Re: [Audyssey] jim kitchen's games

2015-08-07 Thread Gavin Grundlingh

Hi Josh,

In Windows 8 and above, setting the User Account Control notification 
level slider to 0 does not automatically disable UAC entirely as it did 
in Windows 7. To fix this, you need to go into Local Security Policy.


1. Go to the Run dialog and type secpol.msc.

2. Navigate to Security Settings  Local Policies,  Security Opeions.

3. Look for the option that says, User Account Control: Run all 
administrators in Admin Approval Mode. This setting will either be set 
to Not Configured or Enabled.


4. Press Enter on this setting, select the Disabled radio button, and 
hit OK..


Hipe this helps.

Regards,

Gavin

On 8/6/2015 20:43, Josh K wrote:

hi
in windows10 when I try installing a game into c:\program files 
x86\kitchensinc\ it says cannot write output files. this is because in 
windos10 and 8 and above it won't let even administrators write to 
those folders. well if i try copying files into those folders it lets 
me but only after i click the continue with automatic administrator 
rights button. so how do i make it like windows7 where i can freely 
install such games? also in regards to espeak this windows10 
restricting me from modding such files will also prevent me from 
modifying espeak variant files. is there a way to fix this?





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Re: [Audyssey] jim kitchen's games

2015-08-07 Thread Josh K
thanks but i noticed that i now get a notification saying please restart 
the compute to turn the security policy back on. so is this security 
policy change only temporary during my current windows session?


follow me on twitter @joshknnd1982

On 8/6/2015 4:25 PM, Gavin Grundlingh wrote:

Hi Josh,

In Windows 8 and above, setting the User Account Control notification 
level slider to 0 does not automatically disable UAC entirely as it 
did in Windows 7. To fix this, you need to go into Local Security Policy.


1. Go to the Run dialog and type secpol.msc.

2. Navigate to Security Settings  Local Policies,  Security Opeions.

3. Look for the option that says, User Account Control: Run all 
administrators in Admin Approval Mode. This setting will either be 
set to Not Configured or Enabled.


4. Press Enter on this setting, select the Disabled radio button, and 
hit OK..


Hipe this helps.

Regards,

Gavin

On 8/6/2015 20:43, Josh K wrote:

hi
in windows10 when I try installing a game into c:\program files 
x86\kitchensinc\ it says cannot write output files. this is because 
in windos10 and 8 and above it won't let even administrators write to 
those folders. well if i try copying files into those folders it lets 
me but only after i click the continue with automatic administrator 
rights button. so how do i make it like windows7 where i can freely 
install such games? also in regards to espeak this windows10 
restricting me from modding such files will also prevent me from 
modifying espeak variant files. is there a way to fix this?





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list,

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Re: [Audyssey] jim kitchen's games

2015-08-06 Thread john
You may be able to do it by disabling user account control. If that doesn't 
work, you'll have to install them to somewhere you can write to (all of 
jim's games are simple zip files - location really doesn't matter in the 
slightest).

--
From: Josh K joshknnd1...@gmail.com
Sent: Thursday, August 06, 2015 14:43
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] jim kitchen's games

hi
in windows10 when I try installing a game into c:\program files
x86\kitchensinc\ it says cannot write output files. this is because in
windos10 and 8 and above it won't let even administrators write to those
folders. well if i try copying files into those folders it lets me but
only after i click the continue with automatic administrator rights
button. so how do i make it like windows7 where i can freely install
such games? also in regards to espeak this windows10 restricting me from
modding such files will also prevent me from modifying espeak variant
files. is there a way to fix this?

-- 
follow me on twitter @joshknnd1982


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Re: [Audyssey] jim kitchen's games

2015-08-06 Thread Dakotah Rickard
I install most of our games to a different directory anyway. Most
stuff I don't let install to program files.

On 8/6/15, john jpcarnemo...@gmail.com wrote:
 You may be able to do it by disabling user account control. If that doesn't

 work, you'll have to install them to somewhere you can write to (all of
 jim's games are simple zip files - location really doesn't matter in the
 slightest).

 --
 From: Josh K joshknnd1...@gmail.com
 Sent: Thursday, August 06, 2015 14:43
 To: Gamers Discussion list gamers@audyssey.org
 Subject: [Audyssey] jim kitchen's games

 hi
 in windows10 when I try installing a game into c:\program files
 x86\kitchensinc\ it says cannot write output files. this is because in
 windos10 and 8 and above it won't let even administrators write to those
 folders. well if i try copying files into those folders it lets me but
 only after i click the continue with automatic administrator rights
 button. so how do i make it like windows7 where i can freely install
 such games? also in regards to espeak this windows10 restricting me from
 modding such files will also prevent me from modifying espeak variant
 files. is there a way to fix this?

 --
 follow me on twitter @joshknnd1982


 ---
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-- 
Signed:
Dakotah Rickard

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Re: [Audyssey] jim kitchen's games

2015-08-06 Thread Jacob Kruger
The one advantage I came across with windowows10 narrator version is it let 
me bypass, and disable UAC itself, where NVDA wasn't reading those 
dialogues, etc.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
Roger Wilco wants to welcome you...to the space janitor's closet...

- Original Message - 
From: john jpcarnemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, August 06, 2015 10:19 PM
Subject: Re: [Audyssey] jim kitchen's games


You may be able to do it by disabling user account control. If that 
doesn't

work, you'll have to install them to somewhere you can write to (all of
jim's games are simple zip files - location really doesn't matter in the
slightest).

--
From: Josh K joshknnd1...@gmail.com
Sent: Thursday, August 06, 2015 14:43
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] jim kitchen's games

hi
in windows10 when I try installing a game into c:\program files
x86\kitchensinc\ it says cannot write output files. this is because in
windos10 and 8 and above it won't let even administrators write to those
folders. well if i try copying files into those folders it lets me but
only after i click the continue with automatic administrator rights
button. so how do i make it like windows7 where i can freely install
such games? also in regards to espeak this windows10 restricting me from
modding such files will also prevent me from modifying espeak variant
files. is there a way to fix this?

--
follow me on twitter @joshknnd1982


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Re: [Audyssey] jim kitchen's games

2015-08-06 Thread Thomas Ward
Hi Josh,

Yes. There is a very simple solution to all of the above problems.
Install the games to your local user data folder and said problems
will go away.

Cheers!


On 8/6/15, Josh K joshknnd1...@gmail.com wrote:
 hi
 in windows10 when I try installing a game into c:\program files
 x86\kitchensinc\ it says cannot write output files. this is because in
 windos10 and 8 and above it won't let even administrators write to those
 folders. well if i try copying files into those folders it lets me but
 only after i click the continue with automatic administrator rights
 button. so how do i make it like windows7 where i can freely install
 such games? also in regards to espeak this windows10 restricting me from
 modding such files will also prevent me from modifying espeak variant
 files. is there a way to fix this?

 --
 follow me on twitter @joshknnd1982


 ---
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[Audyssey] jim kitchen's games

2015-08-06 Thread Josh K

hi
in windows10 when I try installing a game into c:\program files 
x86\kitchensinc\ it says cannot write output files. this is because in 
windos10 and 8 and above it won't let even administrators write to those 
folders. well if i try copying files into those folders it lets me but 
only after i click the continue with automatic administrator rights 
button. so how do i make it like windows7 where i can freely install 
such games? also in regards to espeak this windows10 restricting me from 
modding such files will also prevent me from modifying espeak variant 
files. is there a way to fix this?


--
follow me on twitter @joshknnd1982


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Re: [Audyssey] Jim Kitchen's games on windows 8

2015-05-13 Thread Paul Lemm
Hi Greg,

Many thanks  for checking that for me.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Greg Wocher
Sent: Wednesday, May 13, 2015 1:02 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Jim Kitchen's games on windows 8

Hello,
Yes they will work on Windows 8and 8.1. I just installed them on my Windows
8.1 laptop.

Greg Wocher

On 5/12/15, Paul Lemm paul.lem...@gmail.com wrote:
 Hi,



 Does anyone know if Jim kitchen's  games will work on windows 8?



