Re: [Audyssey] Comparison between old and latest audio games

2014-10-30 Thread Lisa Hayes

And loan woolf with the user written missions is good as well.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Steven Cantos stevencan...@gmail.com

To: gamers@audyssey.org
Sent: Thursday, October 30, 2014 8:13 AM
Subject: Re: [Audyssey] Comparison between old and latest audio games



I would disagree.  The blind swordsman has really got a more modern feel to
it, even though it is a bit like the hear it, hit it style combat that 
you

would find in most audiogames. And what about SoundRTS with it's new world
war 2 mod and all of the cool weapons? You have to admit that Soundrts is 
an
exception to what you were saying. You really have to have some strategy 
in
playing this game. Also, what about Alter Aeon? I mean, it's really close 
to

a mainstream game in that you must explore, however, the only reason it is
not like a full mainstream game is because the darn game is accessible. 
I'm
not trying to discredit your points, but I personally agree with Ishan 
about

how the audiogames have really progressed in quality.

Signed,
Steven


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of
gamers-requ...@audyssey.org
Sent: Wednesday, October 29, 2014 1:23 PM
To: gamers@audyssey.org
Subject: Gamers Digest, Vol 104, Issue 198

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Today's Topics:

  1. Re:  Pizza Delivery (shaun everiss)
  2.  Using a TV as a monitor (Karen  Martin Wareham)
  3. Re:  Pizza Delivery (Josh k)
  4. Re:  compairison between latest and old audio games. (Thomas Ward)
  5. Re:  Throwaway Tech was Previous Topic ofInteractiveFiction
 (Josh k)


--

Message: 1
Date: Wed, 29 Oct 2014 19:36:17 +1300
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Pizza Delivery
Message-ID: 54508ae5.8b39440a.2747.a...@mx.google.com
Content-Type: text/plain; charset=iso-8859-1; format=flowed

well jims games are never hard they are based off old dos games or 
straight

board games mostly and are not to bad as long as you have your wits about
you.

At 06:50 p.m. 29/10/2014, you wrote:

When has Jim ever included cheat codes in his games? Never. I actually
like this.



Ash nazg durbatul?k, ash nazg gimbatul, Ash nazg thrakatul?k agh
burzum-ishi krimpatul.
-Original Message- From: Austin Pinto
Sent: Tuesday, October 28, 2014 11:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pizza Delivery

yes the speed limit should be more higher and the speed of the thing
that v drive should be higher is there any cheet code to up the speed?

On 10/29/14, Charles Rivard wee1s...@fidnet.com wrote:

In my opinion, there is no need for an update feature, because Jim
always alerts us to any updates to any of his games, which I greatly

appreciate.

All we have to do is to got the updated file, unzip it into the
folder, and

play.  The new file overwrites the old.

---
Be positive!  When it comes to being defeated, if you think you're
finished,

you! really! are! finished!
- Original Message -
From: Austin Pinto austinpinto.xavi...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 28, 2014 10:19 PM
Subject: Re: [Audyssey] Pizza Delivery


i think the game should have a check for update feature

On 10/29/14, Bryan Peterson bpeterson2...@cableone.net wrote:

There goes my promotion LOL.



Ash nazg durbatul?k, ash nazg gimbatul, Ash nazg thrakatul?k agh
burzum-ishi krimpatul.
-Original Message-
From: Jim Kitchen
Sent: Tuesday, October 28, 2014 1:29 AM
To: Ron Schamerhorn
Subject: Re: [Audyssey] Pizza Delivery

Hi Ron,

Thank you, I'm glad to hear that you like my Pizza Delivery game.

Now you've got to go and get version 2. grin  You do not need to
delete version 1, version 2 should over write version 1.  But if you
have a saved game, the pizza count will not be correct.  It won't
hurt, it just won't be

correct.

Thanks again.

BFN

 Jim

Check my web site for my 36 free games.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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If you have any questions or concerns regarding

Re: [Audyssey] Comparison between old and latest audio games

2014-10-30 Thread Thomas Ward
Hi Lisa,

Darn straight. Lone Wolf was my absolute favorite game for several
years. Especially, because of the mission packs and extended missions.
It is one of those games that really has endless replay value because
any time someone gets bored with it they can create a new mission for
it.

Cheers!


On 10/29/14, Lisa Hayes lhay...@internode.on.net wrote:
 And loan woolf with the user written missions is good as well.
 Lisa Hayes




 www.nutrimetics.com.au/lisahayes

---
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Re: [Audyssey] Comparison between old and latest audio games

2014-10-30 Thread Thomas Ward
Hi Steven,

As I attempted to explain to Dark in a prior message I didn't really
express my opinion clear enough in the message you are referring to. I
was a bit tired and not thinking clear when writing it so didn't make
my points as clear as I had intended.

Ishan specifically had mentioned Shades of Doom, mentioning how much
it had changed over the years, so my aim or goal with that message was
to explain to Ishan Shades of Doom itself had not evolved that much in
comparison to other games like Entombed. I hadn't intended to say or
imply all audio games had not involved. On the contrary I know several
games have such as SoundRTS which is one of my favorite audio games.
Time of Conflict is another game I absolutely love, and is much better
than what was available ten to fifteen years ago.

