Re: [Audyssey] papa sangre has returned

2013-11-07 Thread shaun everiss

Thanks darren.
I will definately check those casts out.

At 03:00 AM 11/7/2013, you wrote:

http://pg13.tdrealms.com/




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Re: [Audyssey] papa sangre has returned

2013-11-06 Thread shaun everiss
I actually listened to a podcast on coolblindtech.com yesterday and 
must admit that its quite good.
I have a recording of the origional papasangre and night jar and 
while both of these were good papa 2 really does rock.

I in particular like the notion of stealing memmory and other such things.
Sertainly a lot more to do in this game.
I do hope at some point someone will post an entire playthrough of this game.

At 05:40 AM 11/3/2013, you wrote:

When the memory starts to defend itself and turns the ducks against
you, that's a bit more like it. They's some seriously cross ducks up
on dat stand, for real.

At this point, I'm so busy getting my knickers in a knot attempting to
get the hang of consistent movement using giro that the ducks are the
least of my worries lol.

The sound design in this is beyond good. I haven't recognised the
sources of much yet either, which is always a pleasant surprise from a
geeky standpoint.

So yeah, to sum up, one fanboy checking in.

Scott


On 11/2/13, Cara Quinn caraqu...@caraquinn.com wrote:
 I love the Papa series, but I'm sorry, seriously? shooting ducks just does
 not fit with this description! lol!

 It's like, running from monsters, braving the horrors and ooh, by the way,
 shooting ducks, that's scary! lol!

 Sorry, just had to.

 Smiles,

 Cara :)
 ---
 View my Online Portfolio at:

 http://www.onemodelplace.com/CaraQuinn

 Follow me on Twitter!

 https://twitter.com/ModelCara

 On Nov 1, 2013, at 4:17 AM, Phil Vlasak phi...@bex.net wrote:

 ting ducks.


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Re: [Audyssey] papa sangre has returned

2013-11-06 Thread Darren Duff
A play through has been posted along with others over at
http://pg13.tdrealms.com/

Hth.
Darren. 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss
Sent: Wednesday, November 06, 2013 2:16 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] papa sangre has returned

I actually listened to a podcast on coolblindtech.com yesterday and must
admit that its quite good.
I have a recording of the origional papasangre and night jar and while both
of these were good papa 2 really does rock.
I in particular like the notion of stealing memmory and other such things.
Sertainly a lot more to do in this game.
I do hope at some point someone will post an entire playthrough of this
game.

At 05:40 AM 11/3/2013, you wrote:
When the memory starts to defend itself and turns the ducks against 
you, that's a bit more like it. They's some seriously cross ducks up on 
dat stand, for real.

At this point, I'm so busy getting my knickers in a knot attempting to 
get the hang of consistent movement using giro that the ducks are the 
least of my worries lol.

The sound design in this is beyond good. I haven't recognised the 
sources of much yet either, which is always a pleasant surprise from a 
geeky standpoint.

So yeah, to sum up, one fanboy checking in.

Scott


On 11/2/13, Cara Quinn caraqu...@caraquinn.com wrote:
  I love the Papa series, but I'm sorry, seriously? shooting ducks 
  just does not fit with this description! lol!
 
  It's like, running from monsters, braving the horrors and ooh, by 
  the way, shooting ducks, that's scary! lol!
 
  Sorry, just had to.
 
  Smiles,
 
  Cara :)
  ---
  View my Online Portfolio at:
 
  http://www.onemodelplace.com/CaraQuinn
 
  Follow me on Twitter!
 
  https://twitter.com/ModelCara
 
  On Nov 1, 2013, at 4:17 AM, Phil Vlasak phi...@bex.net wrote:
 
  ting ducks.
 