 Regards



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[Audyssey] Jim Kitchen's games on windows 8

2015-05-12 Thread Paul Lemm
Hi,

 

Does anyone know if Jim kitchen's  games will work on windows 8?

 

Regards

 

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Re: [Audyssey] Jim Kitchen's games on windows 8

2015-05-12 Thread Greg Wocher
Hello,
Yes they will work on Windows 8and 8.1. I just installed them on my
Windows 8.1 laptop.

Greg Wocher

On 5/12/15, Paul Lemm paul.lem...@gmail.com wrote:
 Hi,



 Does anyone know if Jim kitchen's  games will work on windows 8?



 Regards



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[Audyssey] Jim Kitchen's games adjust rate of speech

2015-05-03 Thread Phil Vlasak

Here are the generic keys in Jim Kitchen's games:
Special key instructions.

Escape Key. exit game.
F1. repeat current prompt.
F2. repeat special key instructions.
F12. change voice.
control key. adjust rate of speech.




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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-14 Thread Jim Kitchen

Hi Thomas,

Yes, it sure would take allot of work and allot of time even to change one 
thing in all of my games.  The code would be easy but then you have to compile, 
package, up date the web page, up load the files and announce it all.  Instead 
I plan to keep having fun working on Dungeon Master.

BFN

Jim

A long time ago I changed my name from Ron Moore.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Jim Kitchen

Hi Thomas,

I'm sorry, but neither of my Windows XP computers have a c:\Users folder, and I 
doubt that VB6 has a way of finding that since as you said VB6 was out for like 
Windows 98.  The only folder on my computers that seem to know my name is 
C:\Documents and Settings\Jim kitchen

BFN

- Original Message -
Hi Jim,

No. With Windows XP, Vista, and Windows 7 every user gets their own
personal application data folder. This is a special directory where
programs are suppose to save their files to. On XP it would let you
get away with writing files to c:\Program Files\Kitchensinc but as of
Vista and later that isn't really recommended and causes technical
issues with Microsoft User Account Control and other newer security
software. Instead on Windows 7 the files would go in a directory like
c:\Users\Thomas\App Data\Roaming\Kitchens Inc
assuming your user name is Thomas. If it is something like Jim, for
example, and then the files would go in
c:\Users\Jim\App Data\Roaming\Kitchens Inc.

There are ways to have your programs automatically discover the user's
local App Data directory so its not very complicated. Just an extra
step or two when writing and saving files.

Unfortunately, its been about 10 years since I touched VB 6 so am not
sure of the correct functions to access the user's local App Data
directory off hand. I do know that in VB .NET  2010 its a fairly
simple and straight forward process, and it works like a charm with
User Account Control.

Cheers!


Jim

Users: Keep them dry and don't feed them after midnight.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Willem Venter
Hi jim.
The equivalent folder to c:\users\ on windows 7 is c:\documents and
settings on windows xp.

On 9/13/12, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Thomas,

 I'm sorry, but neither of my Windows XP computers have a c:\Users folder,
 and I doubt that VB6 has a way of finding that since as you said VB6 was out
 for like Windows 98.  The only folder on my computers that seem to know my
 name is C:\Documents and Settings\Jim kitchen

 BFN

 - Original Message -
 Hi Jim,

 No. With Windows XP, Vista, and Windows 7 every user gets their own
 personal application data folder. This is a special directory where
 programs are suppose to save their files to. On XP it would let you
 get away with writing files to c:\Program Files\Kitchensinc but as of
 Vista and later that isn't really recommended and causes technical
 issues with Microsoft User Account Control and other newer security
 software. Instead on Windows 7 the files would go in a directory like
 c:\Users\Thomas\App Data\Roaming\Kitchens Inc
 assuming your user name is Thomas. If it is something like Jim, for
 example, and then the files would go in
 c:\Users\Jim\App Data\Roaming\Kitchens Inc.

 There are ways to have your programs automatically discover the user's
 local App Data directory so its not very complicated. Just an extra
 step or two when writing and saving files.

 Unfortunately, its been about 10 years since I touched VB 6 so am not
 sure of the correct functions to access the user's local App Data
 directory off hand. I do know that in VB .NET  2010 its a fairly
 simple and straight forward process, and it works like a charm with
 User Account Control.

 Cheers!


  Jim

 Users: Keep them dry and don't feed them after midnight.

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Trouble
That is because xp don't have the folder structure that vista or win7 
64bit ops do.
With just about everyone switching to 64 bit ops with new computers. 
Your games and VB6 coding is being left behind just like dos. Tried 
to tell you this many times for years, but landed on deff ears!


At 05:10 AM 9/13/2012, you wrote:

Hi Thomas,

I'm sorry, but neither of my Windows XP computers have a c:\Users 
folder, and I doubt that VB6 has a way of finding that since as you 
said VB6 was out for like Windows 98.  The only folder on my 
computers that seem to know my name is C:\Documents and Settings\Jim kitchen


BFN

- Original Message -
Hi Jim,

No. With Windows XP, Vista, and Windows 7 every user gets their own
personal application data folder. This is a special directory where
programs are suppose to save their files to. On XP it would let you
get away with writing files to c:\Program Files\Kitchensinc but as of
Vista and later that isn't really recommended and causes technical
issues with Microsoft User Account Control and other newer security
software. Instead on Windows 7 the files would go in a directory like
c:\Users\Thomas\App Data\Roaming\Kitchens Inc
assuming your user name is Thomas. If it is something like Jim, for
example, and then the files would go in
c:\Users\Jim\App Data\Roaming\Kitchens Inc.

There are ways to have your programs automatically discover the user's
local App Data directory so its not very complicated. Just an extra
step or two when writing and saving files.

Unfortunately, its been about 10 years since I touched VB 6 so am not
sure of the correct functions to access the user's local App Data
directory off hand. I do know that in VB .NET  2010 its a fairly
simple and straight forward process, and it works like a charm with
User Account Control.

Cheers!


Jim

Users: Keep them dry and don't feed them after midnight.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Thomas Ward
Hi Jim,

The directory tree is a bit different in Windows XP. Documents and
Settings is the equal of c:\Users today. I just googled the issue and
yes VB 6 can accurately locate the App Data directory on Windows 2000,
XP, Vista, and Windows 7. The reason is because Windows XP etc is a
decendant of Windows NT, and Windows NT 4.5 was available in 1998
when VB 6 was introduced, and Windows NT  had a multiuser environment
the same as today's operating systems.

Cheers!


On 9/13/12, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Thomas,

 I'm sorry, but neither of my Windows XP computers have a c:\Users folder,
 and I doubt that VB6 has a way of finding that since as you said VB6 was out
 for like Windows 98.  The only folder on my computers that seem to know my
 name is C:\Documents and Settings\Jim kitchen

 BFN


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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread shaun everiss


hmmm and not to mention that a lot of devs are still using old 
codebases or at least a few of them are publically using them.
The good thing is that you can run a 32 bit os which does mean even 
for win8 users that we still can go 32 bit if we want but this may be 
the last one.
For those on win7 we have about another decade, roughly 8 years 
before you need to decide but thats it, in 8 years we need to be 
fully away from old code period!

And if not there will be issues.
they are talking about moving the supports right off for every old 
code in win9 and win8 may already have this this may be the last 
version we can do things to.


At 09:05 a.m. 13/09/2012 -0400, you wrote:
That is because xp don't have the folder structure that vista or 
win7 64bit ops do.
With just about everyone switching to 64 bit ops with new computers. 
Your games and VB6 coding is being left behind just like dos. Tried 
to tell you this many times for years, but landed on deff ears!


At 05:10 AM 9/13/2012, you wrote:

Hi Thomas,

I'm sorry, but neither of my Windows XP computers have a c:\Users 
folder, and I doubt that VB6 has a way of finding that since as you 
said VB6 was out for like Windows 98.  The only folder on my 
computers that seem to know my name is C:\Documents and Settings\Jim kitchen


BFN

- Original Message -
Hi Jim,

No. With Windows XP, Vista, and Windows 7 every user gets their own
personal application data folder. This is a special directory where
programs are suppose to save their files to. On XP it would let you
get away with writing files to c:\Program Files\Kitchensinc but as of
Vista and later that isn't really recommended and causes technical
issues with Microsoft User Account Control and other newer security
software. Instead on Windows 7 the files would go in a directory like
c:\Users\Thomas\App Data\Roaming\Kitchens Inc
assuming your user name is Thomas. If it is something like Jim, for
example, and then the files would go in
c:\Users\Jim\App Data\Roaming\Kitchens Inc.

