[Audyssey] AppleVis.com and AudioGames.net in a new world

2013-07-27 Thread Dakotah Rickard
I'm sorry, but I finally have to post on this.
AppleVis is a terrific resource. It's a place to find out which apps are 
accessible and which are not, though I questioned the wisdom of having a 
category of completely unusable apps, unless the apps are going to be the 
subject of one of their petitioning campaigns, as it.ought to be inferred that 
if an app isn't listed as accessible, it's either not accessible or the 
community doesn't know about it.
Frankly, I'm more than a little fed up with all iOS questions getting the 
catch-all answer of Go check AppleVis. First of all, AppleVis is a resource, 
not the only resource. Second, people seem to read that the message is about 
Apple products and automatically mention AppleVis, no matter what the message 
is actually about, like some sort of broken pop-up ad. Many of the messages 
are, in fact, looking for relevant human advice on a forum specifically created 
to talk about gaming within the visually impaired community.
Now, I could understand if the person sending the query had just purchased a 
new Apple device. In fact, I would support mentioning AppleVis at that point, 
because it's a great resource, which everyone should know about.
The other problem with so heavily relying on AppleVis is that Apple isn't the 
PC, and AppleVis isn't AudioGames.net. What I mean is this:
Apple itself, and therefore its partners, subsidiaries, and developer 
community, are more conscious of accessibility as an on-going concern than are 
the respective Windows and PC equivalents. What I'm getting at is that, simply 
because accessibility is both more conscious and easier, people are more likely 
to add it, purposefully or not, as a product feature. Except for MUDs and 
similar niche market text adventures and the occasional browser game, 
AudioGames.net is largely populated by purpose-built games, usually but not 
always developed by people in our blind community. The Games that aren't on 
AudioGames.net aren't usually playable for us, or playing them is quite a bit 
more difficult, simply due to lack of sight.
AppleVis is a bit like AudioGames.net, in that it too is a community of mostly 
visually impaired people discussing games. Granted, AppleVis has a larger 
scope, including all AppStore categories, but they are similar as relates to 
games.
The difference, as I have  illustrated, is that in relying on only one PC 
resource, we aren't really missing out on any accidentally discovered gold 
mines, but we will be, if we treat Apple resources similarly, and the 
autopilot, Everyman answer to just check AppleVis is a big step down a short 
road in that direction.
Please don't waste this golden opportunity which we now have, to integrate our 
isolated community into the world at large by falling into the comfortable 
prison of old habit. 

Signed:
Dakotah Rickard


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Re: [Audyssey] AppleVis.com and AudioGames.net in a new world

2013-07-27 Thread Charles Rivard

I'm not sure what you're getting at.

The purpose of the listings of apps that are not accessible is so that 
people don't pay for an app and then find it of no use due to a lack of 
accessibility, or to let people know that a given app is not accessible. 
These, unfortunately, are found by trial and error.  Pioneers were the 
first to be located by arrows. as the saying goes.


I find this site to be a good source of info, since the articles and 
podcasts are done by visually impaired users of the devices and apps 
discussed, so you are getting first hand knowledge.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Dakotah Rickard dakotah.rick...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 27, 2013 12:11 PM
Subject: [Audyssey] AppleVis.com and AudioGames.net in a new world



