Re: [Audyssey] Swamp needs some volunteer testers

2012-01-20 Thread Jeremy Kaldobsky
On audiogames.net, on the Swamp thread, I've posted a new testing client.  
You'll still need the one you have for the sounds and other files, but I've 
posted a new executable and map files which were changed.

http://forum.audiogames.net/viewtopic.php?pid=77843#p77843
www.kaldobsky.com/audiogames/Swamptest2.zip

 hi jeremy. i'm now unable to access
 the swamp test server.


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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-20 Thread Richard Sherman
HI,

Just wanted to mention that a few have reported that when they startr the 
game, they are on channel 20. So if anyone starts and don't hear any 
chatter, check your channel.

Thanks for the changes. Especially the adjustment for footsteps.

Shermanator
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com
Sent: Friday, January 20, 2012 1:32 AM


On audiogames.net, on the Swamp thread, I've posted a new testing client. 
You'll still need the one you have for the sounds and other files, but I've 
posted a new executable and map files which were changed.

http://forum.audiogames.net/viewtopic.php?pid=77843#p77843
www.kaldobsky.com/audiogames/Swamptest2.zip


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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-20 Thread Kelvin Tan
ok thanks!
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 20, 2012 4:32 PM
Subject: Re: [Audyssey] Swamp needs some volunteer testers


On audiogames.net, on the Swamp thread, I've posted a new testing client. 
You'll still need the one you have for the sounds and other files, but I've 
posted a new executable and map files which were changed.

http://forum.audiogames.net/viewtopic.php?pid=77843#p77843
www.kaldobsky.com/audiogames/Swamptest2.zip

 hi jeremy. i'm now unable to access
 the swamp test server.


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Internal Virus Database is out of date.
Checked by AVG - www.avg.com
Version: 8.5.449 / Virus Database: 271.1.1/3868 - Release Date: 08/30/11 
18:48:00


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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-20 Thread Jeremy Kaldobsky
I've written down the radio problem so that I can figure out why it's starting 
on the wrong channel sometimes.  Also it's a little funny that I had a typo in 
the footsteps code so raising it's volume actually makes it quieter.  Basically 
the volume up and down keys are reversed from the bug, oops.

 HI,
 
 Just wanted to mention that a few have reported that when
 they startr the 
 game, they are on channel 20. So if anyone starts and don't
 hear any 
 chatter, check your channel.
 
 Thanks for the changes. Especially the adjustment for
 footsteps.
 
 Shermanator


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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-19 Thread Kelvin Tan
hi jeremy. i'm now unable to access the swamp test server.
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Sent: Monday, January 16, 2012 1:24 PM
Subject: [Audyssey] Swamp needs some volunteer testers


The version 1.9b update is still being finished up, but in the mean time I 
am looking for volunteers to help search for bugs.  A separate test server 
has been set up and it is running a test version of 1.9.  I only plan to 
maintain this test server for a day or two while I clear up the few 
remaining code issues.  If anyone is interested in giving this a try, here 
is the download link.  Be warned that the character you play during this 
test will be gone once the testing is finished, so don't get too attached to 
it Haha.  Also, because this test would overwrite many files, keep it in a 
separate folder from your normal Swamp game!
http://dl.dropbox.com/u/6855861/SwampTest.zip

You'll notice new options when you browse through the Safe zone menu.  Once 
you reach level 10, the next area can be accessed from the blown up building 
that is south on Green lane.  You'll go into the entrance sewer pipe and 
press Enter.  The instance missions are working but don't try to cancel a 
mission after you've created it.  That's the part I'm still working on so it 
will just end up giving you a bunch of garbage messages.

Because this is just a test, I will pop in to give people weapons and ammo 
in order to help everyone level up faster.  I'm heading to bed right now 
though, so that extra help won't show up until the morning.  :)  Once I've 
finished up the code and fixed any problems this test reveals, I'll 
officially switch things over and update Swamp to this version.  Good luck 
and thanks in advance to anyone willing to test!

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Internal Virus Database is out of date.
Checked by AVG - www.avg.com
Version: 8.5.449 / Virus Database: 271.1.1/3868 - Release Date: 08/30/11 
18:48:00


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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-17 Thread fred olver
I received this message, yesterday.