There are ways to have your programs automatically discover the user's
local App Data directory so its not very complicated. Just an extra
step or two when writing and saving files.

Unfortunately, its been about 10 years since I touched VB 6 so am not
sure of the correct functions to access the user's local App Data
directory off hand. I do know that in VB .NET  2010 its a fairly
simple and straight forward process, and it works like a charm with
User Account Control.

Cheers!


Jim

Users: Keep them dry and don't feed them after midnight.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Jim Kitchen

Hi Willem,

Thank you again very much for the information.

BFN

- Original Message -
Hi jim.
The equivalent folder to c:\users\ on windows 7 is c:\documents and
settings on windows xp.

Jim

Correct in Thought, Statement, or ActionTRUE!!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Jim Kitchen

Hi Thomas,

Thank you very much for the information.  I have looked at all of the VB6 stuff 
for directories and did not see what you found on google, but that's ok because 
I sure on the Green Mother's Earth am not going to rewrite Awesome Homer, 
Baseball, BattleShip, Black Jack, Bop It, Concentration, coupling, Craps, Draw 
Poker, Dungeon Master, Football, Golf, Hangman, Homer on a Harley, Life, Mach 
1, Mach 1 tts, Master Mind, Monopoly, Pong, Puppy1, Reaction, Roulette, Simon, 
Skunk, Slot Machine, Snakes and Ladders, Spanker, Star Mule, Strip war, Triple 
J Shooter, Trivia game engine, Trucker, Yahtzee, Braille reference guide, 
Brain, Reader, Waver, Batting practice, Golf course maker and monopoly board 
maker just to put it in.

BFN

- Original Message -
Hi Jim,

The directory tree is a bit different in Windows XP. Documents and
Settings is the equal of c:\Users today. I just googled the issue and
yes VB 6 can accurately locate the App Data directory on Windows 2000,
XP, Vista, and Windows 7. The reason is because Windows XP etc is a
decendant of Windows NT, and Windows NT 4.5 was available in 1998
when VB 6 was introduced, and Windows NT  had a multiuser environment
the same as today's operating systems.

Cheers!

Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Richard Sherman
On  Thursday, September 13, 2012 7:05 AM, trouble wrote:


With just about everyone switching to 64 bit ops with new computers.
Your games and VB6 coding is being left behind just like dos.
end quote.

Not trying to start a war of any kind here. but did you know that all of 
Jeremy kaldobsky, also known as Aprone, codes all his games in VB6. This 
includes swamp and castaways. .

runs on all version of windows OS from XP to win 8, and macs included. Sure 
you have to do some things to get them to run properly, but it is once and 
then your done. The games run just fine then.

so if you think VB6 is that dead, think again.

Shermanator 


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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Willem Venter
Hi Richard.
I really hope that we will be able to play all the VB6 games for many
years to come, as many of my favorite games are written in vb6. Not
only Jim's kitchensinc games and the games you mentioned are vb6, but
also GMA games, bsc, LWorks,  and many other games. I can actually
think of more good vb6 games than non vb6 games.

The reality is that VB6 is an old technology. And old technologies
sooner or later become so hard to use that people will stop playing
those games. for now things are still working fine, but we as a
community need to find a sustainable way to make the vb6 games work,
so they are not lost to us.

This has nothing to do with putting down of programming languages etc
and everything to do with keeping the games I like around as long as
possible.

I feel as a fellow programmer the least I can do to pay tribute to the
creative sols that made all these games that I love so much is find a
way to make them playable for as long as possible. I know it's
terribly altruistic of me, but for now it's the only solution I can
see.

Added to that, I do have a degree in computer science, so this is
squarely inside my domain. After all, games got me interested in
programming in the first place.

On 9/14/12, Richard Sherman squir...@gmail.com wrote:
 On  Thursday, September 13, 2012 7:05 AM, trouble wrote:


 With just about everyone switching to 64 bit ops with new computers.
 Your games and VB6 coding is being left behind just like dos.
 end quote.

 Not trying to start a war of any kind here. but did you know that all of
 Jeremy kaldobsky, also known as Aprone, codes all his games in VB6. This
 includes swamp and castaways. .

 runs on all version of windows OS from XP to win 8, and macs included. Sure

 you have to do some things to get them to run properly, but it is once and
 then your done. The games run just fine then.

 so if you think VB6 is that dead, think again.

 Shermanator


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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Thomas Ward
Hi Willem,

Same here. I really hope that the games written in Visual Basic 6 last
a good long time. So far we've been lucky and still get them to run on
the Windows 8 betas. However, I am concerned long term because the
issue is one of maintaining them as ops improve and change.

Already we can see that User Account Control is something that has
been around from Windows Vista and offers extra security from viruses,
trojans, worms, and other malware yet we've seen very little from the
audio games community to actually make their app's more User Account
Control compliant, and instead the  developers simply request we turn
it off. While that works it also means one must compromise his or her
security simply to continue playing games all because steps aren't
being taken to develop software that meets current development
standards. I've been guilty of this myself, but still it isn't
something we should take lightly.

Plus as someone with a degree in computer science and as a developer I
realize how much more languages like Visual Basic .NET has to offer
over say Visual Basic 6. Besides the fact it is better supported on
Vista, Win 7, and Windows 8 it is fully object oriented, has a lot
more preexisting classes to work with, some things are just down right
easier to do. Accessing the registry, for example,is fairly straight
forward in VB.NET. Plus if someone has VB .NET Pro they can compile
executables for 32-bit and 64-bit platforms as well as for smart
phones etc.  It just seems a waist to me not to take advantage of what
something like VB .NET or C# .NET has to offer the modern Windows
developer.

Cheers!


On 9/13/12, Willem Venter dwill...@gmail.com wrote:
 Hi Richard.
 I really hope that we will be able to play all the VB6 games for many
 years to come, as many of my favorite games are written in vb6. Not
 only Jim's kitchensinc games and the games you mentioned are vb6, but
 also GMA games, bsc, LWorks,  and many other games. I can actually
 think of more good vb6 games than non vb6 games.

 The reality is that VB6 is an old technology. And old technologies
 sooner or later become so hard to use that people will stop playing
 those games. for now things are still working fine, but we as a
 community need to find a sustainable way to make the vb6 games work,
 so they are not lost to us.

 This has nothing to do with putting down of programming languages etc
 and everything to do with keeping the games I like around as long as
 possible.

 I feel as a fellow programmer the least I can do to pay tribute to the
 creative sols that made all these games that I love so much is find a
 way to make them playable for as long as possible. I know it's
 terribly altruistic of me, but for now it's the only solution I can
 see.

 Added to that, I do have a degree in computer science, so this is
 squarely inside my domain. After all, games got me interested in
 programming in the first place.

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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Richard Sherman
HI,

Thanks for expanding on my thought there. I meant no disrespect to any other 
programmer who currently uses VB6. Just those 2 games which are one of the 
few multiplayer ones out there came to mind and used them as an example.

I take my hat off to all the programmers out there. I am old school, Cobol, 
Fortran, basic, rpg, and a few other now dead languages, are what I cut my 
teeth on many years ago. Got my associates in computer science but got 
burned out and never got back into programming. It is those of you who now 
pave the way for great games for me to play with that I salute you.

Should have also said that even in the future, emulators and such will 
probably keep VB6 around for some time. just like those types of things keep 
dos and some really old, even arcade games, still around.

Seems like where there is a will, there is a way.

Rich
- Original Message - 
From: Willem Venter dwill...@gmail.com
Sent: Thursday, September 13, 2012 5:15 PM


Hi Richard.
I really hope that we will be able to play all the VB6 games for many
years to come, as many of my favorite games are written in vb6. Not
only Jim's kitchensinc games and the games you mentioned are vb6, but
also GMA games, bsc, LWorks,  and many other games. I can actually
think of more good vb6 games than non vb6 games.

