Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor iOS

2014-12-15 Thread joseph weakland
Audio defense rocks and I also love papa sangre ii:)

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard
Sent: Sunday, December 14, 2014 2:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor iOS

The claymore??  Hmm.  Sounds like it's going to be a real blast!!

---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message -
From: Teresa Cochran vegaspipistre...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 14, 2014 1:32 PM
Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor iOS


 Oh,, wait till you get to the banjo, especially leveled up. And the 
 claymore is nice, too. ;)

 Teresa

 Winging its way from my iPod

 On Dec 13, 2014, at 11:52 AM, Charles Rivard wee1s...@fidnet.com wrote:

 I wish the bong sound were more pronounced, just for orneriness.  
 I'd like to really give the zombie a big time headache!  (evil grin)

 ---
 Be positive!  When it comes to being defeated, if you think you're 
 finished, you! really! are! finished!
 - Original Message - From: Teresa Cochran 
 vegaspipistre...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, December 13, 2014 4:42 AM
 Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in 
 AudioDefencefor iOS


 Oh, I didn't realize the zombies weren't within melee-weapon range 
 when the heartbeat first sounds. I'll have to play with that' a bit.

 Thanks,
 Teresa

 Winging its way from my iPod

 On Dec 12, 2014, at 11:31 PM, dark d...@xgam.org wrote:

 Hi Teresa.

 I am not sure of the exact numbers involved, but the first slower 
 heartbeat is when zombies are getting close, but not quite close 
 enough for melee range, thus what I did was heard the first 
 heartbeat, made sure I was on targit and then started swinging when 
 the heartbeat was faster, ie, when the zombie was closer.

 All the best,

 Dark.
 There is always more to know, more to see, more to learn. The world 
 is vast and wondrous strange and there are more things benieth the 
 stars than even the archmaesters of the citadel can dream.
 - Original Message - From: Teresa Cochran 
 vegaspipistre...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, December 13, 2014 1:29 AM
 Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio 
 Defencefor iOS


 Thanks, guys. I always wait for the heartbeat to start before I swing. 
 I've sometimes heard it beat faster, like a second gear. :) I'll 
 try waiting for that, and I'll try making each swing count.

 Teresa

 Winging its way from my iPod

 On Dec 12, 2014, at 3:10 PM, Cara Quinn caraqu...@caraquinn.com
 wrote:

 Hi Teresa,

 Have you ever swung and missed? As far as I know, every swing 
 goes toward your accuracy. So if you are hearing every zombie in 
 front of you before you swing, then it is possible that as Phil 
 says, you may perhaps be swinging too early?

 I wait until the heartbeat starts and then swing at the zombie 
 when it is right in front of me.

 Maybe others have more tips / tricks?…

 HTH and have a great weekend!

 Cheers!

 Cara
 ---
 iOS design and development - LookTel.com
 ---
 View my Online Portfolio at:

 http://www.onemodelplace.com/CaraQuinn

 Follow me on Twitter!

 https://twitter.com/ModelCara

 On Dec 12, 2014, at 3:15 PM, Teresa Cochran 
 vegaspipistre...@gmail.com wrote:

 Hi, all,I'm trying to clean up in the challenges and get my last 
 two stars. These are in the whack-a-zombie level. You can oarly 
 use your melee weapons here. I can complete this level easily, 
 but always seem to get between 65% and 70% accuracy. I can't 
 think of anything else to try to improve this. What are the 
 criteria for accuracy. Is it the speed with which you dispatch 
 the weapon? I seem to have the zombie right in front of me when I hit it.

 Ideas?

 Thanks,
 Teresa

 Winging its way from my iPod
 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave 
 the list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at 
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at 
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of 
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 ---
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 You can make changes or update your subscription via the web, at 
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 If you have any questions or concerns regarding the management

Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor iOS

2014-12-14 Thread Charles Rivard

The claymore??  Hmm.  Sounds like it's going to be a real blast!!

