Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread dark

Hi aprone.

I can imagine hackers trying to muck up the game to cheat, but to do it 
simply to cause trouble is down right scummy, particularly because it's 
likely these hackers are probably visually impared themselves since they 
wouldn't have heard of the game otherwise, which makes it doubly pathetic 
given that swamp is one of only a few accessible games of this type.


it's a shame your Ai can't give them a really nasty virus in return,   
the T virus would suit very well! :D.


sorry, resident evil joke there.

Beware the Grue!

Dark. 



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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread Jeremy Kaldobsky
Dark,

From sighted indie games of my past, I'm used to the idea of hackers trying 
to ruin everyone's fun, so that doesn't upset me as much as others might think. 
 Yeah it does annoy me, but I don't take it quite as personal as maybe I 
should, just because I've seen it for so many years.

What does get under my skin is that several of the Swamp hackers have 
changed tactics over the past 4 or 5 months, and they go after my personal 
property.  In fact, in just the past few weeks with the new testing server up 
I've had 2 pretty big attacks that were aimed at damaging my laptop, not Swamp! 
 I highly doubt these people are smart enough to be developing these attacks 
themselves, rather they probably find shady websites and download tools to make 
these attacks for them, but that doesn't change the situation very much.  The 
last one was an attack I've personally never seen before.  The automated attack 
went through each of the devices in my local LAN and spammed them with a huge 
list of common login names and passwords, hoping they'd get luck on one of them.

This is the kind of stuff that could eventually ruin multiplayer audio 
games just like most multiplayer mainstream indie games have happen to them.  
The problem is that while mainstream indie games continue to come out by the 
hundreds and thousands, audio games trickle in at a very slow pace.  We simply 
cannot afford to see a day when 95% of them are crushed by hackers as soon as 
they get popular.  I don't have a plan to solve this issue, but I sure hope 
someone does.

- Aprone

 From: dark d...@xgam.org

 Hi aprone.
 
 I can imagine hackers trying to muck up the game to cheat,
 but to do it simply to cause trouble is down right scummy,
 particularly because it's likely these hackers are probably
 visually impared themselves since they wouldn't have heard
 of the game otherwise, which makes it doubly pathetic given
 that swamp is one of only a few accessible games of this
 type.
 
 it's a shame your Ai can't give them a really nasty virus in
 return,   the T virus would suit very well! :D.
 
 sorry, resident evil joke there.
 
 Beware the Grue!
 
 Dark. 


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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread Dennis Towne
Jeremy,

It's highly unlikely that the attacks you're seeing are from your
players.  There's not really any incentive for them, and direct
attacks are so easy to track back that if it were one of your players,
you should be able to smash them easily.

I say this because we get literally thousands of such attacks a month
on the Alter Aeon server.  They come from all over the world and in
all different types, from attempts on our forum and wiki to portscans
to common backdoors and brute force ssh login attempts.  The automated
attack of login names and passwords hits us between five and ten times
daily.  I don't even bother to pay attention to the reports on that
anymore.


Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Sun, Mar 24, 2013 at 9:28 AM, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 Dark,

 From sighted indie games of my past, I'm used to the idea of hackers 
 trying to ruin everyone's fun, so that doesn't upset me as much as others 
 might think.  Yeah it does annoy me, but I don't take it quite as personal as 
 maybe I should, just because I've seen it for so many years.

 What does get under my skin is that several of the Swamp hackers have 
 changed tactics over the past 4 or 5 months, and they go after my personal 
 property.  In fact, in just the past few weeks with the new testing server up 
 I've had 2 pretty big attacks that were aimed at damaging my laptop, not 
 Swamp!  I highly doubt these people are smart enough to be developing these 
 attacks themselves, rather they probably find shady websites and download 
 tools to make these attacks for them, but that doesn't change the situation 
 very much.  The last one was an attack I've personally never seen before.  
 The automated attack went through each of the devices in my local LAN and 
 spammed them with a huge list of common login names and passwords, hoping 
 they'd get luck on one of them.

 This is the kind of stuff that could eventually ruin multiplayer audio 
 games just like most multiplayer mainstream indie games have happen to them.  
 The problem is that while mainstream indie games continue to come out by the 
 hundreds and thousands, audio games trickle in at a very slow pace.  We 
 simply cannot afford to see a day when 95% of them are crushed by hackers as 
 soon as they get popular.  I don't have a plan to solve this issue, but I 
 sure hope someone does.