The reality is that VB6 is an old technology. And old technologies
sooner or later become so hard to use that people will stop playing
those games. for now things are still working fine, but we as a
community need to find a sustainable way to make the vb6 games work,
so they are not lost to us.

This has nothing to do with putting down of programming languages etc
and everything to do with keeping the games I like around as long as
possible.

I feel as a fellow programmer the least I can do to pay tribute to the
creative sols that made all these games that I love so much is find a
way to make them playable for as long as possible. I know it's
terribly altruistic of me, but for now it's the only solution I can
see.

Added to that, I do have a degree in computer science, so this is
squarely inside my domain. After all, games got me interested in
programming in the first place.


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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread shaun everiss

we almost need some sort of vb 6 converter that would
1.  convert all vb6 games to something like vb dotnet and compile 
them with the right code.
In the case of jims games just converting them to bgt may be all we 
need to do and if we can get something that can convert the games to 
bgt that will work.
Most devs, gma, blindsoftware and maybe others not sure about lworks 
but they must be looking at it to are have or are in the process of 
changing over.
Though this brings up a point, all aprone's games are in vb6 and 
these are quite new.
Its a pitty we can't have a vb 6 syntax convert to something like c++ 
on compile but could look like the old stuff.
Or some sort of vertual machine which would run the vb 6 games like 
some sort of old os wrapper.


At 01:15 a.m. 14/09/2012 +0200, you wrote:

Hi Richard.
I really hope that we will be able to play all the VB6 games for many
years to come, as many of my favorite games are written in vb6. Not
only Jim's kitchensinc games and the games you mentioned are vb6, but
also GMA games, bsc, LWorks,  and many other games. I can actually
think of more good vb6 games than non vb6 games.

The reality is that VB6 is an old technology. And old technologies
sooner or later become so hard to use that people will stop playing
those games. for now things are still working fine, but we as a
community need to find a sustainable way to make the vb6 games work,
so they are not lost to us.

This has nothing to do with putting down of programming languages etc
and everything to do with keeping the games I like around as long as
possible.

I feel as a fellow programmer the least I can do to pay tribute to the
creative sols that made all these games that I love so much is find a
way to make them playable for as long as possible. I know it's
terribly altruistic of me, but for now it's the only solution I can
see.

Added to that, I do have a degree in computer science, so this is
squarely inside my domain. After all, games got me interested in
programming in the first place.

On 9/14/12, Richard Sherman squir...@gmail.com wrote:
 On  Thursday, September 13, 2012 7:05 AM, trouble wrote:


 With just about everyone switching to 64 bit ops with new computers.
 Your games and VB6 coding is being left behind just like dos.
 end quote.

 Not trying to start a war of any kind here. but did you know that all of
 Jeremy kaldobsky, also known as Aprone, codes all his games in VB6. This
 includes swamp and castaways. .

 runs on all version of windows OS from XP to win 8, and macs included. Sure

 you have to do some things to get them to run properly, but it is once and
 then your done. The games run just fine then.

 so if you think VB6 is that dead, think again.

 Shermanator


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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Trouble
I really don't have to think that hard. If you don't already have 
VB6. Your going to be hard pressed in finding it or any support for 
it. Even Microsoft won't give it any 64 bit support, and states it is 
only 32 bit throughout its life cycle.

http://msdn.microsoft.com/en-us/vstudio/ms788708.aspx

At 06:45 PM 9/13/2012, you wrote:

On  Thursday, September 13, 2012 7:05 AM, trouble wrote:


With just about everyone switching to 64 bit ops with new computers.
Your games and VB6 coding is being left behind just like dos.
end quote.

Not trying to start a war of any kind here. but did you know that all of
Jeremy kaldobsky, also known as Aprone, codes all his games in VB6. This
includes swamp and castaways. .

runs on all version of windows OS from XP to win 8, and macs included. Sure
you have to do some things to get them to run properly, but it is once and
then your done. The games run just fine then.

so if you think VB6 is that dead, think again.

Shermanator


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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread shaun everiss
well I have the sp6 runtimes and if I get instructions to install 
those on 64 bit is all ok.
as long as the runtimes are avalible and we have the right dx runtime 
files to register we should be ok as long as we don't need even more 
files and as long as those files can be previded for games by users.

Ofcause that will end when 32 bit support is dropped.
and that may not happen for a couple versions of windows yet or until 
the majority of the world stops using 32 bit systems or doesn't like 
32 bit anymore.

Not to say things may not work right when using it though.

At 10:18 p.m. 13/09/2012 -0400, you wrote:
I really don't have to think that hard. If you don't already have 
VB6. Your going to be hard pressed in finding it or any support for 
it. Even Microsoft won't give it any 64 bit support, and states it 
is only 32 bit throughout its life cycle.

http://msdn.microsoft.com/en-us/vstudio/ms788708.aspx

At 06:45 PM 9/13/2012, you wrote:

On  Thursday, September 13, 2012 7:05 AM, trouble wrote:


With just about everyone switching to 64 bit ops with new computers.
Your games and VB6 coding is being left behind just like dos.
end quote.

Not trying to start a war of any kind here. but did you know that all of
Jeremy kaldobsky, also known as Aprone, codes all his games in VB6. This
includes swamp and castaways. .

runs on all version of windows OS from XP to win 8, and macs included. Sure
you have to do some things to get them to run properly, but it is once and
then your done. The games run just fine then.

so if you think VB6 is that dead, think again.

Shermanator


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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Thomas Ward
Hi Richard,

Well, in my experience emulators are a bad idea because they often
aren't accessible. However, virtual machines are becoming quite
popular and are very accessible.Plus it makes it possible to run any
operating system inside a virtual machine.

For example, my laptop is running Ubuntu Linux 12.04.1 as the primary
OS, but obviously I can't play Shades of Doom, Tank Commander, and so
on in Linux. So what I've done is install Windows 7 in a virtual
machine with all my games and Windows applications. That way if I want
to play a Windows based game or run an application like Goldwave its
as simply as booting the virtual machine and I can toggle back and
forth between Linux and Windows at the same time. The only
disadvantage to doing it this way is Windows apps will run slower in a
virtual machine, but it is the best way I know of to maintain two
operating systems at the same time.

Still, for those people looking to upgrade to a brand new Windows 8
machine with a 64-bit processor etc, they can simply install XP into a
virtual machine and run it for older apps and games that don't work as
well on Windows 8. Therefore a person can get the best of both worlds.
So, yes, where there is a will there is a way. :D

Cheers!


On 9/13/12, Richard Sherman squir...@gmail.com wrote:
 HI,

 Thanks for expanding on my thought there. I meant no disrespect to any other

 programmer who currently uses VB6. Just those 2 games which are one of the
 few multiplayer ones out there came to mind and used them as an example.

 I take my hat off to all the programmers out there. I am old school, Cobol,

 Fortran, basic, rpg, and a few other now dead languages, are what I cut my
 teeth on many years ago. Got my associates in computer science but got
 burned out and never got back into programming. It is those of you who now
 pave the way for great games for me to play with that I salute you.

 Should have also said that even in the future, emulators and such will
 probably keep VB6 around for some time. just like those types of things keep

 dos and some really old, even arcade games, still around.

 Seems like where there is a will, there is a way.

 Rich

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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Thomas Ward
Hi Shaun,

Oh, I think it will be at least 10 years before we see the end of
32-bit. Most apps and PCs out there are still 32-bit and it will take
years for that technology to be replaced by newer 64-bit apps and
hardware. Just look how long it took to go from 16-bit to 32-bit
before 16-bit apps were dropped.

As I recall the first Windows operating system to be compiled for a
32-bit system was Windows 95 OS2 which was released in like 96. The
original Windows 95 was actually still 16-bit and it was the second
release where Microsoft actually completely converted to 32-bit. The
first Windows 64-bit versions of Vista came out in 2007 which was a
full 11 years later, and to this day Microsoft is still selling both a
32-bit and a 64-bit version of Windows 7. Bottom line, 32-bit will be
available for quite a bit longer as we are just now seeing 16-bit
support being totally phased out,and it has been about 16 years  since
Microsoft went fully 32-bit. So I doubt they will go full 64-bit until
10 or maybe 15 years from now when we have 128 -bit computers. :D

Cheers!