Cheers!


On 10/29/14, Steven Cantos stevencan...@gmail.com wrote:
 I would disagree.  The blind swordsman has really got a more modern feel to
 it, even though it is a bit like the hear it, hit it style combat that
 you
 would find in most audiogames. And what about SoundRTS with it's new world
 war 2 mod and all of the cool weapons? You have to admit that Soundrts is
 an
 exception to what you were saying. You really have to have some strategy in
 playing this game. Also, what about Alter Aeon? I mean, it's really close
 to
 a mainstream game in that you must explore, however, the only reason it is
 not like a full mainstream game is because the darn game is accessible. I'm
 not trying to discredit your points, but I personally agree with Ishan
 about
 how the audiogames have really progressed in quality.

 Signed,
 Steven

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Comparison between old and latest audio games

2014-10-29 Thread Steven Cantos
I would disagree.  The blind swordsman has really got a more modern feel to
it, even though it is a bit like the hear it, hit it style combat that you
would find in most audiogames. And what about SoundRTS with it's new world
war 2 mod and all of the cool weapons? You have to admit that Soundrts is an
exception to what you were saying. You really have to have some strategy in
playing this game. Also, what about Alter Aeon? I mean, it's really close to
a mainstream game in that you must explore, however, the only reason it is
not like a full mainstream game is because the darn game is accessible. I'm
not trying to discredit your points, but I personally agree with Ishan about
how the audiogames have really progressed in quality.

Signed,
Steven 
 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of
gamers-requ...@audyssey.org
Sent: Wednesday, October 29, 2014 1:23 PM
To: gamers@audyssey.org
Subject: Gamers Digest, Vol 104, Issue 198

Send Gamers mailing list submissions to
gamers@audyssey.org

To subscribe or unsubscribe via the World Wide Web, visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org
or, via email, send a message with subject or body 'help' to
gamers-requ...@audyssey.org

You can reach the person managing the list at
gamers-ow...@audyssey.org

When replying, please edit your Subject line so it is more specific than
Re: Contents of Gamers digest...


Today's Topics:

   1. Re:  Pizza Delivery (shaun everiss)
   2.  Using a TV as a monitor (Karen  Martin Wareham)
   3. Re:  Pizza Delivery (Josh k)
   4. Re:  compairison between latest and old audio games. (Thomas Ward)
   5. Re:  Throwaway Tech was Previous TopicofInteractiveFiction
  (Josh k)


--

Message: 1
Date: Wed, 29 Oct 2014 19:36:17 +1300
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Pizza Delivery
Message-ID: 54508ae5.8b39440a.2747.a...@mx.google.com
Content-Type: text/plain; charset=iso-8859-1; format=flowed

well jims games are never hard they are based off old dos games or straight
board games mostly and are not to bad as long as you have your wits about
you.

At 06:50 p.m. 29/10/2014, you wrote:
When has Jim ever included cheat codes in his games? Never. I actually 
like this.



Ash nazg durbatul?k, ash nazg gimbatul, Ash nazg thrakatul?k agh 
burzum-ishi krimpatul.
-Original Message- From: Austin Pinto
Sent: Tuesday, October 28, 2014 11:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Pizza Delivery

yes the speed limit should be more higher and the speed of the thing 
that v drive should be higher is there any cheet code to up the speed?

On 10/29/14, Charles Rivard wee1s...@fidnet.com wrote:
In my opinion, there is no need for an update feature, because Jim 
always alerts us to any updates to any of his games, which I greatly
appreciate.
All we have to do is to got the updated file, unzip it into the 
folder, and

play.  The new file overwrites the old.

---
Be positive!  When it comes to being defeated, if you think you're 
finished,

you! really! are! finished!
- Original Message -
From: Austin Pinto austinpinto.xavi...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 28, 2014 10:19 PM
Subject: Re: [Audyssey] Pizza Delivery


i think the game should have a check for update feature

On 10/29/14, Bryan Peterson bpeterson2...@cableone.net wrote:
There goes my promotion LOL.



Ash nazg durbatul?k, ash nazg gimbatul, Ash nazg thrakatul?k agh 
burzum-ishi krimpatul.
-Original Message-
From: Jim Kitchen
Sent: Tuesday, October 28, 2014 1:29 AM
To: Ron Schamerhorn
Subject: Re: [Audyssey] Pizza Delivery

Hi Ron,

Thank you, I'm glad to hear that you like my Pizza Delivery game.

Now you've got to go and get version 2. grin  You do not need to 
delete version 1, version 2 should over write version 1.  But if you 
have a saved game, the pizza count will not be correct.  It won't 
hurt, it just won't be

correct.

Thanks again.

BFN

  Jim

Check my web site for my 36 free games.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at 
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at 
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list, please send E-mail to gamers-ow...@audyssey.org.


---
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