The file was originally posted by Kai on drop box and it seems he reached 
his download limit for it.  Dark was kind enough to post it elsewhere at 
this address:  http://www.sendspace.com/file/epqhoz


Fred Olver
- Original Message - 
From: Ryan Strunk ryan.str...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, January 16, 2012 5:45 PM
Subject: Re: [Audyssey] Swamp needs some volunteer testers


 Is there another link to the setup file? Dropbox has temporarily blocked
 downloads.
 Thanks,
 Ryan

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Jeremy Kaldobsky
 Sent: Monday, January 16, 2012 8:25 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Swamp needs some volunteer testers

 I'm looking in to the problem with the points and rep.  I think they are
 actually there but just not showing up.  I hope to have it fixed soon.


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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-17 Thread john

Wait we whent from 1.2 to 1.9, or am I missing something major?

- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Date sent: Sun, 15 Jan 2012 21:24:37 -0800 (PST)
Subject: [Audyssey] Swamp needs some volunteer testers

The version 1.9b update is still being finished up, but in the 
mean time I am looking for volunteers to help search for bugs.  A 
separate test server has been set up and it is running a test 
version of 1.9.  I only plan to maintain this test server for a 
day or two while I clear up the few remaining code issues.  If 
anyone is interested in giving this a try, here is the download 
link.  Be warned that the character you play during this test 
will be gone once the testing is finished, so don't get too 
attached to it Haha.  Also, because this test would overwrite 
many files, keep it in a separate folder from your normal Swamp 
game!

http://dl.dropbox.com/u/6855861/SwampTest.zip

You'll notice new options when you browse through the Safe zone 
menu.  Once you reach level 10, the next area can be accessed 
from the blown up building that is south on Green lane.  You'll 
go into the entrance sewer pipe and press Enter.  The instance 
missions are working but don't try to cancel a mission after 
you've created it.  That's the part I'm still working on so it 
will just end up giving you a bunch of garbage messages.


Because this is just a test, I will pop in to give people weapons 
and ammo in order to help everyone level up faster.  I'm heading 
to bed right now though, so that extra help won't show up until 
the morning.  :)  Once I've finished up the code and fixed any 
problems this test reveals, I'll officially switch things over 
and update Swamp to this version.  Good luck and thanks in 
advance to anyone willing to test!


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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-17 Thread Jeremy Kaldobsky
Haha, I think so yes.  The version everyone has been playing for over a month 
is 1.8b and I'm in the process of working out the last handful of bugs before 
posting 1.9b.

 Wait we whent from 1.2 to 1.9, or am
 I missing something major?


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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-16 Thread Steady Goh
Hi Jeremy, the update is good. I especially like being able to hear other 
players shooting and footsteps better. This gives the feeling of multi 
player and not feeling like i am alone. But at times i wish to silent 
players footsteps especially when many players and zombies are around the 
same area. I suggest when tracking players is off, footsteps also off.
A small problem is i didn't get the points to customize my character when i 
lvl up. I am lvl 4 now.
Look forward to try out the missions. when ky was about to start 1, i got 
killed. haha! no power to help out.


锦发/Steady Goh
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com

To: audyssey gamers@audyssey.org
Sent: Monday, January 16, 2012 1:24 PM
Subject: [Audyssey] Swamp needs some volunteer testers


The version 1.9b update is still being finished up, but in the mean time I 
am looking for volunteers to help search for bugs.  A separate test server 
has been set up and it is running a test version of 1.9.  I only plan to 
maintain this test server for a day or two while I clear up the few 
remaining code issues.  If anyone is interested in giving this a try, here 
is the download link.  Be warned that the character you play during this 
test will be gone once the testing is finished, so don't get too attached 
to it Haha.  Also, because this test would overwrite many files, keep it 
in a separate folder from your normal Swamp game!

http://dl.dropbox.com/u/6855861/SwampTest.zip

You'll notice new options when you browse through the Safe zone menu. 
Once you reach level 10, the next area can be accessed from the blown up 
building that is south on Green lane.  You'll go into the entrance sewer 
pipe and press Enter.  The instance missions are working but don't try to 
cancel a mission after you've created it.  That's the part I'm still 
working on so it will just end up giving you a bunch of garbage messages.