I'm sorry, but I finally have to post on this.
AppleVis is a terrific resource. It's a place to find out which apps are 
accessible and which are not, though I questioned the wisdom of having a 
category of completely unusable apps, unless the apps are going to be the 
subject of one of their petitioning campaigns, as it.ought to be inferred 
that if an app isn't listed as accessible, it's either not accessible or 
the community doesn't know about it.
Frankly, I'm more than a little fed up with all iOS questions getting the 
catch-all answer of Go check AppleVis. First of all, AppleVis is a 
resource, not the only resource. Second, people seem to read that the 
message is about Apple products and automatically mention AppleVis, no 
matter what the message is actually about, like some sort of broken pop-up 
ad. Many of the messages are, in fact, looking for relevant human advice 
on a forum specifically created to talk about gaming within the visually 
impaired community.
Now, I could understand if the person sending the query had just purchased 
a new Apple device. In fact, I would support mentioning AppleVis at that 
point, because it's a great resource, which everyone should know about.
The other problem with so heavily relying on AppleVis is that Apple isn't 
the PC, and AppleVis isn't AudioGames.net. What I mean is this:
Apple itself, and therefore its partners, subsidiaries, and developer 
community, are more conscious of accessibility as an on-going concern than 
are the respective Windows and PC equivalents. What I'm getting at is 
that, simply because accessibility is both more conscious and easier, 
people are more likely to add it, purposefully or not, as a product 
feature. Except for MUDs and similar niche market text adventures and the 
occasional browser game, AudioGames.net is largely populated by 
purpose-built games, usually but not always developed by people in our 
blind community. The Games that aren't on AudioGames.net aren't usually 
playable for us, or playing them is quite a bit more difficult, simply due 
to lack of sight.
AppleVis is a bit like AudioGames.net, in that it too is a community of 
mostly visually impaired people discussing games. Granted, AppleVis has a 
larger scope, including all AppStore categories, but they are similar as 
relates to games.
The difference, as I have  illustrated, is that in relying on only one PC 
resource, we aren't really missing out on any accidentally discovered gold 
mines, but we will be, if we treat Apple resources similarly, and the 
autopilot, Everyman answer to just check AppleVis is a big step down a 
short road in that direction.
Please don't waste this golden opportunity which we now have, to integrate 
our isolated community into the world at large by falling into the 
comfortable prison of old habit.


Signed:
Dakotah Rickard


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list,
please send E-mail to gamers-ow...@audyssey.org. 



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Re: [Audyssey] AppleVis.com and AudioGames.net in a new world

2013-07-27 Thread Dallas O'Brien
I think, the point is this. applevis is fantastic. yes. but it is not
the only way of learning stuff about IOS stuff, let alone IOS games
that we can play. simply due to the fact that apple and many of its
platforms are accessible, we have many access points to work with.
where as in the windows world, our games tend to be a very limited
market.

one thing i will note here though, just for interest. the windows
world, is not the pc world. mac's are pc's as well. lol. I do see, how
ever, where this message is coming from.

Dallas


On 28/07/2013, Charles Rivard wee1s...@fidnet.com wrote:
 I'm not sure what you're getting at.

 The purpose of the listings of apps that are not accessible is so that
 people don't pay for an app and then find it of no use due to a lack of
 accessibility, or to let people know that a given app is not accessible.
 These, unfortunately, are found by trial and error.  Pioneers were the
 first to be located by arrows. as the saying goes.

 I find this site to be a good source of info, since the articles and
 podcasts are done by visually impaired users of the devices and apps
 discussed, so you are getting first hand knowledge.

 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!
 - Original Message -
 From: Dakotah Rickard dakotah.rick...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, July 27, 2013 12:11 PM
 Subject: [Audyssey] AppleVis.com and AudioGames.net in a new world


 I'm sorry, but I finally have to post on this.
 AppleVis is a terrific resource. It's a place to find out which apps are
 accessible and which are not, though I questioned the wisdom of having a
 category of completely unusable apps, unless the apps are going to be the

 subject of one of their petitioning campaigns, as it.ought to be inferred

 that if an app isn't listed as accessible, it's either not accessible or
 the community doesn't know about it.
 Frankly, I'm more than a little fed up with all iOS questions getting the

 catch-all answer of Go check AppleVis. First of all, AppleVis is a
 resource, not the only resource. Second, people seem to read that the
 message is about Apple products and automatically mention AppleVis, no
 matter what the message is actually about, like some sort of broken pop-up

 ad. Many of the messages are, in fact, looking for relevant human advice
 on a forum specifically created to talk about gaming within the visually
 impaired community.
 Now, I could understand if the person sending the query had just purchased

 a new Apple device. In fact, I would support mentioning AppleVis at that
 point, because it's a great resource, which everyone should know about.
 The other problem with so heavily relying on AppleVis is that Apple isn't

 the PC, and AppleVis isn't AudioGames.net. What I mean is this:
 Apple itself, and therefore its partners, subsidiaries, and developer
 community, are more conscious of accessibility as an on-going concern than