 - Aprone

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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread dark
Wow, that's even scummier than I thought, some people are just naturally 
vandals.


one thing I do wonder however, is how games like Alteraeon, cor exiles, 
kingdom of laothing etc stay up. Perhaps, it would be worth having words 
with dentin, the Ce dev (I can pass on her mail if you like), and some of 
the other developers of accessible multiplayer online games about their 
security arrangements since it would be a bloody massive shame if such 
attacks did! indeed ruine things, and this is not the first I've heard of 
this sort of thing in the accessible games community, since audiogames.net 
fell victim to a very nasty hack a couple of years ago and was offline for 
about amonth (luckily we do back stuff up).


Beware the Grue!

Dark. 



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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread Jeremy Kaldobsky
Dennis, they do trace back to actual players.  I know that the internet is 
swarmed with automated attacks, and I ignore those as well.  I'm specifically 
referring to attacks that easily trace back to Swamp players that have been 
banned.

One of the 2 recent attacks left enough information that I confronted the guy 
on Skype about it.  Of course he denied it, but made a few smug statements that 
were clearly to rub it in my face without actually confessing anything.

- Aprone

 From: Dennis Towne s...@xirr.com

 Jeremy,
 
 It's highly unlikely that the attacks you're seeing are from
 your
 players.  There's not really any incentive for them,
 and direct
 attacks are so easy to track back that if it were one of
 your players,
 you should be able to smash them easily.
 
 I say this because we get literally thousands of such
 attacks a month
 on the Alter Aeon server.  They come from all over the
 world and in
 all different types, from attempts on our forum and wiki to
 portscans
 to common backdoors and brute force ssh login
 attempts.  The automated
 attack of login names and passwords hits us between five and
 ten times
 daily.  I don't even bother to pay attention to the
 reports on that
 anymore.
 
 
 Dennis Towne
 
 Alter Aeon MUD
 http://www.alteraeon.com


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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread Dennis Towne
Dark,

It's not really vandals.  It's the botnet guys, and they don't care
one whit about mudding or audio games or anything else.  All they're
trying to do is get machines that they can add to their botnet.

The basic idea is that the bad guys get a huge number of computers
under central control, then they use those machines to send spam or to
generate advertising clicks to make money.  That's all they want -
machines they can use to generate money via various kinds of spam.
They're parasites, and it sucks a lot - but there's no easy way to get
rid of them, and all we can do is stand up to the constant assault.

The way that I handle it is via security domains, so that different
machines run things that are more risky.  A good example of this would
be the AA wiki server, which is on a separate machine because it's a
PHP based and probably hackable.  If one machine is compromised, it
doesn't necessarily affect the rest of the network, and you can keep
everything up.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Sun, Mar 24, 2013 at 10:09 AM, dark d...@xgam.org wrote:
 Wow, that's even scummier than I thought, some people are just naturally
 vandals.

 one thing I do wonder however, is how games like Alteraeon, cor exiles,
 kingdom of laothing etc stay up. Perhaps, it would be worth having words
 with dentin, the Ce dev (I can pass on her mail if you like), and some of
 the other developers of accessible multiplayer online games about their
 security arrangements since it would be a bloody massive shame if such
 attacks did! indeed ruine things, and this is not the first I've heard of
 this sort of thing in the accessible games community, since audiogames.net
 fell victim to a very nasty hack a couple of years ago and was offline for
 about amonth (luckily we do back stuff up).


 Beware the Grue!

 Dark.

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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread enes

hi aprone,
since most of these hackers are chinese maybe they chinese government 
offers free hacking courses for these people
 since now you are a potential target for them especially after 
swampnet you probably should consider getting a firewall or something 
for your other computers
you should also probably patch all important security holes through 
windows update asap
you also should probably specificly block those hacker's ip addresses 
from gaining access to your other pcs

anyway, hope the hackers don't mess up swamp or your pcs

On 3/24/2013 6:28 PM, Jeremy Kaldobsky wrote:

Dark,

 From sighted indie games of my past, I'm used to the idea of hackers 
trying to ruin everyone's fun, so that doesn't upset me as much as others might 
think.  Yeah it does annoy me, but I don't take it quite as personal as maybe I 
should, just because I've seen it for so many years.

