Iran.
---
Contact info:
Skype: parham-d
MSN: fire_lizard16 at hotmail dot com
email: parham90 at GMail dot com
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 26, 2008 9:03 PM
Subject: [Audyssey] where are you living?Re: very important message to
liamerven!
What country are you in? Just curious. Thanks.
--
Only two defining forces have ever offered to die for you,
Jesus Christ, and the American Soldier.
- Original Message -
From: Parham [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 26, 2008 2:33 AM
Subject: Re: [Audyssey] very important message to liam erven!
What I meant was, sadly, you can't do anything about it. If the person
playing your game decides that, ok, this is not worth paying for? he/she
is
going to find a way to get it for free. Or, I can't pay for this! The I
can't pay for this can be for any reason, but when one can't pay, one
won't
pay. It is not up to me, as a developer, to decide that my game is worth
paying for or not. I mean, no matter what I decide, people tend to get
what
they want however they want it. Piracy is not right to do, that is the
bottom line, I was just stating some side-facts, you see.
In my country, all the software can be obtained for free. In my
cvcountry,
all the music is obtained for free. When you are in such an environment,
you
just realize, hey, that producer has put some time on that. Or hey,
Microsoft has designed windows, although it's awful, but it's something
only
a little below avrage, and it deserves to be paid. But does anyone pay
around here? If you already don't know the answer, it is, NO.
That is why I never play the games that are not free and keep myself out
of
the whole thing. Too much headache.
---
Contact info:
Skype: parham-d
MSN: fire_lizard16 at hotmail dot com
email: parham90 at GMail dot com
---
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