Re: [Audyssey] Customizing Voices for SoundRTS

2007-10-18 Thread jason
Hello I just wanted to let you all know I installed the sound pack 5 however 
the peasants and footman and soldiers still all sound like migits.
your friend,
Jason
- Original Message - 
From: SoundMUD [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 16, 2007 11:09 PM
Subject: Re: [Audyssey] Customizing Voices for SoundRTS


I haven't tested it yet, but the sound pack 5 from
 http://tbrn.net/modgirl/Ken's%20games/ may be what you need.

 2007/10/16, jason [EMAIL PROTECTED]:
 I was wondering the same thing.  How comes in Che's version of Sound RTS 
 in
 his titorial the voices sound like humans but in the game itself they 
 sound
 like migits?  I was wondering how to do that as well or obtain a sound 
 file
 that the foices are real instead of the migit voices.  I want them to 
 sound
 more militan.
 your friend,
 Jason

 -- 
 SoundRTS web site: http://jlpo.free.fr/soundrts
 SoundRTS development log: http://soundrts.blogspot.com/
 SoundRTSChat mailing list: http://groups.google.com/group/soundrtschat

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Re: [Audyssey] Customizing Voices for SoundRTS

2007-10-18 Thread jason
Ok list Kenn has answered my question.
your friend,
Jason
- Original Message - 
From: Ken the Crazy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 17, 2007 8:19 AM
Subject: Re: [Audyssey] Customizing Voices for SoundRTS


 Somehow the sound files got mixed up, so I'm making a new sound pack 
 5--with
 the right voices, and they'll be up very shortly.
 Ken Downey
 President
 DreamTechInteractive!

 And,
 Coming soon,
 Blind Comfort!
 The pleasant way to get a massage--no staring, just caring.

 - Original Message - 
 From: SoundMUD [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, October 16, 2007 11:09 PM
 Subject: Re: [Audyssey] Customizing Voices for SoundRTS


I haven't tested it yet, but the sound pack 5 from
 http://tbrn.net/modgirl/Ken's%20games/ may be what you need.

 2007/10/16, jason [EMAIL PROTECTED]:
 I was wondering the same thing.  How comes in Che's version of Sound RTS
 in
 his titorial the voices sound like humans but in the game itself they
 sound
 like migits?  I was wondering how to do that as well or obtain a sound
 file
 that the foices are real instead of the migit voices.  I want them to
 sound
 more militan.
 your friend,
 Jason

 -- 
 SoundRTS web site: http://jlpo.free.fr/soundrts
 SoundRTS development log: http://soundrts.blogspot.com/
 SoundRTSChat mailing list: http://groups.google.com/group/soundrtschat

 ---
 Gamers mailing list __ Gamers@audyssey.org
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 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the
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 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.5.488 / Virus Database: 269.14.12/1073 - Release Date:
 10/16/2007 8:22 AM




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Re: [Audyssey] Customizing Voices for SoundRTS

2007-10-17 Thread Ken the Crazy
Somehow the sound files got mixed up, so I'm making a new sound pack 5--with 
the right voices, and they'll be up very shortly.
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

- Original Message - 
From: SoundMUD [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 16, 2007 11:09 PM
Subject: Re: [Audyssey] Customizing Voices for SoundRTS


I haven't tested it yet, but the sound pack 5 from
 http://tbrn.net/modgirl/Ken's%20games/ may be what you need.

 2007/10/16, jason [EMAIL PROTECTED]:
 I was wondering the same thing.  How comes in Che's version of Sound RTS 
 in
 his titorial the voices sound like humans but in the game itself they 
 sound
 like migits?  I was wondering how to do that as well or obtain a sound 
 file
 that the foices are real instead of the migit voices.  I want them to 
 sound
 more militan.
 your friend,
 Jason

 -- 
 SoundRTS web site: http://jlpo.free.fr/soundrts
 SoundRTS development log: http://soundrts.blogspot.com/
 SoundRTSChat mailing list: http://groups.google.com/group/soundrtschat

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to [EMAIL PROTECTED]


 -- 
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.5.488 / Virus Database: 269.14.12/1073 - Release Date: 
 10/16/2007 8:22 AM

 


---
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Re: [Audyssey] Customizing Voices for SoundRTS

2007-10-17 Thread Mark Pemberton
Hi Jason, I know what you mean about the voices in Che's version of Sound 
RTS but  I have always liked the original voices because, in my imagination, 
I am overlooking a large table top battlefield.  The scale of the soldiers 
etc would be by necessity, tiny, So it does  work for me.
Mark. (gaw)
- Original Message - 
From: jason [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 16, 2007 9:49 PM
Subject: Re: [Audyssey] Customizing Voices for SoundRTS


I was wondering the same thing.  How comes in Che's version of Sound RTS in
 his titorial the voices sound like humans but in the game itself they 
 sound
 like migits?  I was wondering how to do that as well or obtain a sound 
 file
 that the foices are real instead of the migit voices.  I want them to 
 sound
 more militan.
 your friend,
 Jason
 - Original Message - 
 From: Kelly Sapergia [EMAIL PROTECTED]
 To: Gamers@audyssey.org
 Sent: Sunday, October 14, 2007 2:32 PM
 Subject: [Audyssey] Customizing Voices for SoundRTS


 Hi,
If possible, I'd like to customize the voices in SoundRTS so they
 say things like All done sir with my voice rather than Work
 complete, etc. In going through the Sounds folder, I found some
 files with a lower-pitched voice, and a higher-pitched one. What's
 the difference between the two? By that I mean is there a specific
 character those files are used for?
Also, how does the Python script in the Buildvoices folder work?
 I've got the installation file for Python 2.5.1, but haven't
 installed it yet. I know the instructions say to get version 2.4, but
 will the script also work with the latest version?
Thanks.