---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Teresa Cochran vegaspipistre...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 14, 2014 1:32 PM
Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor 
iOS



Oh,, wait till you get to the banjo, especially leveled up. And the 
claymore is nice, too. ;)


Teresa

Winging its way from my iPod


On Dec 13, 2014, at 11:52 AM, Charles Rivard wee1s...@fidnet.com wrote:

I wish the bong sound were more pronounced, just for orneriness.  I'd 
like to really give the zombie a big time headache!  (evil grin)


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - From: Teresa Cochran 
vegaspipistre...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 13, 2014 4:42 AM
Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in 
AudioDefencefor iOS



Oh, I didn't realize the zombies weren't within melee-weapon range when 
the heartbeat first sounds. I'll have to play with that' a bit.


Thanks,
Teresa

Winging its way from my iPod


On Dec 12, 2014, at 11:31 PM, dark d...@xgam.org wrote:

Hi Teresa.

I am not sure of the exact numbers involved, but the first slower 
heartbeat is when zombies are getting close, but not quite close enough 
for melee range, thus what I did was heard the first heartbeat, made 
sure I was on targit and then started swinging when the heartbeat was 
faster, ie, when the zombie was closer.


All the best,

Dark.
There is always more to know, more to see, more to learn. The world is 
vast and wondrous strange and there are more things benieth the stars 
than even the archmaesters of the citadel can dream.
- Original Message - From: Teresa Cochran 
vegaspipistre...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 13, 2014 1:29 AM
Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio 
Defencefor iOS



Thanks, guys. I always wait for the heartbeat to start before I swing. 
I've sometimes heard it beat faster, like a second gear. :) I'll try 
waiting for that, and I'll try making each swing count.


Teresa

Winging its way from my iPod

On Dec 12, 2014, at 3:10 PM, Cara Quinn caraqu...@caraquinn.com 
wrote:


Hi Teresa,

Have you ever swung and missed? As far as I know, every swing goes 
toward your accuracy. So if you are hearing every zombie in front of 
you before you swing, then it is possible that as Phil says, you may 
perhaps be swinging too early?


I wait until the heartbeat starts and then swing at the zombie when 
it is right in front of me.


Maybe others have more tips / tricks?…

HTH and have a great weekend!

Cheers!

Cara
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Dec 12, 2014, at 3:15 PM, Teresa Cochran 
vegaspipistre...@gmail.com wrote:


Hi, all,I'm trying to clean up in the challenges and get my last two 
stars. These are in the whack-a-zombie level. You can oarly use 
your melee weapons here. I can complete this level easily, but always 
seem to get between 65% and 70% accuracy. I can't think of anything 
else to try to improve this. What are the criteria for accuracy. Is 
it the speed with which you dispatch the weapon? I seem to have the 
zombie right in front of me when I hit it.


Ideas?

Thanks,
Teresa

Winging its way from my iPod
---
Gamers mailing list __ Gamers@audyssey.org
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If you have any questions or concerns regarding the management of the 
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please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor iOS

2014-12-14 Thread Teresa Cochran
I'm not spoiling; I noticed it in the armory with a bunch of other goodies when 
I first started the game. ;)

Teresa

Winging its way from my iPod

 On Dec 14, 2014, at 12:14 PM, Charles Rivard wee1s...@fidnet.com wrote:
 
 The claymore??  Hmm.  Sounds like it's going to be a real blast!!
 
 ---
 Be positive!  When it comes to being defeated, if you think you're finished, 
 you! really! are! finished!
 - Original Message - From: Teresa Cochran 
 vegaspipistre...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 14, 2014 1:32 PM
 Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor 
 iOS
 
 
 Oh,, wait till you get to the banjo, especially leveled up. And the claymore 
 is nice, too. ;)
 
 Teresa
 
 Winging its way from my iPod
 
 On Dec 13, 2014, at 11:52 AM, Charles Rivard wee1s...@fidnet.com wrote:
 
 I wish the bong sound were more pronounced, just for orneriness.  I'd 
 like to really give the zombie a big time headache!  (evil grin)
 
 ---
 Be positive!  When it comes to being defeated, if you think you're 
 finished, you! really! are! finished!
 - Original Message - From: Teresa Cochran 
 vegaspipistre...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, December 13, 2014 4:42 AM
 Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in 
 AudioDefencefor iOS
 
 
 Oh, I didn't realize the zombies weren't within melee-weapon range when 
 the heartbeat first sounds. I'll have to play with that' a bit.
 
