[Audyssey] my thoughts on the new swamp version

2011-11-21 Thread john
This may be a bit early, but here goes. Rather than detail 
everying, I'm going to make a list of the things I've run into.
*The walking sounds are quite loud, not only does this distract 
me, and make it harder to here zombies, but it throws off my 
distance scale.
*I can't tell if I hit stuff. The old version had that very 
distinctive impact sound, which I really need to know if i'm 
hitting stuff. This way, I can't tell if it's a wall I'm emptying 
my last clip of pistol ammo into, or that zombie right next to 
it.

*Love the donate/get stuff feature!
*Nice job on the background/situation, can't wait for the quests.
*The zombies are rather difficult to tell apart from players in 
some cases, and when there are a lot of them, very hard to aim 
at.


There may be more things as I play, but that's all for now.

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Re: [Audyssey] my thoughts on the new swamp version

2011-11-21 Thread Richard Sherman
Hi,

throwing my two cents worth in here.
1. I got killed while still inside the safe zone. And no I was not in the 
entrance way. i think it was in the supply room.

2. Didn't ever see or hear the guard for the safe zone.

3. After dying, I would start the game again but be located at 0,0. I 
couldn't move. So now after dying I have to exit totally and come back in to 
start at the safe zone.

Other than that, yes the new game play is harder. But that makes it more 
enjoyable.

Keep up the great work.

Rich 


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