On 9/13/12, shaun everiss sm.ever...@gmail.com wrote:
 well I have the sp6 runtimes and if I get instructions to install
 those on 64 bit is all ok.
 as long as the runtimes are avalible and we have the right dx runtime
 files to register we should be ok as long as we don't need even more
 files and as long as those files can be previded for games by users.
 Ofcause that will end when 32 bit support is dropped.
 and that may not happen for a couple versions of windows yet or until
 the majority of the world stops using 32 bit systems or doesn't like
 32 bit anymore.
 Not to say things may not work right when using it though.


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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-12 Thread Jim Kitchen

Hi Thomas,

So if I put a 32 bit application in
c:\program files\something
it would not run?  And all 32 bit applications must be in
c:\program files(x86)\something
I thought that you said that Windows 7 64 bit actually want applications to be 
installed in
c:\something\users\something

BFN

Jim

If quizzes are quizzical, what are tests?

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-12 Thread Willem Venter
Hi jim.
The directory in the c:\users directory is supposed to keep setting so
if multiple users use the same program they can have different
settings.

32 bit Programs installed to the program files directory will still
run, but  windows recommends that you keep 32 bit programs in the 32
bit program folder. I guess you could just throw their recommendation
out the window, but at some point things might start breaking,
depending on what changes in newer windows versions, but putting
everything in c:\program files will work on windows 7 32 and 64 bit.

On 9/12/12, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Thomas,

 So if I put a 32 bit application in
 c:\program files\something
 it would not run?  And all 32 bit applications must be in
 c:\program files(x86)\something
 I thought that you said that Windows 7 64 bit actually want applications to
 be installed in
 c:\something\users\something

 BFN

  Jim

 If quizzes are quizzical, what are tests?

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-12 Thread Thomas Ward
Hi Jim,

I'm not sure if you installed a 32-bit app to c:\Program
files\Something if it would run or not, but I do know Windows 7
reserves c:\Program Files exclusively for 64-bit applications.
Microsoft, for reasons I'm not sure of myself, have created a
c:\Program Files (x86) directory specifically for older 32-bit
applications, and I assume Windows 7 looks in c:\Program Files (x86)
by default for 32-bit apps and they may or may not run correctly in
c:\Program Files. I'd have to try it before I could say for sure.

As for the issue of installing to c:\Users you are confusing something
I personally do with standard practice. When User Account Control is
active the end user is restricted from saving files to c:\Program
Files and c:\Program Files (x86) by default. Therefore a lot of your
games crash or give an error message because they attempt to save
scores and so on to c:\Program Files (x86)\Kitchinsinc and that is a
restricted area as long as I have User Account Control enabled. My
solution for that problam was to install the games to
c:\Users\Thomas\Kitchinsinc which is in my local home directory and is
not restricted by User Account Control. If your games saved their data
to the Application Data directory then I wouldn't have to do this
because they would be UAC compliant. Does that make sense?

Cheers!


On 9/12/12, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Thomas,

 So if I put a 32 bit application in
 c:\program files\something
 it would not run?  And all 32 bit applications must be in
 c:\program files(x86)\something
 I thought that you said that Windows 7 64 bit actually want applications to
 be installed in
 c:\something\users\something

 BFN

  Jim

 If quizzes are quizzical, what are tests?

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-12 Thread Jim Kitchen

Hi Thomas,

May I ask, when you say save the record scores, log files etc of my games to 
the Application Data directory, does that mean to
c:\program files\kitchensinc\data
Or is there some folder some where named Application Data directory?
if it is c:\program files\kitchensinc\data then it is not restricted as 
c:\program files\kitchensinc is right?

BFN

Jim

Data, you ARE fully functional, aren't you?

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-12 Thread Jim Kitchen

Hi Willem,

Thank you very much for the information.  Really appreciate it.

BFN

- Original Message -
Hi jim.
The directory in the c:\users directory is supposed to keep setting so
if multiple users use the same program they can have different
settings.

32 bit Programs installed to the program files directory will still
run, but  windows recommends that you keep 32 bit programs in the 32
bit program folder. I guess you could just throw their recommendation
out the window, but at some point things might start breaking,
depending on what changes in newer windows versions, but putting
everything in c:\program files will work on windows 7 32 and 64 bit.


Jim

Users: Keep them dry and don't feed them after midnight.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-12 Thread Thomas Ward
Hi Jim,

No. With Windows XP, Vista, and Windows 7 every user gets their own
personal application data folder. This is a special directory where
programs are suppose to save their files to. On XP it would let you
get away with writing files to c:\Program Files\Kitchensinc but as of
Vista and later that isn't really recommended and causes technical
issues with Microsoft User Account Control and other newer security
software. Instead on Windows 7 the files would go in a directory like
c:\Users\Thomas\App Data\Roaming\Kitchens Inc
assuming your user name is Thomas. If it is something like Jim, for
example, and then the files would go in
c:\Users\Jim\App Data\Roaming\Kitchens Inc.

There are ways to have your programs automatically discover the user's
local App Data directory so its not very complicated. Just an extra
step or two when writing and saving files.

Unfortunately, its been about 10 years since I touched VB 6 so am not
sure of the correct functions to access the user's local App Data
directory off hand. I do know that in VB .NET  2010 its a fairly
simple and straight forward process, and it works like a charm with
User Account Control.

Cheers!


On 9/12/12, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Thomas,

 May I ask, when you say save the record scores, log files etc of my games to
 the Application Data directory, does that mean to
 c:\program files\kitchensinc\data
 Or is there some folder some where named Application Data directory?
 if it is c:\program files\kitchensinc\data then it is not restricted as
 c:\program files\kitchensinc is right?

 BFN

  Jim

 Data, you ARE fully functional, aren't you?

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-11 Thread Jim Kitchen

Hi Michael,

The thing is, I did not put out a new version of Monopoly or the trivia game 
engine just to include the new files.  There were changes to the games 
themselves.  But anyway if I combined all of the files and put out wingolf11 
and announced it, people would ask what is different in version 11 and why does 
the game still say that it is version 10.

BFN

Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-11 Thread Jim Kitchen

Hi Thomas,

Thank you very much for the answers to my questions about the Inno installer.  
I had not looked at the Inno documentation, my assumptions were based on how I 
saw it used by others.

Truthfully I do not think that it is that big enough of a problem for me to 
repackage Awesome Homer, Baseball, BattleShip, Black Jack, Bop It, 
Concentration, coupling, Craps, Draw Poker, Dungeon Master, Football, Golf, 
Hangman, Homer on a Harley, Life, Mach 1, Mach 1 tts, Master Mind, Monopoly, 
Pong, Puppy1, Reaction, Roulette, Simon, Skunk, Slot Machine, Snakes and 
Ladders, Spanker, Star Mule, Strip war, Triple J Shooter, Trivia game engine, 
Trucker, Yahtzee, Braille reference guide, Brain, Reader, Waver, Batting 
practice, Golf course maker and monopoly board maker.

The only problem is that on some computers, that is ones running Windows 7 64 
bit there are two folders.  I think that the Microsoft install program in my 
winkit.zip file is still good as are the rest of the self extracting zip files. 
 But now if Inno could simply extract the files as WinZip does, but 
automatically figure out if the files need to be extracted to
c:\program files\kitchensinc
for computers running Windows 98, Windows ME, Windows XP, Windows Vista and 
Windows 7 32 bit, but then extract the files to
c:\program files(x86)\kitchensinc
for computers running Windows 7 64 bit then I would think about it.  But I 
don't know as I do not have a Windows 7 64 bit computer to test it on.

BFN

Jim

Historically, I have been alive my entire life.  There for, I always will be.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-11 Thread Thomas Ward
Hi Jim,

That's precisely what I'm talking about. I have both Windows 7 32-bit
and Windows 7 64-bit here so I can test it out. It should pick the
correct instalation folder based on if the app is specified as x86 or
x64 in the Inno Setup script. While I'm thinking of it the other
advantage of Inno Setup is that you'd actually get an option in
Add/Remove Programs so you don't need a uninst.bat file for each game.