Because this is just a test, I will pop in to give people weapons and ammo 
in order to help everyone level up faster.  I'm heading to bed right now 
though, so that extra help won't show up until the morning.  :)  Once I've 
finished up the code and fixed any problems this test reveals, I'll 
officially switch things over and update Swamp to this version.  Good luck 
and thanks in advance to anyone willing to test!


---
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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-16 Thread Dallas O'Brien
the one thing i noticed, was although i have leveled, and gotten my 
points, and spent them, ... after quitting the game and logging back in, 
no points are on the things i spent them on.
also, the amount of reputation i have didn't seem to hold. logged out 
with over 700, came back in to find i had only 400 some.
and the only other thing that was noticed when testing missions, was 
that the person who came out alive, was treeted as a death.

those are the only things that i have found so far.
dallas


On 1/16/2012 20:58, Steady Goh wrote:
Hi Jeremy, the update is good. I especially like being able to hear 
other players shooting and footsteps better. This gives the feeling of 
multi player and not feeling like i am alone. But at times i wish to 
silent players footsteps especially when many players and zombies are 
around the same area. I suggest when tracking players is off, 
footsteps also off.
A small problem is i didn't get the points to customize my character 
when i lvl up. I am lvl 4 now.
Look forward to try out the missions. when ky was about to start 1, i 
got killed. haha! no power to help out.


锦发/Steady Goh
- Original Message - From: Jeremy Kaldobsky 
jer...@kaldobsky.com

To: audyssey gamers@audyssey.org
Sent: Monday, January 16, 2012 1:24 PM
Subject: [Audyssey] Swamp needs some volunteer testers


The version 1.9b update is still being finished up, but in the mean 
time I am looking for volunteers to help search for bugs.  A separate 
test server has been set up and it is running a test version of 1.9.  
I only plan to maintain this test server for a day or two while I 
clear up the few remaining code issues.  If anyone is interested in 
giving this a try, here is the download link.  Be warned that the 
character you play during this test will be gone once the testing is 
finished, so don't get too attached to it Haha.  Also, because this 
test would overwrite many files, keep it in a separate folder from 
your normal Swamp game!

http://dl.dropbox.com/u/6855861/SwampTest.zip

You'll notice new options when you browse through the Safe zone menu. 
Once you reach level 10, the next area can be accessed from the blown 
up building that is south on Green lane.  You'll go into the entrance 
sewer pipe and press Enter.  The instance missions are working but 
don't try to cancel a mission after you've created it.  That's the 
part I'm still working on so it will just end up giving you a bunch 
of garbage messages.


Because this is just a test, I will pop in to give people weapons and 
ammo in order to help everyone level up faster.  I'm heading to bed 
right now though, so that extra help won't show up until the 
morning.  :)  Once I've finished up the code and fixed any problems 
this test reveals, I'll officially switch things over and update 
Swamp to this version.  Good luck and thanks in advance to anyone 
willing to test!


---
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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-16 Thread Jeremy Kaldobsky
Good ideas Steady.  I'll look in to the points problem.


--- On Mon, 1/16/12, Steady Goh stea...@gmail.com wrote:

 From: Steady Goh stea...@gmail.com
 Subject: Re: [Audyssey] Swamp needs some volunteer testers
 To: Gamers Discussion list gamers@audyssey.org
 Date: Monday, January 16, 2012, 5:58 AM
 Hi Jeremy, the update is good. I
 especially like being able to hear other players shooting
 and footsteps better. This gives the feeling of multi player
 and not feeling like i am alone. But at times i wish to
 silent players footsteps especially when many players and
 zombies are around the same area. I suggest when tracking
 players is off, footsteps also off.
 A small problem is i didn't get the points to customize my
 character when i lvl up. I am lvl 4 now.
 Look forward to try out the missions. when ky was about to
 start 1, i got killed. haha! no power to help out.
 