 What does get under my skin is that several of the Swamp hackers have 
changed tactics over the past 4 or 5 months, and they go after my personal 
property.  In fact, in just the past few weeks with the new testing server up 
I've had 2 pretty big attacks that were aimed at damaging my laptop, not Swamp! 
 I highly doubt these people are smart enough to be developing these attacks 
themselves, rather they probably find shady websites and download tools to make 
these attacks for them, but that doesn't change the situation very much.  The 
last one was an attack I've personally never seen before.  The automated attack 
went through each of the devices in my local LAN and spammed them with a huge 
list of common login names and passwords, hoping they'd get luck on one of them.

 This is the kind of stuff that could eventually ruin multiplayer audio 
games just like most multiplayer mainstream indie games have happen to them.  
The problem is that while mainstream indie games continue to come out by the 
hundreds and thousands, audio games trickle in at a very slow pace.  We simply 
cannot afford to see a day when 95% of them are crushed by hackers as soon as 
they get popular.  I don't have a plan to solve this issue, but I sure hope 
someone does.

- Aprone


From: dark d...@xgam.org
Hi aprone.

I can imagine hackers trying to muck up the game to cheat,
but to do it simply to cause trouble is down right scummy,
particularly because it's likely these hackers are probably
visually impared themselves since they wouldn't have heard
of the game otherwise, which makes it doubly pathetic given
that swamp is one of only a few accessible games of this
type.

it's a shame your Ai can't give them a really nasty virus in
return,   the T virus would suit very well! :D.

sorry, resident evil joke there.

Beware the Grue!

Dark.


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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread Dennis Towne
Jeremy,

That's pretty weird.  I haven't seen a machine based attack worth
talking about from my player base in nearly fifteen years, and in that
case I just called up his provider and got his accounts revoked.  I'm
sure there have been other hack attempts, but I'd have to waste time
rooting through the logs to see how often they happen.

What kinds of techniques are they using?  Perhaps the difference is
dependent on UDP usage instead of TCP connections.


Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Sun, Mar 24, 2013 at 10:57 AM, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 Dennis, they do trace back to actual players.  I know that the internet is 
 swarmed with automated attacks, and I ignore those as well.  I'm specifically 
 referring to attacks that easily trace back to Swamp players that have been 
 banned.

 One of the 2 recent attacks left enough information that I confronted the guy 
 on Skype about it.  Of course he denied it, but made a few smug statements 
 that were clearly to rub it in my face without actually confessing anything.

 - Aprone

 From: Dennis Towne s...@xirr.com

 Jeremy,

 It's highly unlikely that the attacks you're seeing are from
 your
 players.  There's not really any incentive for them,
 and direct
 attacks are so easy to track back that if it were one of
 your players,
 you should be able to smash them easily.

 I say this because we get literally thousands of such
 attacks a month
 on the Alter Aeon server.  They come from all over the
 world and in
 all different types, from attempts on our forum and wiki to
 portscans
 to common backdoors and brute force ssh login
 attempts.  The automated
 attack of login names and passwords hits us between five and
 ten times
 daily.  I don't even bother to pay attention to the
 reports on that
 anymore.


 Dennis Towne

 Alter Aeon MUD
 http://www.alteraeon.com

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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread Jeremy Kaldobsky
I haven't contacted any providers lately because it hasn't been helping.  The 
last few times I bothered to contact anyone the information traced back to 
small businesses (coffee shop type things) or schools, and they just ignored 
me.  I doubt they care to lose any business over some random guy reporting 
abuse.

The most annoying attacks have been DOS attacks and packet injection to try and 
break the server or log in as other users.  The DOS attacks were fairly small 
scale by most standards, but that doesn't mean it didn't cause huge lag and log 
in issues.  The one a few days ago that hit my LAN looked to me like it was 
meant to exploit the remote sign in feature in Windows.  They probably assumed 
I was using that to check the server, which is a fair assumption, but was wrong.

As I said I don't worry about the standard background internet garbage, since 
that just comes with the territory, but I think it's a big deal with people 
from the community itself are doing these things.

