Re: [Audyssey] Castaways Question

2015-08-17 Thread Christina
Hi, Dark.  Thanks.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Monday, August 17, 2015 2:53 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Castaways Question

Hi christina.

Nope that is not what I meant, I mean they finish one raid, ten either go 
back to the settlement or the nearest watch tower  then do another, but what

square is chosen is  their location, hence why watchtwoers can help, though 
of course with enough fighters doing constant attacks you don't need to 
worry.

All the best,

Dark.
- Original Message - 
From: Christina greensleev...@wind-haven.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, August 16, 2015 2:42 PM
Subject: Re: [Audyssey] Castaways Question


 Hi.  So, when the fighters finish one raid, they don't come back to the
 settlement; they just attack the next nearest enemies?
 Thanks for explaining that.
 I'm doing the mission where you have to breed twenty odiette.
 Thanks.
 Christina


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: Sunday, August 16, 2015 1:44 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Castaways Question

 Hi Christina.

 Your best off just not getting into that situation. The way fighting works
 is rather than you directing your fighters, they'll leave your buildings 
 and

 go after what are at that point the closest goblins, and only when they 
 get
 back from that raid will they launch another.
 You can protect specific sections of the map by building watchtowers that
 let your soldiers and knights  launch raids from those rather than having 
 to

 come back to your settlement each time, however at least on maps 1 and 2,
 your best off not getting into that sort of situation, by creating lots of
 soldiers and knights who can keep the goblins in check while you build 
 your
 ship, indeed I'd recommend building the mine and smithy as early as you 
 can
 sinse it takes a long time to make weapons.

 All the best,

 Dark.
 - Original Message - 
 From: Christina greensleev...@wind-haven.net
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, August 16, 2015 5:48 AM
 Subject: [Audyssey] Castaways Question


 Hi.  How can you get your fighters to kill the enemies closest to your
 buildings?  I'm playing Mission 6 again and goblins swarmed my buildings.
 However, my fighters went after goblins half way across the map.
 Thanks.
 Christina



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Re: [Audyssey] Castaways Question

2015-08-17 Thread dark

Hi christina.

Nope that is not what I meant, I mean they finish one raid, ten either go 
back to the settlement or the nearest watch tower  then do another, but what 
square is chosen is  their location, hence why watchtwoers can help, though 
of course with enough fighters doing constant attacks you don't need to 
worry.


All the best,

Dark.
- Original Message - 
From: Christina greensleev...@wind-haven.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, August 16, 2015 2:42 PM
Subject: Re: [Audyssey] Castaways Question



Hi.  So, when the fighters finish one raid, they don't come back to the
settlement; they just attack the next nearest enemies?
Thanks for explaining that.
I'm doing the mission where you have to breed twenty odiette.
Thanks.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Sunday, August 16, 2015 1:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Castaways Question

Hi Christina.

Your best off just not getting into that situation. The way fighting works
is rather than you directing your fighters, they'll leave your buildings 
and


go after what are at that point the closest goblins, and only when they 
get

back from that raid will they launch another.
You can protect specific sections of the map by building watchtowers that
let your soldiers and knights  launch raids from those rather than having 
to


come back to your settlement each time, however at least on maps 1 and 2,
your best off not getting into that sort of situation, by creating lots of
soldiers and knights who can keep the goblins in check while you build 
your
ship, indeed I'd recommend building the mine and smithy as early as you 
can

sinse it takes a long time to make weapons.

All the best,

Dark.
- Original Message - 
From: Christina greensleev...@wind-haven.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, August 16, 2015 5:48 AM
Subject: [Audyssey] Castaways Question



Hi.  How can you get your fighters to kill the enemies closest to your
buildings?  I'm playing Mission 6 again and goblins swarmed my buildings.
However, my fighters went after goblins half way across the map.
Thanks.
Christina



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Re: [Audyssey] Castaways Question

2015-08-16 Thread Bryan Peterson

I never could figure that out unfortunately.