 锦发/Steady Goh
 - Original Message - From: Jeremy Kaldobsky
 jer...@kaldobsky.com
 To: audyssey gamers@audyssey.org
 Sent: Monday, January 16, 2012 1:24 PM
 Subject: [Audyssey] Swamp needs some volunteer testers
 
 
  The version 1.9b update is still being finished up,
 but in the mean time I am looking for volunteers to help
 search for bugs.  A separate test server has been set
 up and it is running a test version of 1.9.  I only
 plan to maintain this test server for a day or two while I
 clear up the few remaining code issues.  If anyone is
 interested in giving this a try, here is the download
 link.  Be warned that the character you play during
 this test will be gone once the testing is finished, so
 don't get too attached to it Haha.  Also, because this
 test would overwrite many files, keep it in a separate
 folder from your normal Swamp game!
  http://dl.dropbox.com/u/6855861/SwampTest.zip
  
  You'll notice new options when you browse through the
 Safe zone menu. Once you reach level 10, the next area can
 be accessed from the blown up building that is south on
 Green lane.  You'll go into the entrance sewer pipe and
 press Enter.  The instance missions are working but
 don't try to cancel a mission after you've created it. 
 That's the part I'm still working on so it will just end up
 giving you a bunch of garbage messages.
  
  Because this is just a test, I will pop in to give
 people weapons and ammo in order to help everyone level up
 faster.  I'm heading to bed right now though, so that
 extra help won't show up until the morning.  :) 
 Once I've finished up the code and fixed any problems this
 test reveals, I'll officially switch things over and update
 Swamp to this version.  Good luck and thanks in advance
 to anyone willing to test!
  
  ---
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  gamers-unsubscr...@audyssey.org.
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 the web, at
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 at
  http://www.mail-archive.com/gamers@audyssey.org.
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 management of the list,
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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-16 Thread Jeremy Kaldobsky
I'm looking in to the problem with the points and rep.  I think they are 
actually there but just not showing up.  I hope to have it fixed soon.

 the one thing i noticed, was although
 i have leveled, and gotten my points, and spent them, ...
 after quitting the game and logging back in, no points are
 on the things i spent them on.
 also, the amount of reputation i have didn't seem to hold.
 logged out with over 700, came back in to find i had only
 400 some.
 and the only other thing that was noticed when testing
 missions, was that the person who came out alive, was
 treeted as a death.
 those are the only things that i have found so far.
 dallas
 

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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-16 Thread dark
The problem I'm having at the moment is staying alive long enough to level, 
but sinse I've not played the game too much I imagine that's practice. The 
zombies do however seem a lot quieter now than when I last played it, and 
often I don't seem to find any until I run into a hole bunch of them all at 
once and get munched.


A doctor in the safe zone would be nice and in keeping with the setting I 
think. To avoid it being spammed by people, have it on a timer so that the 
doctor could heal you say once per one real world hour. That would make 
building up rep and kills much easier, especially if death is going to be so 
perminant in the game.


beware the grue!

dArk.
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 16, 2012 2:24 PM
Subject: Re: [Audyssey] Swamp needs some volunteer testers


I'm looking in to the problem with the points and rep.  I think they are 
actually there but just not showing up.  I hope to have it fixed soon.



the one thing i noticed, was although
i have leveled, and gotten my points, and spent them, ...
after quitting the game and logging back in, no points are
on the things i spent them on.
also, the amount of reputation i have didn't seem to hold.
logged out with over 700, came back in to find i had only
400 some.
and the only other thing that was noticed when testing
missions, was that the person who came out alive, was
treeted as a death.
those are the only things that i have found so far.
dallas



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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-16 Thread Ryan Strunk
Is there another link to the setup file? Dropbox has temporarily blocked
downloads.
Thanks,
Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Monday, January 16, 2012 8:25 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp needs some volunteer testers

I'm looking in to the problem with the points and rep.  I think they are
actually there but just not showing up.  I hope to have it fixed soon.


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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-16 Thread Mike Maslo
Yeah I'm facing the same problem

Sent from my iPhone

On Jan 16, 2012, at 5:45 PM, Ryan Strunk ryan.str...@gmail.com wrote:

 Is there another link to the setup file? Dropbox has temporarily blocked
 downloads.
 Thanks,
 Ryan
 
 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Jeremy Kaldobsky
 Sent: Monday, January 16, 2012 8:25 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Swamp needs some volunteer testers
 
 I'm looking in to the problem with the points and rep.  I think they are
 actually there but just not showing up.  I hope to have it fixed soon.
 