I think the reason you haven't seen much of this in Alter Aeon is because 
they're still preoccupied with Swamp.  Many of the hackers are the same people 
I've dealt with for a year now.  Each time they are thwarted they clearly spend 
time learning new things because their next set of efforts shows improvement.  
So if after a year of learning and trying new things we have blind audio games 
players who are willing to target the personal property of game developers for 
fun, then I think we have a problem.  Odds are, they won't wake up with the 
ability to see tomorrow, so they aren't going to just go away.  If they have 
this destructive mind set and only the audio games community to prey on, then 
other developers are going to have to deal with them at some point as well.

 From: Dennis Towne s...@xirr.com

 Jeremy,
 
 That's pretty weird.  I haven't seen a machine based
 attack worth
 talking about from my player base in nearly fifteen years,
 and in that
 case I just called up his provider and got his accounts
 revoked.  I'm
 sure there have been other hack attempts, but I'd have to
 waste time
 rooting through the logs to see how often they happen.
 
 What kinds of techniques are they using?  Perhaps the
 difference is
 dependent on UDP usage instead of TCP connections.
 
 
 Dennis Towne
 
 Alter Aeon MUD
 http://www.alteraeon.com


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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread Willem Venter
hi all.
While the internet offers its own anonymity and someone can change
their IP address and login name the audio gaming community is still a
small one.

I think that the well established audio game makers who have evidence
about specific gamers should publish it in order to warn other people.
We could even consider a global black list for these gamers. The  fact
that we are a small community would mean that even if someone were to
change their username or internet provider their real name might still
be exposed through real life interaction with other users. So this
might discourage many of the attacks by not making it worth the
effort. Those people might think they are cool, but maybe they will
reconsider when they cannot play any online game, buy /download any
games or interact in the audio gaming community without the label of a
sneaky cheat.

On 3/24/13, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 I haven't contacted any providers lately because it hasn't been helping.
 The last few times I bothered to contact anyone the information traced back
 to small businesses (coffee shop type things) or schools, and they just
 ignored me.  I doubt they care to lose any business over some random guy
 reporting abuse.

 The most annoying attacks have been DOS attacks and packet injection to try
 and break the server or log in as other users.  The DOS attacks were fairly
 small scale by most standards, but that doesn't mean it didn't cause huge
 lag and log in issues.  The one a few days ago that hit my LAN looked to me
 like it was meant to exploit the remote sign in feature in Windows.  They
 probably assumed I was using that to check the server, which is a fair
 assumption, but was wrong.

 As I said I don't worry about the standard background internet garbage,
 since that just comes with the territory, but I think it's a big deal with
 people from the community itself are doing these things.

 I think the reason you haven't seen much of this in Alter Aeon is because
 they're still preoccupied with Swamp.  Many of the hackers are the same
 people I've dealt with for a year now.  Each time they are thwarted they
 clearly spend time learning new things because their next set of efforts
 shows improvement.  So if after a year of learning and trying new things we
 have blind audio games players who are willing to target the personal
 property of game developers for fun, then I think we have a problem.  Odds
 are, they won't wake up with the ability to see tomorrow, so they aren't
 going to just go away.  If they have this destructive mind set and only the
 audio games community to prey on, then other developers are going to have to
 deal with them at some point as well.

 From: Dennis Towne s...@xirr.com

 Jeremy,

 That's pretty weird.  I haven't seen a machine based
 attack worth
 talking about from my player base in nearly fifteen years,
 and in that
 case I just called up his provider and got his accounts
 revoked.  I'm
 sure there have been other hack attempts, but I'd have to
 waste time
 rooting through the logs to see how often they happen.

 What kinds of techniques are they using?  Perhaps the
 difference is
 dependent on UDP usage instead of TCP connections.


 Dennis Towne

 Alter Aeon MUD
 http://www.alteraeon.com


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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread shaun everiss


true
 sometimes we get lucky and some contry mainly the us manages with a 
lot of mucking about over several years of looking round to close one 
botnet down, however they only seem to go after the majorly serious 
ones, so sertainly going after these bad guys is quite resource hungry.
I think one of the worst was on last year when several dns previders 
were infected with a virus and others were rerouted, eventually these 
were shut down but the colateral was huge on those that were 
connected, sertainly they had to be disinfected/ reformatted first 
and well, resources really don't justify going after these guys 
unless they really become a problem.
Its like all the flies we have true you could kill all the flies but 
you would never get them all so its something you have to handle, the 
net and its badnesses like any world its got its evil side needs to 
be controled.
And software that says it will happily nuke all the evil is just 
kidding itself.

