Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!
Hi Phillip, One thing I'm curious about: what is the difference between light and pro? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Wednesday, July 14, 2010 2:59 PM To: Philip Bennefall; Gamers Discussion list Subject: Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable! What I'm curious about is how you'll reregister it. What I mean is if you've already registered it as Light, then you buy Pro. Do you just run Registration Manager and change the info? We are the Knights who say...Ni! - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 1:45 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable! Hi Jacob, Yes, absolutely. This is the case when the price of the previous version would be deducted from the mor expensive one. Kind regards, Philip Bennefall - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 9:38 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering available! Just one question - presumably if you went for something like lite, you could then later upgrade to another license? Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 9:04 PM Subject: [Audyssey] BGT - new pricing structure and pre-ordering available! Hi all, I have two announcements to make this time. First, it is now possible to pre-order the BGT engine by visiting the ordering section of the Blastbay Studios website. Second, I have decided to completely restructure the pricing of the engine. Over the last few months I have spoken with quite a few people in the community regarding the pricing and while some think it's reasonable, many others consider it to be way too high. Thus, I have decided to do a general price reduction for the engine, as well as add the Pro Single license. The licenses are as follows: BGT Demo (0.0 USD): This version of the engine allows the creation and distribution of an unlimited number of games, in source code form. No compiled executables may be created with this version, and nothing may be sold. BGT Lite Version (29.95 USD): This version of the engine allows the creation and distribution of an unlimited number of compiled freeware games written by an individual. Nothing may be sold. BGT Pro Single Version (99.95 USD): This version of the engine allows the creation and distribution of one single commercial game written by an individual. An unlimited number of free games may still be compiled and distributed with this version, but only one title may be sold. BGT Pro Unlimited Version (399.95 USD): This version of the engine allows the creation and distribution of an unlimited number of commercial games written by an individual. For more legal information, please see the BGT end user license agreement. Please note that the purchase of one version of the engine also counts towards the purchase of a more expensive license type. For example, if you purchase the lite version and then wish to upgrade to a Pro Single license, you will then only have to pay 70 USD rather than the full 99.95. Any feedback on this restructuring is most welcome. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5278 (20100714) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5278 (20100714) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com Internal Virus Database is out of date. Checked by AVG - www.avg.com Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10 12:37:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes
Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!
Hi Hayden, I think the only real difference is the license. With pro you can release an unlimited number of commercial games where with light you are only allowed to create free shareware games. HTH On 7/17/10, Hayden Presley hdpres...@hotmail.com wrote: Hi Phillip, One thing I'm curious about: what is the difference between light and pro? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!
Hi Thomas, Right, this means that our situations are pretty much the same, I don't hire sound designers, but I will definitely buy code snippets and sometimes larger code libraries from programmers more experienced in a particular field than I am, and the same goes for music. having said that, if you wanted to buy the BGT engine at some point I would definitely charge you the regular lite/pro prices. An open source game engine is certainly a good idea, and I wish you the best of luck with that project. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 16, 2010 1:36 AM Subject: Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable! Hi Philip, Yes, that is the case. USA Games is a business, but is privately owned by me and I am owner, developer, and treasurer all in one. My partner, if you want to call her that is my wife, which will occasionally answer sales questions, send product keys, whatever but her income and my income from the games is the same, but there is no question that the business is really mine. Also, like you, I higher people to do certain aspects of the software development like a composer for the music, a sound company to create/produce game sounds, maybe a voice actor for voice work, etc. They don’t work for USA games directly, but are hired on for a specific job or aspect of development like what you have done for Streemway etc. As for cross-platform support I completely understand as I have the same conclusions as far as supporting Mac or Linux commercially goes. However, as you might have seen from my post earlier after I’m done with Mysteries of the Ancients I’d like to create an open source version of my Genesis Engine, Open G3D, that the community can use to produce games for Mac, Linux, Windows, whatever. I’m not sure on the licensing details, but this version of the engine would basically be intended for freeware and shareware games and wouldn’t be intended for big commercial projects the way BGT or Genesis 3D would be. USA Games is here to make commercial games so Linux and Mac would be an extra expense in producing, and I’m not looking at commercial games for those platforms either. Still it would be nice to have something available for those platforms as there are some VI users for Mac and Linux that would certainly appreciate some games including myself. However, I’ve done some game development on the Linux side and it is a decent game development platform if you use things like OpenGL, OpenAL, etc. However, there are still some game features like force feedback controllers