[Audyssey] Papa Sangre Question, Major SPOILER!

2011-01-09 Thread Hayden Presley
 

Hi,

S

P

O

I

L

E

R

S

P

A

C

E

At the end of The Palace of Brass, when I save the girl (or I think I do, I
get the whole Thank you very very very much! business, it sounds as if I
didn't when I answer the phone. I'm not understanding what I was supposed to
do to save her.

Best Regards,

Hayden

 

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Re: [Audyssey] Papa Sangre Question, Major SPOILER!

2011-01-09 Thread Tj Squires

Hi,

Spoiler, as well.

I have played through ti a number of times, and this has happened to me 
as well.  I believe, however, that if you get her telling her how 
greatful she is, you actually did save her.


TjOn 1/9/2011 4:24 PM, Hayden Presley wrote:



 Hi,

S

P

O

I

L

E

R

S

P

A

C

E

At the end of The Palace of Brass, when I save the girl (or I think I do, I
get the whole Thank you very very very much! business, it sounds as if I
didn't when I answer the phone. I'm not understanding what I was supposed to
do to save her.

Best Regards,

Hayden



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Re: [Audyssey] papa sangre question

2010-12-26 Thread Ben
Exactly!


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Cara Quinn
Sent: 23 December 2010 07:03
To: Gamers Discussion list
Subject: Re: [Audyssey] papa sangre question

Harder? longer? funner? lol! I'm not even going to go there! lol lol lol!

SEriously though, I personally haven't completed the game but also haven't
spent any time with it. I played through the first level but that was about
it. I just have other things to do. :) Holidays and all.

HOwever, am totally digging on the game and would agree that if the rest of
the game is as easy as the first level ending with the baby, that it should
be no prob at all. :) Famous last words of course! lol!

Anyway, I've been ignoring the spoilers on the list so we'll see how I do.
:) -I think this is a seriously excellent example of what's possible in
terms of audio environments on the iDevices and I for one would love love
love to see a true 3D FPS style accessible game happen. -Hmmm Wish it
wouldn't be so time consuming to adapt Audio quake / Jedi quake to iPhone.

Smiles,

Cara :)
On Dec 22, 2010, at 6:58 PM, michael barnes wrote:

have their been any one that has not complete pa? the souls that you collect
what are they for? has any one not get all the souls?
by the way i sent a messege to the creater of the game and gave him some
ideas about making the game more harder. and longer. and funner.

-- 
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[Audyssey] papa sangre question

2010-12-22 Thread michael barnes
have their been any one that has not complete papa sangre? the souls 
that you collect what are they for? has any one not get all the souls?
by the way i sent a messege to the creater of the game and gave him 
some ideas about making the game more harder. and longer. and funner.


--
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Re: [Audyssey] papa sangre question

2010-12-22 Thread Cara Quinn
Harder? longer? funner? lol! I'm not even going to go there! lol lol lol!

SEriously though, I personally haven't completed the game but also haven't 
spent any time with it. I played through the first level but that was about it. 
I just have other things to do. :) Holidays and all…

HOwever, am totally digging on the game and would agree that if the rest of the 
game is as easy as the first level ending with the baby, that it should be no 
prob at all. :) Famous last words of course! lol!

Anyway, I've been ignoring the spoilers on the list so we'll see how I do. :) 
-I think this is a seriously excellent example of what's possible in terms of 
audio environments on the iDevices and I for one would love love love to see a 
true 3D FPS style accessible game happen… -Hmmm Wish it wouldn't be so time 
consuming to adapt Audio quake / Jedi quake to iPhone…

Smiles,

Cara :)
On Dec 22, 2010, at 6:58 PM, michael barnes wrote:

have their been any one that has not complete pa? the souls that you collect 
what are they for? has any one not get all the souls?
by the way i sent a messege to the creater of the game and gave him some ideas 
about making the game more harder. and longer. and funner.

-- 
Email services provided by the System Access Mobile Network.  Visit 
www.serotek.com to learn more about accessibility anywhere.


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