And even if it does there is a tradeoff.
I once had a security system I worked on that was a combo of 3 bits 
of software.

It said it would kill everything evil.
It didn't ocur to the author to define what was though and the 
software thought of itself as good and everything evil.
After a lot of junk I had to take down and reformat 10 networked 
machines, their backup drives etc.

wasn't worth it at all.

At 07:59 AM 3/25/2013, you wrote:

Dark,

It's not really vandals.  It's the botnet guys, and they don't care
one whit about mudding or audio games or anything else.  All they're
trying to do is get machines that they can add to their botnet.

The basic idea is that the bad guys get a huge number of computers
under central control, then they use those machines to send spam or to
generate advertising clicks to make money.  That's all they want -
machines they can use to generate money via various kinds of spam.
They're parasites, and it sucks a lot - but there's no easy way to get
rid of them, and all we can do is stand up to the constant assault.

The way that I handle it is via security domains, so that different
machines run things that are more risky.  A good example of this would
be the AA wiki server, which is on a separate machine because it's a
PHP based and probably hackable.  If one machine is compromised, it
doesn't necessarily affect the rest of the network, and you can keep
everything up.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Sun, Mar 24, 2013 at 10:09 AM, dark d...@xgam.org wrote:
 Wow, that's even scummier than I thought, some people are just naturally
 vandals.

 one thing I do wonder however, is how games like Alteraeon, cor exiles,
 kingdom of laothing etc stay up. Perhaps, it would be worth having words
 with dentin, the Ce dev (I can pass on her mail if you like), and some of
 the other developers of accessible multiplayer online games about their
 security arrangements since it would be a bloody massive shame if such
 attacks did! indeed ruine things, and this is not the first I've heard of
 this sort of thing in the accessible games community, since audiogames.net
 fell victim to a very nasty hack a couple of years ago and was offline for
 about amonth (luckily we do back stuff up).


 Beware the Grue!

 Dark.

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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread shaun everiss
china does get a bad wrap but they seem to be at the forefrunt of a 
lot of the goings on these days saying that they make all the 
computers and other things they basically have taken over most of the world.

wouldn't make sence to get anymore.

At 07:59 AM 3/25/2013, you wrote:

hi aprone,
since most of these hackers are chinese maybe they chinese 
government offers free hacking courses for these people
 since now you are a potential target for them especially after 
swampnet you probably should consider getting a firewall or 
something for your other computers
you should also probably patch all important security holes through 
windows update asap
you also should probably specificly block those hacker's ip 
addresses from gaining access to your other pcs

anyway, hope the hackers don't mess up swamp or your pcs

On 3/24/2013 6:28 PM, Jeremy Kaldobsky wrote:

Dark,

 From sighted indie games of my past, I'm used to the idea of 
hackers trying to ruin everyone's fun, so that doesn't upset me as 
much as others might think.  Yeah it does annoy me, but I don't 
take it quite as personal as maybe I should, just because I've 
seen it for so many years.


 What does get under my skin is that several of the Swamp 
hackers have changed tactics over the past 4 or 5 months, and they 
go after my personal property.  In fact, in just the past few 
weeks with the new testing server up I've had 2 pretty big attacks 
that were aimed at damaging my laptop, not Swamp!  I highly doubt 
these people are smart enough to be developing these attacks 
themselves, rather they probably find shady websites and download 
tools to make these attacks for them, but that doesn't change the 
situation very much.  The last one was an attack I've personally 
never seen before.  The automated attack went through each of the 
devices in my local LAN and spammed them with a huge list of 
common login names and passwords, hoping they'd get luck on one of them.


 This is the kind of stuff that could eventually ruin 
multiplayer audio games just like most multiplayer mainstream 
indie games have happen to them.  The problem is that while 
mainstream indie games continue to come out by the hundreds and 
thousands, audio games trickle in at a very slow pace.  We simply 
cannot afford to see a day when 95% of them are crushed by hackers 
as soon as they get popular.  I don't have a plan to solve this 
issue, but I sure hope someone does.


- Aprone


From: dark d...@xgam.org
Hi aprone.