 
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Re: [Audyssey] papa sangre has returned

2013-11-06 Thread Christina
Thanks.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff
Sent: Wednesday, November 06, 2013 9:00 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] papa sangre has returned

A play through has been posted along with others over at
http://pg13.tdrealms.com/

Hth.
Darren. 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss
Sent: Wednesday, November 06, 2013 2:16 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] papa sangre has returned

I actually listened to a podcast on coolblindtech.com yesterday and must
admit that its quite good.
I have a recording of the origional papasangre and night jar and while both
of these were good papa 2 really does rock.
I in particular like the notion of stealing memmory and other such things.
Sertainly a lot more to do in this game.
I do hope at some point someone will post an entire playthrough of this
game.

At 05:40 AM 11/3/2013, you wrote:
When the memory starts to defend itself and turns the ducks against 
you, that's a bit more like it. They's some seriously cross ducks up on 
dat stand, for real.

At this point, I'm so busy getting my knickers in a knot attempting to 
get the hang of consistent movement using giro that the ducks are the 
least of my worries lol.

The sound design in this is beyond good. I haven't recognised the 
sources of much yet either, which is always a pleasant surprise from a 
geeky standpoint.

So yeah, to sum up, one fanboy checking in.

Scott


On 11/2/13, Cara Quinn caraqu...@caraquinn.com wrote:
  I love the Papa series, but I'm sorry, seriously? shooting ducks 
  just does not fit with this description! lol!
 
  It's like, running from monsters, braving the horrors and ooh, by 
  the way, shooting ducks, that's scary! lol!
 
  Sorry, just had to.
 
  Smiles,
 
  Cara :)
  ---
  View my Online Portfolio at:
 
  http://www.onemodelplace.com/CaraQuinn
 
  Follow me on Twitter!
 
  https://twitter.com/ModelCara
 
  On Nov 1, 2013, at 4:17 AM, Phil Vlasak phi...@bex.net wrote:
 
  ting ducks.
 
 
  ---
  Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
  list, send E-mail to gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] papa sangre has returned

2013-11-06 Thread Josh

for some reason I can't get the mp3 files to download, I don't know why.

Josh


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Re: [Audyssey] papa sangre has returned

2013-11-06 Thread Darren Duff
Try the media links if the download links do not work. 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh
Sent: Wednesday, November 06, 2013 9:30 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] papa sangre has returned

for some reason I can't get the mp3 files to download, I don't know why.

Josh


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Re: [Audyssey] papa sangre has returned

2013-11-02 Thread Ian McNamara
So is number two of this out now then? I like this game a lot. It’s good on 
iPhone 5s with iOS 7.3 
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Re: [Audyssey] papa sangre has returned

2013-11-02 Thread dark

Yes Ian.

Papa Sangre 2  came out on thursday and is certainly available. 'd highly 
recommend it, particularly since it's got some more advanced features than 
the first papa game such as using your hands to do various things (even 
scare off monsters), and a rather unique control system since you can choose 
to slide with the compass the way the first game did, swipe, or (my 
favourite), use the gyro to physically turn around.


I've only played the first few levels due to needing to do other things and 
feeling a little unwell but I'd highly recommend the game none the less.


All the bes,

Dark.
- Original Message - 
From: Ian McNamara ianmcnamar...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 02, 2013 8:50 AM
Subject: Re: [Audyssey] papa sangre has returned


So is number two of this out now then? I like this game a lot. It’s good on 
iPhone 5s with iOS 7.3

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Re: [Audyssey] papa sangre has returned

2013-11-02 Thread Scott Chesworth
When the memory starts to defend itself and turns the ducks against
you, that's a bit more like it. They's some seriously cross ducks up
on dat stand, for real.

At this point, I'm so busy getting my knickers in a knot attempting to
get the hang of consistent movement using giro that the ducks are the
least of my worries lol.

The sound design in this is beyond good. I haven't recognised the
sources of much yet either, which is always a pleasant surprise from a
geeky standpoint.

So yeah, to sum up, one fanboy checking in.

Scott


On 11/2/13, Cara Quinn caraqu...@caraquinn.com wrote:
 I love the Papa series, but I'm sorry, seriously? shooting ducks just does
 not fit with this description! lol!

