I'm not spoiling; I noticed it in the armory with a bunch of other goodies when 
I first started the game. ;)

Teresa

Winging its way from my iPod

> On Dec 14, 2014, at 12:14 PM, Charles Rivard <[email protected]> wrote:
> 
> The claymore??  Hmm.  Sounds like it's going to be a real blast!!
> 
> ---
> Be positive!  When it comes to being defeated, if you think you're finished, 
> you! really! are! finished!
> ----- Original Message ----- From: "Teresa Cochran" 
> <[email protected]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Sunday, December 14, 2014 1:32 PM
> Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in AudioDefencefor 
> iOS
> 
> 
>> Oh,, wait till you get to the banjo, especially leveled up. And the claymore 
>> is nice, too. ;)
>> 
>> Teresa
>> 
>> Winging its way from my iPod
>> 
>>> On Dec 13, 2014, at 11:52 AM, Charles Rivard <[email protected]> wrote:
>>> 
>>> I wish the "bong" sound were more pronounced, just for orneriness.  I'd 
>>> like to really give the zombie a big time headache!  (evil grin)
>>> 
>>> ---
>>> Be positive!  When it comes to being defeated, if you think you're 
>>> finished, you! really! are! finished!
>>> ----- Original Message ----- From: "Teresa Cochran" 
>>> <[email protected]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Saturday, December 13, 2014 4:42 AM
>>> Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in 
>>> AudioDefencefor iOS
>>> 
>>> 
>>>> Oh, I didn't realize the zombies weren't within melee-weapon range when 
>>>> the heartbeat first sounds. I'll have to play with that' a bit.
>>>> 
>>>> Thanks,
>>>> Teresa
>>>> 
>>>> Winging its way from my iPod
>>>> 
>>>>> On Dec 12, 2014, at 11:31 PM, dark <[email protected]> wrote:
>>>>> 
>>>>> Hi Teresa.
>>>>> 
>>>>> I am not sure of the exact numbers involved, but the first slower 
>>>>> heartbeat is when zombies are getting close, but not quite close enough 
>>>>> for melee range, thus what I did was heard the first heartbeat, made sure 
>>>>> I was on targit and then started swinging when the heartbeat was faster, 
>>>>> ie, when the zombie was closer.
>>>>> 
>>>>> All the best,
>>>>> 
>>>>> Dark.
>>>>> There is always more to know, more to see, more to learn. The world is 
>>>>> vast and wondrous strange and there are more things benieth the stars 
>>>>> than even the archmaesters of the citadel can dream.
>>>>> ----- Original Message ----- From: "Teresa Cochran" 
>>>>> <[email protected]>
>>>>> To: "Gamers Discussion list" <[email protected]>
>>>>> Sent: Saturday, December 13, 2014 1:29 AM
>>>>> Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio 
>>>>> Defencefor iOS
>>>>> 
>>>>> 
>>>>>> Thanks, guys. I always wait for the heartbeat to start before I swing. 
>>>>>> I've sometimes heard it beat faster, like a "second gear". :) I'll try 
>>>>>> waiting for that, and I'll try making each swing count.
>>>>>> 
>>>>>> Teresa
>>>>>> 
>>>>>> Winging its way from my iPod
>>>>>> 
>>>>>>> On Dec 12, 2014, at 3:10 PM, Cara Quinn <[email protected]> wrote:
>>>>>>> 
>>>>>>> Hi Teresa,
>>>>>>> 
>>>>>>> Have you ever swung and missed? As far as I know, every swing goes 
>>>>>>> toward your accuracy. So if you are hearing every zombie in front of 
>>>>>>> you before you swing, then it is possible that as Phil says, you may 
>>>>>>> perhaps be swinging too early?
>>>>>>> 
>>>>>>> I wait until the heartbeat starts and then swing at the zombie when it 
>>>>>>> is right in front of me.
>>>>>>> 
>>>>>>> Maybe others have more tips / tricks?…
>>>>>>> 
>>>>>>> HTH and have a great weekend!
>>>>>>> 
>>>>>>> Cheers!
>>>>>>> 
>>>>>>> Cara
>>>>>>> ---
>>>>>>> iOS design and development - LookTel.com
>>>>>>> ---
>>>>>>> View my Online Portfolio at:
>>>>>>> 
>>>>>>> http://www.onemodelplace.com/CaraQuinn
>>>>>>> 
>>>>>>> Follow me on Twitter!
>>>>>>> 
>>>>>>> https://twitter.com/ModelCara
>>>>>>> 
>>>>>>> On Dec 12, 2014, at 3:15 PM, Teresa Cochran 
>>>>>>> <[email protected]> wrote:
>>>>>>> 
>>>>>>> Hi, all,I'm trying to clean up in the challenges and get my last two 
>>>>>>> stars. These are in the "whack-a-zombie" level. You can oarly use your 
>>>>>>> melee weapons here. I can complete this level easily, but always seem 
>>>>>>> to get between 65% and 70% accuracy. I can't think of anything else to 
>>>>>>> try to improve this. What are the criteria for accuracy. Is it the 
>>>>>>> speed with which you dispatch the weapon? I seem to have the zombie 
>>>>>>> right in front of me when I hit it.
>>>>>>> 
>>>>>>> Ideas?
>>>>>>> 
>>>>>>> Thanks,
>>>>>>> Teresa
>>>>>>> 
>>>>>>> Winging its way from my iPod
>>>>>>> ---
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