that aren’t yet supported by SDL and that is a bit of a drawback. The other thing is that on Linux the default voice is ESpeak and that is no better than Microsoft Sam. I can’t stand the voice, and to get decent TTS support you have to buy and support something like ATT Natural Voices, Dectalk, or the Cepstral Swift engine which all have their own individual APIs. Speech-Dispatcher doesn’t yet support commercial TTS engines which means a game developer would have to write his or her own wrapper library for the various commercial engines, and own the development kits for each to do it properly. That is without a doubt a serious drawback to creating a commercial engine for Linux.I personally have a copy of Cepstral Callie and the Dectalk software for Linux and I could give such a project a start, but I don’t have the ATT SDK nor the Eloquence SDK so obviously my Sapi-like wrapper library would be incomplete. It would cost more time and money than it is worth for me to invest in all the various development kits to support the commercial engines which is why Speech-Dispatcher doesn’t support something like Eloquence for Linux. I think the Eloquence SDK is $300 or something like that which is almost the price of BGT Pro, and I doubt I could get my investment back selling to the small community of VI Linux users at this time. So the answer is to create a free and open source engine that wraps the open source game APIs, perhaps ESpeak for TTS if desired, and allows a developer to create games for Mac or Linux without the developer such as myself spending a lot of money trying to create and market a commercial engine. Smile. On 7/15/10, Philip Bennefall phi...@u7142039.fsdata.se wrote: Hi Thomas, I'm glad to hear that you like the new pricing structure. I decided to make it Windows only for now, because my impression is that the majority of blind gamers are using Windows. Thus, porting to Mac or Unix at this point would probably be just an expense rather than a profit. In a few years, we'll see, but I will be sticking with Windows for the time being. As for the company license, I haven't quite defined that part yet. Blastbay Studios is a registered business but it's still run by a single individual, much the same as with USA Games if I'm
Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!
On 7/15/10, Philip Bennefall phi...@u7142039.fsdata.se wrote: Hi Thomas, Right, this means that our situations are pretty much the same, I don't hire sound designers, but I will definitely buy code snippets and sometimes larger code libraries from programmers more experienced in a particular field than I am, and the same goes for music. having said that, if you wanted to buy the BGT engine at some point I would definitely charge you the regular lite/pro prices. An open source game engine is certainly a good idea, and I wish you the best of luck with that project. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 16, 2010 1:36 AM Subject: Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable! Hi Philip, Yes, that is the case. USA Games is a business, but is privately owned by me and I am owner, developer, and treasurer all in one. My partner, if you want to call her that is my wife, which will occasionally answer sales questions, send product keys, whatever but her income and my income from the games is the same, but there is no question that the business is really mine. Also, like you, I higher people to do certain aspects of the software development like a composer for the music, a sound company to create/produce game sounds, maybe a voice actor for voice work, etc. They don’t work for USA games directly, but are hired on for a specific job or aspect of development like what you have done for Streemway etc. As for cross-platform support I completely understand as I have the same conclusions as far as supporting Mac or Linux commercially goes. However, as you might have seen from my post earlier after I’m done with Mysteries of the Ancients I’d like to create an open source version of my Genesis Engine, Open G3D, that the community can use to produce games for Mac, Linux, Windows, whatever. I’m not sure on the licensing details, but this version of the engine would basically be intended for freeware and shareware games and wouldn’t be intended for big commercial projects the way BGT or Genesis 3D would be. USA Games is here to make commercial games so Linux and Mac would be an extra expense in producing, and I’m not looking at commercial games for those platforms either. Still it would be nice to have something available for those platforms as there are some VI users for Mac and Linux that would certainly appreciate some games including myself. However, I’ve done some game development on the Linux side and it is a decent game development platform if you use things like OpenGL, OpenAL, etc. However, there are still some game features like force feedback controllers that aren’t yet supported by SDL and that is a bit of a drawback. The other thing is that on Linux the default voice is ESpeak and that is no better than Microsoft Sam. I can’t stand the voice, and to get decent TTS support you have to buy and support something like ATT Natural Voices, Dectalk, or the Cepstral Swift engine which all have their own individual APIs. Speech-Dispatcher doesn’t yet support commercial TTS engines which means a game developer would have to write his or her own wrapper library for the various commercial engines, and own the development kits for each to do it properly. That is without a doubt a serious drawback to creating a commercial engine for Linux.I personally have a copy of Cepstral Callie and the Dectalk software for Linux and I could give such a project a start, but I don’t have the ATT SDK nor the Eloquence SDK so obviously my Sapi-like wrapper library would be incomplete. It would cost more time and money than it is worth for me to invest in all the various development kits to support the commercial engines which is why Speech-Dispatcher doesn’t support something like Eloquence for Linux. I think the Eloquence SDK is $300 or something like that which is almost the price of BGT Pro, and I doubt I could get my investment back selling to the small community of VI Linux users at this time. So the answer is to create a free and open source engine that wraps the open source game APIs, perhaps ESpeak for TTS if desired, and allows a developer to create games for Mac or Linux without the developer such as myself spending a lot of money trying to create and market a commercial engine. Smile. On 7/15/10, Philip Bennefall phi...@u7142039.fsdata.se wrote: Hi Thomas, I'm glad to hear that you like the new pricing structure. I decided to make it Windows only for now, because my impression is that the majority of blind gamers are using Windows. Thus, porting to Mac or Unix at this point would probably be just an expense rather than a profit. In a few years, we'll see, but I will be sticking with Windows for the time being. As for the company license, I haven't quite defined that part yet
Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!
I do believe so. Then if I'm not mistaken you get a discount on that fee. At least that's what Philip has said. And he seems like a fair-minded guy. We are the Knights who say...Ni! - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 1:38 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable! Just one question - presumably if you went for something like lite, you could then later upgrade to another license? Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 9:04 PM Subject: [Audyssey] BGT - new pricing structure and pre-ordering available! Hi all, I have two announcements to make this time. First, it is now possible to pre-order the BGT engine by visiting the ordering section of the Blastbay Studios website. Second, I have decided to completely restructure the pricing of the engine. Over the last few months I have spoken with quite a few people in the community regarding the pricing and while some think it's reasonable, many others consider it to be way too high. Thus, I have decided to do a general price reduction for the engine, as well as add the Pro Single license. The licenses are as follows: BGT Demo (0.0 USD): This version of the engine allows the creation and distribution of an unlimited number of games, in source code form. No compiled executables may be created with this version, and nothing may be sold. BGT Lite Version (29.95 USD): This version of the engine allows the creation and distribution of an unlimited number of compiled freeware games written by an individual. Nothing may be sold. BGT Pro Single Version (99.95 USD): This version of the engine allows the creation and distribution of one single commercial game written by an individual. An unlimited number of free games may still be compiled and distributed with this version, but only one title may be sold. BGT Pro Unlimited Version (399.95 USD): This version of the engine allows the creation and distribution of an unlimited number of commercial games written by an individual. For more legal information, please see the BGT end user license agreement. Please note that the purchase of one version of the engine also counts towards the purchase of a more expensive license type. For example, if you purchase the lite version and then wish to upgrade to a Pro Single license, you will then only have to pay 70 USD rather than the full 99.95. Any feedback on this restructuring is most welcome. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5278 (20100714) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5278 (20100714) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!
What I'm curious about is how you'll reregister it. What I mean is if you've already registered it as Light, then you buy Pro. Do you just run Registration Manager and change the info? We are the Knights who say...Ni! - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 1:45 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable! Hi Jacob, Yes, absolutely. This is the case when the price of the previous version would be deducted from the mor expensive one. Kind regards, Philip Bennefall - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 9:38 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering available! Just one question - presumably if you went for something like lite, you could then later upgrade to another license? Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 9:04 PM Subject: [Audyssey] BGT - new pricing structure and pre-ordering available! Hi all, I have two announcements to make this time. First, it is now possible to pre-order the BGT engine by visiting the ordering section of the Blastbay Studios website. Second, I have decided to completely restructure the pricing of the engine. Over the last few months I have spoken with quite a few people in the community regarding the pricing and while some think it's reasonable, many others consider it to be way too high. Thus, I have decided to do a general price reduction for the engine, as well as add the Pro Single license. The licenses are as follows: BGT Demo (0.0 USD): This version of the engine allows the creation and distribution of an unlimited number of games, in source code form. No compiled executables may be created with this version, and nothing may be sold. BGT Lite Version (29.95 USD): This version of the engine allows the creation and distribution of an unlimited number of compiled freeware games written by an individual. Nothing may be sold. BGT Pro Single Version (99.95 USD): This version of the engine allows the creation and distribution of one single commercial game written by an individual. An unlimited number of free games may still be compiled and distributed with this version, but only one title may be sold. BGT Pro Unlimited Version (399.95 USD): This version of the engine allows the creation and distribution of an unlimited number of commercial games written by an individual. For more legal information, please see the BGT end user license agreement. Please note that the purchase of one version of the engine also counts towards the purchase of a more expensive license type. For example, if you purchase the lite version and then wish to upgrade to a Pro Single license, you will then only have to pay 70 USD rather than the full 99.95. Any feedback on this restructuring is most welcome. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5278 (20100714) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5278 (20100714) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com Internal Virus Database is out of date. Checked by AVG - www.avg.com Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10 12:37:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make
Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!