Focus your powers and prepare for buttle.
-Original Message- 
From: Christina

Sent: Saturday, August 15, 2015 10:48 PM
To: 'Gamers Discussion list'
Subject: [Audyssey] Castaways Question

Hi.  How can you get your fighters to kill the enemies closest to your
buildings?  I'm playing Mission 6 again and goblins swarmed my buildings.
However, my fighters went after goblins half way across the map.
Thanks.
Christina



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Re: [Audyssey] Castaways Question

2015-08-16 Thread Christina
Hi.
Thanks for responding anyway.  *Smile*


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan
Peterson
Sent: Sunday, August 16, 2015 3:58 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Castaways Question

I never could figure that out unfortunately.



Focus your powers and prepare for buttle.
-Original Message- 
From: Christina
Sent: Saturday, August 15, 2015 10:48 PM
To: 'Gamers Discussion list'
Subject: [Audyssey] Castaways Question

Hi.  How can you get your fighters to kill the enemies closest to your
buildings?  I'm playing Mission 6 again and goblins swarmed my buildings.
However, my fighters went after goblins half way across the map.
Thanks.
Christina



---
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Re: [Audyssey] Castaways Question

2015-08-16 Thread Christina
Ah, ok.  So, for the best effect, I need to have all my buildings close 
together.  I usually have my production buildings in a group and my houses 
further away so I have room for either the residents or the official buildings 
to expand.
Thanks.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky
Sent: Sunday, August 16, 2015 12:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Castaways Question

They do come back to your settlement before going back out to fight again.  
They will return to the nearest storehouse, barracks, or guard tower.  Once at 
that location, they choose a new enemy to attack.  You don't get to pick where 
they attack, but it will be the nearest enemy to one of your buildings.
- Aprone
  From: Christina greensleev...@wind-haven.net
 To: 'Gamers Discussion list' gamers@audyssey.org 
 Sent: Sunday, August 16, 2015 9:42 AM
 Subject: Re: [Audyssey] Castaways Question
   
Hi.  So, when the fighters finish one raid, they don't come back to the
settlement; they just attack the next nearest enemies?
Thanks for explaining that.
I'm doing the mission where you have to breed twenty odiette.
Thanks.
Christina

  
---
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Re: [Audyssey] Castaways Question

2015-08-16 Thread Christina
Hi.  So, when the fighters finish one raid, they don't come back to the
settlement; they just attack the next nearest enemies?
Thanks for explaining that.
I'm doing the mission where you have to breed twenty odiette.
Thanks.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Sunday, August 16, 2015 1:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Castaways Question

Hi Christina.

Your best off just not getting into that situation. The way fighting works 
is rather than you directing your fighters, they'll leave your buildings and

go after what are at that point the closest goblins, and only when they get 
back from that raid will they launch another.
You can protect specific sections of the map by building watchtowers that 
let your soldiers and knights  launch raids from those rather than having to

come back to your settlement each time, however at least on maps 1 and 2, 
your best off not getting into that sort of situation, by creating lots of 
soldiers and knights who can keep the goblins in check while you build your 
ship, indeed I'd recommend building the mine and smithy as early as you can 
sinse it takes a long time to make weapons.

All the best,

Dark.
- Original Message - 
From: Christina greensleev...@wind-haven.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, August 16, 2015 5:48 AM
Subject: [Audyssey] Castaways Question


 Hi.  How can you get your fighters to kill the enemies closest to your
 buildings?  I'm playing Mission 6 again and goblins swarmed my buildings.
 However, my fighters went after goblins half way across the map.
 Thanks.
 Christina



 ---
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Re: [Audyssey] Castaways Question

2015-08-16 Thread Jeremy Kaldobsky
They do come back to your settlement before going back out to fight again.  
They will return to the nearest storehouse, barracks, or guard tower.  Once at 
that location, they choose a new enemy to attack.  You don't get to pick where 
they attack, but it will be the nearest enemy to one of your buildings.
- Aprone
  From: Christina greensleev...@wind-haven.net
 To: 'Gamers Discussion list' gamers@audyssey.org 
 Sent: Sunday, August 16, 2015 9:42 AM
 Subject: Re: [Audyssey] Castaways Question
   
Hi.  So, when the fighters finish one raid, they don't come back to the
settlement; they just attack the next nearest enemies?
Thanks for explaining that.
I'm doing the mission where you have to breed twenty odiette.
Thanks.
Christina

  
---
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Re: [Audyssey] Castaways Question

2015-08-15 Thread dark

Hi Christina.