 
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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-16 Thread dark

Hi ryan.
Because of the dropbox trouble, and because it seemed a shame if people 
couldn't download the game, I stuck it on sendspace at 
http://www.sendspace.com/file/epqhoz


Hth.

Beware the grue!

dark.
- Original Message - 
From: Ryan Strunk ryan.str...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, January 16, 2012 11:45 PM
Subject: Re: [Audyssey] Swamp needs some volunteer testers



Is there another link to the setup file? Dropbox has temporarily blocked
downloads.
Thanks,
Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Monday, January 16, 2012 8:25 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp needs some volunteer testers

I'm looking in to the problem with the points and rep.  I think they are
actually there but just not showing up.  I hope to have it fixed soon.


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[Audyssey] Swamp needs some volunteer testers

2012-01-15 Thread Jeremy Kaldobsky
The version 1.9b update is still being finished up, but in the mean time I am 
looking for volunteers to help search for bugs.  A separate test server has 
been set up and it is running a test version of 1.9.  I only plan to maintain 
this test server for a day or two while I clear up the few remaining code 
issues.  If anyone is interested in giving this a try, here is the download 
link.  Be warned that the character you play during this test will be gone once 
the testing is finished, so don't get too attached to it Haha.  Also, because 
this test would overwrite many files, keep it in a separate folder from your 
normal Swamp game!
http://dl.dropbox.com/u/6855861/SwampTest.zip

You'll notice new options when you browse through the Safe zone menu.  Once you 
reach level 10, the next area can be accessed from the blown up building that 
is south on Green lane.  You'll go into the entrance sewer pipe and press 
Enter.  The instance missions are working but don't try to cancel a mission 
after you've created it.  That's the part I'm still working on so it will just 
end up giving you a bunch of garbage messages.

Because this is just a test, I will pop in to give people weapons and ammo in 
order to help everyone level up faster.  I'm heading to bed right now though, 
so that extra help won't show up until the morning.  :)  Once I've finished up 
the code and fixed any problems this test reveals, I'll officially switch 
things over and update Swamp to this version.  Good luck and thanks in advance 
to anyone willing to test!

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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-15 Thread ryan chou
okay, here I go

On 1/15/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 The version 1.9b update is still being finished up, but in the mean time I
 am looking for volunteers to help search for bugs.  A separate test server
 has been set up and it is running a test version of 1.9.  I only plan to
 maintain this test server for a day or two while I clear up the few
 remaining code issues.  If anyone is interested in giving this a try, here
 is the download link.  Be warned that the character you play during this
 test will be gone once the testing is finished, so don't get too attached to
 it Haha.  Also, because this test would overwrite many files, keep it in a
 separate folder from your normal Swamp game!
 http://dl.dropbox.com/u/6855861/SwampTest.zip

 You'll notice new options when you browse through the Safe zone menu.  Once
 you reach level 10, the next area can be accessed from the blown up building
 that is south on Green lane.  You'll go into the entrance sewer pipe and
 press Enter.  The instance missions are working but don't try to cancel a
 mission after you've created it.  That's the part I'm still working on so it
 will just end up giving you a bunch of garbage messages.

 Because this is just a test, I will pop in to give people weapons and ammo
 in order to help everyone level up faster.  I'm heading to bed right now
 though, so that extra help won't show up until the morning.  :)  Once I've
 finished up the code and fixed any problems this test reveals, I'll
 officially switch things over and update Swamp to this version.  Good luck
 and thanks in advance to anyone willing to test!