I can imagine hackers trying to muck up the game to cheat,
but to do it simply to cause trouble is down right scummy,
particularly because it's likely these hackers are probably
visually impared themselves since they wouldn't have heard
of the game otherwise, which makes it doubly pathetic given
that swamp is one of only a few accessible games of this
type.

it's a shame your Ai can't give them a really nasty virus in
return,   the T virus would suit very well! :D.

sorry, resident evil joke there.

Beware the Grue!

Dark.


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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread shaun everiss
on that note I'd like to see a game that would have stratogy, 
puzzles, action, adventure and maybe a few other things put into one 
at some point down the road.

ofcause it would be massive.

At 08:42 AM 3/25/2013, you wrote:
I haven't contacted any providers lately because it hasn't been 
helping.  The last few times I bothered to contact anyone the 
information traced back to small businesses (coffee shop type 
things) or schools, and they just ignored me.  I doubt they care to 
lose any business over some random guy reporting abuse.


The most annoying attacks have been DOS attacks and packet injection 
to try and break the server or log in as other users.  The DOS 
attacks were fairly small scale by most standards, but that doesn't 
mean it didn't cause huge lag and log in issues.  The one a few days 
ago that hit my LAN looked to me like it was meant to exploit the 
remote sign in feature in Windows.  They probably assumed I was 
using that to check the server, which is a fair assumption, but was wrong.


As I said I don't worry about the standard background internet 
garbage, since that just comes with the territory, but I think it's 
a big deal with people from the community itself are doing these things.


I think the reason you haven't seen much of this in Alter Aeon is 
because they're still preoccupied with Swamp.  Many of the hackers 
are the same people I've dealt with for a year now.  Each time they 
are thwarted they clearly spend time learning new things because 
their next set of efforts shows improvement.  So if after a year of 
learning and trying new things we have blind audio games players who 
are willing to target the personal property of game developers for 
fun, then I think we have a problem.  Odds are, they won't wake up 
with the ability to see tomorrow, so they aren't going to just go 
away.  If they have this destructive mind set and only the audio 
games community to prey on, then other developers are going to have 
to deal with them at some point as well.


 From: Dennis Towne s...@xirr.com

 Jeremy,

 That's pretty weird.  I haven't seen a machine based
 attack worth
 talking about from my player base in nearly fifteen years,
 and in that
 case I just called up his provider and got his accounts
 revoked.  I'm
 sure there have been other hack attempts, but I'd have to
 waste time
 rooting through the logs to see how often they happen.

 What kinds of techniques are they using?  Perhaps the
 difference is
 dependent on UDP usage instead of TCP connections.


 Dennis Towne

 Alter Aeon MUD
 http://www.alteraeon.com


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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread john
Is this a case of we only have so long left, or do you think 
they'll eventually give up?


- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sun, 24 Mar 2013 12:42:19 -0700 (PDT)
Subject: Re: [Audyssey] Aprones games was Re: Looking For 
Something NewtoPlay


I haven't contacted any providers lately because it hasn't been 
helping.  The last few times I bothered to contact anyone the 
information traced back to small businesses (coffee shop type 
things) or schools, and they just ignored me.  I doubt they care 
to lose any business over some random guy reporting abuse.


The most annoying attacks have been DOS attacks and packet 
injection to try and break the server or log in as other users.  
The DOS attacks were fairly small scale by most standards, but 
that doesn't mean it didn't cause huge lag and log in issues.  
The one a few days ago that hit my LAN looked to me like it was 
meant to exploit the remote sign in feature in Windows.  They 
probably assumed I was using that to check the server, which is a 
fair assumption, but was wrong.


As I said I don't worry about the standard background internet 
garbage, since that just comes with the territory, but I think 
it's a big deal with people from the community itself are doing 
these things.


I think the reason you haven't seen much of this in Alter Aeon is 
because they're still preoccupied with Swamp.  Many of the 
hackers are the same people I've dealt with for a year now.  Each 
time they are thwarted they clearly spend time learning new 
things because their next set of efforts shows improvement.  So 
if after a year of learning and trying new things we have blind 
audio games players who are willing to target the personal 
property of game developers for fun, then I think we have a 
problem.  Odds are, they won't wake up with the ability to see 
tomorrow, so they aren't going to just go away.  If they have 
this destructive mind set and only the audio games community to 
prey on, then other developers are going to have to deal with 
them at some point as well.