 Thanks,
 Teresa
 
 Winging its way from my iPod
 
 On Dec 12, 2014, at 11:31 PM, dark d...@xgam.org wrote:
 
 Hi Teresa.
 
 I am not sure of the exact numbers involved, but the first slower 
 heartbeat is when zombies are getting close, but not quite close enough 
 for melee range, thus what I did was heard the first heartbeat, made sure 
 I was on targit and then started swinging when the heartbeat was faster, 
 ie, when the zombie was closer.
 
 All the best,
 
 Dark.
 There is always more to know, more to see, more to learn. The world is 
 vast and wondrous strange and there are more things benieth the stars 
 than even the archmaesters of the citadel can dream.
 - Original Message - From: Teresa Cochran 
 vegaspipistre...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, December 13, 2014 1:29 AM
 Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio 
 Defencefor iOS
 
 
 Thanks, guys. I always wait for the heartbeat to start before I swing. 
 I've sometimes heard it beat faster, like a second gear. :) I'll try 
 waiting for that, and I'll try making each swing count.
 
 Teresa
 
 Winging its way from my iPod
 
 On Dec 12, 2014, at 3:10 PM, Cara Quinn caraqu...@caraquinn.com wrote:
 
 Hi Teresa,
 
 Have you ever swung and missed? As far as I know, every swing goes 
 toward your accuracy. So if you are hearing every zombie in front of 
 you before you swing, then it is possible that as Phil says, you may 
 perhaps be swinging too early?
 
 I wait until the heartbeat starts and then swing at the zombie when it 
 is right in front of me.
 
 Maybe others have more tips / tricks?…
 
 HTH and have a great weekend!
 
 Cheers!
 
 Cara
 ---
 iOS design and development - LookTel.com
 ---
 View my Online Portfolio at:
 
 http://www.onemodelplace.com/CaraQuinn
 
 Follow me on Twitter!
 
 https://twitter.com/ModelCara
 
 On Dec 12, 2014, at 3:15 PM, Teresa Cochran 
 vegaspipistre...@gmail.com wrote:
 
 Hi, all,I'm trying to clean up in the challenges and get my last two 
 stars. These are in the whack-a-zombie level. You can oarly use your 
 melee weapons here. I can complete this level easily, but always seem 
 to get between 65% and 70% accuracy. I can't think of anything else to 
 try to improve this. What are the criteria for accuracy. Is it the 
 speed with which you dispatch the weapon? I seem to have the zombie 
 right in front of me when I hit it.
 
 Ideas?
 
 Thanks,
 Teresa
 
 Winging its way from my iPod
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail

Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor iOS

2014-12-13 Thread dark

I think it depends upon the melee weapon, but certainly not the wok.

All the best,

dark.
There is always more to know, more to see, more to learn. The world is vast 
and wondrous strange and there are more things benieth the stars than even 
the archmaesters of the citadel can dream.
- Original Message - 
From: Teresa Cochran vegaspipistre...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 13, 2014 10:42 AM
Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor 
iOS



Oh, I didn't realize the zombies weren't within melee-weapon range when 
the heartbeat first sounds. I'll have to play with that' a bit.


Thanks,
Teresa

Winging its way from my iPod


On Dec 12, 2014, at 11:31 PM, dark d...@xgam.org wrote:

Hi Teresa.

I am not sure of the exact numbers involved, but the first slower 
heartbeat is when zombies are getting close, but not quite close enough 
for melee range, thus what I did was heard the first heartbeat, made sure 
I was on targit and then started swinging when the heartbeat was faster, 
ie, when the zombie was closer.