 Yours Sincerely,
 Kelly John Sapergia
 Personal Website: http://www.ksapergia.net
 Need to relax and unwind? Listen to Northern Lights, Thursdays from
 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American
 Council of the Blind) Radio Interactive at 
 http://interactive.acbradio.org
 Visit the show's website at http://nl.ksapergia.net
 If you need jingles, voiceovers and music for your project at an
 affordable price, visit KJS Productions at: http://www.kjsproductions.com


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
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Re: [Audyssey] Customizing Voices for SoundRTS

2007-10-16 Thread jason
I was wondering the same thing.  How comes in Che's version of Sound RTS in 
his titorial the voices sound like humans but in the game itself they sound 
like migits?  I was wondering how to do that as well or obtain a sound file 
that the foices are real instead of the migit voices.  I want them to sound 
more militan.
your friend,
Jason
- Original Message - 
From: Kelly Sapergia [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Sunday, October 14, 2007 2:32 PM
Subject: [Audyssey] Customizing Voices for SoundRTS


 Hi,
If possible, I'd like to customize the voices in SoundRTS so they
 say things like All done sir with my voice rather than Work
 complete, etc. In going through the Sounds folder, I found some
 files with a lower-pitched voice, and a higher-pitched one. What's
 the difference between the two? By that I mean is there a specific
 character those files are used for?
Also, how does the Python script in the Buildvoices folder work?
 I've got the installation file for Python 2.5.1, but haven't
 installed it yet. I know the instructions say to get version 2.4, but
 will the script also work with the latest version?
Thanks.


 Yours Sincerely,
 Kelly John Sapergia
 Personal Website: http://www.ksapergia.net
 Need to relax and unwind? Listen to Northern Lights, Thursdays from
 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American
 Council of the Blind) Radio Interactive at http://interactive.acbradio.org
 Visit the show's website at http://nl.ksapergia.net
 If you need jingles, voiceovers and music for your project at an
 affordable price, visit KJS Productions at: http://www.kjsproductions.com


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
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 please send E-mail to [EMAIL PROTECTED] 


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Re: [Audyssey] Customizing Voices for SoundRTS

2007-10-16 Thread SoundMUD
I haven't tested it yet, but the sound pack 5 from
http://tbrn.net/modgirl/Ken's%20games/ may be what you need.

2007/10/16, jason [EMAIL PROTECTED]:
 I was wondering the same thing.  How comes in Che's version of Sound RTS in
 his titorial the voices sound like humans but in the game itself they sound
 like migits?  I was wondering how to do that as well or obtain a sound file
 that the foices are real instead of the migit voices.  I want them to sound
 more militan.
 your friend,
 Jason

-- 
SoundRTS web site: http://jlpo.free.fr/soundrts
SoundRTS development log: http://soundrts.blogspot.com/
SoundRTSChat mailing list: http://groups.google.com/group/soundrtschat

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]


Re: [Audyssey] Customizing Voices for SoundRTS

2007-10-14 Thread SoundMUD
The lower-pitched voices are enemies.
The script may work with Python 2.5 if you find the additional libraries.

2007/10/14, Kelly Sapergia [EMAIL PROTECTED]:
 Hi,
 If possible, I'd like to customize the voices in SoundRTS so they
 say things like All done sir with my voice rather than Work
 complete, etc. In going through the Sounds folder, I found some
 files with a lower-pitched voice, and a higher-pitched one. What's
 the difference between the two? By that I mean is there a specific
 character those files are used for?
 Also, how does the Python script in the Buildvoices folder work?
 I've got the installation file for Python 2.5.1, but haven't
 installed it yet. I know the instructions say to get version 2.4, but
 will the script also work with the latest version?
 Thanks.


 Yours Sincerely,
 Kelly John Sapergia
 Personal Website: http://www.ksapergia.net
 Need to relax and unwind? Listen to Northern Lights, Thursdays from
 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American
 Council of the Blind) Radio Interactive at http://interactive.acbradio.org
 Visit the show's website at http://nl.ksapergia.net
 If you need jingles, voiceovers and music for your project at an
 affordable price, visit KJS Productions at: http://www.kjsproductions.com


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to [EMAIL PROTECTED]



-- 
SoundRTS web site: http://jlpo.free.fr/soundrts
SoundRTS development log: http://soundrts.blogspot.com/
SoundRTSChat mailing list: http://groups.google.com/group/soundrtschat

---
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