Cheers!


On 9/11/12, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Thomas,

 Thank you very much for the answers to my questions about the Inno
 installer.  I had not looked at the Inno documentation, my assumptions were
 based on how I saw it used by others.

 Truthfully I do not think that it is that big enough of a problem for me to
 repackage Awesome Homer, Baseball, BattleShip, Black Jack, Bop It,
 Concentration, coupling, Craps, Draw Poker, Dungeon Master, Football, Golf,
 Hangman, Homer on a Harley, Life, Mach 1, Mach 1 tts, Master Mind, Monopoly,
 Pong, Puppy1, Reaction, Roulette, Simon, Skunk, Slot Machine, Snakes and
 Ladders, Spanker, Star Mule, Strip war, Triple J Shooter, Trivia game
 engine, Trucker, Yahtzee, Braille reference guide, Brain, Reader, Waver,
 Batting practice, Golf course maker and monopoly board maker.

 The only problem is that on some computers, that is ones running Windows 7
 64 bit there are two folders.  I think that the Microsoft install program in
 my winkit.zip file is still good as are the rest of the self extracting zip
 files.  But now if Inno could simply extract the files as WinZip does, but
 automatically figure out if the files need to be extracted to
 c:\program files\kitchensinc
 for computers running Windows 98, Windows ME, Windows XP, Windows Vista and
 Windows 7 32 bit, but then extract the files to
 c:\program files(x86)\kitchensinc
 for computers running Windows 7 64 bit then I would think about it.  But I
 don't know as I do not have a Windows 7 64 bit computer to test it on.

 BFN

  Jim

 Historically, I have been alive my entire life.  There for, I always will
 be.

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-11 Thread Thomas Ward
Hi Shaun,

Simple, just compile a new installer. Once the Inno Scripts are
written it is a painless process to change version number and a couple
of things like that in the script, open it in the Inno Setup IDE, and
then hit compile. Five minutes later or so Jim gets a brand new setup
file. For a brand new game I'd copy an existing script modify the name
of the app, version number, add or remove some extra files to it, and
bingo I've got a new setup script.

Cheers!

On 9/10/12, shaun everiss sm.ever...@gmail.com wrote:
 and what about all the new games?
 jim would have to create installers for each game.
 I do know the codecguide guys use updaters for their klite codec pack
 so maybe  there are updating modules though i never have researched
 them at all.

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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-11 Thread shaun everiss

jim I can probably help with inosetups if you want.
However I have only used the generator.
So I could compile everything into a script but I couldn't do anything else.

At 02:00 p.m. 11/09/2012 -0400, you wrote:

Hi Shaun,

Simple, just compile a new installer. Once the Inno Scripts are
written it is a painless process to change version number and a couple
of things like that in the script, open it in the Inno Setup IDE, and
then hit compile. Five minutes later or so Jim gets a brand new setup
file. For a brand new game I'd copy an existing script modify the name
of the app, version number, add or remove some extra files to it, and
bingo I've got a new setup script.

Cheers!

On 9/10/12, shaun everiss sm.ever...@gmail.com wrote:
 and what about all the new games?
 jim would have to create installers for each game.
 I do know the codecguide guys use updaters for their klite codec pack
 so maybe  there are updating modules though i never have researched
 them at all.

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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-11 Thread Jim Kitchen

Hi Thomas,

Really I very much like my idea of just the self extracting zip files thus by 
passing the whole Windows add slash remove programs and registry thing, and 
then just a batch file to remove the game.

And as you yourself said, you would not develop something for a system that you 
could not test it on, right?

Now maybe if Inno would install my WinKit files to
c:\program files\kitchensinc
instead of the
c:\program files(x86)\kitchensinc
And then when my self extracting zip files put the rest of the games in
c:\program files\kitchensinc
It would all be good again for all, even Windows 7 64 bit.

BFN

- Original Message -
Hi Jim,

That's precisely what I'm talking about. I have both Windows 7 32-bit
and Windows 7 64-bit here so I can test it out. It should pick the
correct instalation folder based on if the app is specified as x86 or
x64 in the Inno Setup script. While I'm thinking of it the other
advantage of Inno Setup is that you'd actually get an option in
Add/Remove Programs so you don't need a uninst.bat file for each game.

Cheers!


Jim

Check again to make sure it's not loaded.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-11 Thread shaun everiss


actually the innosetups can be uninstalled unless you tell them not to.
that is you can uninstall a program from its menu by default or going 
to its directory manually and running uninst0.exe

At 07:04 p.m. 11/09/2012 -0400, you wrote:

Hi Thomas,

Really I very much like my idea of just the self extracting zip 
files thus by passing the whole Windows add slash remove programs 
and registry thing, and then just a batch file to remove the game.


And as you yourself said, you would not develop something for a 
system that you could not test it on, right?


Now maybe if Inno would install my WinKit files to
c:\program files\kitchensinc
instead of the
c:\program files(x86)\kitchensinc
And then when my self extracting zip files put the rest of the games in
c:\program files\kitchensinc
It would all be good again for all, even Windows 7 64 bit.

BFN

- Original Message -
Hi Jim,

That's precisely what I'm talking about. I have both Windows 7 32-bit
and Windows 7 64-bit here so I can test it out. It should pick the
correct instalation folder based on if the app is specified as x86 or
x64 in the Inno Setup script. While I'm thinking of it the other
advantage of Inno Setup is that you'd actually get an option in
Add/Remove Programs so you don't need a uninst.bat file for each game.

Cheers!


Jim

Check again to make sure it's not loaded.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-11 Thread Thomas Ward
Hi Jim,

Fair enough. Although, there is a very good reason why Winkit does not
install your files to c:\Program Files. The reason is because that
directory is reserved for 64-bit programs only. The c:\Program Files
(X86) directory is for 32-bit programs and is there for reserved for
backwards compatibility with older 32-bit apps such as yours. That's
why there are two different Program Files directories on Windows
Vista, Windows 7, and Windows 8 64-bit.

About the only suggestion I have if you don't want to use Inno Setup
is to create two separate types of self-extracting files. One set for
Windows and another for Windows 64-bit machines. It is a bit
irritating for those of us with newer machines to have to fix the
installation path every time we install a game because your setup
files don't identify the right directory, and those people who are new
to 64-bit Windows simply don't know any better and they run into
problems. So it would be helpful if you did something to address this
issue.

Cheers~!


On 9/11/12, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Thomas,

 Really I very much like my idea of just the self extracting zip files thus
 by passing the whole Windows add slash remove programs and registry thing,
 and then just a batch file to remove the game.

 And as you yourself said, you would not develop something for a system that
 you could not test it on, right?

 Now maybe if Inno would install my WinKit files to
 c:\program files\kitchensinc
 instead of the
 c:\program files(x86)\kitchensinc
 And then when my self extracting zip files put the rest of the games in
 c:\program files\kitchensinc
 It would all be good again for all, even Windows 7 64 bit.

 BFN

 - Original Message -
 Hi Jim,

 That's precisely what I'm talking about. I have both Windows 7 32-bit
 and Windows 7 64-bit here so I can test it out. It should pick the
 correct instalation folder based on if the app is specified as x86 or
 x64 in the Inno Setup script. While I'm thinking of it the other
 advantage of Inno Setup is that you'd actually get an option in
 Add/Remove Programs so you don't need a uninst.bat file for each game.

 Cheers!


  Jim

 Check again to make sure it's not loaded.

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-10 Thread Jim Kitchen

Hi Thomas,

Thank you very much for the offer, but I don't fancy repackaging my thirty some 
games.  Just curious but wouldn't Inno want to create a Kitchensinc folder each 
time?  And doesn't it want to make a sub folder for the sound files etc?  And 
doesn't it write to the registry?  And doesn't it add size to the zip file?  
You know other than the Microsoft install program in the winkit.zip file the 
rest of my games are just self extracting zip files.  Now I type in the default 
folder
c:\program files\kitchensinc
But one can change that as needed before the files are unzipped.  You know even 
like just to a temporary folder and then copied to a folder with my game menu 
program.