All the best,

Dark.
There is always more to know, more to see, more to learn. The world is 
vast and wondrous strange and there are more things benieth the stars 
than even the archmaesters of the citadel can dream.
- Original Message - From: Teresa Cochran 
vegaspipistre...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 13, 2014 1:29 AM
Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio 
Defencefor iOS



Thanks, guys. I always wait for the heartbeat to start before I swing. 
I've sometimes heard it beat faster, like a second gear. :) I'll try 
waiting for that, and I'll try making each swing count.


Teresa

Winging its way from my iPod

On Dec 12, 2014, at 3:10 PM, Cara Quinn caraqu...@caraquinn.com 
wrote:


Hi Teresa,

Have you ever swung and missed? As far as I know, every swing goes 
toward your accuracy. So if you are hearing every zombie in front of 
you before you swing, then it is possible that as Phil says, you may 
perhaps be swinging too early?


I wait until the heartbeat starts and then swing at the zombie when it 
is right in front of me.


Maybe others have more tips / tricks?…

HTH and have a great weekend!

Cheers!

Cara
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Dec 12, 2014, at 3:15 PM, Teresa Cochran 
vegaspipistre...@gmail.com wrote:


Hi, all,I'm trying to clean up in the challenges and get my last two 
stars. These are in the whack-a-zombie level. You can oarly use your 
melee weapons here. I can complete this level easily, but always seem 
to get between 65% and 70% accuracy. I can't think of anything else to 
try to improve this. What are the criteria for accuracy. Is it the 
speed with which you dispatch the weapon? I seem to have the zombie 
right in front of me when I hit it.


Ideas?

Thanks,
Teresa

Winging its way from my iPod
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



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You can make changes or update your subscription via the web, at
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If you have any questions or concerns regarding the management

Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor iOS

2014-12-13 Thread Charles Rivard
I wish the bong sound were more pronounced, just for orneriness.  I'd like 
to really give the zombie a big time headache!  (evil grin)


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Teresa Cochran vegaspipistre...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 13, 2014 4:42 AM
Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor 
iOS



Oh, I didn't realize the zombies weren't within melee-weapon range when 
the heartbeat first sounds. I'll have to play with that' a bit.


Thanks,
Teresa

Winging its way from my iPod


On Dec 12, 2014, at 11:31 PM, dark d...@xgam.org wrote:

Hi Teresa.

I am not sure of the exact numbers involved, but the first slower 
heartbeat is when zombies are getting close, but not quite close enough 
for melee range, thus what I did was heard the first heartbeat, made sure 
I was on targit and then started swinging when the heartbeat was faster, 
ie, when the zombie was closer.


All the best,

Dark.
There is always more to know, more to see, more to learn. The world is 
vast and wondrous strange and there are more things benieth the stars 
than even the archmaesters of the citadel can dream.
- Original Message - From: Teresa Cochran 
vegaspipistre...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 13, 2014 1:29 AM
Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio 
Defencefor iOS



Thanks, guys. I always wait for the heartbeat to start before I swing. 
I've sometimes heard it beat faster, like a second gear. :) I'll try 
waiting for that, and I'll try making each swing count.


Teresa

Winging its way from my iPod

On Dec 12, 2014, at 3:10 PM, Cara Quinn caraqu...@caraquinn.com 
wrote:


Hi Teresa,

Have you ever swung and missed? As far as I know, every swing goes 
toward your accuracy. So if you are hearing every zombie in front of 
you before you swing, then it is possible that as Phil says, you may 
perhaps be swinging too early?


I wait until the heartbeat starts and then swing at the zombie when it 
is right in front of me.


Maybe others have more tips / tricks?…

HTH and have a great weekend!

Cheers!