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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread john
That's an interesting idea. I just wonder if we aren't already to 
big of a group for that to work effectively..



- Original Message -
From: Willem Venter dwill...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sun, 24 Mar 2013 22:28:19 +0200
Subject: Re: [Audyssey] Aprones games was Re: Looking For 
Something NewtoPlay


hi all.
While the internet offers its own anonymity and someone can 
change
their IP address and login name the audio gaming community is 
still a

small one.

I think that the well established audio game makers who have 
evidence
about specific gamers should publish it in order to warn other 
people.
We could even consider a global black list for these gamers. The  
fact
that we are a small community would mean that even if someone 
were to
change their username or internet provider their real name might 
still
be exposed through real life interaction with other users. So 
this

might discourage many of the attacks by not making it worth the
effort. Those people might think they are cool, but maybe they 
will
reconsider when they cannot play any online game, buy /download 
any
games or interact in the audio gaming community without the label 
of a

sneaky cheat.

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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-24 Thread dark

Hi Dennis.

Well that doesn't surprise me, not with the amount of spambots we regularly 
have to boot off the forums on audiogames.net, though I never actually 
realized the same people were behind full attacks on servers, I thought 
their main purpose was to generate E-mail or other forms of spam by posting 
spam links on mail, forums and other media.


It's still however a pain in the rear.

all the best,

Dark. 



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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-23 Thread Thomas Ward
Hi Al,

Yes, I've seen War Games, but it has been several years ago. However,
I take your point as it seems all too possible that some cracker might
do something like that.

On 3/23/13, Allan Thompson allan1.thomp...@cox.net wrote:
 It is truly a shame...
 All this reminds me of Matthew Broderick in Wargames, ever see it? Some
 computer had gone thru some kind of logical loop where it intended to
 actually start a thermonuclear war. I even played the game based on the
 movie on my friends atari computer, lol. The thing that got me was the image
 of all these digital lines representing missiles flying out and being
 tracked, landing on the enemy territory, almost like a sideways missile
 command.
 al


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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-23 Thread shaun everiss

I have wargames 1 and 2.
2 was even worse.
a computer that was looking for terrorists managed to get in a loop 
after various events, and tried to get rid of someone through a lot 
of data in its files.

Having been defeated it tried to nuke its cpu.
the system in wargames1 managed to get it into a real nuke war and it 
was able to be pulled from its loop just like the first one was.

The only reason people may have not heard of it was it never did that well.
a friend was able to aquire from some questionable site the avis and 
I was able to then convert them though I'd still like the disks evetually.


At 05:15 PM 3/23/2013, you wrote:

It is truly a shame...
All this reminds me of Matthew Broderick in Wargames, ever see it? 
Some computer had gone thru some kind of logical loop where it 
intended to actually start a thermonuclear war. I even played the 
game based on the movie on my friends atari computer, lol. The thing 
that got me was the image of all these digital lines representing 
missiles flying out and being tracked, landing on the enemy 
territory, almost like a sideways missile command.

al

The truth will set you free
Jesus Christ of Nazareth 33A.D.
  - Original Message -
  From: Thomas Ward
  To: Gamers Discussion list
  Sent: Friday, March 22, 2013 11:13 PM
  Subject: Re: [Audyssey] Aprones games was Re: Looking For 
Something NewtoPlay



  Hi Al,

  The internet is a mean and nasty place out there. You'd be surprised
  how many talented people out there use their computer technical skills
  just for spite or to break something just because they can. Its
  amazing how many hackers are asked why they did it and the best answer
  they can give is it sounded like something fun to do or some equally
  lame excuse. Regardless of why they do what they do they make it rough
  on the developer and of course the honest gamer.
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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-23 Thread Thomas Ward
Hi Shaun,

Please, take this off list. It is way off topic.

Thanks.

On 3/23/13, shaun everiss sm.ever...@gmail.com wrote:
 I have wargames 1 and 2.
 2 was even worse.
 a computer that was looking for terrorists managed to get in a loop
 after various events, and tried to get rid of someone through a lot
 of data in its files.
 Having been defeated it tried to nuke its cpu.
 the system in wargames1 managed to get it into a real nuke war and it
 was able to be pulled from its loop just like the first one was.
 The only reason people may have not heard of it was it never did that well.
 a friend was able to aquire from some questionable site the avis and
 I was able to then convert them though I'd still like the disks evetually.