BFN

Jim

Check my web site for my free blind accessible pc dos and windows games.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-10 Thread Willem Venter
Hi Jim.
I would love it if there was a single installer that installed all
your games in one go, like winkit does with the menu system and VB6
files. Your games are small enough to not make a difference on most
computers, even if a user wants only a few of the games. And you get
many high quality games  for free in a file with a size many current
games exceed. I believe compresseing all your games makes a file of
only 74 MB.

If you are worried about


On 9/10/12, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Jim,

 You know, there is a very simple fix for that problem. Why not bundle
 all your games using a setup utility like Inno Setup, and it will
 detect things like this which would save people problems like this in
 the future. If you want I can create some Inno Setup scripts for you
 to build installers for your games so we can avoid these kinds of
 problems in the future.


 On 9/9/12, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Orin,

 Yeah, my winkit install goes in one folder and then the rest of my games
 unzip to a different folder when one is running Windows 7 64 bit.

 Below is what one lady wrote about the problem.

  Hello all, I just found out something I hope will help you Sherry,  ok
 you
 no how in windows 7 we have two program file folders? One is just called
 program files, and the other is called program files x86, well here is
 what
 happen to me. I  installed the winkit program and it went into  just the
 program files x86 folder. And when I installed the games they went into
 the
 folder. Called just program files. So  fined out which one is the winkit
 one
 and go to which of the program folders the computer put the games in and
 copy and paste them into the winkit one it works.

 Like I found out winkit was in the program files x86 so I went to just
 program files and  copied the games from kitchensinc and put them in
 program
 files x86 kitchensinc and then I removed the one  in program files. Just
 deleted the folder.

 Make sure you are in administrator

  Hope that helps.

 Susan


 I hope that helps.
 BFN

  Jim

 Vote!

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-10 Thread Jim Kitchen

Hi Will,

Yeah all of my games do compress to somewhere around 74 MB.  But I have to tell 
you that I get asked allot how to get rid of tiny little programs like reader, 
waver, my brain etc.  I guess that some people really do not want things on 
their computer that they do not want.  And then there are those who do not want 
any of the adult games etc.

I also have to tell you that it was not easy creating that Microsoft VB6 
install program.  It is about the only part of the VB6 package that is not very 
screen reader friendly.

So you know, I am sorry, but I most likely will not be putting a install file 
of all of my games up on my site.

Sorry about that.

BFN

Jim

Thank you for reading this message!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-10 Thread Michael Gauler

Hi Jim,
that's ok.
But could you think about doing something different?
Since you released your last version of the golf game, lots of golf courses 
were released.
But there are a few of them grouped together, as well as the fix for the 
golf course maker.
Shouldn't that fix be included in the main game and don't you think it could 
be time to put the ten different golf course files into one?
I think you did something similar with all the trivia sets when the last 
major trivia update came out and the same was true for the monopoly game and 
the board files. 



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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-10 Thread Thomas Ward
Hi Jim,

No, it is not necessary for Inno Setup to create a Kitchensinc folder
every time it installs a program. If it already exists it can be
scripted to simply update the existing folder. If it does not exist it
can create one.

As far as where sounds go again its not necessary to put them in a
separate sounds folder. That is purely up to the developer creating
the setup program where to place sounds, documentation, and other
files. Personally, I put them in their own directories to keep my
directories clean, but Inno Setup will let you put them wherever you
want them.

When it comes to the registry again that is purely up to the
developer. If you don't add any registry keys to your setup script
none will be added to your registry. Its as simple as that.

Finally, you might be surprised Inno Setup files are much smaller than
zip files and zip extracting files. It uses a newer and better
compression format that really compresses the data very tightly for
nice small and compact setup files. It might not be a huge advantage
for you since your games are pretty small anyway, but for me I've seen
a directory of 400 MB be packed into a 250 MB setup file which saved
150 MB of space. That's pretty good compression.

Bottom line, I think you are misinformed about Inno Setup and perhaps
are confusing it with Microsoft Setup Installer or something. Inno
Setup is a great tool and once you get the hang of the iss scripts it
is a sinch to build new setup files for your games, and it only does
exactly what you tell it to do. I'd be willing to write a sample
script to show you what it looks like and might even be willing to
help you create setups for your games to get it more Windows
compatible for newer Windows operating systems. I was thinking of
doing that for myself anyway since I only have one machine running XP
and I'm considering of upgrading that one to Windows 7 as well.

Cheers!

On 9/10/12, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Thomas,

 Thank you very much for the offer, but I don't fancy repackaging my thirty
 some games.  Just curious but wouldn't Inno want to create a Kitchensinc
 folder each time?  And doesn't it want to make a sub folder for the sound
 files etc?  And doesn't it write to the registry?  And doesn't it add size
 to the zip file?  You know other than the Microsoft install program in the
 winkit.zip file the rest of my games are just self extracting zip files.
 Now I type in the default folder
 c:\program files\kitchensinc
 But one can change that as needed before the files are unzipped.  You know
 even like just to a temporary folder and then copied to a folder with my
 game menu program.

 BFN

  Jim

 Check my web site for my free blind accessible pc dos and windows games.

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
 ---
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-10 Thread Thomas Ward
Hi Jim,

UgThe setup program that came with VB 6 absolutely sucked. I hated
that setup installer program. Inno Setup is much more screen reader
friendly and a million times easier to use.

Tell you what I'll make all the setup installers for your games,
donate them to you, and then you can redistribute them. How does that
sound?

Cheers!


On 9/10/12, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Will,

 Yeah all of my games do compress to somewhere around 74 MB.  But I have to
 tell you that I get asked allot how to get rid of tiny little programs like
 reader, waver, my brain etc.  I guess that some people really do not want
 things on their computer that they do not want.  And then there are those
 who do not want any of the adult games etc.

 I also have to tell you that it was not easy creating that Microsoft VB6
 install program.  It is about the only part of the VB6 package that is not
 very screen reader friendly.

 So you know, I am sorry, but I most likely will not be putting a install
 file of all of my games up on my site.

 Sorry about that.

 BFN

  Jim

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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-10 Thread shaun everiss

and what about all the new games?
jim would have to create installers for each game.
I do know the codecguide guys use updaters for their klite codec pack 
so maybe  there are updating modules though i never have researched 
them at all.


At 11:30 a.m. 10/09/2012 +0200, you wrote:

Hi Jim.
I would love it if there was a single installer that installed all
your games in one go, like winkit does with the menu system and VB6
files. Your games are small enough to not make a difference on most
computers, even if a user wants only a few of the games. And you get
many high quality games  for free in a file with a size many current
games exceed. I believe compresseing all your games makes a file of
only 74 MB.

If you are worried about


On 9/10/12, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Jim,

 You know, there is a very simple fix for that problem. Why not bundle
 all your games using a setup utility like Inno Setup, and it will
 detect things like this which would save people problems like this in
 the future. If you want I can create some Inno Setup scripts for you
 to build installers for your games so we can avoid these kinds of
 problems in the future.


 On 9/9/12, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Orin,

 Yeah, my winkit install goes in one folder and then the rest of my games
 unzip to a different folder when one is running Windows 7 64 bit.

 Below is what one lady wrote about the problem.

  Hello all, I just found out something I hope will help you Sherry,  ok
 you
 no how in windows 7 we have two program file folders? One is just called
 program files, and the other is called program files x86, well here is
 what
 happen to me. I  installed the winkit program and it went into  just the
 program files x86 folder. And when I installed the games they went into
 the
 folder. Called just program files. So  fined out which one is the winkit
 one
 and go to which of the program folders the computer put the games in and
 copy and paste them into the winkit one it works.

 Like I found out winkit was in the program files x86 so I went to just
 program files and  copied the games from kitchensinc and put them in
 program
 files x86 kitchensinc and then I removed the one  in program files. Just
 deleted the folder.

 Make sure you are in administrator

  Hope that helps.

 Susan


 I hope that helps.
 BFN

  Jim

 Vote!

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
 ---
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[Audyssey] Jim Kitchen's games and Win7?