Cara
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Dec 12, 2014, at 3:15 PM, Teresa Cochran 
vegaspipistre...@gmail.com wrote:


Hi, all,I'm trying to clean up in the challenges and get my last two 
stars. These are in the whack-a-zombie level. You can oarly use your 
melee weapons here. I can complete this level easily, but always seem 
to get between 65% and 70% accuracy. I can't think of anything else to 
try to improve this. What are the criteria for accuracy. Is it the 
speed with which you dispatch the weapon? I seem to have the zombie 
right in front of me when I hit it.


Ideas?

Thanks,
Teresa

Winging its way from my iPod
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



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please send E-mail to gamers-ow

Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor iOS

2014-12-13 Thread Dakotah Rickard
I find that it varies a little across weapons. Or maybe that's just me.
Either way, have you guys noticed that the golf club doesn't sound?


Signed:
Dakotah Rickard

 On Dec 13, 2014, at 14:52, Charles Rivard wee1s...@fidnet.com wrote:
 
 I wish the bong sound were more pronounced, just for orneriness.  I'd like 
 to really give the zombie a big time headache!  (evil grin)
 
 ---
 Be positive!  When it comes to being defeated, if you think you're finished, 
 you! really! are! finished!
 - Original Message - From: Teresa Cochran 
 vegaspipistre...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, December 13, 2014 4:42 AM
 Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor 
 iOS
 
 
 Oh, I didn't realize the zombies weren't within melee-weapon range when the 
 heartbeat first sounds. I'll have to play with that' a bit.
 
 Thanks,
 Teresa
 
 Winging its way from my iPod
 
 On Dec 12, 2014, at 11:31 PM, dark d...@xgam.org wrote:
 
 Hi Teresa.
 
 I am not sure of the exact numbers involved, but the first slower heartbeat 
 is when zombies are getting close, but not quite close enough for melee 
 range, thus what I did was heard the first heartbeat, made sure I was on 
 targit and then started swinging when the heartbeat was faster, ie, when 
 the zombie was closer.
 
 All the best,
 
 Dark.
 There is always more to know, more to see, more to learn. The world is vast 
 and wondrous strange and there are more things benieth the stars than even 
 the archmaesters of the citadel can dream.
 - Original Message - From: Teresa Cochran 
 vegaspipistre...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, December 13, 2014 1:29 AM
 Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio 
 Defencefor iOS
 
 
 Thanks, guys. I always wait for the heartbeat to start before I swing. 
 I've sometimes heard it beat faster, like a second gear. :) I'll try 
 waiting for that, and I'll try making each swing count.
 
 Teresa
 
 Winging its way from my iPod
 
 On Dec 12, 2014, at 3:10 PM, Cara Quinn caraqu...@caraquinn.com wrote:
 
 Hi Teresa,
 
 Have you ever swung and missed? As far as I know, every swing goes toward 
 your accuracy. So if you are hearing every zombie in front of you before 
 you swing, then it is possible that as Phil says, you may perhaps be 
 swinging too early?
 
 I wait until the heartbeat starts and then swing at the zombie when it is 
 right in front of me.
 
 Maybe others have more tips / tricks?…
 
 HTH and have a great weekend!
 
 Cheers!
 
 Cara
 ---
 iOS design and development - LookTel.com
 ---
 View my Online Portfolio at:
 
 http://www.onemodelplace.com/CaraQuinn
 
 Follow me on Twitter!
 
 https://twitter.com/ModelCara
 
 On Dec 12, 2014, at 3:15 PM, Teresa Cochran vegaspipistre...@gmail.com 
 wrote:
 
 Hi, all,I'm trying to clean up in the challenges and get my last two 
 stars. These are in the whack-a-zombie level. You can oarly use your 
 melee weapons here. I can complete this level easily, but always seem to 
 get between 65% and 70% accuracy. I can't think of anything else to try 
 to improve this. What are the criteria for accuracy. Is it the speed with 
 which you dispatch the weapon? I seem to have the zombie right in front 
 of me when I hit it.
 
 Ideas?
 
 Thanks,
 Teresa
 
 Winging its way from my iPod
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