Your best off just not getting into that situation. The way fighting works 
is rather than you directing your fighters, they'll leave your buildings and 
go after what are at that point the closest goblins, and only when they get 
back from that raid will they launch another.
You can protect specific sections of the map by building watchtowers that 
let your soldiers and knights  launch raids from those rather than having to 
come back to your settlement each time, however at least on maps 1 and 2, 
your best off not getting into that sort of situation, by creating lots of 
soldiers and knights who can keep the goblins in check while you build your 
ship, indeed I'd recommend building the mine and smithy as early as you can 
sinse it takes a long time to make weapons.


All the best,

Dark.
- Original Message - 
From: Christina greensleev...@wind-haven.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, August 16, 2015 5:48 AM
Subject: [Audyssey] Castaways Question



Hi.  How can you get your fighters to kill the enemies closest to your
buildings?  I'm playing Mission 6 again and goblins swarmed my buildings.
However, my fighters went after goblins half way across the map.
Thanks.
Christina



---
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[Audyssey] Castaways Question

2015-08-15 Thread Christina
Hi.  How can you get your fighters to kill the enemies closest to your
buildings?  I'm playing Mission 6 again and goblins swarmed my buildings.
However, my fighters went after goblins half way across the map.
Thanks.
Christina



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[Audyssey] Castaways question

2012-02-04 Thread Lori Duncan
Hi I've just started out playing Castaways, but although my character seems to 
be working it says I have 14 others I think, but I can't figure out how to find 
them and asign them to different jobs.  My character seems to be the only one 
actually working and I can't seem to command the others.  Hope   someone can 
help.  Thanks from Lori.  
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Re: [Audyssey] Castaways question

2012-02-04 Thread Richard Sherman
HI,

to cycle thru all the jobs your characters have, use the E and r key.

Also, Nocturnis did a walk thru if you want to listen to it. The link for it 
is

http://dl.dropbox.com/u/13968355/castaways.mp3

And be sure to read the read me text file in your castaway directory.

Also be sure to try the sandbox feature the  first time. This way you can 
learn the game without any enemies.

HTH.

shermanator
- Original Message - 
From: Lori Duncan lori_dunca...@hotmail.com
Sent: Saturday, February 04, 2012 9:04 AM


Hi I've just started out playing Castaways, but although my character seems 
to be working it says I have 14 others I think, but I can't figure out how 
to find them and asign them to different jobs.  My character seems to be the 
only one actually working and I can't seem to command the others.  Hope 
someone can help.  Thanks from Lori.


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[Audyssey] castaways question

2011-11-11 Thread Jess Varnell
hi. I just started playing castaways, and I have a few questions. How do you 
cycle through the people? I keep changing their jobs without meaning to, when I 
just want to look at their stats. And secondly, how do you tell which workers 
are idle? Thanks much.

Jess
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Re: [Audyssey] castaways question

2011-11-11 Thread dark

Hi jess.

E and r cycle betwene catagories of people, eg builders, peasants, all etc, 
while d and f cycle betwene individual people in each catagory. A and s 
change the job of the selected person.


You can also change jobs with control keys, for a ful list see the readme.

As to which workers are idle, that is a harder thing because of how 
castaways works. When a job needs doing, one of the correct workers will do 
it. if that worker cannot do a job they default to their secondary job and 
try to do that, for example if there are no logs to chop into lumber the 
carpenter will become a lumberjack.


The art to the game is dynamically changing people's jobs around according 
to what you need doing. If your building something and so need to take 
peasants of their usual work to build, make certain there is enough food in 
the tavern, or perhaps reassign some other jobs as peasants to carry food 
there.


If nobody is sick, there's litle use for a doctor and your better off with 
another peasant etc.


Beware the grue!

Dark.
- Original Message - 
From: Jess Varnell rory0...@yahoo.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 11, 2011 8:09 AM
Subject: [Audyssey] castaways question


hi. I just started playing castaways, and I have a few questions. How do 
you cycle through the people? I keep changing their jobs without meaning 
to, when I just want to look at their stats. And secondly, how do you tell 
which workers are idle? Thanks much.


Jess
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