[Audyssey] topspeed3 query
hello all if anyone loves topspeed3 and loves to race please email me off list because sometimes I host a topspeed3 server. If anyone wants to be added to my racing group let me know off list and i'll do so. Also do you know if there is any new custom tracks made by other users or custom vehicles you can get? if so how would you get them? - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, November 18, 2011 5:14 AM Subject: Re: [Audyssey] Game concepts BGT Version 1.1 Released! Hi jeramy, People on here tend to put out the simple simple games all the time which gets boring. Keep up your individuality! Different games like castaways or even bigger games like we discussed over private email ages ago would be more than welcomed I think -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 17 November 2011 17:55 To: Gamers Discussion list Subject: Re: [Audyssey] Game concepts BGT Version 1.1 Released! While I wish it wasn't true, I haven't been around long enough to see the same patterns as you have. It does make sense though, that if most of the developers are new to making games they would settle with the simpler space invader approach, regardless of what other ideas were floating around. This is very unfortunate. I may adjust my strategy a bit. Hi Aprone. I fully agree on the matter of braille displays etc, pricing is insane, just add the word accessibility and you can pretty much stick on another zero, heck I've seen a hand held device which does just what your colour recognition program does which would set you back 150 pounds (about 270 dollars I think). So I fully agree with the developement your doing there. With games though, I'm afraid I'm not sure whether your methodology here sutes the circumstances. For a start, there are actually very few professional standard programmers making audio games, in fact you could probably count them without taking off your socks. Subtract those like Justin from bsc and Liam urven who's life circumstances aren't conducive to making games, and your left with a very small group of people indeed. This bunch are rather independent all have their own ideas and styles, all have knolidge of what they want to make, and won't do something simply because there is a community idea out there. to illustrate, look at stratogy games. Vip gameszone came up with galaxy ranger, which is sort of an action stratogy hybrid in I believe 2003, yet we didn't see another even vaguely stratogy audio game (not counting battleships), until 2007 with sound rts. Sound rts was amazingly well recieved and enjoyed by many people and you would've expected a huge wave of that style of game, yet (not counting castaways), the only thing to follow was time of conflict from Gma, which I'm pretty sure was in developement when sound rts was released anyway. This isn't to say there aren't trends in audio games, only that they have far less impact, sinse the more complex the game type and genre, the more difficult producing games with that concept and idea is, and the fewer people will attempt it, if indeed anyone will at all! Look at entombed. possibly the most successful audio game of all time, and produced in less than two years. Yet have we seen any similar rpgs? heck no! While I agree we have had many arcade games, I don't think this is entirely the fault of fashion. As Philip's example games show, left right sterrio targiting is sort of the default baseline in audio games, one reason why there are so many example and practice games like that now, especially from those who are working with bgt for the first time, which is indeed why it's only been now that we've had to introduce the database submission guidelines for audiogames.net to say what counts as a game and what counts as a programming practice. I think therefore that the reason there are so many arcade games is as much a consequence of programming skill, than deliberate choice, indeed there has been a major desire for more complex audio games right from when i first started playing them myself in 2006. Thus, I'm afraid your approach of introducing concept demos and then hoping people will pick up the idea and run with it just doesn't seem as logical to me given the circumstances, and given that so many people (including me), really! want more complex and interesting audio games to play, in one sense it actually feels a litle dissatisfying. Personally, I'd say there are two ways you could change the situation. One of them, is as Jason Alan did with entombed, write a complex game yourself and thus contribute something to posterity with audio games, which might not change the face of what people develope, but is certainly one! example out there of a complex game. The second, is to acknolidge that your writing a concept demo in an example
Re: [Audyssey] topspeed3
We will look into this problem. For now, please make sure you're not running any other language packs than the one that comes with Top Speed, and see if changing to that language fails too. It should load properly and start using the new language immediately. - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:15 PM Subject: Re: [Audyssey] topspeed3 yes. the change custom track option crashes out of the program. Actually what I did to get it to crash was to go to the language selection and choose english. the game crashed. then in options I choose custom tracks. the game crashed. Now everything else works. now if I restore to defaults, the track option does not crash until you select english from the language list. At 03:47 a.m. 14/01/2011, you wrote: You also said something about a crash, if I remember correctly. Did I get that right? And if so, what's happening? - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 3:30 PM Subject: Re: [Audyssey] topspeed3 well davy you should have the zip with all the tracks I have since it began. if you want to update these and put em up thats fine. At 12:07 a.m. 14/01/2011, you wrote: Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your
Re: [Audyssey] topspeed3
there is only one pack, it does load it correctly with the latest update but that option still crashes and other things after the pack is loaded which seems weird. At 09:15 p.m. 14/01/2011, you wrote: We will look into this problem. For now, please make sure you're not running any other language packs than the one that comes with Top Speed, and see if changing to that language fails too. It should load properly and start using the new language immediately. - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:15 PM Subject: Re: [Audyssey] topspeed3 yes. the change custom track option crashes out of the program. Actually what I did to get it to crash was to go to the language selection and choose english. the game crashed. then in options I choose custom tracks. the game crashed. Now everything else works. now if I restore to defaults, the track option does not crash until you select english from the language list. At 03:47 a.m. 14/01/2011, you wrote: You also said something about a crash, if I remember correctly. Did I get that right? And if so, what's happening? - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 3:30 PM Subject: Re: [Audyssey] topspeed3 well davy you should have the zip with all the tracks I have since it began. if you want to update these and put em up thats fine. At 12:07 a.m. 14/01/2011, you wrote: Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E
[Audyssey] Topspeed3 input method
First off, I want to say the developers have done a fine job on the game. I've been playing it with the keyboard and I wanted to know how many people are using an actual steering wheel. I would imagine it makes driving a lot easier and probably makes the game feel more real. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] topspeed3
Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] topspeed3 server connection way!