Hi Bryan, Yes, precisely. There is an unregister option available in the registration manager so that you can upgrade to the newly purchased license. Kind regards, Philip Bennefall - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 9:58 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable! What I'm curious about is how you'll reregister it. What I mean is if you've already registered it as Light, then you buy Pro. Do you just run Registration Manager and change the info? We are the Knights who say...Ni! - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 1:45 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable! Hi Jacob, Yes, absolutely. This is the case when the price of the previous version would be deducted from the mor expensive one. Kind regards, Philip Bennefall - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 9:38 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering available! Just one question - presumably if you went for something like lite, you could then later upgrade to another license? Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 9:04 PM Subject: [Audyssey] BGT - new pricing structure and pre-ordering available! Hi all, I have two announcements to make this time. First, it is now possible to pre-order the BGT engine by visiting the ordering section of the Blastbay Studios website. Second, I have decided to completely restructure the pricing of the engine. Over the last few months I have spoken with quite a few people in the community regarding the pricing and while some think it's reasonable, many others consider it to be way too high. Thus, I have decided to do a general price reduction for the engine, as well as add the Pro Single license. The licenses are as follows: BGT Demo (0.0 USD): This version of the engine allows the creation and distribution of an unlimited number of games, in source code form. No compiled executables may be created with this version, and nothing may be sold. BGT Lite Version (29.95 USD): This version of the engine allows the creation and distribution of an unlimited number of compiled freeware games written by an individual. Nothing may be sold. BGT Pro Single Version (99.95 USD): This version of the engine allows the creation and distribution of one single commercial game written by an individual. An unlimited number of free games may still be compiled and distributed with this version, but only one title may be sold. BGT Pro Unlimited Version (399.95 USD): This version of the engine allows the creation and distribution of an unlimited number of commercial games written by an individual. For more legal information, please see the BGT end user license agreement. Please note that the purchase of one version of the engine also counts towards the purchase of a more expensive license type. For example, if you purchase the lite version and then wish to upgrade to a Pro Single license, you will then only have to pay 70 USD rather than the full 99.95. Any feedback on this restructuring is most welcome. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5278 (20100714) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5278 (20100714) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com Internal Virus Database is out of date. Checked by AVG - www.avg.com Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10 12:37:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http
Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!
Actually just the opposite I imagine and fervently hope. This will be more within the average schmoe's price range so more people will be more likely to buy even the unlimited license. That's certainly my ultimate goal, particularly if my sighted girlfriend Maria decides she's interested enough to partner with me in game development. We are the Knights who say...Ni! - Original Message - From: dark d...@xgam.org To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 3:59 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable! I deffinately like the idea Philip, though i do hope your reductions from the initially planned prices won't hurt you financially, though hopefully if this is more within people's price range, more people will perchice it. Beware the Grue! Dark. - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 8:04 PM Subject: [Audyssey] BGT - new pricing structure and pre-ordering available! Hi all, I have two announcements to make this time. First, it is now possible to pre-order the BGT engine by visiting the ordering section of the Blastbay Studios website. Second, I have decided to completely restructure the pricing of the engine. Over the last few months I have spoken with quite a few people in the community regarding the pricing and while some think it's reasonable, many others consider it to be way too high. Thus, I have decided to do a general price reduction for the engine, as well as add the Pro Single license. The licenses are as follows: BGT Demo (0.0 USD): This version of the engine allows the creation and distribution of an unlimited number of games, in source code form. No compiled executables may be created with this version, and nothing may be sold. BGT Lite Version (29.95 USD): This version of the engine allows the creation and distribution of an unlimited number of compiled freeware games written by an individual. Nothing may be sold. BGT Pro Single Version (99.95 USD): This version of the engine allows the creation and distribution of one single commercial game written by an individual. An unlimited number of free games may still be compiled and distributed with this version, but only one title may be sold. BGT Pro Unlimited Version (399.95 USD): This version of the engine allows the creation and distribution of an unlimited number of commercial games written by an individual. For more legal information, please see the BGT end user license agreement. Please note that the purchase of one version of the engine also counts towards the purchase of a more expensive license type. For example, if you purchase the lite version and then wish to upgrade to a Pro Single license, you will then only have to pay 70 USD rather than the full 99.95. Any feedback on this restructuring is most welcome. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!