 It's like, running from monsters, braving the horrors and ooh, by the way,
 shooting ducks, that's scary! lol!

 Sorry, just had to.

 Smiles,

 Cara :)
 ---
 View my Online Portfolio at:

 http://www.onemodelplace.com/CaraQuinn

 Follow me on Twitter!

 https://twitter.com/ModelCara

 On Nov 1, 2013, at 4:17 AM, Phil Vlasak phi...@bex.net wrote:

 ting ducks.


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Re: [Audyssey] papa sangre has returned

2013-11-02 Thread Cara Quinn
hey Scott,

thanks, yes, just thought the wording was a bit well, you know. lol!

I checked Papa II out last night but stopped at the second level as I was 
trying to fall asleep.

Have you had any trouble walking? This game seems way more difficult in that 
regard. I could easily move both in Papa I and The NightJar, but while rotating 
is way easier in this one, it seems moving at least on this end is way more 
fiddly.

Anyway, love the sound design as well! It's great, to be sure!

Thanks,

Cara :)
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Nov 2, 2013, at 9:40 AM, Scott Chesworth scottcheswo...@gmail.com wrote:

When the memory starts to defend itself and turns the ducks against
you, that's a bit more like it. They's some seriously cross ducks up
on dat stand, for real.

At this point, I'm so busy getting my knickers in a knot attempting to
get the hang of consistent movement using giro that the ducks are the
least of my worries lol.

The sound design in this is beyond good. I haven't recognised the
sources of much yet either, which is always a pleasant surprise from a
geeky standpoint.

So yeah, to sum up, one fanboy checking in.

Scott


On 11/2/13, Cara Quinn caraqu...@caraquinn.com wrote:
 I love the Papa series, but I'm sorry, seriously? shooting ducks just does
 not fit with this description! lol!
 
 It's like, running from monsters, braving the horrors and ooh, by the way,
 shooting ducks, that's scary! lol!
 
 Sorry, just had to.
 
 Smiles,
 
 Cara :)
 ---
 View my Online Portfolio at:
 
 http://www.onemodelplace.com/CaraQuinn
 
 Follow me on Twitter!
 
 https://twitter.com/ModelCara
 
 On Nov 1, 2013, at 4:17 AM, Phil Vlasak phi...@bex.net wrote:
 
 ting ducks.
 
 
 ---
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Re: [Audyssey] papa sangre has returned

2013-11-02 Thread dan cook
I can confirm that it does in fact work fine on the IPhone 4, despite
not supporting it.

On 11/2/13, Cara Quinn caraqu...@caraquinn.com wrote:
 hey Scott,

 thanks, yes, just thought the wording was a bit well, you know. lol!

 I checked Papa II out last night but stopped at the second level as I was
 trying to fall asleep.

 Have you had any trouble walking? This game seems way more difficult in that
 regard. I could easily move both in Papa I and The NightJar, but while
 rotating is way easier in this one, it seems moving at least on this end is
 way more fiddly.

 Anyway, love the sound design as well! It's great, to be sure!

 Thanks,

 Cara :)
 ---
 View my Online Portfolio at:

 http://www.onemodelplace.com/CaraQuinn

 Follow me on Twitter!

 https://twitter.com/ModelCara

 On Nov 2, 2013, at 9:40 AM, Scott Chesworth scottcheswo...@gmail.com
 wrote:

 When the memory starts to defend itself and turns the ducks against
 you, that's a bit more like it. They's some seriously cross ducks up
 on dat stand, for real.

 At this point, I'm so busy getting my knickers in a knot attempting to
 get the hang of consistent movement using giro that the ducks are the
 least of my worries lol.

 The sound design in this is beyond good. I haven't recognised the
 sources of much yet either, which is always a pleasant surprise from a
 geeky standpoint.

 So yeah, to sum up, one fanboy checking in.

 Scott


 On 11/2/13, Cara Quinn caraqu...@caraquinn.com wrote:
 I love the Papa series, but I'm sorry, seriously? shooting ducks just
 does
 not fit with this description! lol!