Hi, This is sucsesfal way: Copy an IP address to configuration tool and enter topspeed3, multiplayer, conect to local network and you will connect! saygılar sevgiler. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] topspeed3
Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] topspeed3
Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] topspeed3
damien I will upload the tracks and other stuff at you tomorrow and then you can convert em over. I have just about every track and car. I am not sure what is good or not but most of em are. At 11:32 p.m. 13/01/2011, you wrote: Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] topspeed3
Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] topspeed3
hi, The comunety link is broken on www.playinginthedark.net saygilar sevgiler. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 1:07 PM Subject: Re: [Audyssey] topspeed3 Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived
Re: [Audyssey] topspeed3
Davy, I am currently hosting everybody's cars and tracks on my X-Sight server, which can all be downloaded through the utility pack. Since Leonard has removed the utility pack, it looks like I am going to have to use the manual method of a webpage again. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:07 AM Subject: Re: [Audyssey] topspeed3 Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list
Re: [Audyssey] topspeed3
There should eventually be a community site again, which is why I'd like to have a complete archive of all tracks. If X-Sight has such an archive, then that'd do nicely! - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 12:26 PM Subject: Re: [Audyssey] topspeed3 Davy, I am currently hosting everybody's cars and tracks on my X-Sight server, which can all be downloaded through the utility pack. Since Leonard has removed the utility pack, it looks like I am going to have to use the manual method of a webpage again. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:07 AM Subject: Re: [Audyssey] topspeed3 Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via
Re: [Audyssey] topspeed3
well davy you should have the zip with all the tracks I have since it began. if you want to update these and put em up thats fine. At 12:07 a.m. 14/01/2011, you wrote: Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions
Re: [Audyssey] topspeed3
well you could always fix the pack, or better yet have zips of everything or installers and or something for the entire lot. At 12:26 a.m. 14/01/2011, you wrote: Davy, I am currently hosting everybody's cars and tracks on my X-Sight server, which can all be downloaded through the utility pack. Since Leonard has removed the utility pack, it looks like I am going to have to use the manual method of a webpage again. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:07 AM Subject: Re: [Audyssey] topspeed3 Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding
Re: [Audyssey] topspeed3
You also said something about a crash, if I remember correctly. Did I get that right? And if so, what's happening? - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 3:30 PM Subject: Re: [Audyssey] topspeed3 well davy you should have the zip with all the tracks I have since it began. if you want to update these and put em up thats fine. At 12:07 a.m. 14/01/2011, you wrote: Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave
Re: [Audyssey] topspeed3
I have a long list of tracks and vehicles here myself. I went through all the vehicles and some of them didn't work any more so I killed the ones that don't work and kept all the ones that do work. *** REPLY SEPARATOR *** On 1/13/2011 at 12:07 PM Davy Kager wrote: Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http
Re: [Audyssey] topspeed3 impressions
Hi friends. I was trying the game since yesterday and my impressions are very positive. The game play is much realistic and fun. It's really now closer to the efects of a good racing game. And the new weather conditions and surfaces are very very cool. I just have one comment: I think it's approaching to something that would be my dream which is a racing game with a season mode with points system for example knowing that there are 7 computer controled players, it would be fun to make a season going through a lot of tracks and giving points according to the position in the race for example, 10 for the winner, 8 for the second, 6 for the third etc. And the funniest would be that we could edit the names of other players so like that the developpers wouldn't have to worry about that. It would be fun to have a season mode, with random weather conditions for each race so we would have to compit in difrent circustances in the run for title of Top Speed champion. Maybe it's only a dream but there are a lot of main stream games like that with a season mode: it would be fun to have one like that for us! But out of that, i think that the game play is much much better and thank you very much to those who developed this game! Cheers, Jorge Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com Em 13-01-2011 17:28, djc escreveu: I have a long list of tracks and vehicles here myself. I went through all the vehicles and some of them didn't work any more so I killed the ones that don't work and kept all the ones that do work. *** REPLY SEPARATOR *** On 1/13/2011 at 12:07 PM Davy Kager wrote: Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendletondam...@x-sight-interactive.net To: Gamers Discussion listgamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kagerm...@davykager.nl To: Gamers Discussion listgamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everisssm.ever...@gmail.com To:gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http
Re: [Audyssey] topspeed3 impressions