More than slightly since its entire purpose is game development. We are the Knights who say...Ni! - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 4:17 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable! Hi Dark, No indeed, I will not be losing out if I get a reasonable amount of orders. I have had a bunch of lite sales so far, but I'm guessing the pro ones will come a little later on. By the way, will BGT be getting a page on audiogames.net? I realize it's not exactly a game, but I figured it's still slightly game related so it might be relevant still. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 11:59 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering available! I deffinately like the idea Philip, though i do hope your reductions from the initially planned prices won't hurt you financially, though hopefully if this is more within people's price range, more people will perchice it. Beware the Grue! Dark. - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 8:04 PM Subject: [Audyssey] BGT - new pricing structure and pre-ordering available! Hi all, I have two announcements to make this time. First, it is now possible to pre-order the BGT engine by visiting the ordering section of the Blastbay Studios website. Second, I have decided to completely restructure the pricing of the engine. Over the last few months I have spoken with quite a few people in the community regarding the pricing and while some think it's reasonable, many others consider it to be way too high. Thus, I have decided to do a general price reduction for the engine, as well as add the Pro Single license. The licenses are as follows: BGT Demo (0.0 USD): This version of the engine allows the creation and distribution of an unlimited number of games, in source code form. No compiled executables may be created with this version, and nothing may be sold. BGT Lite Version (29.95 USD): This version of the engine allows the creation and distribution of an unlimited number of compiled freeware games written by an individual. Nothing may be sold. BGT Pro Single Version (99.95 USD): This version of the engine allows the creation and distribution of one single commercial game written by an individual. An unlimited number of free games may still be compiled and distributed with this version, but only one title may be sold. BGT Pro Unlimited Version (399.95 USD): This version of the engine allows the creation and distribution of an unlimited number of commercial games written by an individual. For more legal information, please see the BGT end user license agreement. Please note that the purchase of one version of the engine also counts towards the purchase of a more expensive license type. For example, if you purchase the lite version and then wish to upgrade to a Pro Single license, you will then only have to pay 70 USD rather than the full 99.95. Any feedback on this restructuring is most welcome. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Internal Virus Database is out of date. Checked by AVG - www.avg.com Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10 12:37:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions
Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!