2012-09-09 Thread Orin
Hi all,
Just curious if anyone has ever installed the Game menu program with life, and 
that's fine and it's working. However I unzipped Dungeon Master and it doesn't 
show up in the game menu. I even tried running as administrator and it didn't 
show up.
Any idea on how to fix this?
Thanks.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112




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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-09 Thread Liam Erven
If 64-bit make sure it installs to program files (x86) by default the zips
will unzip to just program files.
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Orin
Sent: Sunday, September 09, 2012 1:28 PM
To: Gamers Discussion list
Subject: [Audyssey] Jim Kitchen's games and Win7?

Hi all,
Just curious if anyone has ever installed the Game menu program with life,
and that's fine and it's working. However I unzipped Dungeon Master and it
doesn't show up in the game menu. I even tried running as administrator and
it didn't show up.
Any idea on how to fix this?
Thanks.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112




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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-09 Thread Sharon
Hi,
I have the game menu installed and I have no trouble with it working. In
fact, I have even played life.

Sharon

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Orin
Sent: Sunday, September 09, 2012 1:28 PM
To: Gamers Discussion list
Subject: [Audyssey] Jim Kitchen's games and Win7?

Hi all,
Just curious if anyone has ever installed the Game menu program with life,
and that's fine and it's working. However I unzipped Dungeon Master and it
doesn't show up in the game menu. I even tried running as administrator and
it didn't show up.
Any idea on how to fix this?
Thanks.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112




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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-09 Thread Jim Kitchen

Hi Orin,

Yeah, my winkit install goes in one folder and then the rest of my games unzip 
to a different folder when one is running Windows 7 64 bit.

Below is what one lady wrote about the problem.

Hello all, I just found out something I hope will help you Sherry,  ok you no 
how in windows 7 we have two program file folders? One is just called program 
files, and the other is called program files x86, well here is what happen to 
me. I  installed the winkit program and it went into  just the program files 
x86 folder. And when I installed the games they went into  the folder. Called 
just program files. So  fined out which one is the winkit one and go to which 
of the program folders the computer put the games in and copy and paste them 
into the winkit one it works.

Like I found out winkit was in the program files x86 so I went to just program 
files and  copied the games from kitchensinc and put them in program files x86 
kitchensinc and then I removed the one  in program files. Just deleted the 
folder.

Make sure you are in administrator  


Hope that helps.

Susan 



I hope that helps.
BFN

Jim

Vote!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-09 Thread Thomas Ward
Hi Jim,

You know, there is a very simple fix for that problem. Why not bundle
all your games using a setup utility like Inno Setup, and it will
detect things like this which would save people problems like this in
the future. If you want I can create some Inno Setup scripts for you
to build installers for your games so we can avoid these kinds of
problems in the future.


On 9/9/12, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Orin,

 Yeah, my winkit install goes in one folder and then the rest of my games
 unzip to a different folder when one is running Windows 7 64 bit.

 Below is what one lady wrote about the problem.

  Hello all, I just found out something I hope will help you Sherry,  ok you
 no how in windows 7 we have two program file folders? One is just called
 program files, and the other is called program files x86, well here is what
 happen to me. I  installed the winkit program and it went into  just the
 program files x86 folder. And when I installed the games they went into  the
 folder. Called just program files. So  fined out which one is the winkit one
 and go to which of the program folders the computer put the games in and
 copy and paste them into the winkit one it works.

 Like I found out winkit was in the program files x86 so I went to just
 program files and  copied the games from kitchensinc and put them in program
 files x86 kitchensinc and then I removed the one  in program files. Just
 deleted the folder.

 Make sure you are in administrator

  Hope that helps.

 Susan


 I hope that helps.
 BFN

  Jim

 Vote!

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] jim kitchen's games

2007-02-02 Thread Jim Kitchen
Hi Damien,

Yes in some of my games pressing the alt key is sort of an Easter egg.  It is 
also meant to keep one from using alt f4 to close the program as my games were 
not designed to be closed that way.  I have now learned how to manage what 
happens when one presses alt f4.  So far that is only in Simon and Snakes and 
Ladders.

I have one little program that loads the words from a text file and then 
randomly picks and mixes those words into random length sentences.  One text 
file that I use is nothing but descriptive sex words.  That's kind of fun. 
grin  I also have a little program that just picks letters and vowels to make 
up words.  Which is also fun, but sometimes doesn't work for all of the sapi5 
voices.  Both of these programs though are written specifically to choose from 
the voices that I have on my computer.  So I have not shared them.

BFN

 Jim

Random order is an oxymoron.

[EMAIL PROTECTED]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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[Audyssey] jim kitchen's games

2007-02-01 Thread damien c. sadler - head of x-sight interactive
hi.
do any of you notice when you press the alt key on cassino, sapi just goes mad? 
or if you press alt+f4 on a game?
does anyone know why this happens? jim perhaps? or anyone who may know ... does 
it do it on the bg games as well? 

thanks.

regards,

damien'
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Re: [Audyssey] jim kitchen's games

2007-02-01 Thread shaun everiss
Jim did tell us once, well me once.
Its just an easteregg I think.
There is this other program thats not for release, I suppose if you asked for 
this program he may give it to you.
At 10:05 a.m. 2/02/2007, you wrote:
hi.
do any of you notice when you press the alt key on cassino, sapi just goes 
mad? or if you press alt+f4 on a game?
does anyone know why this happens? jim perhaps? or anyone who may know ... 
does it do it on the bg games as well? 

thanks.

regards,

damien'
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Re: [Audyssey] jim kitchen's games

2007-02-01 Thread Josh
what other program is that?

Josh

- Original Message - 
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 01, 2007 4:31 PM
Subject: Re: [Audyssey] jim kitchen's games


 Jim did tell us once, well me once.
 Its just an easteregg I think.
 There is this other program thats not for release, I suppose if you asked 
 for this program he may give it to you.
 At 10:05 a.m. 2/02/2007, you wrote:
hi.
do any of you notice when you press the alt key on cassino, sapi just goes 
mad? or if you press alt+f4 on a game?
does anyone know why this happens? jim perhaps? or anyone who may know ... 
does it do it on the bg games as well?

thanks.

regards,

damien'
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visit
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Re: [Audyssey] jim kitchen's games

2007-02-01 Thread shaun everiss
He never said.
Its this alien program that makes the sapi stuff go weird, thats all I know.
At 11:06 a.m. 2/02/2007, you wrote:
what other program is that?

Josh

- Original Message - 
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 01, 2007 4:31 PM
Subject: Re: [Audyssey] jim kitchen's games


 Jim did tell us once, well me once.
 Its just an easteregg I think.
 There is this other program thats not for release, I suppose if you asked 
 for this program he may give it to you.
 At 10:05 a.m. 2/02/2007, you wrote:
hi.
do any of you notice when you press the alt key on cassino, sapi just goes 
mad? or if you press alt+f4 on a game?
does anyone know why this happens? jim perhaps? or anyone who may know ... 
does it do it on the bg games as well?

thanks.

regards,

damien'
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visit
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Re: [Audyssey] jim kitchen's games

2007-02-01 Thread shaun everiss
Jim did tell us once, well me once.
Its just an easteregg I think.
There is this other program thats not for release, I suppose if you asked for 
this program he may give it to you.
At 10:05 a.m. 2/02/2007, you wrote:
hi.
do any of you notice when you press the alt key on cassino, sapi just goes 
mad? or if you press alt+f4 on a game?
does anyone know why this happens? jim perhaps? or anyone who may know ... 
does it do it on the bg games as well? 

thanks.

regards,

damien'
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Re: [Audyssey] jim kitchen's games

2007-02-01 Thread Willem
It only happens on the casino game as far as I know.
I don't know why it happens though.
- Original Message - 
From: damien c. sadler - head of x-sight interactive 
[EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 01, 2007 11:05 PM
Subject: [Audyssey] jim kitchen's games


 hi.
 do any of you notice when you press the alt key on cassino, sapi just goes 
 mad? or if you press alt+f4 on a game?
 does anyone know why this happens? jim perhaps? or anyone who may know ... 
 does it do it on the bg games as well?

 thanks.

 regards,

 damien'
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 2007/01/31

 



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