 It's like, running from monsters, braving the horrors and ooh, by the
 way,
 shooting ducks, that's scary! lol!

 Sorry, just had to.

 Smiles,

 Cara :)
 ---
 View my Online Portfolio at:

 http://www.onemodelplace.com/CaraQuinn

 Follow me on Twitter!

 https://twitter.com/ModelCara

 On Nov 1, 2013, at 4:17 AM, Phil Vlasak phi...@bex.net wrote:

 ting ducks.


 ---
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Re: [Audyssey] papa sangre has returned

2013-11-02 Thread Scott Chesworth
No issues walking yet here. A sighted buddy of mine decided to give it
a go and found herself falling over a lot, but not sure if that's what
you mean. Once she got used to increasing the speed of her footsteps
the way you actually would in real life, she fell over a lot less.
Can't say if it's changed from Papa 1 though, I don't have that
installed at the mo.

Scott

On 11/2/13, Cara Quinn caraqu...@caraquinn.com wrote:
 hey Scott,

 thanks, yes, just thought the wording was a bit well, you know. lol!

 I checked Papa II out last night but stopped at the second level as I was
 trying to fall asleep.

 Have you had any trouble walking? This game seems way more difficult in that
 regard. I could easily move both in Papa I and The NightJar, but while
 rotating is way easier in this one, it seems moving at least on this end is
 way more fiddly.

 Anyway, love the sound design as well! It's great, to be sure!

 Thanks,

 Cara :)
 ---
 View my Online Portfolio at:

 http://www.onemodelplace.com/CaraQuinn

 Follow me on Twitter!

 https://twitter.com/ModelCara

 On Nov 2, 2013, at 9:40 AM, Scott Chesworth scottcheswo...@gmail.com
 wrote:

 When the memory starts to defend itself and turns the ducks against
 you, that's a bit more like it. They's some seriously cross ducks up
 on dat stand, for real.

 At this point, I'm so busy getting my knickers in a knot attempting to
 get the hang of consistent movement using giro that the ducks are the
 least of my worries lol.

 The sound design in this is beyond good. I haven't recognised the
 sources of much yet either, which is always a pleasant surprise from a
 geeky standpoint.

 So yeah, to sum up, one fanboy checking in.

 Scott


 On 11/2/13, Cara Quinn caraqu...@caraquinn.com wrote:
 I love the Papa series, but I'm sorry, seriously? shooting ducks just
 does
 not fit with this description! lol!

 It's like, running from monsters, braving the horrors and ooh, by the
 way,
 shooting ducks, that's scary! lol!

 Sorry, just had to.

 Smiles,

 Cara :)
 ---
 View my Online Portfolio at:

 http://www.onemodelplace.com/CaraQuinn

 Follow me on Twitter!

 https://twitter.com/ModelCara

 On Nov 1, 2013, at 4:17 AM, Phil Vlasak phi...@bex.net wrote:

 ting ducks.


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Re: [Audyssey] papa sangre has returned

2013-11-02 Thread Darren Duff
Many of us are having trouble walking in the game. The developers are
working on a fix for this. 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Cara Quinn
Sent: Saturday, November 02, 2013 5:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] papa sangre has returned

hey Scott,

thanks, yes, just thought the wording was a bit well, you know. lol!

I checked Papa II out last night but stopped at the second level as I was
trying to fall asleep.

Have you had any trouble walking? This game seems way more difficult in that
regard. I could easily move both in Papa I and The NightJar, but while
rotating is way easier in this one, it seems moving at least on this end is
way more fiddly.

Anyway, love the sound design as well! It's great, to be sure!

Thanks,

Cara :)
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Nov 2, 2013, at 9:40 AM, Scott Chesworth scottcheswo...@gmail.com
wrote:

When the memory starts to defend itself and turns the ducks against you,
that's a bit more like it. They's some seriously cross ducks up on dat
stand, for real.

