[Audyssey] Letter to Tin Man games developer of Gamebook Adventures

2011-12-18 Thread Phil Vlasak

Hi Michael,
In five minutes of googling I found the name to write to directly
when emailing the developer of Gamebook Adventures.
The developer is
Tin Man Games

Founded by Neil Rennison, Tin Man Games is a video games studio based in 
Melbourne, Australia.


Neil Rennison comes from a background in product design. He first started 
out as a 3D modeller and got his first games industry break working with 
Razorworks in the UK on a series of racing games. Working as a freelancer 
for a number of years, Neil then started Fraction Studios, a game art 
outsourcing and contracting specialist. Fraction specialise in handheld and 
low-end console art asset modelling and texturing, with specialisms in 
designing robust art pipelines for developers.  They have worked on numerous 
high profile titles including the Need For Speed series, Nascar series, Sims 
series and the Tiger Woods series for a variety of platforms including 
iPhone, DS, PSP, and Wii. Neil  has had a number of articles published in 3D 
World magazine and has dabbled in university lecturing. To date, he has 
worked on over 20 published games.


Ben Britten Smith has coded professionally for over 16 years.  He previously 
worked in the film industry where he won an Academy Award for Technical 
Achievement working on suspended 3D camera systems.  Five years ago he 
shifted from films to games.  He works with Tin Man Games on the very 
popular Gamebook Adventure series of games and with Play Bit Studios on the 
facebook game: Mine Quest. Ben has been developing games with Unity3D for 
over four years. He also wrote a chapter on Unity3d for iPhone for the book 
More iPhone Cool Projects.



So I think if you write to Ben Britten Smith directly, you will get better 
results.

http://tinmangames.com.au/blog/?page_id=2


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Re: [Audyssey] Letter to Tin Man games developer of Gamebook Adventures

2011-12-18 Thread michael barnes

Hello, Phil.
Thanks for that info!
I went to www.GamebookAdventure.com and left a message.
I hope that someone will respond to my message.
When I went to the site you gave the contact form asked for the caption thing.
If other people on here will be willing to help me to get in contact 
with the developers of IOS Gamebook Adventure that would be great!
Here is a webpage you can give to the developer that explain how they 
can make their games accessible.

Thanks!

http://developer.apple.com/library/ios/#documentation/UserExperience/Conceptual/iPhoneAccessibility/Introduction/Introduction.html

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