Hi Michael,
In five minutes of googling I found the name to write to directly
when emailing the developer of Gamebook Adventures.
The developer is
Tin Man Games
Founded by Neil Rennison, Tin Man Games is a video games studio based in
Melbourne, Australia.
Neil Rennison comes from a background in product design. He first started
out as a 3D modeller and got his first games industry break working with
Razorworks in the UK on a series of racing games. Working as a freelancer
for a number of years, Neil then started Fraction Studios, a game art
outsourcing and contracting specialist. Fraction specialise in handheld and
low-end console art asset modelling and texturing, with specialisms in
designing robust art pipelines for developers. They have worked on numerous
high profile titles including the Need For Speed series, Nascar series, Sims
series and the Tiger Woods series for a variety of platforms including
iPhone, DS, PSP, and Wii. Neil has had a number of articles published in 3D
World magazine and has dabbled in university lecturing. To date, he has
worked on over 20 published games.
Ben Britten Smith has coded professionally for over 16 years. He previously
worked in the film industry where he won an Academy Award for Technical
Achievement working on suspended 3D camera systems. Five years ago he
shifted from films to games. He works with Tin Man Games on the very
popular Gamebook Adventure series of games and with Play Bit Studios on the
facebook game: Mine Quest. Ben has been developing games with Unity3D for
over four years. He also wrote a chapter on Unity3d for iPhone for the book
More iPhone Cool Projects.
So I think if you write to Ben Britten Smith directly, you will get better
results.
http://tinmangames.com.au/blog/?page_id=2
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