I was actually hoping Nitros would be added into TS3, but guess not. Would've also been nice to add AI racers to multiplayer games. Kai - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 9:22 AM Subject: Re: [Audyssey] topspeed3 impressions Hi friends. I was trying the game since yesterday and my impressions are very positive. The game play is much realistic and fun. It's really now closer to the efects of a good racing game. And the new weather conditions and surfaces are very very cool. I just have one comment: I think it's approaching to something that would be my dream which is a racing game with a season mode with points system for example knowing that there are 7 computer controled players, it would be fun to make a season going through a lot of tracks and giving points according to the position in the race for example, 10 for the winner, 8 for the second, 6 for the third etc. And the funniest would be that we could edit the names of other players so like that the developpers wouldn't have to worry about that. It would be fun to have a season mode, with random weather conditions for each race so we would have to compit in difrent circustances in the run for title of Top Speed champion. Maybe it's only a dream but there are a lot of main stream games like that with a season mode: it would be fun to have one like that for us! But out of that, i think that the game play is much much better and thank you very much to those who developed this game! Cheers, Jorge Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com Em 13-01-2011 17:28, djc escreveu: I have a long list of tracks and vehicles here myself. I went through all the vehicles and some of them didn't work any more so I killed the ones that don't work and kept all the ones that do work. *** REPLY SEPARATOR *** On 1/13/2011 at 12:07 PM Davy Kager wrote: Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendletondam...@x-sight-interactive.net To: Gamers Discussion listgamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kagerm...@davykager.nl To: Gamers Discussion listgamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everisssm.ever...@gmail.com To:gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I
Re: [Audyssey] topspeed3
yes. the change custom track option crashes out of the program. Actually what I did to get it to crash was to go to the language selection and choose english. the game crashed. then in options I choose custom tracks. the game crashed. Now everything else works. now if I restore to defaults, the track option does not crash until you select english from the language list. At 03:47 a.m. 14/01/2011, you wrote: You also said something about a crash, if I remember correctly. Did I get that right? And if so, what's happening? - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 3:30 PM Subject: Re: [Audyssey] topspeed3 well davy you should have the zip with all the tracks I have since it began. if you want to update these and put em up thats fine. At 12:07 a.m. 14/01/2011, you wrote: Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kager m...@davykager.nl To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. Someone should be able to make a converter, I can't program else I would. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make
Re: [Audyssey] topspeed3 impressions
Hi, The thing I miss the most is the voiceovers; some how I do prefer those in TS2. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jorge Gonçalves Sent: Thursday, January 13, 2011 11:22 AM To: Gamers Discussion list Subject: Re: [Audyssey] topspeed3 impressions Hi friends. I was trying the game since yesterday and my impressions are very positive. The game play is much realistic and fun. It's really now closer to the efects of a good racing game. And the new weather conditions and surfaces are very very cool. I just have one comment: I think it's approaching to something that would be my dream which is a racing game with a season mode with points system for example knowing that there are 7 computer controled players, it would be fun to make a season going through a lot of tracks and giving points according to the position in the race for example, 10 for the winner, 8 for the second, 6 for the third etc. And the funniest would be that we could edit the names of other players so like that the developpers wouldn't have to worry about that. It would be fun to have a season mode, with random weather conditions for each race so we would have to compit in difrent circustances in the run for title of Top Speed champion. Maybe it's only a dream but there are a lot of main stream games like that with a season mode: it would be fun to have one like that for us! But out of that, i think that the game play is much much better and thank you very much to those who developed this game! Cheers, Jorge Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com Em 13-01-2011 17:28, djc escreveu: I have a long list of tracks and vehicles here myself. I went through all the vehicles and some of them didn't work any more so I killed the ones that don't work and kept all the ones that do work. *** REPLY SEPARATOR *** On 1/13/2011 at 12:07 PM Davy Kager wrote: Damien, Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) - Original Message - From: Damien Pendletondam...@x-sight-interactive.net To: Gamers Discussion listgamers@audyssey.org Sent: Thursday, January 13, 2011 11:32 AM Subject: Re: [Audyssey] topspeed3 Hey, If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before. Email me if interested. Thanks. Regards, Damien. - Original Message - From: Davy Kagerm...@davykager.nl To: Gamers Discussion listgamers@audyssey.org Sent: Thursday, January 13, 2011 10:11 AM Subject: Re: [Audyssey] topspeed3 Hello! Things like some of the new options the first 2 crash the games Which ones, please? although the tracks work, we really need a track/ vehicle converter. There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find Replace will do the trick. Replacing car with builtin leaves only the motorcycles to be fixed. Replacing cycle1 with builtin10, cycle2 with builtin11, and cycle3 with builtin3 fixes that. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway. I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including. - Original Message - From: shaun everisssm.ever...@gmail.com To:gamers@audyssey.org Sent: Thursday, January 13, 2011 10:58 AM Subject: [Audyssey] topspeed3 Hi. ok some of the options crash the game. Things like some of the new options the first 2 crash the games next. although the tracks work, we really need a track/ vehicle converter. The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again