (only works when you're at the same position as alien does) . 1 2 3 4 5 - selects the weapon (1 = gun, 2 = punch, 3 = whip, 4 = sord, 5 = electricity) . q w e r t - viewing the score for the 1st, 2nd, 3rd, 4th and 5th level . a - viewing which weapon you have loaded . s - viewing total score . d - viewing how much time elapsed from the game beginning . escape or alt f4 - returns to the menu with the question before (press y if yes, n if not) You're limited to the 25 seconds per each level, when 20 seconds elapsed, you'll hear the buzzer sound warning you that just 5 seconds elapsed. when you hear something like alarm clock sound, it means you got time boosed. The time boosed resets the timer, which means that you'll have more 25 seconds. . notices . the game comes with the keyhook which will be active when you start the game, the keyhook allows you to play the game even if your screenreader is running. In very very rare cases keyhook will not be active, and if you noticed that you can't move across the menu, that you can't walk, or something like that, please turn your screenreader off. . the ads and information things weren't added to anoy you or something like that. This game is free of charge, but i need to get something to eate, rite? You'll hear ads when you hit start game, and that's the only one place reserved for the ads, and also information will be heard just when intro finishes. . new releases will be more powerful, because by this beta, i just wanna show you that i'm not sleeping, or just sitting around, etc. . thanks Thanks to all fokes those suggested something, helped something, etc. . license note you're not supposed to decrypt the sounds, change or redistribute the game, etc. CC NS studios, all rights reserved! e-mail: ns.studi...@gmail.com skype: nikola.stojsic twitter: nsstudios1 klango: sdjnick aim: nikolastojsic Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic twitter: nsstudios1 aim: nikolastojsic web site: http://www.nsstudios.tk --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Score, the new musical game, by QuentinC/Aminiel
Wow! It's beautiful! One thing is that moving pitch of the note not sounds unreal, like when tried to do so in a bgt smile, anyways that's a base, the most difficult lib, what to say next then? Yes, that's supposed to be offline game... Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic twitter: nsstudios1 aim: nikolastojsic web site: http://www.nsstudios.tk -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of QuentinC Sent: Monday, October 31, 2011 7:25 PM To: Gamers Discussion list Subject: [Audyssey] Score, the new musical game, by QuentinC/Aminiel Hello listers, I'm happy to present you a small new old game If you knew magic blocks, you will find in score the same game but a revisited concept. Instead of blocks, you have now musical notes ! I think the game is much so nice that way. For those who didn't know magic blocks before, you can anyway try if you wish. I will explain the game principle later if you want to. This is an early beta, I haven't written any documentation at the moment. It has probably some bugs... The game should work with jaws, NVDA, system access, window eye, or SAPI. Feel free to ask questions and leave comments. Direct download: http://vrac.quentinc.net/audiogames/score-en.zip (~500 KB) Game tipp 1: use arrow keys to navigate through the grid and space to drop the notes Game tipp 2: You can get bonuses ! Press D, F, Q, R and N to use them, add shift to know how many you have. Guess what they do and how you can win them ! In easy and normal difficulty you start with some bonuses. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Score, the new musical game, by QuentinC/Aminiel
Hello. Basicly I found a way how to not get into crash. Just when you pressed enter too fast just say no and on next question do normally what you'd like. It seems that it somehow opens a 2 message boxes in same time and then just when you press yes gone in to the deth. Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic twitter: nsstudios1 aim: nikolastojsic web site: http://www.nsstudios.tk -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of QuentinC Sent: Tuesday, November 01, 2011 3:37 PM To: Gamers Discussion list Subject: Re: [Audyssey] Score, the new musical game, by QuentinC/Aminiel The crash if junking cards too fast is a known bug. I don't know what's the problem, it doesn't occur locally (i.e. when I test the server in my own machine). --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Score, the new musical game, by QuentinC/Aminiel
Hello, I'm not sure if my message passed throo list because I'm new member. I just discovered that you can get out of the crash in the junk dialog when press no, and then yes (because in this case 2 dialogs will appear, and if you hit yes it will just gone in to the deth). Regards, Nikola Stojsic (NS studios) e-mail: ns.studi...@gmail.com skype: nikola.stojsic twitter: nsstudios1 aim: nikolastojsic web site: http://www.nsstudios.tk --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.