Glad to here about some preorders, hopefully people will work on to the pro version later. I've been planning to write up a bgt page for a long while, that's in fact what the misc genre catagory is for and of course, if any games produced with the free version of bgt warrent database pages (as in fact the game battlezone currently does), I'll need a bgt entry to link to. however, I've been rather taken up with things recently, and sinse I want the bgt page to explain precisely what bgt does and the licensing structure it will take a bit of writing, but it is very much on the immediate end of my todo list and hopefully once I've got my current draught of my phd done in the next week i should be able to work on the page. Beware the Grue! Dark. - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 11:17 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable! Hi Dark, No indeed, I will not be losing out if I get a reasonable amount of orders. I have had a bunch of lite sales so far, but I'm guessing the pro ones will come a little later on. By the way, will BGT be getting a page on audiogames.net? I realize it's not exactly a game, but I figured it's still slightly game related so it might be relevant still. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 11:59 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering available! I deffinately like the idea Philip, though i do hope your reductions from the initially planned prices won't hurt you financially, though hopefully if this is more within people's price range, more people will perchice it. Beware the Grue! Dark. - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 8:04 PM Subject: [Audyssey] BGT - new pricing structure and pre-ordering available! Hi all, I have two announcements to make this time. First, it is now possible to pre-order the BGT engine by visiting the ordering section of the Blastbay Studios website. Second, I have decided to completely restructure the pricing of the engine. Over the last few months I have spoken with quite a few people in the community regarding the pricing and while some think it's reasonable, many others consider it to be way too high. Thus, I have decided to do a general price reduction for the engine, as well as add the Pro Single license. The licenses are as follows: BGT Demo (0.0 USD): This version of the engine allows the creation and distribution of an unlimited number of games, in source code form. No compiled executables may be created with this version, and nothing may be sold. BGT Lite Version (29.95 USD): This version of the engine allows the creation and distribution of an unlimited number of compiled freeware games written by an individual. Nothing may be sold. BGT Pro Single Version (99.95 USD): This version of the engine allows the creation and distribution of one single commercial game written by an individual. An unlimited number of free games may still be compiled and distributed with this version, but only one title may be sold. BGT Pro Unlimited Version (399.95 USD): This version of the engine allows the creation and distribution of an unlimited number of commercial games written by an individual. For more legal information, please see the BGT end user license agreement. Please note that the purchase of one version of the engine also counts towards the purchase of a more expensive license type. For example, if you purchase the lite version and then wish to upgrade to a Pro Single license, you will then only have to pay 70 USD rather than the full 99.95. Any feedback on this restructuring is most welcome. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Internal Virus Database is out of date. Checked by AVG - www.avg.com Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10 12:37:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http
Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable!
Hi Dark, Well, I shall certainly be looking forward to reading the page. If I can assist in any way, let me know. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 15, 2010 1:52 AM Subject: Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable! Glad to here about some preorders, hopefully people will work on to the pro version later. I've been planning to write up a bgt page for a long while, that's in fact what the misc genre catagory is for and of course, if any games produced with the free version of bgt warrent database pages (as in fact the game battlezone currently does), I'll need a bgt entry to link to. however, I've been rather taken up with things recently, and sinse I want the bgt page to explain precisely what bgt does and the licensing structure it will take a bit of writing, but it is very much on the immediate end of my todo list and hopefully once I've got my current draught of my phd done in the next week i should be able to work on the page. Beware the Grue! Dark. - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 11:17 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-orderingavailable! Hi Dark, No indeed, I will not be losing out if I get a reasonable amount of orders. I have had a bunch of lite sales so far, but I'm guessing the pro ones will come a little later on. By the way, will BGT be getting a page on audiogames.net? I realize it's not exactly a game, but I figured it's still slightly game related so it might be relevant still. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 11:59 PM Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering available! I deffinately like the idea Philip, though i do hope your reductions from the initially planned prices won't hurt you financially, though hopefully if this is more within people's price range, more people will perchice it. Beware the Grue! Dark. - Original Message - From: Philip Bennefall phi...@u7142039.fsdata.se To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 14, 2010 8:04 PM Subject: [Audyssey] BGT - new pricing structure and pre-ordering available! Hi all, I have two announcements to make this time. First, it is now possible to pre-order the BGT engine by visiting the ordering section of the Blastbay Studios website. Second, I have decided to completely restructure the pricing of the engine. Over the last few months I have spoken with quite a few people in the community regarding the pricing and while some think it's reasonable, many others consider it to be way too high. Thus, I have decided to do a general price reduction for the engine, as well as add the Pro Single license. The licenses are as follows: BGT Demo (0.0 USD): This version of the engine allows the creation and distribution of an unlimited number of games, in source code form. No compiled executables may be created with this version, and nothing may be sold. BGT Lite Version (29.95 USD): This version of the engine allows the creation and distribution of an unlimited number of compiled freeware games written by an individual. Nothing may be sold. BGT Pro Single Version (99.95 USD): This version of the engine allows the creation and distribution of one single commercial game written by an individual. An unlimited number of free games may still be compiled and distributed with this version, but only one title may be sold. BGT Pro Unlimited Version (399.95 USD): This version of the engine allows the creation and distribution of an unlimited number of commercial games written by an individual. For more legal information, please see the BGT end user license agreement. Please note that the purchase of one version of the engine also counts towards the purchase of a more expensive license type. For example, if you purchase the lite version and then wish to upgrade to a Pro Single license, you will then only have to pay 70 USD rather than the full 99.95. Any feedback on this restructuring is most welcome. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org