 are the respective Windows and PC equivalents. What I'm getting at is
 that, simply because accessibility is both more conscious and easier,
 people are more likely to add it, purposefully or not, as a product
 feature. Except for MUDs and similar niche market text adventures and the

 occasional browser game, AudioGames.net is largely populated by
 purpose-built games, usually but not always developed by people in our
 blind community. The Games that aren't on AudioGames.net aren't usually
 playable for us, or playing them is quite a bit more difficult, simply due

 to lack of sight.
 AppleVis is a bit like AudioGames.net, in that it too is a community of
 mostly visually impaired people discussing games. Granted, AppleVis has a

 larger scope, including all AppStore categories, but they are similar as
 relates to games.
 The difference, as I have  illustrated, is that in relying on only one PC

 resource, we aren't really missing out on any accidentally discovered gold

 mines, but we will be, if we treat Apple resources similarly, and the
 autopilot, Everyman answer to just check AppleVis is a big step down a
 short road in that direction.
 Please don't waste this golden opportunity which we now have, to integrate

 our isolated community into the world at large by falling into the
 comfortable prison of old habit.

 Signed:
 Dakotah Rickard


 ---
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 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


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 You

Re: [Audyssey] AppleVis.com and AudioGames.net in a new world

2013-07-27 Thread Trouble
I don't question it, because if that app is not accessible and  is 
not going to be. Then I don't have to pay for it. Apple is not one 
known for a refund policy. So if you have a problem with that take it 
up with Apple.
As far as the site goes they deal with all things Apple. There are 
other places that deal with PC stuff and never the two show mix, its 
apples and oranges.


At 01:11 PM 7/27/2013, you wrote:

I'm sorry, but I finally have to post on this.
AppleVis is a terrific resource. It's a place to find out which apps 
are accessible and which are not, though I questioned the wisdom of 
having a category of completely unusable apps, unless the apps are 
going to be the subject of one of their petitioning campaigns, as 
it.ought to be inferred that if an app isn't listed as accessible, 
it's either not accessible or the community doesn't know about it.
Frankly, I'm more than a little fed up with all iOS questions 
getting the catch-all answer of Go check AppleVis. First of all, 
AppleVis is a resource, not the only resource. Second, people seem 
to read that the message is about Apple products and automatically 
mention AppleVis, no matter what the message is actually about, like 
some sort of broken pop-up ad. Many of the messages are, in fact, 
looking for relevant human advice on a forum specifically created to 
talk about gaming within the visually impaired community.
Now, I could understand if the person sending the query had just 
purchased a new Apple device. In fact, I would support mentioning 
AppleVis at that point, because it's a great resource, which 
everyone should know about.
The other problem with so heavily relying on AppleVis is that Apple 
isn't the PC, and AppleVis isn't AudioGames.net. What I mean is this:
Apple itself, and therefore its partners, subsidiaries, and 
developer community, are more conscious of accessibility as an 
on-going concern than are the respective Windows and PC equivalents. 
What I'm getting at is that, simply because accessibility is both 
more conscious and easier, people are more likely to add it, 
purposefully or not, as a product feature. Except for MUDs and 
similar niche market text adventures and the occasional browser 
game, AudioGames.net is largely populated by purpose-built games, 
usually but not always developed by people in our blind community. 
The Games that aren't on AudioGames.net aren't usually playable for 
us, or playing them is quite a bit more difficult, simply due to lack of sight.
AppleVis is a bit like AudioGames.net, in that it too is a community 
of mostly visually impaired people discussing games. Granted, 
AppleVis has a larger scope, including all AppStore categories, but 
they are similar as relates to games.
The difference, as I have  illustrated, is that in relying on only 
one PC resource, we aren't really missing out on any accidentally 
discovered gold mines, but we will be, if we treat Apple resources 
similarly, and the autopilot, Everyman answer to just check AppleVis 
is a big step down a short road in that direction.
Please don't waste this golden opportunity which we now have, to 
integrate our isolated community into the world at large by falling 
into the comfortable prison of old habit.


Signed:
Dakotah Rickard


---
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You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.