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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-22 Thread Allan Thompson
Hi,
I am sorry to hear that. I always assumed they wanted money, or to steal 
information , but I guess they get a buzz off of breaking other peoples things. 
That is unfortunate that they waste all that talent on hurting others, instead 
of helping. sigh.

Thanks for the info. I just didn't know.

al
The truth will set you free
Jesus Christ of Nazareth 33A.D.
  - Original Message - 
  From: Jeremy Kaldobsky 
  To: Gamers Discussion list 
  Sent: Friday, March 22, 2013 3:57 PM
  Subject: Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay


  Some of the people are just cheaters looking to give themselves an unfair 
advantage over the other players, but a good percentage are doing it for 
malicious purposes.  We get hackers that try to crash the server so that no one 
can play.  We get hackers that try to disrupt other players' clients so that 
they can't play, and we have even had hackers that attack my home computers so 
that the Swamp server will shut down.  They are just people looking to cause 
trouble.

  - Aprone
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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-22 Thread Thomas Ward
Hi Al,

The internet is a mean and nasty place out there. You'd be surprised
how many talented people out there use their computer technical skills
just for spite or to break something just because they can. Its
amazing how many hackers are asked why they did it and the best answer
they can give is it sounded like something fun to do or some equally
lame excuse. Regardless of why they do what they do they make it rough
on the developer and of course the honest gamer.

On 3/22/13, Allan Thompson allan1.thomp...@cox.net wrote:
 Hi,
 I am sorry to hear that. I always assumed they wanted money, or to steal
 information , but I guess they get a buzz off of breaking other peoples
 things. That is unfortunate that they waste all that talent on hurting
 others, instead of helping. sigh.

 Thanks for the info. I just didn't know.

 al
 The truth will set you free
 Jesus Christ of Nazareth 33A.D.

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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-22 Thread shaun everiss
You got that  tom, I was talking  to a tech I usually chat with and 
he recons that if all the hackers got together they could actually do 
something great only if they made a name for themselves.
I had someone design a weather program using xml it works and I use 
it however for what it is its good all you need is an airline code 
and that was a sort of hack job.
Its a shame lots of people break things or to put another way as many 
people break things and the same number do make things so maybe its 
the way of the universe.


At 04:13 PM 3/23/2013, you wrote:

Hi Al,

The internet is a mean and nasty place out there. You'd be surprised
how many talented people out there use their computer technical skills
just for spite or to break something just because they can. Its
amazing how many hackers are asked why they did it and the best answer
they can give is it sounded like something fun to do or some equally
lame excuse. Regardless of why they do what they do they make it rough
on the developer and of course the honest gamer.

On 3/22/13, Allan Thompson allan1.thomp...@cox.net wrote:
 Hi,
 I am sorry to hear that. I always assumed they wanted money, or to steal
 information , but I guess they get a buzz off of breaking other peoples
 things. That is unfortunate that they waste all that talent on hurting
 others, instead of helping. sigh.

 Thanks for the info. I just didn't know.

 al
 The truth will set you free
 Jesus Christ of Nazareth 33A.D.

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Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay

2013-03-22 Thread Allan Thompson
It is truly a shame...
All this reminds me of Matthew Broderick in Wargames, ever see it? Some 
computer had gone thru some kind of logical loop where it intended to actually 
start a thermonuclear war. I even played the game based on the movie on my 
friends atari computer, lol. The thing that got me was the image of all these 
digital lines representing missiles flying out and being tracked, landing on 
the enemy territory, almost like a sideways missile command.
al 

The truth will set you free
Jesus Christ of Nazareth 33A.D.
  - Original Message - 
  From: Thomas Ward 
  To: Gamers Discussion list 
  Sent: Friday, March 22, 2013 11:13 PM
  Subject: Re: [Audyssey] Aprones games was Re: Looking For Something NewtoPlay


  Hi Al,

  The internet is a mean and nasty place out there. You'd be surprised
  how many talented people out there use their computer technical skills
  just for spite or to break something just because they can. Its
  amazing how many hackers are asked why they did it and the best answer
  they can give is it sounded like something fun to do or some equally
  lame excuse. Regardless of why they do what they do they make it rough
  on the developer and of course the honest gamer.
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