 ---
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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-15 Thread ryan chou
btw, not sure how much I'll be able to do with school tomorrow

On 1/15/12, ryan chou ryan.chou1...@gmail.com wrote:
 okay, here I go

 On 1/15/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 The version 1.9b update is still being finished up, but in the mean time
 I
 am looking for volunteers to help search for bugs.  A separate test
 server
 has been set up and it is running a test version of 1.9.  I only plan to
 maintain this test server for a day or two while I clear up the few
 remaining code issues.  If anyone is interested in giving this a try,
 here
 is the download link.  Be warned that the character you play during this
 test will be gone once the testing is finished, so don't get too attached
 to
 it Haha.  Also, because this test would overwrite many files, keep it in
 a
 separate folder from your normal Swamp game!
 http://dl.dropbox.com/u/6855861/SwampTest.zip

 You'll notice new options when you browse through the Safe zone menu.
 Once
 you reach level 10, the next area can be accessed from the blown up
 building
 that is south on Green lane.  You'll go into the entrance sewer pipe and
 press Enter.  The instance missions are working but don't try to cancel a
 mission after you've created it.  That's the part I'm still working on so
 it
 will just end up giving you a bunch of garbage messages.

 Because this is just a test, I will pop in to give people weapons and
 ammo
 in order to help everyone level up faster.  I'm heading to bed right now
 though, so that extra help won't show up until the morning.  :)  Once
 I've
 finished up the code and fixed any problems this test reveals, I'll
 officially switch things over and update Swamp to this version.  Good
 luck
 and thanks in advance to anyone willing to test!

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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-15 Thread Dallas O'Brien
sounds good. will give this a go, just as soon as the download speeds 
up. its downloading at about 5 kbps at the moment. lol. and i see its a 
much bigger file. so looking forwards to some cool stuff.

see you on the battle field!
dallas


On 1/16/2012 15:24, Jeremy Kaldobsky wrote:

The version 1.9b update is still being finished up, but in the mean time I am 
looking for volunteers to help search for bugs.  A separate test server has 
been set up and it is running a test version of 1.9.  I only plan to maintain 
this test server for a day or two while I clear up the few remaining code 
issues.  If anyone is interested in giving this a try, here is the download 
link.  Be warned that the character you play during this test will be gone once 
the testing is finished, so don't get too attached to it Haha.  Also, because 
this test would overwrite many files, keep it in a separate folder from your 
normal Swamp game!
http://dl.dropbox.com/u/6855861/SwampTest.zip

You'll notice new options when you browse through the Safe zone menu.  Once you 
reach level 10, the next area can be accessed from the blown up building that 
is south on Green lane.  You'll go into the entrance sewer pipe and press 
Enter.  The instance missions are working but don't try to cancel a mission 
after you've created it.  That's the part I'm still working on so it will just 
end up giving you a bunch of garbage messages.

Because this is just a test, I will pop in to give people weapons and ammo in 
order to help everyone level up faster.  I'm heading to bed right now though, 
so that extra help won't show up until the morning.  :)  Once I've finished up 
the code and fixed any problems this test reveals, I'll officially switch 
things over and update Swamp to this version.  Good luck and thanks in advance 
to anyone willing to test!

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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-15 Thread Shane Davidson
I'm playing now, I created a separate test character for this testing cycle.

On Mon, January 16, 2012 12:24 am, Jeremy Kaldobsky wrote:
 The version 1.9b update is still being finished up, but in the mean time I
 am looking for volunteers to help search for bugs.  A separate test server
 has been set up and it is running a test version of 1.9.  I only plan to
 maintain this test server for a day or two while I clear up the few
 remaining code issues.  If anyone is interested in giving this a try, here
 is the download link.  Be warned that the character you play during this
 test will be gone once the testing is finished, so don't get too attached
 to it Haha.  Also, because this test would overwrite many files, keep it
 in a separate folder from your normal Swamp game!
 http://dl.dropbox.com/u/6855861/SwampTest.zip

 You'll notice new options when you browse through the Safe zone menu.
 Once you reach level 10, the next area can be accessed from the blown up
 building that is south on Green lane.  You'll go into the entrance sewer
 pipe and press Enter.  The instance missions are working but don't try to
 cancel a mission after you've created it.  That's the part I'm still
 working on so it will just end up giving you a bunch of garbage messages.

 Because this is just a test, I will pop in to give people weapons and ammo
 in order to help everyone level up faster.  I'm heading to bed right now
 though, so that extra help won't show up until the morning.  :)  Once I've
 finished up the code and fixed any problems this test reveals, I'll
 officially switch things over and update Swamp to this version.  Good luck
 and thanks in advance to anyone willing to test!

 ---
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