At this point, I'm so busy getting my knickers in a knot attempting to get
the hang of consistent movement using giro that the ducks are the least of
my worries lol.

The sound design in this is beyond good. I haven't recognised the sources of
much yet either, which is always a pleasant surprise from a geeky
standpoint.

So yeah, to sum up, one fanboy checking in.

Scott


On 11/2/13, Cara Quinn caraqu...@caraquinn.com wrote:
 I love the Papa series, but I'm sorry, seriously? shooting ducks just 
 does not fit with this description! lol!
 
 It's like, running from monsters, braving the horrors and ooh, by the 
 way, shooting ducks, that's scary! lol!
 
 Sorry, just had to.
 
 Smiles,
 
 Cara :)
 ---
 View my Online Portfolio at:
 
 http://www.onemodelplace.com/CaraQuinn
 
 Follow me on Twitter!
 
 https://twitter.com/ModelCara
 
 On Nov 1, 2013, at 4:17 AM, Phil Vlasak phi...@bex.net wrote:
 
 ting ducks.
 
 
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[Audyssey] papa sangre has returned

2013-11-01 Thread Phil Vlasak

Papa Sangre IIBy Playground Publishing B.V.
If you are reading this, you are already dead. *Important! iPhone 4 is not 
supported, but the game works perfectly on iPhone4S.*


There is no App Store, there is no iPhone and there is no game called Papa 
Sangre. They are all lies. Do not trust your eyes, they deceive you. To get 
back to the other side you must follow your instincts and fight for your 
life.


Special launch price, 33% off for a limited time only!
$3.99 USD
Papa Sangre II is a survival horror game told entirely through sound. It 
starts at your inevitable end. You are dead, and must hunt for memories from 
the deceased to get back to the other side. Trapped in the peculiar 
afterlife of Papa Sangre, your guide is the voice of

Sean Bean (Lord of the Rings, Game of Thrones).
Death for you is just the beginning.

Key features:
An innovative and truly immersive audio only survival horror game.
Starring the voice of Sean Bean (Game of Thrones, Lord of the Rings)
Explore the all-new world of Papa Sangre II and enter his Museum of Memories
18 levels of cinema-quality 3D sound design - you won't believe your ears
Fully accessible and simple to use interface
Powered by the most immersive and impressive graphics technology you'll ever 
experience: your mind
You will be running from monsters, avoiding traps and shooting ducks. All 
guided by audio only


Papa Sangre II is available in English language only.

The YouTube link for papa sangre 2 trailer:
http://www.youtube.com/watch?v=Digjr59KqOE

The game app store page:
https://itunes.apple.com/us/app/papa-sangre-ii/id710535349?mt=8ign-mpt=uo%3D8


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Re: [Audyssey] papa sangre has returned

2013-11-01 Thread Cara Quinn
I love the Papa series, but I'm sorry, seriously? shooting ducks just does not 
fit with this description! lol!

It's like, running from monsters, braving the horrors and ooh, by the way, 
shooting ducks, that's scary! lol!

Sorry, just had to.

Smiles,

Cara :)
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Nov 1, 2013, at 4:17 AM, Phil Vlasak phi...@bex.net wrote:

ting ducks.


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Re: [Audyssey] papa sangre has returned

2013-11-01 Thread lenron brown
need a Iphone 4s sad

On 11/1/13, Cara Quinn caraqu...@caraquinn.com wrote:
 I love the Papa series, but I'm sorry, seriously? shooting ducks just does
 not fit with this description! lol!

 It's like, running from monsters, braving the horrors and ooh, by the way,
 shooting ducks, that's scary! lol!

 Sorry, just had to.

 Smiles,

 Cara :)
 ---
 View my Online Portfolio at:

 http://www.onemodelplace.com/CaraQuinn

 Follow me on Twitter!

 https://twitter.com/ModelCara

 On Nov 1, 2013, at 4:17 AM, Phil Vlasak phi...@bex.net wrote:

 ting ducks.


 ---
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-- 
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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